1*cdf0e10cSrcweir /************************************************************************* 2*cdf0e10cSrcweir * 3*cdf0e10cSrcweir * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4*cdf0e10cSrcweir * 5*cdf0e10cSrcweir * Copyright 2000, 2010 Oracle and/or its affiliates. 6*cdf0e10cSrcweir * 7*cdf0e10cSrcweir * OpenOffice.org - a multi-platform office productivity suite 8*cdf0e10cSrcweir * 9*cdf0e10cSrcweir * This file is part of OpenOffice.org. 10*cdf0e10cSrcweir * 11*cdf0e10cSrcweir * OpenOffice.org is free software: you can redistribute it and/or modify 12*cdf0e10cSrcweir * it under the terms of the GNU Lesser General Public License version 3 13*cdf0e10cSrcweir * only, as published by the Free Software Foundation. 14*cdf0e10cSrcweir * 15*cdf0e10cSrcweir * OpenOffice.org is distributed in the hope that it will be useful, 16*cdf0e10cSrcweir * but WITHOUT ANY WARRANTY; without even the implied warranty of 17*cdf0e10cSrcweir * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 18*cdf0e10cSrcweir * GNU Lesser General Public License version 3 for more details 19*cdf0e10cSrcweir * (a copy is included in the LICENSE file that accompanied this code). 20*cdf0e10cSrcweir * 21*cdf0e10cSrcweir * You should have received a copy of the GNU Lesser General Public License 22*cdf0e10cSrcweir * version 3 along with OpenOffice.org. If not, see 23*cdf0e10cSrcweir * <http://www.openoffice.org/license.html> 24*cdf0e10cSrcweir * for a copy of the LGPLv3 License. 25*cdf0e10cSrcweir * 26*cdf0e10cSrcweir ************************************************************************/ 27*cdf0e10cSrcweir 28*cdf0e10cSrcweir #include "precompiled_svx.hxx" 29*cdf0e10cSrcweir #include <svx/sdr/primitive2d/sdrrectangleprimitive2d.hxx> 30*cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygontools.hxx> 31*cdf0e10cSrcweir #include <svx/sdr/primitive2d/sdrdecompositiontools.hxx> 32*cdf0e10cSrcweir #include <drawinglayer/primitive2d/groupprimitive2d.hxx> 33*cdf0e10cSrcweir #include <svx/sdr/primitive2d/svx_primitivetypes2d.hxx> 34*cdf0e10cSrcweir #include <drawinglayer/primitive2d/sdrdecompositiontools2d.hxx> 35*cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygon.hxx> 36*cdf0e10cSrcweir 37*cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 38*cdf0e10cSrcweir 39*cdf0e10cSrcweir using namespace com::sun::star; 40*cdf0e10cSrcweir 41*cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 42*cdf0e10cSrcweir 43*cdf0e10cSrcweir namespace drawinglayer 44*cdf0e10cSrcweir { 45*cdf0e10cSrcweir namespace primitive2d 46*cdf0e10cSrcweir { 47*cdf0e10cSrcweir Primitive2DSequence SdrRectanglePrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const 48*cdf0e10cSrcweir { 49*cdf0e10cSrcweir Primitive2DSequence aRetval; 50*cdf0e10cSrcweir 51*cdf0e10cSrcweir // create unit outline polygon 52*cdf0e10cSrcweir const basegfx::B2DPolygon aUnitOutline(basegfx::tools::createPolygonFromRect( 53*cdf0e10cSrcweir basegfx::B2DRange(0.0, 0.0, 1.0, 1.0), 54*cdf0e10cSrcweir getCornerRadiusX(), 55*cdf0e10cSrcweir getCornerRadiusY())); 56*cdf0e10cSrcweir 57*cdf0e10cSrcweir // add fill 58*cdf0e10cSrcweir if(!getSdrLFSTAttribute().getFill().isDefault()) 59*cdf0e10cSrcweir { 60*cdf0e10cSrcweir appendPrimitive2DReferenceToPrimitive2DSequence(aRetval, 61*cdf0e10cSrcweir createPolyPolygonFillPrimitive( 62*cdf0e10cSrcweir basegfx::B2DPolyPolygon(aUnitOutline), 63*cdf0e10cSrcweir getTransform(), 64*cdf0e10cSrcweir getSdrLFSTAttribute().getFill(), 65*cdf0e10cSrcweir getSdrLFSTAttribute().getFillFloatTransGradient())); 66*cdf0e10cSrcweir } 67*cdf0e10cSrcweir else if(getForceFillForHitTest()) 68*cdf0e10cSrcweir { 69*cdf0e10cSrcweir // if no fill and it's a text frame, create a fill for HitTest and 70*cdf0e10cSrcweir // BoundRect fallback 71*cdf0e10cSrcweir appendPrimitive2DReferenceToPrimitive2DSequence(aRetval, 72*cdf0e10cSrcweir createHiddenGeometryPrimitives2D( 73*cdf0e10cSrcweir true, 74*cdf0e10cSrcweir basegfx::B2DPolyPolygon(aUnitOutline), 75*cdf0e10cSrcweir getTransform())); 76*cdf0e10cSrcweir } 77*cdf0e10cSrcweir 78*cdf0e10cSrcweir // add line 79*cdf0e10cSrcweir if(!getSdrLFSTAttribute().getLine().isDefault()) 80*cdf0e10cSrcweir { 81*cdf0e10cSrcweir appendPrimitive2DReferenceToPrimitive2DSequence(aRetval, 82*cdf0e10cSrcweir createPolygonLinePrimitive( 83*cdf0e10cSrcweir aUnitOutline, 84*cdf0e10cSrcweir getTransform(), 85*cdf0e10cSrcweir getSdrLFSTAttribute().getLine(), 86*cdf0e10cSrcweir attribute::SdrLineStartEndAttribute())); 87*cdf0e10cSrcweir } 88*cdf0e10cSrcweir else if(!getForceFillForHitTest()) 89*cdf0e10cSrcweir { 90*cdf0e10cSrcweir // if initially no line is defined and it's not a text frame, create 91*cdf0e10cSrcweir // a line for HitTest and BoundRect 92*cdf0e10cSrcweir appendPrimitive2DReferenceToPrimitive2DSequence(aRetval, 93*cdf0e10cSrcweir createHiddenGeometryPrimitives2D( 94*cdf0e10cSrcweir false, 95*cdf0e10cSrcweir basegfx::B2DPolyPolygon(aUnitOutline), 96*cdf0e10cSrcweir getTransform())); 97*cdf0e10cSrcweir } 98*cdf0e10cSrcweir 99*cdf0e10cSrcweir // add text 100*cdf0e10cSrcweir if(!getSdrLFSTAttribute().getText().isDefault()) 101*cdf0e10cSrcweir { 102*cdf0e10cSrcweir appendPrimitive2DReferenceToPrimitive2DSequence(aRetval, 103*cdf0e10cSrcweir createTextPrimitive( 104*cdf0e10cSrcweir basegfx::B2DPolyPolygon(aUnitOutline), 105*cdf0e10cSrcweir getTransform(), 106*cdf0e10cSrcweir getSdrLFSTAttribute().getText(), 107*cdf0e10cSrcweir getSdrLFSTAttribute().getLine(), 108*cdf0e10cSrcweir false, 109*cdf0e10cSrcweir false, 110*cdf0e10cSrcweir false)); 111*cdf0e10cSrcweir } 112*cdf0e10cSrcweir 113*cdf0e10cSrcweir // add shadow 114*cdf0e10cSrcweir if(!getSdrLFSTAttribute().getShadow().isDefault()) 115*cdf0e10cSrcweir { 116*cdf0e10cSrcweir aRetval = createEmbeddedShadowPrimitive( 117*cdf0e10cSrcweir aRetval, 118*cdf0e10cSrcweir getSdrLFSTAttribute().getShadow()); 119*cdf0e10cSrcweir } 120*cdf0e10cSrcweir 121*cdf0e10cSrcweir return aRetval; 122*cdf0e10cSrcweir } 123*cdf0e10cSrcweir 124*cdf0e10cSrcweir SdrRectanglePrimitive2D::SdrRectanglePrimitive2D( 125*cdf0e10cSrcweir const basegfx::B2DHomMatrix& rTransform, 126*cdf0e10cSrcweir const attribute::SdrLineFillShadowTextAttribute& rSdrLFSTAttribute, 127*cdf0e10cSrcweir double fCornerRadiusX, 128*cdf0e10cSrcweir double fCornerRadiusY, 129*cdf0e10cSrcweir bool bForceFillForHitTest) 130*cdf0e10cSrcweir : BufferedDecompositionPrimitive2D(), 131*cdf0e10cSrcweir maTransform(rTransform), 132*cdf0e10cSrcweir maSdrLFSTAttribute(rSdrLFSTAttribute), 133*cdf0e10cSrcweir mfCornerRadiusX(fCornerRadiusX), 134*cdf0e10cSrcweir mfCornerRadiusY(fCornerRadiusY), 135*cdf0e10cSrcweir mbForceFillForHitTest(bForceFillForHitTest) 136*cdf0e10cSrcweir { 137*cdf0e10cSrcweir } 138*cdf0e10cSrcweir 139*cdf0e10cSrcweir bool SdrRectanglePrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const 140*cdf0e10cSrcweir { 141*cdf0e10cSrcweir if(BufferedDecompositionPrimitive2D::operator==(rPrimitive)) 142*cdf0e10cSrcweir { 143*cdf0e10cSrcweir const SdrRectanglePrimitive2D& rCompare = (SdrRectanglePrimitive2D&)rPrimitive; 144*cdf0e10cSrcweir 145*cdf0e10cSrcweir return (getCornerRadiusX() == rCompare.getCornerRadiusX() 146*cdf0e10cSrcweir && getCornerRadiusY() == rCompare.getCornerRadiusY() 147*cdf0e10cSrcweir && getTransform() == rCompare.getTransform() 148*cdf0e10cSrcweir && getSdrLFSTAttribute() == rCompare.getSdrLFSTAttribute() 149*cdf0e10cSrcweir && getForceFillForHitTest() == rCompare.getForceFillForHitTest()); 150*cdf0e10cSrcweir } 151*cdf0e10cSrcweir 152*cdf0e10cSrcweir return false; 153*cdf0e10cSrcweir } 154*cdf0e10cSrcweir 155*cdf0e10cSrcweir // provide unique ID 156*cdf0e10cSrcweir ImplPrimitrive2DIDBlock(SdrRectanglePrimitive2D, PRIMITIVE2D_ID_SDRRECTANGLEPRIMITIVE2D) 157*cdf0e10cSrcweir 158*cdf0e10cSrcweir } // end of namespace primitive2d 159*cdf0e10cSrcweir } // end of namespace drawinglayer 160*cdf0e10cSrcweir 161*cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 162*cdf0e10cSrcweir // eof 163