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27*cdf0e10cSrcweir 
28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
29*cdf0e10cSrcweir #include "precompiled_slideshow.hxx"
30*cdf0e10cSrcweir 
31*cdf0e10cSrcweir #include <canvas/debug.hxx>
32*cdf0e10cSrcweir #include <basegfx/matrix/b2dhommatrix.hxx>
33*cdf0e10cSrcweir #include <basegfx/point/b2dpoint.hxx>
34*cdf0e10cSrcweir #include <basegfx/numeric/ftools.hxx>
35*cdf0e10cSrcweir #include <basegfx/matrix/b2dhommatrixtools.hxx>
36*cdf0e10cSrcweir #include "transitiontools.hxx"
37*cdf0e10cSrcweir #include "zigzagwipe.hxx"
38*cdf0e10cSrcweir 
39*cdf0e10cSrcweir 
40*cdf0e10cSrcweir namespace slideshow {
41*cdf0e10cSrcweir namespace internal {
42*cdf0e10cSrcweir 
43*cdf0e10cSrcweir ZigZagWipe::ZigZagWipe( sal_Int32 nZigs ) : m_zigEdge( 1.0 / nZigs )
44*cdf0e10cSrcweir {
45*cdf0e10cSrcweir     const double d = m_zigEdge;
46*cdf0e10cSrcweir     const double d2 = (d / 2.0);
47*cdf0e10cSrcweir     m_stdZigZag.append( ::basegfx::B2DPoint( -1.0 - d, -d ) );
48*cdf0e10cSrcweir     m_stdZigZag.append( ::basegfx::B2DPoint( -1.0 - d, 1.0 + d ) );
49*cdf0e10cSrcweir     m_stdZigZag.append( ::basegfx::B2DPoint( -d, 1.0 + d ) );
50*cdf0e10cSrcweir     for ( sal_Int32 pos = (nZigs + 2); pos--; ) {
51*cdf0e10cSrcweir         m_stdZigZag.append( ::basegfx::B2DPoint( 0.0, ((pos - 1) * d) + d2 ) );
52*cdf0e10cSrcweir         m_stdZigZag.append( ::basegfx::B2DPoint( -d, (pos - 1) * d ) );
53*cdf0e10cSrcweir     }
54*cdf0e10cSrcweir     m_stdZigZag.setClosed(true);
55*cdf0e10cSrcweir }
56*cdf0e10cSrcweir 
57*cdf0e10cSrcweir ::basegfx::B2DPolyPolygon ZigZagWipe::operator () ( double t )
58*cdf0e10cSrcweir {
59*cdf0e10cSrcweir     ::basegfx::B2DPolyPolygon res(m_stdZigZag);
60*cdf0e10cSrcweir     res.transform(basegfx::tools::createTranslateB2DHomMatrix((1.0 + m_zigEdge) * t, 0.0));
61*cdf0e10cSrcweir     return res;
62*cdf0e10cSrcweir }
63*cdf0e10cSrcweir 
64*cdf0e10cSrcweir ::basegfx::B2DPolyPolygon BarnZigZagWipe::operator () ( double t )
65*cdf0e10cSrcweir {
66*cdf0e10cSrcweir     ::basegfx::B2DPolyPolygon res( createUnitRect() );
67*cdf0e10cSrcweir     ::basegfx::B2DPolygon poly( m_stdZigZag );
68*cdf0e10cSrcweir     poly.flip();
69*cdf0e10cSrcweir     basegfx::B2DHomMatrix aTransform(basegfx::tools::createTranslateB2DHomMatrix(
70*cdf0e10cSrcweir         (1.0 + m_zigEdge) * (1.0 - t) / 2.0, 0.0));
71*cdf0e10cSrcweir     poly.transform( aTransform );
72*cdf0e10cSrcweir     res.append( poly );
73*cdf0e10cSrcweir     aTransform.scale( -1.0, 1.0 );
74*cdf0e10cSrcweir     aTransform.translate( 1.0, m_zigEdge / 2.0 );
75*cdf0e10cSrcweir     poly = m_stdZigZag;
76*cdf0e10cSrcweir     poly.transform( aTransform );
77*cdf0e10cSrcweir     res.append( poly );
78*cdf0e10cSrcweir     return res;
79*cdf0e10cSrcweir }
80*cdf0e10cSrcweir 
81*cdf0e10cSrcweir }
82*cdf0e10cSrcweir }
83