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See the 18*cdf0e10cSrcweir * GNU Lesser General Public License version 3 for more details 19*cdf0e10cSrcweir * (a copy is included in the LICENSE file that accompanied this code). 20*cdf0e10cSrcweir * 21*cdf0e10cSrcweir * You should have received a copy of the GNU Lesser General Public License 22*cdf0e10cSrcweir * version 3 along with OpenOffice.org. If not, see 23*cdf0e10cSrcweir * <http://www.openoffice.org/license.html> 24*cdf0e10cSrcweir * for a copy of the LGPLv3 License. 25*cdf0e10cSrcweir * 26*cdf0e10cSrcweir ************************************************************************/ 27*cdf0e10cSrcweir 28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 29*cdf0e10cSrcweir #include "precompiled_slideshow.hxx" 30*cdf0e10cSrcweir 31*cdf0e10cSrcweir #include <boost/current_function.hpp> 32*cdf0e10cSrcweir #include <canvas/canvastools.hxx> 33*cdf0e10cSrcweir 34*cdf0e10cSrcweir #include <comphelper/anytostring.hxx> 35*cdf0e10cSrcweir #include <cppuhelper/exc_hlp.hxx> 36*cdf0e10cSrcweir 37*cdf0e10cSrcweir #include <basegfx/point/b2dpoint.hxx> 38*cdf0e10cSrcweir #include <basegfx/vector/b2dvector.hxx> 39*cdf0e10cSrcweir 40*cdf0e10cSrcweir #include <com/sun/star/rendering/XCanvas.hpp> 41*cdf0e10cSrcweir 42*cdf0e10cSrcweir #include "waitsymbol.hxx" 43*cdf0e10cSrcweir #include "eventmultiplexer.hxx" 44*cdf0e10cSrcweir 45*cdf0e10cSrcweir #include <algorithm> 46*cdf0e10cSrcweir 47*cdf0e10cSrcweir 48*cdf0e10cSrcweir using namespace com::sun::star; 49*cdf0e10cSrcweir 50*cdf0e10cSrcweir namespace slideshow { 51*cdf0e10cSrcweir namespace internal { 52*cdf0e10cSrcweir 53*cdf0e10cSrcweir const sal_Int32 LEFT_BORDER_SPACE = 10; 54*cdf0e10cSrcweir const sal_Int32 LOWER_BORDER_SPACE = 10; 55*cdf0e10cSrcweir 56*cdf0e10cSrcweir WaitSymbolSharedPtr WaitSymbol::create( const uno::Reference<rendering::XBitmap>& xBitmap, 57*cdf0e10cSrcweir ScreenUpdater& rScreenUpdater, 58*cdf0e10cSrcweir EventMultiplexer& rEventMultiplexer, 59*cdf0e10cSrcweir const UnoViewContainer& rViewContainer ) 60*cdf0e10cSrcweir { 61*cdf0e10cSrcweir WaitSymbolSharedPtr pRet( 62*cdf0e10cSrcweir new WaitSymbol( xBitmap, 63*cdf0e10cSrcweir rScreenUpdater, 64*cdf0e10cSrcweir rViewContainer )); 65*cdf0e10cSrcweir 66*cdf0e10cSrcweir rEventMultiplexer.addViewHandler( pRet ); 67*cdf0e10cSrcweir 68*cdf0e10cSrcweir return pRet; 69*cdf0e10cSrcweir } 70*cdf0e10cSrcweir 71*cdf0e10cSrcweir WaitSymbol::WaitSymbol( uno::Reference<rendering::XBitmap> const & xBitmap, 72*cdf0e10cSrcweir ScreenUpdater& rScreenUpdater, 73*cdf0e10cSrcweir const UnoViewContainer& rViewContainer ) : 74*cdf0e10cSrcweir mxBitmap(xBitmap), 75*cdf0e10cSrcweir maViews(), 76*cdf0e10cSrcweir mrScreenUpdater( rScreenUpdater ), 77*cdf0e10cSrcweir mbVisible(false) 78*cdf0e10cSrcweir { 79*cdf0e10cSrcweir std::for_each( rViewContainer.begin(), 80*cdf0e10cSrcweir rViewContainer.end(), 81*cdf0e10cSrcweir boost::bind( &WaitSymbol::viewAdded, 82*cdf0e10cSrcweir this, 83*cdf0e10cSrcweir _1 )); 84*cdf0e10cSrcweir } 85*cdf0e10cSrcweir 86*cdf0e10cSrcweir void WaitSymbol::setVisible( const bool bVisible ) 87*cdf0e10cSrcweir { 88*cdf0e10cSrcweir if( mbVisible != bVisible ) 89*cdf0e10cSrcweir { 90*cdf0e10cSrcweir mbVisible = bVisible; 91*cdf0e10cSrcweir 92*cdf0e10cSrcweir ViewsVecT::const_iterator aIter( maViews.begin() ); 93*cdf0e10cSrcweir ViewsVecT::const_iterator const aEnd ( maViews.end() ); 94*cdf0e10cSrcweir while( aIter != aEnd ) 95*cdf0e10cSrcweir { 96*cdf0e10cSrcweir if( aIter->second ) 97*cdf0e10cSrcweir { 98*cdf0e10cSrcweir if( bVisible ) 99*cdf0e10cSrcweir aIter->second->show(); 100*cdf0e10cSrcweir else 101*cdf0e10cSrcweir aIter->second->hide(); 102*cdf0e10cSrcweir } 103*cdf0e10cSrcweir 104*cdf0e10cSrcweir ++aIter; 105*cdf0e10cSrcweir } 106*cdf0e10cSrcweir 107*cdf0e10cSrcweir // sprites changed, need a screen update for this frame. 108*cdf0e10cSrcweir mrScreenUpdater.requestImmediateUpdate(); 109*cdf0e10cSrcweir } 110*cdf0e10cSrcweir } 111*cdf0e10cSrcweir 112*cdf0e10cSrcweir basegfx::B2DPoint WaitSymbol::calcSpritePos( 113*cdf0e10cSrcweir UnoViewSharedPtr const & rView ) const 114*cdf0e10cSrcweir { 115*cdf0e10cSrcweir const uno::Reference<rendering::XBitmap> xBitmap( rView->getCanvas()->getUNOCanvas(), 116*cdf0e10cSrcweir uno::UNO_QUERY_THROW ); 117*cdf0e10cSrcweir const geometry::IntegerSize2D realSize( xBitmap->getSize() ); 118*cdf0e10cSrcweir return basegfx::B2DPoint( 119*cdf0e10cSrcweir std::min<sal_Int32>( realSize.Width, LEFT_BORDER_SPACE ), 120*cdf0e10cSrcweir std::max<sal_Int32>( 0, realSize.Height - mxBitmap->getSize().Height 121*cdf0e10cSrcweir - LOWER_BORDER_SPACE ) ); 122*cdf0e10cSrcweir } 123*cdf0e10cSrcweir 124*cdf0e10cSrcweir void WaitSymbol::viewAdded( const UnoViewSharedPtr& rView ) 125*cdf0e10cSrcweir { 126*cdf0e10cSrcweir cppcanvas::CustomSpriteSharedPtr sprite; 127*cdf0e10cSrcweir 128*cdf0e10cSrcweir try 129*cdf0e10cSrcweir { 130*cdf0e10cSrcweir const geometry::IntegerSize2D spriteSize( mxBitmap->getSize() ); 131*cdf0e10cSrcweir sprite = rView->createSprite( basegfx::B2DVector( spriteSize.Width, 132*cdf0e10cSrcweir spriteSize.Height ), 133*cdf0e10cSrcweir 1000.0 ); // sprite should be in front of all 134*cdf0e10cSrcweir // other sprites 135*cdf0e10cSrcweir rendering::ViewState viewState; 136*cdf0e10cSrcweir canvas::tools::initViewState( viewState ); 137*cdf0e10cSrcweir rendering::RenderState renderState; 138*cdf0e10cSrcweir canvas::tools::initRenderState( renderState ); 139*cdf0e10cSrcweir sprite->getContentCanvas()->getUNOCanvas()->drawBitmap( 140*cdf0e10cSrcweir mxBitmap, viewState, renderState ); 141*cdf0e10cSrcweir 142*cdf0e10cSrcweir sprite->setAlpha( 0.9 ); 143*cdf0e10cSrcweir sprite->movePixel( calcSpritePos( rView ) ); 144*cdf0e10cSrcweir if( mbVisible ) 145*cdf0e10cSrcweir sprite->show(); 146*cdf0e10cSrcweir } 147*cdf0e10cSrcweir catch( uno::Exception& ) 148*cdf0e10cSrcweir { 149*cdf0e10cSrcweir OSL_ENSURE( false, 150*cdf0e10cSrcweir rtl::OUStringToOString( 151*cdf0e10cSrcweir comphelper::anyToString( cppu::getCaughtException() ), 152*cdf0e10cSrcweir RTL_TEXTENCODING_UTF8 ).getStr() ); 153*cdf0e10cSrcweir } 154*cdf0e10cSrcweir 155*cdf0e10cSrcweir maViews.push_back( ViewsVecT::value_type( rView, sprite ) ); 156*cdf0e10cSrcweir } 157*cdf0e10cSrcweir 158*cdf0e10cSrcweir void WaitSymbol::viewRemoved( const UnoViewSharedPtr& rView ) 159*cdf0e10cSrcweir { 160*cdf0e10cSrcweir maViews.erase( 161*cdf0e10cSrcweir std::remove_if( 162*cdf0e10cSrcweir maViews.begin(), maViews.end(), 163*cdf0e10cSrcweir boost::bind( 164*cdf0e10cSrcweir std::equal_to<UnoViewSharedPtr>(), 165*cdf0e10cSrcweir rView, 166*cdf0e10cSrcweir // select view: 167*cdf0e10cSrcweir boost::bind( std::select1st<ViewsVecT::value_type>(), _1 ) ) ), 168*cdf0e10cSrcweir maViews.end() ); 169*cdf0e10cSrcweir } 170*cdf0e10cSrcweir 171*cdf0e10cSrcweir void WaitSymbol::viewChanged( const UnoViewSharedPtr& rView ) 172*cdf0e10cSrcweir { 173*cdf0e10cSrcweir // find entry corresponding to modified view 174*cdf0e10cSrcweir ViewsVecT::iterator aModifiedEntry( 175*cdf0e10cSrcweir std::find_if( 176*cdf0e10cSrcweir maViews.begin(), 177*cdf0e10cSrcweir maViews.end(), 178*cdf0e10cSrcweir boost::bind( 179*cdf0e10cSrcweir std::equal_to<UnoViewSharedPtr>(), 180*cdf0e10cSrcweir rView, 181*cdf0e10cSrcweir // select view: 182*cdf0e10cSrcweir boost::bind( std::select1st<ViewsVecT::value_type>(), _1 )))); 183*cdf0e10cSrcweir 184*cdf0e10cSrcweir OSL_ASSERT( aModifiedEntry != maViews.end() ); 185*cdf0e10cSrcweir if( aModifiedEntry == maViews.end() ) 186*cdf0e10cSrcweir return; 187*cdf0e10cSrcweir 188*cdf0e10cSrcweir if( aModifiedEntry->second ) 189*cdf0e10cSrcweir aModifiedEntry->second->movePixel( 190*cdf0e10cSrcweir calcSpritePos(aModifiedEntry->first) ); 191*cdf0e10cSrcweir } 192*cdf0e10cSrcweir 193*cdf0e10cSrcweir void WaitSymbol::viewsChanged() 194*cdf0e10cSrcweir { 195*cdf0e10cSrcweir // reposition sprites on all views 196*cdf0e10cSrcweir ViewsVecT::const_iterator aIter( maViews.begin() ); 197*cdf0e10cSrcweir ViewsVecT::const_iterator const aEnd ( maViews.end() ); 198*cdf0e10cSrcweir while( aIter != aEnd ) 199*cdf0e10cSrcweir { 200*cdf0e10cSrcweir if( aIter->second ) 201*cdf0e10cSrcweir aIter->second->movePixel( 202*cdf0e10cSrcweir calcSpritePos( aIter->first )); 203*cdf0e10cSrcweir ++aIter; 204*cdf0e10cSrcweir } 205*cdf0e10cSrcweir } 206*cdf0e10cSrcweir 207*cdf0e10cSrcweir } // namespace internal 208*cdf0e10cSrcweir } // namespace presentation 209