1*24f6443dSAndrew Rist /************************************************************** 2cdf0e10cSrcweir * 3*24f6443dSAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 4*24f6443dSAndrew Rist * or more contributor license agreements. See the NOTICE file 5*24f6443dSAndrew Rist * distributed with this work for additional information 6*24f6443dSAndrew Rist * regarding copyright ownership. The ASF licenses this file 7*24f6443dSAndrew Rist * to you under the Apache License, Version 2.0 (the 8*24f6443dSAndrew Rist * "License"); you may not use this file except in compliance 9*24f6443dSAndrew Rist * with the License. You may obtain a copy of the License at 10*24f6443dSAndrew Rist * 11*24f6443dSAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12*24f6443dSAndrew Rist * 13*24f6443dSAndrew Rist * Unless required by applicable law or agreed to in writing, 14*24f6443dSAndrew Rist * software distributed under the License is distributed on an 15*24f6443dSAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16*24f6443dSAndrew Rist * KIND, either express or implied. See the License for the 17*24f6443dSAndrew Rist * specific language governing permissions and limitations 18*24f6443dSAndrew Rist * under the License. 19*24f6443dSAndrew Rist * 20*24f6443dSAndrew Rist *************************************************************/ 21*24f6443dSAndrew Rist 22*24f6443dSAndrew Rist 23cdf0e10cSrcweir 24cdf0e10cSrcweir #ifndef _SV_SALGDI_H 25cdf0e10cSrcweir #define _SV_SALGDI_H 26cdf0e10cSrcweir 27cdf0e10cSrcweir #include "basegfx/polygon/b2dpolypolygon.hxx" 28cdf0e10cSrcweir 29cdf0e10cSrcweir #include "premac.h" 30cdf0e10cSrcweir #include <ApplicationServices/ApplicationServices.h> 31cdf0e10cSrcweir #include "postmac.h" 32cdf0e10cSrcweir 33cdf0e10cSrcweir #include "aqua/aquavcltypes.h" 34cdf0e10cSrcweir 35cdf0e10cSrcweir #include "outfont.hxx" 36cdf0e10cSrcweir #include "salgdi.hxx" 37cdf0e10cSrcweir 38cdf0e10cSrcweir #include <vector> 39cdf0e10cSrcweir 40cdf0e10cSrcweir class AquaSalFrame; 41cdf0e10cSrcweir class AquaSalBitmap; 42cdf0e10cSrcweir class ImplDevFontAttributes; 43cdf0e10cSrcweir 44cdf0e10cSrcweir class CGRect; 45cdf0e10cSrcweir 46cdf0e10cSrcweir // mac specific physically available font face 47cdf0e10cSrcweir class ImplMacFontData : public ImplFontData 48cdf0e10cSrcweir { 49cdf0e10cSrcweir public: 50cdf0e10cSrcweir ImplMacFontData( const ImplDevFontAttributes&, ATSUFontID ); 51cdf0e10cSrcweir 52cdf0e10cSrcweir virtual ~ImplMacFontData(); 53cdf0e10cSrcweir 54cdf0e10cSrcweir virtual ImplFontData* Clone() const; 55cdf0e10cSrcweir virtual ImplFontEntry* CreateFontInstance( ImplFontSelectData& ) const; 56cdf0e10cSrcweir virtual sal_IntPtr GetFontId() const; 57cdf0e10cSrcweir 58cdf0e10cSrcweir const ImplFontCharMap* GetImplFontCharMap() const; 59cdf0e10cSrcweir bool HasChar( sal_uInt32 cChar ) const; 60cdf0e10cSrcweir 61cdf0e10cSrcweir void ReadOs2Table() const; 62cdf0e10cSrcweir void ReadMacCmapEncoding() const; 63cdf0e10cSrcweir bool HasCJKSupport() const; 64cdf0e10cSrcweir 65cdf0e10cSrcweir private: 66cdf0e10cSrcweir const ATSUFontID mnFontId; 67cdf0e10cSrcweir mutable const ImplFontCharMap* mpCharMap; 68cdf0e10cSrcweir mutable bool mbOs2Read; // true if OS2-table related info is valid 69cdf0e10cSrcweir mutable bool mbHasOs2Table; 70cdf0e10cSrcweir mutable bool mbCmapEncodingRead; // true if cmap encoding of Mac font is read 71cdf0e10cSrcweir mutable bool mbHasCJKSupport; // #i78970# CJK fonts need extra leading 72cdf0e10cSrcweir }; 73cdf0e10cSrcweir 74cdf0e10cSrcweir // abstracting quartz color instead of having to use an CGFloat[] array 75cdf0e10cSrcweir class RGBAColor 76cdf0e10cSrcweir { 77cdf0e10cSrcweir public: 78cdf0e10cSrcweir RGBAColor( SalColor ); 79cdf0e10cSrcweir RGBAColor( float fRed, float fGreen, float fBlue, float fAlpha ); //NOTUSEDYET 80cdf0e10cSrcweir const float* AsArray() const { return &mfRed; } 81cdf0e10cSrcweir bool IsVisible() const { return (mfAlpha > 0); } 82cdf0e10cSrcweir void SetAlpha( float fAlpha ) { mfAlpha = fAlpha; } 83cdf0e10cSrcweir private: 84cdf0e10cSrcweir float mfRed, mfGreen, mfBlue, mfAlpha; 85cdf0e10cSrcweir }; 86cdf0e10cSrcweir 87cdf0e10cSrcweir // ------------------- 88cdf0e10cSrcweir // - AquaSalGraphics - 89cdf0e10cSrcweir // ------------------- 90cdf0e10cSrcweir class AquaSalGraphics : public SalGraphics 91cdf0e10cSrcweir { 92cdf0e10cSrcweir friend class ATSLayout; 93cdf0e10cSrcweir protected: 94cdf0e10cSrcweir AquaSalFrame* mpFrame; 95cdf0e10cSrcweir CGLayerRef mxLayer; // Quartz graphics layer 96cdf0e10cSrcweir CGContextRef mrContext; // Quartz drawing context 97cdf0e10cSrcweir class XorEmulation* mpXorEmulation; 98cdf0e10cSrcweir int mnXorMode; // 0: off 1: on 2: invert only 99cdf0e10cSrcweir int mnWidth; 100cdf0e10cSrcweir int mnHeight; 101cdf0e10cSrcweir int mnBitmapDepth; // zero unless bitmap 102cdf0e10cSrcweir /// device resolution of this graphics 103cdf0e10cSrcweir long mnRealDPIX; 104cdf0e10cSrcweir long mnRealDPIY; 105cdf0e10cSrcweir /// some graphics implementations (e.g. AquaSalInfoPrinter) scale 106cdf0e10cSrcweir /// everything down by a factor (see SetupPrinterGraphics for details) 107cdf0e10cSrcweir /// so we have to compensate for it with the inverse factor 108cdf0e10cSrcweir double mfFakeDPIScale; 109cdf0e10cSrcweir 110cdf0e10cSrcweir /// path representing current clip region 111cdf0e10cSrcweir CGMutablePathRef mxClipPath; 112cdf0e10cSrcweir 113cdf0e10cSrcweir /// Drawing colors 114cdf0e10cSrcweir /// pen color RGBA 115cdf0e10cSrcweir RGBAColor maLineColor; 116cdf0e10cSrcweir /// brush color RGBA 117cdf0e10cSrcweir RGBAColor maFillColor; 118cdf0e10cSrcweir 119cdf0e10cSrcweir // Device Font settings 120cdf0e10cSrcweir const ImplMacFontData* mpMacFontData; 121cdf0e10cSrcweir /// ATSU style object which carries all font attributes 122cdf0e10cSrcweir ATSUStyle maATSUStyle; 123cdf0e10cSrcweir /// text rotation as ATSU angle 124cdf0e10cSrcweir Fixed mnATSUIRotation; 125cdf0e10cSrcweir /// workaround to prevent ATSU overflows for huge font sizes 126cdf0e10cSrcweir float mfFontScale; 127cdf0e10cSrcweir /// <1.0: font is squeezed, >1.0 font is stretched, else 1.0 128cdf0e10cSrcweir float mfFontStretch; 129cdf0e10cSrcweir /// allows text to be rendered without antialiasing 130cdf0e10cSrcweir bool mbNonAntialiasedText; 131cdf0e10cSrcweir 132cdf0e10cSrcweir // Graphics types 133cdf0e10cSrcweir 134cdf0e10cSrcweir /// is this a printer graphics 135cdf0e10cSrcweir bool mbPrinter; 136cdf0e10cSrcweir /// is this a virtual device graphics 137cdf0e10cSrcweir bool mbVirDev; 138cdf0e10cSrcweir /// is this a window graphics 139cdf0e10cSrcweir bool mbWindow; 140cdf0e10cSrcweir 141cdf0e10cSrcweir public: 142cdf0e10cSrcweir AquaSalGraphics(); 143cdf0e10cSrcweir virtual ~AquaSalGraphics(); 144cdf0e10cSrcweir 145cdf0e10cSrcweir bool IsPenVisible() const { return maLineColor.IsVisible(); } 146cdf0e10cSrcweir bool IsBrushVisible() const { return maFillColor.IsVisible(); } 147cdf0e10cSrcweir 148cdf0e10cSrcweir void SetWindowGraphics( AquaSalFrame* pFrame ); 149cdf0e10cSrcweir void SetPrinterGraphics( CGContextRef, long nRealDPIX, long nRealDPIY, double fFakeScale ); 150cdf0e10cSrcweir void SetVirDevGraphics( CGLayerRef, CGContextRef, int nBitDepth = 0 ); 151cdf0e10cSrcweir 152cdf0e10cSrcweir void initResolution( NSWindow* ); 153cdf0e10cSrcweir void copyResolution( AquaSalGraphics& ); 154cdf0e10cSrcweir void updateResolution(); 155cdf0e10cSrcweir 156cdf0e10cSrcweir bool IsWindowGraphics() const { return mbWindow; } 157cdf0e10cSrcweir bool IsPrinterGraphics() const { return mbPrinter; } 158cdf0e10cSrcweir bool IsVirDevGraphics() const { return mbVirDev; } 159cdf0e10cSrcweir AquaSalFrame* getGraphicsFrame() const { return mpFrame; } 160cdf0e10cSrcweir void setGraphicsFrame( AquaSalFrame* pFrame ) { mpFrame = pFrame; } 161cdf0e10cSrcweir 162cdf0e10cSrcweir void ImplDrawPixel( long nX, long nY, const RGBAColor& ); // helper to draw single pixels 163cdf0e10cSrcweir 164cdf0e10cSrcweir bool CheckContext(); 165cdf0e10cSrcweir void UpdateWindow( NSRect& ); // delivered in NSView coordinates 166cdf0e10cSrcweir void RefreshRect( const CGRect& ); 167cdf0e10cSrcweir void RefreshRect( const NSRect& ); 168cdf0e10cSrcweir void RefreshRect(float lX, float lY, float lWidth, float lHeight); 169cdf0e10cSrcweir 170cdf0e10cSrcweir void SetState(); 171cdf0e10cSrcweir void UnsetState(); 172cdf0e10cSrcweir // InvalidateContext does an UnsetState and sets mrContext to 0 173cdf0e10cSrcweir void InvalidateContext(); 174cdf0e10cSrcweir 175cdf0e10cSrcweir virtual bool setClipRegion( const Region& ); 176cdf0e10cSrcweir 177cdf0e10cSrcweir // draw --> LineColor and FillColor and RasterOp and ClipRegion 178cdf0e10cSrcweir virtual void drawPixel( long nX, long nY ); 179cdf0e10cSrcweir virtual void drawPixel( long nX, long nY, SalColor nSalColor ); 180cdf0e10cSrcweir virtual void drawLine( long nX1, long nY1, long nX2, long nY2 ); 181cdf0e10cSrcweir virtual void drawRect( long nX, long nY, long nWidth, long nHeight ); 182cdf0e10cSrcweir virtual void drawPolyLine( sal_uLong nPoints, const SalPoint* pPtAry ); 183cdf0e10cSrcweir virtual void drawPolygon( sal_uLong nPoints, const SalPoint* pPtAry ); 184cdf0e10cSrcweir virtual void drawPolyPolygon( sal_uLong nPoly, const sal_uLong* pPoints, PCONSTSALPOINT* pPtAry ); 185cdf0e10cSrcweir virtual bool drawPolyPolygon( const ::basegfx::B2DPolyPolygon&, double fTransparency ); 186cdf0e10cSrcweir virtual sal_Bool drawPolyLineBezier( sal_uLong nPoints, const SalPoint* pPtAry, const sal_uInt8* pFlgAry ); 187cdf0e10cSrcweir virtual sal_Bool drawPolygonBezier( sal_uLong nPoints, const SalPoint* pPtAry, const sal_uInt8* pFlgAry ); 188cdf0e10cSrcweir virtual sal_Bool drawPolyPolygonBezier( sal_uLong nPoly, const sal_uLong* pPoints, const SalPoint* const* pPtAry, const sal_uInt8* const* pFlgAry ); 189cdf0e10cSrcweir virtual bool drawPolyLine( const ::basegfx::B2DPolygon&, double fTransparency, const ::basegfx::B2DVector& rLineWidths, basegfx::B2DLineJoin ); 190cdf0e10cSrcweir 191cdf0e10cSrcweir // CopyArea --> No RasterOp, but ClipRegion 192cdf0e10cSrcweir virtual void copyArea( long nDestX, long nDestY, long nSrcX, long nSrcY, long nSrcWidth, 193cdf0e10cSrcweir long nSrcHeight, sal_uInt16 nFlags ); 194cdf0e10cSrcweir 195cdf0e10cSrcweir // CopyBits and DrawBitmap --> RasterOp and ClipRegion 196cdf0e10cSrcweir // CopyBits() --> pSrcGraphics == NULL, then CopyBits on same Graphics 197cdf0e10cSrcweir virtual void copyBits( const SalTwoRect* pPosAry, SalGraphics* pSrcGraphics ); 198cdf0e10cSrcweir virtual void drawBitmap( const SalTwoRect* pPosAry, const SalBitmap& rSalBitmap ); 199cdf0e10cSrcweir virtual void drawBitmap( const SalTwoRect* pPosAry, 200cdf0e10cSrcweir const SalBitmap& rSalBitmap, 201cdf0e10cSrcweir SalColor nTransparentColor ); 202cdf0e10cSrcweir virtual void drawBitmap( const SalTwoRect* pPosAry, 203cdf0e10cSrcweir const SalBitmap& rSalBitmap, 204cdf0e10cSrcweir const SalBitmap& rTransparentBitmap ); 205cdf0e10cSrcweir virtual void drawMask( const SalTwoRect* pPosAry, 206cdf0e10cSrcweir const SalBitmap& rSalBitmap, 207cdf0e10cSrcweir SalColor nMaskColor ); 208cdf0e10cSrcweir 209cdf0e10cSrcweir virtual SalBitmap* getBitmap( long nX, long nY, long nWidth, long nHeight ); 210cdf0e10cSrcweir virtual SalColor getPixel( long nX, long nY ); 211cdf0e10cSrcweir 212cdf0e10cSrcweir // invert --> ClipRegion (only Windows or VirDevs) 213cdf0e10cSrcweir virtual void invert( long nX, long nY, long nWidth, long nHeight, SalInvert nFlags); 214cdf0e10cSrcweir virtual void invert( sal_uLong nPoints, const SalPoint* pPtAry, SalInvert nFlags ); 215cdf0e10cSrcweir 216cdf0e10cSrcweir virtual sal_Bool drawEPS( long nX, long nY, long nWidth, long nHeight, void* pPtr, sal_uLong nSize ); 217cdf0e10cSrcweir 218cdf0e10cSrcweir virtual bool drawAlphaBitmap( const SalTwoRect&, 219cdf0e10cSrcweir const SalBitmap& rSourceBitmap, 220cdf0e10cSrcweir const SalBitmap& rAlphaBitmap ); 221cdf0e10cSrcweir 222cdf0e10cSrcweir virtual bool drawAlphaRect( long nX, long nY, long nWidth, 223cdf0e10cSrcweir long nHeight, sal_uInt8 nTransparency ); 224cdf0e10cSrcweir 225cdf0e10cSrcweir CGPoint* makeCGptArray(sal_uLong nPoints, const SalPoint* pPtAry); 226cdf0e10cSrcweir // native widget rendering methods that require mirroring 227cdf0e10cSrcweir virtual sal_Bool hitTestNativeControl( ControlType nType, ControlPart nPart, const Rectangle& rControlRegion, 228cdf0e10cSrcweir const Point& aPos, sal_Bool& rIsInside ); 229cdf0e10cSrcweir virtual sal_Bool drawNativeControl( ControlType nType, ControlPart nPart, const Rectangle& rControlRegion, 230cdf0e10cSrcweir ControlState nState, const ImplControlValue& aValue, 231cdf0e10cSrcweir const rtl::OUString& aCaption ); 232cdf0e10cSrcweir virtual sal_Bool drawNativeControlText( ControlType nType, ControlPart nPart, const Rectangle& rControlRegion, 233cdf0e10cSrcweir ControlState nState, const ImplControlValue& aValue, 234cdf0e10cSrcweir const rtl::OUString& aCaption ); 235cdf0e10cSrcweir virtual sal_Bool getNativeControlRegion( ControlType nType, ControlPart nPart, const Rectangle& rControlRegion, ControlState nState, 236cdf0e10cSrcweir const ImplControlValue& aValue, const rtl::OUString& aCaption, 237cdf0e10cSrcweir Rectangle &rNativeBoundingRegion, Rectangle &rNativeContentRegion ); 238cdf0e10cSrcweir 239cdf0e10cSrcweir // get device resolution 240cdf0e10cSrcweir virtual void GetResolution( long& rDPIX, long& rDPIY ); 241cdf0e10cSrcweir // get the depth of the device 242cdf0e10cSrcweir virtual sal_uInt16 GetBitCount(); 243cdf0e10cSrcweir // get the width of the device 244cdf0e10cSrcweir virtual long GetGraphicsWidth() const; 245cdf0e10cSrcweir 246cdf0e10cSrcweir // set the clip region to empty 247cdf0e10cSrcweir virtual void ResetClipRegion(); 248cdf0e10cSrcweir 249cdf0e10cSrcweir // set the line color to transparent (= don't draw lines) 250cdf0e10cSrcweir virtual void SetLineColor(); 251cdf0e10cSrcweir // set the line color to a specific color 252cdf0e10cSrcweir virtual void SetLineColor( SalColor nSalColor ); 253cdf0e10cSrcweir // set the fill color to transparent (= don't fill) 254cdf0e10cSrcweir virtual void SetFillColor(); 255cdf0e10cSrcweir // set the fill color to a specific color, shapes will be 256cdf0e10cSrcweir // filled accordingly 257cdf0e10cSrcweir virtual void SetFillColor( SalColor nSalColor ); 258cdf0e10cSrcweir // enable/disable XOR drawing 259cdf0e10cSrcweir virtual void SetXORMode( bool bSet, bool bInvertOnly ); 260cdf0e10cSrcweir // set line color for raster operations 261cdf0e10cSrcweir virtual void SetROPLineColor( SalROPColor nROPColor ); 262cdf0e10cSrcweir // set fill color for raster operations 263cdf0e10cSrcweir virtual void SetROPFillColor( SalROPColor nROPColor ); 264cdf0e10cSrcweir // set the text color to a specific color 265cdf0e10cSrcweir virtual void SetTextColor( SalColor nSalColor ); 266cdf0e10cSrcweir // set the font 267cdf0e10cSrcweir virtual sal_uInt16 SetFont( ImplFontSelectData*, int nFallbackLevel ); 268cdf0e10cSrcweir // get the current font's etrics 269cdf0e10cSrcweir virtual void GetFontMetric( ImplFontMetricData*, int nFallbackLevel ); 270cdf0e10cSrcweir // get kernign pairs of the current font 271cdf0e10cSrcweir // return only PairCount if (pKernPairs == NULL) 272cdf0e10cSrcweir virtual sal_uLong GetKernPairs( sal_uLong nPairs, ImplKernPairData* pKernPairs ); 273cdf0e10cSrcweir // get the repertoire of the current font 274cdf0e10cSrcweir virtual const ImplFontCharMap* GetImplFontCharMap() const; 275cdf0e10cSrcweir // graphics must fill supplied font list 276cdf0e10cSrcweir virtual void GetDevFontList( ImplDevFontList* ); 277cdf0e10cSrcweir // graphics should call ImplAddDevFontSubstitute on supplied 278cdf0e10cSrcweir // OutputDevice for all its device specific preferred font substitutions 279cdf0e10cSrcweir virtual void GetDevFontSubstList( OutputDevice* ); 280cdf0e10cSrcweir virtual bool AddTempDevFont( ImplDevFontList*, const String& rFileURL, const String& rFontName ); 281cdf0e10cSrcweir // CreateFontSubset: a method to get a subset of glyhps of a font 282cdf0e10cSrcweir // inside a new valid font file 283cdf0e10cSrcweir // returns TRUE if creation of subset was successfull 284cdf0e10cSrcweir // parameters: rToFile: contains a osl file URL to write the subset to 285cdf0e10cSrcweir // pFont: describes from which font to create a subset 286cdf0e10cSrcweir // pGlyphIDs: the glyph ids to be extracted 287cdf0e10cSrcweir // pEncoding: the character code corresponding to each glyph 288cdf0e10cSrcweir // pWidths: the advance widths of the correspoding glyphs (in PS font units) 289cdf0e10cSrcweir // nGlyphs: the number of glyphs 290cdf0e10cSrcweir // rInfo: additional outgoing information 291cdf0e10cSrcweir // implementation note: encoding 0 with glyph id 0 should be added implicitly 292cdf0e10cSrcweir // as "undefined character" 293cdf0e10cSrcweir virtual sal_Bool CreateFontSubset( const rtl::OUString& rToFile, 294cdf0e10cSrcweir const ImplFontData* pFont, 295cdf0e10cSrcweir long* pGlyphIDs, 296cdf0e10cSrcweir sal_uInt8* pEncoding, 297cdf0e10cSrcweir sal_Int32* pWidths, 298cdf0e10cSrcweir int nGlyphs, 299cdf0e10cSrcweir FontSubsetInfo& rInfo // out parameter 300cdf0e10cSrcweir ); 301cdf0e10cSrcweir 302cdf0e10cSrcweir // GetFontEncodingVector: a method to get the encoding map Unicode 303cdf0e10cSrcweir // to font encoded character; this is only used for type1 fonts and 304cdf0e10cSrcweir // may return NULL in case of unknown encoding vector 305cdf0e10cSrcweir // if ppNonEncoded is set and non encoded characters (that is type1 306cdf0e10cSrcweir // glyphs with only a name) exist it is set to the corresponding 307cdf0e10cSrcweir // map for non encoded glyphs; the encoding vector contains -1 308cdf0e10cSrcweir // as encoding for these cases 309cdf0e10cSrcweir virtual const Ucs2SIntMap* GetFontEncodingVector( const ImplFontData*, const Ucs2OStrMap** ppNonEncoded ); 310cdf0e10cSrcweir 311cdf0e10cSrcweir // GetEmbedFontData: gets the font data for a font marked 312cdf0e10cSrcweir // embeddable by GetDevFontList or NULL in case of error 313cdf0e10cSrcweir // parameters: pFont: describes the font in question 314cdf0e10cSrcweir // pWidths: the widths of all glyphs from char code 0 to 255 315cdf0e10cSrcweir // pWidths MUST support at least 256 members; 316cdf0e10cSrcweir // rInfo: additional outgoing information 317cdf0e10cSrcweir // pDataLen: out parameter, contains the byte length of the returned buffer 318cdf0e10cSrcweir virtual const void* GetEmbedFontData( const ImplFontData*, 319cdf0e10cSrcweir const sal_Ucs* pUnicodes, 320cdf0e10cSrcweir sal_Int32* pWidths, 321cdf0e10cSrcweir FontSubsetInfo& rInfo, 322cdf0e10cSrcweir long* pDataLen ); 323cdf0e10cSrcweir // frees the font data again 324cdf0e10cSrcweir virtual void FreeEmbedFontData( const void* pData, long nDataLen ); 325cdf0e10cSrcweir 326cdf0e10cSrcweir virtual void GetGlyphWidths( const ImplFontData*, 327cdf0e10cSrcweir bool bVertical, 328cdf0e10cSrcweir Int32Vector& rWidths, 329cdf0e10cSrcweir Ucs2UIntMap& rUnicodeEnc ); 330cdf0e10cSrcweir 331cdf0e10cSrcweir virtual sal_Bool GetGlyphBoundRect( long nIndex, Rectangle& ); 332cdf0e10cSrcweir virtual sal_Bool GetGlyphOutline( long nIndex, basegfx::B2DPolyPolygon& ); 333cdf0e10cSrcweir 334cdf0e10cSrcweir virtual SalLayout* GetTextLayout( ImplLayoutArgs&, int nFallbackLevel ); 335cdf0e10cSrcweir virtual void DrawServerFontLayout( const ServerFontLayout& ); 336cdf0e10cSrcweir virtual bool supportsOperation( OutDevSupportType ) const; 337cdf0e10cSrcweir 338cdf0e10cSrcweir // Query the platform layer for control support 339cdf0e10cSrcweir virtual sal_Bool IsNativeControlSupported( ControlType nType, ControlPart nPart ); 340cdf0e10cSrcweir 341cdf0e10cSrcweir virtual SystemGraphicsData GetGraphicsData() const; 342cdf0e10cSrcweir virtual SystemFontData GetSysFontData( int /* nFallbacklevel */ ) const; 343cdf0e10cSrcweir 344cdf0e10cSrcweir private: 345cdf0e10cSrcweir // differences between VCL, Quartz and kHiThemeOrientation coordinate systems 346cdf0e10cSrcweir // make some graphics seem to be vertically-mirrored from a VCL perspective 347cdf0e10cSrcweir bool IsFlipped() const { return mbWindow; } 348cdf0e10cSrcweir 349cdf0e10cSrcweir void ApplyXorContext(); 350cdf0e10cSrcweir void Pattern50Fill(); 351cdf0e10cSrcweir UInt32 getState( ControlState nState ); 352cdf0e10cSrcweir UInt32 getTrackState( ControlState nState ); 353cdf0e10cSrcweir }; 354cdf0e10cSrcweir 355cdf0e10cSrcweir class XorEmulation 356cdf0e10cSrcweir { 357cdf0e10cSrcweir public: 358cdf0e10cSrcweir XorEmulation(); 359cdf0e10cSrcweir /*final*/ ~XorEmulation(); 360cdf0e10cSrcweir 361cdf0e10cSrcweir void SetTarget( int nWidth, int nHeight, int nBitmapDepth, CGContextRef, CGLayerRef ); 362cdf0e10cSrcweir bool UpdateTarget(); 363cdf0e10cSrcweir void Enable() { mbIsEnabled = true; } 364cdf0e10cSrcweir void Disable() { mbIsEnabled = false; } 365cdf0e10cSrcweir bool IsEnabled() const { return mbIsEnabled; } 366cdf0e10cSrcweir CGContextRef GetTargetContext() const { return mxTargetContext; } 367cdf0e10cSrcweir CGContextRef GetMaskContext() const { return (mbIsEnabled ? mxMaskContext : NULL); } 368cdf0e10cSrcweir 369cdf0e10cSrcweir private: 370cdf0e10cSrcweir CGLayerRef mxTargetLayer; 371cdf0e10cSrcweir CGContextRef mxTargetContext; 372cdf0e10cSrcweir CGContextRef mxMaskContext; 373cdf0e10cSrcweir CGContextRef mxTempContext; 374cdf0e10cSrcweir sal_uLong* mpMaskBuffer; 375cdf0e10cSrcweir sal_uLong* mpTempBuffer; 376cdf0e10cSrcweir int mnBufferLongs; 377cdf0e10cSrcweir bool mbIsEnabled; 378cdf0e10cSrcweir }; 379cdf0e10cSrcweir 380cdf0e10cSrcweir 381cdf0e10cSrcweir // --- some trivial inlines 382cdf0e10cSrcweir 383cdf0e10cSrcweir inline void AquaSalGraphics::RefreshRect( const CGRect& rRect ) 384cdf0e10cSrcweir { 385cdf0e10cSrcweir RefreshRect( rRect.origin.x, rRect.origin.y, rRect.size.width, rRect.size.height ); 386cdf0e10cSrcweir } 387cdf0e10cSrcweir 388cdf0e10cSrcweir inline void AquaSalGraphics::RefreshRect( const NSRect& rRect ) 389cdf0e10cSrcweir { 390cdf0e10cSrcweir RefreshRect( rRect.origin.x, rRect.origin.y, rRect.size.width, rRect.size.height ); 391cdf0e10cSrcweir } 392cdf0e10cSrcweir 393cdf0e10cSrcweir inline RGBAColor::RGBAColor( SalColor nSalColor ) 394cdf0e10cSrcweir : mfRed( SALCOLOR_RED(nSalColor) * (1.0/255)) 395cdf0e10cSrcweir , mfGreen( SALCOLOR_GREEN(nSalColor) * (1.0/255)) 396cdf0e10cSrcweir , mfBlue( SALCOLOR_BLUE(nSalColor) * (1.0/255)) 397cdf0e10cSrcweir , mfAlpha( 1.0 ) // opaque 398cdf0e10cSrcweir {} 399cdf0e10cSrcweir 400cdf0e10cSrcweir inline RGBAColor::RGBAColor( float fRed, float fGreen, float fBlue, float fAlpha ) 401cdf0e10cSrcweir : mfRed( fRed ) 402cdf0e10cSrcweir , mfGreen( fGreen ) 403cdf0e10cSrcweir , mfBlue( fBlue ) 404cdf0e10cSrcweir , mfAlpha( fAlpha ) 405cdf0e10cSrcweir {} 406cdf0e10cSrcweir 407cdf0e10cSrcweir #endif // _SV_SALGDI_H 408