xref: /aoo42x/main/tools/source/generic/line.cxx (revision cdf0e10c)
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27*cdf0e10cSrcweir 
28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
29*cdf0e10cSrcweir #include "precompiled_tools.hxx"
30*cdf0e10cSrcweir 
31*cdf0e10cSrcweir #define _LINE_CXX
32*cdf0e10cSrcweir #include <tools/link.hxx>
33*cdf0e10cSrcweir #include <tools/line.hxx>
34*cdf0e10cSrcweir #include <tools/debug.hxx>
35*cdf0e10cSrcweir 
36*cdf0e10cSrcweir #include <cstdlib>
37*cdf0e10cSrcweir #include <math.h>
38*cdf0e10cSrcweir 
39*cdf0e10cSrcweir // --------
40*cdf0e10cSrcweir // - Line -
41*cdf0e10cSrcweir // --------
42*cdf0e10cSrcweir 
43*cdf0e10cSrcweir double Line::GetLength() const
44*cdf0e10cSrcweir {
45*cdf0e10cSrcweir     return hypot( maStart.X() - maEnd.X(), maStart.Y() - maEnd.Y() );
46*cdf0e10cSrcweir }
47*cdf0e10cSrcweir 
48*cdf0e10cSrcweir // ------------------------------------------------------------------------
49*cdf0e10cSrcweir 
50*cdf0e10cSrcweir sal_Bool Line::Intersection( const Line& rLine, Point& rIntersection ) const
51*cdf0e10cSrcweir {
52*cdf0e10cSrcweir 	double	fX, fY;
53*cdf0e10cSrcweir 	sal_Bool	bRet;
54*cdf0e10cSrcweir 
55*cdf0e10cSrcweir 	if( Intersection( rLine, fX, fY ) )
56*cdf0e10cSrcweir 	{
57*cdf0e10cSrcweir 		rIntersection.X() = FRound( fX );
58*cdf0e10cSrcweir 		rIntersection.Y() = FRound( fY );
59*cdf0e10cSrcweir 		bRet = sal_True;
60*cdf0e10cSrcweir 	}
61*cdf0e10cSrcweir 	else
62*cdf0e10cSrcweir 		bRet = sal_False;
63*cdf0e10cSrcweir 
64*cdf0e10cSrcweir 	return bRet;
65*cdf0e10cSrcweir }
66*cdf0e10cSrcweir 
67*cdf0e10cSrcweir // ------------------------------------------------------------------------
68*cdf0e10cSrcweir 
69*cdf0e10cSrcweir sal_Bool Line::Intersection( const Line& rLine, double& rIntersectionX, double& rIntersectionY ) const
70*cdf0e10cSrcweir {
71*cdf0e10cSrcweir     const double    fAx = maEnd.X() - maStart.X();
72*cdf0e10cSrcweir     const double    fAy = maEnd.Y() - maStart.Y();
73*cdf0e10cSrcweir     const double    fBx = rLine.maStart.X() - rLine.maEnd.X();
74*cdf0e10cSrcweir     const double    fBy = rLine.maStart.Y() - rLine.maEnd.Y();
75*cdf0e10cSrcweir     const double    fDen = fAy * fBx - fAx * fBy;
76*cdf0e10cSrcweir     sal_Bool            bOk = sal_False;
77*cdf0e10cSrcweir 
78*cdf0e10cSrcweir     if( fDen != 0. )
79*cdf0e10cSrcweir     {
80*cdf0e10cSrcweir         const double    fCx = maStart.X() - rLine.maStart.X();
81*cdf0e10cSrcweir         const double    fCy = maStart.Y() - rLine.maStart.Y();
82*cdf0e10cSrcweir         const double    fA = fBy * fCx - fBx * fCy;
83*cdf0e10cSrcweir         const sal_Bool      bGreater = ( fDen > 0. );
84*cdf0e10cSrcweir 
85*cdf0e10cSrcweir         bOk = sal_True;
86*cdf0e10cSrcweir 
87*cdf0e10cSrcweir         if ( bGreater )
88*cdf0e10cSrcweir         {
89*cdf0e10cSrcweir             if ( ( fA < 0. ) || ( fA > fDen ) )
90*cdf0e10cSrcweir                 bOk = sal_False;
91*cdf0e10cSrcweir         }
92*cdf0e10cSrcweir         else if ( ( fA > 0. ) || ( fA < fDen ) )
93*cdf0e10cSrcweir             bOk = sal_False;
94*cdf0e10cSrcweir 
95*cdf0e10cSrcweir         if ( bOk )
96*cdf0e10cSrcweir         {
97*cdf0e10cSrcweir             const double fB = fAx * fCy - fAy * fCx;
98*cdf0e10cSrcweir 
99*cdf0e10cSrcweir             if ( bGreater )
100*cdf0e10cSrcweir             {
101*cdf0e10cSrcweir                 if ( ( fB < 0. ) || ( fB > fDen ) )
102*cdf0e10cSrcweir                     bOk = sal_False;
103*cdf0e10cSrcweir             }
104*cdf0e10cSrcweir             else if ( ( fB > 0. ) || ( fB < fDen ) )
105*cdf0e10cSrcweir                 bOk = sal_False;
106*cdf0e10cSrcweir 
107*cdf0e10cSrcweir             if( bOk )
108*cdf0e10cSrcweir             {
109*cdf0e10cSrcweir                 const double fAlpha = fA / fDen;
110*cdf0e10cSrcweir 
111*cdf0e10cSrcweir                 rIntersectionX = ( maStart.X() + fAlpha * fAx );
112*cdf0e10cSrcweir                 rIntersectionY = ( maStart.Y() + fAlpha * fAy );
113*cdf0e10cSrcweir             }
114*cdf0e10cSrcweir         }
115*cdf0e10cSrcweir     }
116*cdf0e10cSrcweir 
117*cdf0e10cSrcweir     return bOk;
118*cdf0e10cSrcweir }
119*cdf0e10cSrcweir 
120*cdf0e10cSrcweir // ------------------------------------------------------------------------
121*cdf0e10cSrcweir 
122*cdf0e10cSrcweir sal_Bool Line::Intersection( const Rectangle& rRect, Line& rIntersection ) const
123*cdf0e10cSrcweir {
124*cdf0e10cSrcweir     const sal_Bool  bStartInside = rRect.IsInside( maStart );
125*cdf0e10cSrcweir     const sal_Bool  bEndInside = rRect.IsInside( maEnd );
126*cdf0e10cSrcweir     sal_Bool        bRet = sal_True;
127*cdf0e10cSrcweir 
128*cdf0e10cSrcweir     if( bStartInside && bEndInside )
129*cdf0e10cSrcweir     {
130*cdf0e10cSrcweir         // line completely inside rect
131*cdf0e10cSrcweir         rIntersection.maStart = maStart;
132*cdf0e10cSrcweir         rIntersection.maEnd = maEnd;
133*cdf0e10cSrcweir     }
134*cdf0e10cSrcweir     else
135*cdf0e10cSrcweir     {
136*cdf0e10cSrcweir         // calculate intersections
137*cdf0e10cSrcweir         const Point aTL( rRect.TopLeft() ), aTR( rRect.TopRight() );
138*cdf0e10cSrcweir         const Point aBR( rRect.BottomRight() ), aBL( rRect.BottomLeft() );
139*cdf0e10cSrcweir         Point       aIntersect1, aIntersect2;
140*cdf0e10cSrcweir         Point*      pCurIntersection = &aIntersect1;
141*cdf0e10cSrcweir 
142*cdf0e10cSrcweir         if( Intersection( Line( aTL, aTR ), *pCurIntersection ) )
143*cdf0e10cSrcweir             pCurIntersection = &aIntersect2;
144*cdf0e10cSrcweir 
145*cdf0e10cSrcweir         if( Intersection( Line( aTR, aBR ), *pCurIntersection ) )
146*cdf0e10cSrcweir             pCurIntersection = ( pCurIntersection == &aIntersect1 ) ? &aIntersect2 : NULL;
147*cdf0e10cSrcweir 
148*cdf0e10cSrcweir         if( pCurIntersection && Intersection( Line( aBR, aBL ), *pCurIntersection ) )
149*cdf0e10cSrcweir             pCurIntersection = ( pCurIntersection == &aIntersect1 ) ? &aIntersect2 : NULL;
150*cdf0e10cSrcweir 
151*cdf0e10cSrcweir         if( pCurIntersection && Intersection( Line( aBL, aTL ), *pCurIntersection ) )
152*cdf0e10cSrcweir             pCurIntersection = ( pCurIntersection == &aIntersect1 ) ? &aIntersect2 : NULL;
153*cdf0e10cSrcweir 
154*cdf0e10cSrcweir         if( !pCurIntersection )
155*cdf0e10cSrcweir         {
156*cdf0e10cSrcweir             // two intersections
157*cdf0e10cSrcweir             rIntersection.maStart = aIntersect1;
158*cdf0e10cSrcweir             rIntersection.maEnd = aIntersect2;
159*cdf0e10cSrcweir         }
160*cdf0e10cSrcweir         else if( pCurIntersection == &aIntersect2 )
161*cdf0e10cSrcweir         {
162*cdf0e10cSrcweir             // one intersection
163*cdf0e10cSrcweir             rIntersection.maStart = aIntersect1;
164*cdf0e10cSrcweir 
165*cdf0e10cSrcweir             if( ( maStart != aIntersect1 ) && bStartInside )
166*cdf0e10cSrcweir                 rIntersection.maEnd = maStart;
167*cdf0e10cSrcweir             else if( ( maEnd != aIntersect1 ) && bEndInside )
168*cdf0e10cSrcweir                 rIntersection.maEnd = maEnd;
169*cdf0e10cSrcweir             else
170*cdf0e10cSrcweir                 rIntersection.maEnd = rIntersection.maStart;
171*cdf0e10cSrcweir         }
172*cdf0e10cSrcweir         else
173*cdf0e10cSrcweir             bRet = sal_False;
174*cdf0e10cSrcweir     }
175*cdf0e10cSrcweir 
176*cdf0e10cSrcweir     return bRet;
177*cdf0e10cSrcweir }
178*cdf0e10cSrcweir 
179*cdf0e10cSrcweir // ------------------------------------------------------------------------
180*cdf0e10cSrcweir 
181*cdf0e10cSrcweir Point Line::NearestPoint( const Point& rPoint ) const
182*cdf0e10cSrcweir {
183*cdf0e10cSrcweir     Point aRetPt;
184*cdf0e10cSrcweir 
185*cdf0e10cSrcweir     if ( maStart != maEnd )
186*cdf0e10cSrcweir     {
187*cdf0e10cSrcweir         const double    fDistX = maEnd.X() - maStart.X();
188*cdf0e10cSrcweir         const double    fDistY = maStart.Y() - maEnd.Y();
189*cdf0e10cSrcweir         const double    fTau = ( ( maStart.Y() - rPoint.Y() ) * fDistY -
190*cdf0e10cSrcweir                                  ( maStart.X() - rPoint.X() ) * fDistX ) /
191*cdf0e10cSrcweir                                ( fDistX * fDistX + fDistY * fDistY );
192*cdf0e10cSrcweir 
193*cdf0e10cSrcweir         if( fTau < 0.0 )
194*cdf0e10cSrcweir             aRetPt = maStart;
195*cdf0e10cSrcweir         else if( fTau <= 1.0 )
196*cdf0e10cSrcweir         {
197*cdf0e10cSrcweir             aRetPt.X() = FRound( maStart.X() + fTau * fDistX );
198*cdf0e10cSrcweir             aRetPt.Y() = FRound( maStart.Y() - fTau * fDistY );
199*cdf0e10cSrcweir         }
200*cdf0e10cSrcweir         else
201*cdf0e10cSrcweir             aRetPt = maEnd;
202*cdf0e10cSrcweir     }
203*cdf0e10cSrcweir     else
204*cdf0e10cSrcweir         aRetPt = maStart;
205*cdf0e10cSrcweir 
206*cdf0e10cSrcweir     return aRetPt;
207*cdf0e10cSrcweir }
208*cdf0e10cSrcweir 
209*cdf0e10cSrcweir // ------------------------------------------------------------------------
210*cdf0e10cSrcweir 
211*cdf0e10cSrcweir double Line::GetDistance( const double& rPtX, const double& rPtY ) const
212*cdf0e10cSrcweir {
213*cdf0e10cSrcweir     double fDist;
214*cdf0e10cSrcweir 
215*cdf0e10cSrcweir     if( maStart != maEnd )
216*cdf0e10cSrcweir     {
217*cdf0e10cSrcweir         const double    fDistX = maEnd.X() - maStart.X();
218*cdf0e10cSrcweir         const double    fDistY = maEnd.Y() - maStart.Y();
219*cdf0e10cSrcweir 		const double	fACX = maStart.X() - rPtX;
220*cdf0e10cSrcweir 		const double	fACY = maStart.Y() - rPtY;
221*cdf0e10cSrcweir 		const double	fL2 = fDistX * fDistX + fDistY * fDistY;
222*cdf0e10cSrcweir         const double    fR = ( fACY * -fDistY - fACX * fDistX ) / fL2;
223*cdf0e10cSrcweir         const double    fS = ( fACY * fDistX - fACX * fDistY ) / fL2;
224*cdf0e10cSrcweir 
225*cdf0e10cSrcweir         if( fR < 0.0 )
226*cdf0e10cSrcweir 		{
227*cdf0e10cSrcweir 			fDist = hypot( maStart.X() - rPtX, maStart.Y() - rPtY );
228*cdf0e10cSrcweir 
229*cdf0e10cSrcweir 			if( fS < 0.0 )
230*cdf0e10cSrcweir 				fDist *= -1.0;
231*cdf0e10cSrcweir 		}
232*cdf0e10cSrcweir         else if( fR <= 1.0 )
233*cdf0e10cSrcweir 			fDist = fS * sqrt( fL2 );
234*cdf0e10cSrcweir         else
235*cdf0e10cSrcweir 		{
236*cdf0e10cSrcweir 			fDist = hypot( maEnd.X() - rPtX, maEnd.Y() - rPtY );
237*cdf0e10cSrcweir 
238*cdf0e10cSrcweir 			if( fS < 0.0 )
239*cdf0e10cSrcweir 				fDist *= -1.0;
240*cdf0e10cSrcweir 		}
241*cdf0e10cSrcweir     }
242*cdf0e10cSrcweir     else
243*cdf0e10cSrcweir 		fDist = hypot( maStart.X() - rPtX, maStart.Y() - rPtY );
244*cdf0e10cSrcweir 
245*cdf0e10cSrcweir     return fDist;
246*cdf0e10cSrcweir }
247*cdf0e10cSrcweir 
248*cdf0e10cSrcweir // ------------------------------------------------------------------------
249*cdf0e10cSrcweir 
250*cdf0e10cSrcweir void Line::Enum( const Link& rEnumLink )
251*cdf0e10cSrcweir {
252*cdf0e10cSrcweir     DBG_ASSERT( rEnumLink.IsSet(), "This call doesn't make any sense with !rEnumLink.IsSet()" );
253*cdf0e10cSrcweir 
254*cdf0e10cSrcweir     Point   aEnum;
255*cdf0e10cSrcweir     long    nX;
256*cdf0e10cSrcweir     long    nY;
257*cdf0e10cSrcweir 
258*cdf0e10cSrcweir     if( maStart.X() == maEnd.X() )
259*cdf0e10cSrcweir     {
260*cdf0e10cSrcweir         const long nEndY = maEnd.Y();
261*cdf0e10cSrcweir 
262*cdf0e10cSrcweir         nX = maStart.X();
263*cdf0e10cSrcweir         nY = maStart.Y();
264*cdf0e10cSrcweir 
265*cdf0e10cSrcweir         if( nEndY > nY )
266*cdf0e10cSrcweir         {
267*cdf0e10cSrcweir             while( nY <= nEndY )
268*cdf0e10cSrcweir             {
269*cdf0e10cSrcweir                 aEnum.X() = nX;
270*cdf0e10cSrcweir                 aEnum.Y() = nY++;
271*cdf0e10cSrcweir                 rEnumLink.Call( &aEnum );
272*cdf0e10cSrcweir             }
273*cdf0e10cSrcweir         }
274*cdf0e10cSrcweir         else
275*cdf0e10cSrcweir         {
276*cdf0e10cSrcweir             while( nY >= nEndY )
277*cdf0e10cSrcweir             {
278*cdf0e10cSrcweir                 aEnum.X() = nX;
279*cdf0e10cSrcweir                 aEnum.Y() = nY--;
280*cdf0e10cSrcweir                 rEnumLink.Call( &aEnum );
281*cdf0e10cSrcweir             }
282*cdf0e10cSrcweir         }
283*cdf0e10cSrcweir     }
284*cdf0e10cSrcweir     else if( maStart.Y() == maEnd.Y() )
285*cdf0e10cSrcweir     {
286*cdf0e10cSrcweir         const long nEndX = maEnd.X();
287*cdf0e10cSrcweir 
288*cdf0e10cSrcweir         nX = maStart.X();
289*cdf0e10cSrcweir         nY = maStart.Y();
290*cdf0e10cSrcweir 
291*cdf0e10cSrcweir         if( nEndX > nX )
292*cdf0e10cSrcweir         {
293*cdf0e10cSrcweir             while( nX <= nEndX )
294*cdf0e10cSrcweir             {
295*cdf0e10cSrcweir                 aEnum.X() = nX++;
296*cdf0e10cSrcweir                 aEnum.Y() = nY;
297*cdf0e10cSrcweir                 rEnumLink.Call( &aEnum );
298*cdf0e10cSrcweir             }
299*cdf0e10cSrcweir         }
300*cdf0e10cSrcweir         else
301*cdf0e10cSrcweir         {
302*cdf0e10cSrcweir             while( nX >= nEndX )
303*cdf0e10cSrcweir             {
304*cdf0e10cSrcweir                 aEnum.X() = nX--;
305*cdf0e10cSrcweir                 aEnum.Y() = nY;
306*cdf0e10cSrcweir                 rEnumLink.Call( &aEnum );
307*cdf0e10cSrcweir             }
308*cdf0e10cSrcweir         }
309*cdf0e10cSrcweir     }
310*cdf0e10cSrcweir     else
311*cdf0e10cSrcweir     {
312*cdf0e10cSrcweir         const long  nDX = labs( maEnd.X() - maStart.X() );
313*cdf0e10cSrcweir         const long  nDY = labs( maEnd.Y() - maStart.Y() );
314*cdf0e10cSrcweir 		const long	nStartX = maStart.X();
315*cdf0e10cSrcweir 		const long	nStartY = maStart.Y();
316*cdf0e10cSrcweir 		const long	nEndX = maEnd.X();
317*cdf0e10cSrcweir 		const long	nEndY = maEnd.Y();
318*cdf0e10cSrcweir 		const long	nXInc = ( nStartX < nEndX ) ? 1L : -1L;
319*cdf0e10cSrcweir 		const long	nYInc = ( nStartY < nEndY ) ? 1L : -1L;
320*cdf0e10cSrcweir 
321*cdf0e10cSrcweir         if( nDX >= nDY )
322*cdf0e10cSrcweir         {
323*cdf0e10cSrcweir             const long  nDYX = ( nDY - nDX ) << 1;
324*cdf0e10cSrcweir             const long  nDY2 = nDY << 1;
325*cdf0e10cSrcweir             long        nD = nDY2 - nDX;
326*cdf0e10cSrcweir 
327*cdf0e10cSrcweir             for( nX = nStartX, nY = nStartY; nX != nEndX; nX += nXInc )
328*cdf0e10cSrcweir             {
329*cdf0e10cSrcweir                 aEnum.X() = nX;
330*cdf0e10cSrcweir                 aEnum.Y() = nY;
331*cdf0e10cSrcweir                 rEnumLink.Call( &aEnum );
332*cdf0e10cSrcweir 
333*cdf0e10cSrcweir 				if( nD < 0L )
334*cdf0e10cSrcweir 					nD += nDY2;
335*cdf0e10cSrcweir 				else
336*cdf0e10cSrcweir 					nD += nDYX, nY += nYInc;
337*cdf0e10cSrcweir             }
338*cdf0e10cSrcweir         }
339*cdf0e10cSrcweir         else
340*cdf0e10cSrcweir         {
341*cdf0e10cSrcweir             const long  nDYX = ( nDX - nDY ) << 1;
342*cdf0e10cSrcweir             const long  nDY2 = nDX << 1;
343*cdf0e10cSrcweir             long        nD = nDY2 - nDY;
344*cdf0e10cSrcweir 
345*cdf0e10cSrcweir             for( nX = nStartX, nY = nStartY; nY != nEndY; nY += nYInc )
346*cdf0e10cSrcweir             {
347*cdf0e10cSrcweir                 aEnum.X() = nX;
348*cdf0e10cSrcweir                 aEnum.Y() = nY;
349*cdf0e10cSrcweir                 rEnumLink.Call( &aEnum );
350*cdf0e10cSrcweir 
351*cdf0e10cSrcweir 				if( nD < 0L )
352*cdf0e10cSrcweir 					nD += nDY2;
353*cdf0e10cSrcweir 				else
354*cdf0e10cSrcweir 					nD += nDYX, nX += nXInc;
355*cdf0e10cSrcweir             }
356*cdf0e10cSrcweir         }
357*cdf0e10cSrcweir 
358*cdf0e10cSrcweir         // last point
359*cdf0e10cSrcweir 		aEnum.X() = nEndX;
360*cdf0e10cSrcweir         aEnum.Y() = nEndY;
361*cdf0e10cSrcweir         rEnumLink.Call( &aEnum );
362*cdf0e10cSrcweir     }
363*cdf0e10cSrcweir }
364