1*cdf0e10cSrcweir /************************************************************************* 2*cdf0e10cSrcweir * 3*cdf0e10cSrcweir * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4*cdf0e10cSrcweir * 5*cdf0e10cSrcweir * Copyright 2000, 2010 Oracle and/or its affiliates. 6*cdf0e10cSrcweir * 7*cdf0e10cSrcweir * OpenOffice.org - a multi-platform office productivity suite 8*cdf0e10cSrcweir * 9*cdf0e10cSrcweir * This file is part of OpenOffice.org. 10*cdf0e10cSrcweir * 11*cdf0e10cSrcweir * OpenOffice.org is free software: you can redistribute it and/or modify 12*cdf0e10cSrcweir * it under the terms of the GNU Lesser General Public License version 3 13*cdf0e10cSrcweir * only, as published by the Free Software Foundation. 14*cdf0e10cSrcweir * 15*cdf0e10cSrcweir * OpenOffice.org is distributed in the hope that it will be useful, 16*cdf0e10cSrcweir * but WITHOUT ANY WARRANTY; without even the implied warranty of 17*cdf0e10cSrcweir * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 18*cdf0e10cSrcweir * GNU Lesser General Public License version 3 for more details 19*cdf0e10cSrcweir * (a copy is included in the LICENSE file that accompanied this code). 20*cdf0e10cSrcweir * 21*cdf0e10cSrcweir * You should have received a copy of the GNU Lesser General Public License 22*cdf0e10cSrcweir * version 3 along with OpenOffice.org. If not, see 23*cdf0e10cSrcweir * <http://www.openoffice.org/license.html> 24*cdf0e10cSrcweir * for a copy of the LGPLv3 License. 25*cdf0e10cSrcweir * 26*cdf0e10cSrcweir ************************************************************************/ 27*cdf0e10cSrcweir 28*cdf0e10cSrcweir #ifndef _SDR_OVERLAY_OVERLAYMANAGERBUFFERED_HXX 29*cdf0e10cSrcweir #define _SDR_OVERLAY_OVERLAYMANAGERBUFFERED_HXX 30*cdf0e10cSrcweir 31*cdf0e10cSrcweir #include <svx/sdr/overlay/overlaymanager.hxx> 32*cdf0e10cSrcweir #include <basegfx/range/b2irange.hxx> 33*cdf0e10cSrcweir #include <vcl/virdev.hxx> 34*cdf0e10cSrcweir 35*cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 36*cdf0e10cSrcweir // predeclarations 37*cdf0e10cSrcweir 38*cdf0e10cSrcweir class VirtualDevice; 39*cdf0e10cSrcweir 40*cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 41*cdf0e10cSrcweir 42*cdf0e10cSrcweir namespace sdr 43*cdf0e10cSrcweir { 44*cdf0e10cSrcweir namespace overlay 45*cdf0e10cSrcweir { 46*cdf0e10cSrcweir class OverlayManagerBuffered : public OverlayManager 47*cdf0e10cSrcweir { 48*cdf0e10cSrcweir protected: 49*cdf0e10cSrcweir // The VirtualDevice for draw window content buffering, this 50*cdf0e10cSrcweir // is the view content without overlay 51*cdf0e10cSrcweir VirtualDevice maBufferDevice; 52*cdf0e10cSrcweir 53*cdf0e10cSrcweir // #i73602# The VirtualDevice for OverlayPaint buffering. This 54*cdf0e10cSrcweir // is an extra device to avoid flickering of overlay paints 55*cdf0e10cSrcweir VirtualDevice maOutputBufferDevice; 56*cdf0e10cSrcweir 57*cdf0e10cSrcweir // Timer for buffering 58*cdf0e10cSrcweir Timer maBufferTimer; 59*cdf0e10cSrcweir 60*cdf0e10cSrcweir // Range for buffering (in pixel to be independent from mapMode) 61*cdf0e10cSrcweir basegfx::B2IRange maBufferRememberedRangePixel; 62*cdf0e10cSrcweir 63*cdf0e10cSrcweir // bitfield 64*cdf0e10cSrcweir // Flag to decide if PreRendering shall be used for overlay refreshes. 65*cdf0e10cSrcweir // Default is false. 66*cdf0e10cSrcweir unsigned mbRefreshWithPreRendering : 1; 67*cdf0e10cSrcweir 68*cdf0e10cSrcweir // link for timer 69*cdf0e10cSrcweir DECL_LINK(ImpBufferTimerHandler, AutoTimer*); 70*cdf0e10cSrcweir 71*cdf0e10cSrcweir // Internal methods for buffering 72*cdf0e10cSrcweir void ImpPrepareBufferDevice(); 73*cdf0e10cSrcweir void ImpRestoreBackground() const ; 74*cdf0e10cSrcweir void ImpRestoreBackground(const Region& rRegionPixel) const; 75*cdf0e10cSrcweir void ImpSaveBackground(const Region& rRegion, OutputDevice* pPreRenderDevice = 0L); 76*cdf0e10cSrcweir 77*cdf0e10cSrcweir public: 78*cdf0e10cSrcweir // when handing over another OverlayManager at construction, the OverlayObjects 79*cdf0e10cSrcweir // will be taken over from it. The new one will have added all OverlayObjects 80*cdf0e10cSrcweir // while the handed over one will have none 81*cdf0e10cSrcweir OverlayManagerBuffered( 82*cdf0e10cSrcweir OutputDevice& rOutputDevice, 83*cdf0e10cSrcweir OverlayManager* pOldOverlayManager = 0, 84*cdf0e10cSrcweir bool bRefreshWithPreRendering = false); 85*cdf0e10cSrcweir virtual ~OverlayManagerBuffered(); 86*cdf0e10cSrcweir 87*cdf0e10cSrcweir // complete redraw 88*cdf0e10cSrcweir virtual void completeRedraw(const Region& rRegion, OutputDevice* pPreRenderDevice = 0L) const; 89*cdf0e10cSrcweir 90*cdf0e10cSrcweir // flush. Do buffered updates. 91*cdf0e10cSrcweir virtual void flush(); 92*cdf0e10cSrcweir 93*cdf0e10cSrcweir // #i68597# part of content gets copied, react on it 94*cdf0e10cSrcweir virtual void copyArea(const Point& rDestPt, const Point& rSrcPt, const Size& rSrcSize); 95*cdf0e10cSrcweir 96*cdf0e10cSrcweir // restore part of background. Implemented form buffered versions only. 97*cdf0e10cSrcweir virtual void restoreBackground(const Region& rRegion) const; 98*cdf0e10cSrcweir 99*cdf0e10cSrcweir // invalidate the given range at local OutputDevice 100*cdf0e10cSrcweir virtual void invalidateRange(const basegfx::B2DRange& rRange); 101*cdf0e10cSrcweir 102*cdf0e10cSrcweir // access to RefreshWithPreRendering Flag 103*cdf0e10cSrcweir bool DoRefreshWithPreRendering() const { return mbRefreshWithPreRendering; } 104*cdf0e10cSrcweir void SetRefreshWithPreRendering(bool bNew); 105*cdf0e10cSrcweir }; 106*cdf0e10cSrcweir } // end of namespace overlay 107*cdf0e10cSrcweir } // end of namespace sdr 108*cdf0e10cSrcweir 109*cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 110*cdf0e10cSrcweir 111*cdf0e10cSrcweir #endif //_SDR_OVERLAY_OVERLAYMANAGERBUFFERED_HXX 112*cdf0e10cSrcweir 113*cdf0e10cSrcweir // eof 114