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27 
28 // MARKER(update_precomp.py): autogen include statement, do not remove
29 #include "precompiled_svx.hxx"
30 
31 #include <svx/sdr/contact/viewcontactofsdrcircobj.hxx>
32 #include <svx/svdocirc.hxx>
33 #include <svx/sdr/primitive2d/sdrattributecreator.hxx>
34 #include <svx/sdr/primitive2d/sdrellipseprimitive2d.hxx>
35 #include <svl/itemset.hxx>
36 #include <svx/sxciaitm.hxx>
37 #include <basegfx/matrix/b2dhommatrixtools.hxx>
38 
39 //////////////////////////////////////////////////////////////////////////////
40 
41 namespace sdr
42 {
43 	namespace contact
44 	{
45 		ViewContactOfSdrCircObj::ViewContactOfSdrCircObj(SdrCircObj& rCircObj)
46 		:	ViewContactOfSdrRectObj(rCircObj)
47 		{
48 		}
49 
50 		ViewContactOfSdrCircObj::~ViewContactOfSdrCircObj()
51 		{
52 		}
53 
54 		drawinglayer::primitive2d::Primitive2DSequence ViewContactOfSdrCircObj::createViewIndependentPrimitive2DSequence() const
55 		{
56 			const SfxItemSet& rItemSet = GetCircObj().GetMergedItemSet();
57 			const drawinglayer::attribute::SdrLineFillShadowTextAttribute aAttribute(
58 				drawinglayer::primitive2d::createNewSdrLineFillShadowTextAttribute(
59                     rItemSet,
60                     GetCircObj().getText(0)));
61 
62 			// take unrotated snap rect (direct model data) for position and size
63 			const Rectangle& rRectangle = GetCircObj().GetGeoRect();
64 			const basegfx::B2DRange aObjectRange(
65 				rRectangle.Left(), rRectangle.Top(),
66 				rRectangle.Right(), rRectangle.Bottom());
67 			const GeoStat& rGeoStat(GetCircObj().GetGeoStat());
68 
69 			// fill object matrix
70 			const basegfx::B2DHomMatrix aObjectMatrix(
71 				basegfx::tools::createScaleShearXRotateTranslateB2DHomMatrix(
72 					aObjectRange.getWidth(), aObjectRange.getHeight(),
73 					rGeoStat.nShearWink ? tan((36000 - rGeoStat.nShearWink) * F_PI18000) : 0.0,
74 					rGeoStat.nDrehWink ? (36000 - rGeoStat.nDrehWink) * F_PI18000 : 0.0,
75 					aObjectRange.getMinX(), aObjectRange.getMinY()));
76 
77 			// create primitive data
78 			const sal_uInt16 nIdentifier(GetCircObj().GetObjIdentifier());
79 
80 			// always create primitives to allow the decomposition of SdrEllipsePrimitive2D
81 			// or SdrEllipseSegmentPrimitive2D to create needed invisible elements for HitTest
82 			// and/or BoundRect
83 			if(OBJ_CIRC == nIdentifier)
84 			{
85 				const drawinglayer::primitive2d::Primitive2DReference xReference(
86 					new drawinglayer::primitive2d::SdrEllipsePrimitive2D(
87 						aObjectMatrix,
88 						aAttribute));
89 
90 				return drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1);
91 			}
92 			else
93 			{
94 				const sal_Int32 nNewStart(((SdrCircStartAngleItem&)rItemSet.Get(SDRATTR_CIRCSTARTANGLE)).GetValue());
95 				const sal_Int32 nNewEnd(((SdrCircEndAngleItem&)rItemSet.Get(SDRATTR_CIRCENDANGLE)).GetValue());
96 				const double fStart(((36000 - nNewEnd) % 36000) * F_PI18000);
97 				const double fEnd(((36000 - nNewStart) % 36000) * F_PI18000);
98 				const bool bCloseSegment(OBJ_CARC != nIdentifier);
99 				const bool bCloseUsingCenter(OBJ_SECT == nIdentifier);
100 
101 				const drawinglayer::primitive2d::Primitive2DReference xReference(
102 					new drawinglayer::primitive2d::SdrEllipseSegmentPrimitive2D(
103 						aObjectMatrix,
104 						aAttribute,
105 						fStart,
106 						fEnd,
107 						bCloseSegment,
108 						bCloseUsingCenter));
109 
110 				return drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1);
111 			}
112 		}
113 	} // end of namespace contact
114 } // end of namespace sdr
115 
116 //////////////////////////////////////////////////////////////////////////////
117 // eof
118