1*cdf0e10cSrcweir /************************************************************************* 2*cdf0e10cSrcweir * 3*cdf0e10cSrcweir * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4*cdf0e10cSrcweir * 5*cdf0e10cSrcweir * Copyright 2000, 2010 Oracle and/or its affiliates. 6*cdf0e10cSrcweir * 7*cdf0e10cSrcweir * OpenOffice.org - a multi-platform office productivity suite 8*cdf0e10cSrcweir * 9*cdf0e10cSrcweir * This file is part of OpenOffice.org. 10*cdf0e10cSrcweir * 11*cdf0e10cSrcweir * OpenOffice.org is free software: you can redistribute it and/or modify 12*cdf0e10cSrcweir * it under the terms of the GNU Lesser General Public License version 3 13*cdf0e10cSrcweir * only, as published by the Free Software Foundation. 14*cdf0e10cSrcweir * 15*cdf0e10cSrcweir * OpenOffice.org is distributed in the hope that it will be useful, 16*cdf0e10cSrcweir * but WITHOUT ANY WARRANTY; without even the implied warranty of 17*cdf0e10cSrcweir * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 18*cdf0e10cSrcweir * GNU Lesser General Public License version 3 for more details 19*cdf0e10cSrcweir * (a copy is included in the LICENSE file that accompanied this code). 20*cdf0e10cSrcweir * 21*cdf0e10cSrcweir * You should have received a copy of the GNU Lesser General Public License 22*cdf0e10cSrcweir * version 3 along with OpenOffice.org. If not, see 23*cdf0e10cSrcweir * <http://www.openoffice.org/license.html> 24*cdf0e10cSrcweir * for a copy of the LGPLv3 License. 25*cdf0e10cSrcweir * 26*cdf0e10cSrcweir ************************************************************************/ 27*cdf0e10cSrcweir 28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 29*cdf0e10cSrcweir #include "precompiled_slideshow.hxx" 30*cdf0e10cSrcweir 31*cdf0e10cSrcweir #include <canvas/debug.hxx> 32*cdf0e10cSrcweir #include <basegfx/matrix/b2dhommatrix.hxx> 33*cdf0e10cSrcweir #include <basegfx/point/b2dpoint.hxx> 34*cdf0e10cSrcweir #include <basegfx/numeric/ftools.hxx> 35*cdf0e10cSrcweir #include <basegfx/matrix/b2dhommatrixtools.hxx> 36*cdf0e10cSrcweir #include "transitiontools.hxx" 37*cdf0e10cSrcweir #include "zigzagwipe.hxx" 38*cdf0e10cSrcweir 39*cdf0e10cSrcweir 40*cdf0e10cSrcweir namespace slideshow { 41*cdf0e10cSrcweir namespace internal { 42*cdf0e10cSrcweir 43*cdf0e10cSrcweir ZigZagWipe::ZigZagWipe( sal_Int32 nZigs ) : m_zigEdge( 1.0 / nZigs ) 44*cdf0e10cSrcweir { 45*cdf0e10cSrcweir const double d = m_zigEdge; 46*cdf0e10cSrcweir const double d2 = (d / 2.0); 47*cdf0e10cSrcweir m_stdZigZag.append( ::basegfx::B2DPoint( -1.0 - d, -d ) ); 48*cdf0e10cSrcweir m_stdZigZag.append( ::basegfx::B2DPoint( -1.0 - d, 1.0 + d ) ); 49*cdf0e10cSrcweir m_stdZigZag.append( ::basegfx::B2DPoint( -d, 1.0 + d ) ); 50*cdf0e10cSrcweir for ( sal_Int32 pos = (nZigs + 2); pos--; ) { 51*cdf0e10cSrcweir m_stdZigZag.append( ::basegfx::B2DPoint( 0.0, ((pos - 1) * d) + d2 ) ); 52*cdf0e10cSrcweir m_stdZigZag.append( ::basegfx::B2DPoint( -d, (pos - 1) * d ) ); 53*cdf0e10cSrcweir } 54*cdf0e10cSrcweir m_stdZigZag.setClosed(true); 55*cdf0e10cSrcweir } 56*cdf0e10cSrcweir 57*cdf0e10cSrcweir ::basegfx::B2DPolyPolygon ZigZagWipe::operator () ( double t ) 58*cdf0e10cSrcweir { 59*cdf0e10cSrcweir ::basegfx::B2DPolyPolygon res(m_stdZigZag); 60*cdf0e10cSrcweir res.transform(basegfx::tools::createTranslateB2DHomMatrix((1.0 + m_zigEdge) * t, 0.0)); 61*cdf0e10cSrcweir return res; 62*cdf0e10cSrcweir } 63*cdf0e10cSrcweir 64*cdf0e10cSrcweir ::basegfx::B2DPolyPolygon BarnZigZagWipe::operator () ( double t ) 65*cdf0e10cSrcweir { 66*cdf0e10cSrcweir ::basegfx::B2DPolyPolygon res( createUnitRect() ); 67*cdf0e10cSrcweir ::basegfx::B2DPolygon poly( m_stdZigZag ); 68*cdf0e10cSrcweir poly.flip(); 69*cdf0e10cSrcweir basegfx::B2DHomMatrix aTransform(basegfx::tools::createTranslateB2DHomMatrix( 70*cdf0e10cSrcweir (1.0 + m_zigEdge) * (1.0 - t) / 2.0, 0.0)); 71*cdf0e10cSrcweir poly.transform( aTransform ); 72*cdf0e10cSrcweir res.append( poly ); 73*cdf0e10cSrcweir aTransform.scale( -1.0, 1.0 ); 74*cdf0e10cSrcweir aTransform.translate( 1.0, m_zigEdge / 2.0 ); 75*cdf0e10cSrcweir poly = m_stdZigZag; 76*cdf0e10cSrcweir poly.transform( aTransform ); 77*cdf0e10cSrcweir res.append( poly ); 78*cdf0e10cSrcweir return res; 79*cdf0e10cSrcweir } 80*cdf0e10cSrcweir 81*cdf0e10cSrcweir } 82*cdf0e10cSrcweir } 83