1 /************************************************************** 2 * 3 * Licensed to the Apache Software Foundation (ASF) under one 4 * or more contributor license agreements. See the NOTICE file 5 * distributed with this work for additional information 6 * regarding copyright ownership. The ASF licenses this file 7 * to you under the Apache License, Version 2.0 (the 8 * "License"); you may not use this file except in compliance 9 * with the License. You may obtain a copy of the License at 10 * 11 * http://www.apache.org/licenses/LICENSE-2.0 12 * 13 * Unless required by applicable law or agreed to in writing, 14 * software distributed under the License is distributed on an 15 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16 * KIND, either express or implied. See the License for the 17 * specific language governing permissions and limitations 18 * under the License. 19 * 20 *************************************************************/ 21 22 23 24 #ifndef _SV_SALFRAME_H 25 #define _SV_SALFRAME_H 26 27 #include <vcl/sysdata.hxx> 28 #include <salframe.hxx> 29 30 #ifndef __UCONV_H__ 31 #include <uconv.h> 32 #endif 33 34 #ifndef __UNIDEF_H__ 35 #include <unidef.h> 36 #endif 37 38 #ifndef __UNIKBD_H__ 39 #include <unikbd.h> 40 #endif 41 42 //class SalFrame; 43 class Os2SalGraphics; 44 45 // ---------------- 46 // - SalFrameData - 47 // ---------------- 48 49 //class SalFrameData 50 class Os2SalFrame : public SalFrame 51 { 52 public: 53 HWND mhWndFrame; // HWND-Frame 54 HWND mhWndClient; // HWND-Client 55 HAB mhAB; // HAB 56 HPOINTER mhPointer; // Current MousePointer 57 void* mpInst; // VCL-Instance 58 //SALFRAMEPROC mpProc; // VCL-Proc 59 Os2SalGraphics* mpGraphics; // current frame graphics 60 Os2SalFrame* mpNextFrame; // pointer to next frame 61 SystemEnvData maSysData; // system data 62 SalFrameState maState; // frame state 63 int mnShowState; // show state 64 ULONG mnStyle; // SalFrameStyle 65 long mnWidth; // Window-Witdth 66 long mnHeight; // Window-Height 67 SWP maFullScreenRect; // WindowRect befor FullScreenMode 68 sal_Bool mbGraphics; // is Graphics used 69 sal_Bool mbAllwayOnTop; // Allways on top modus 70 sal_Bool mbVisible; // Visible Show/Hide-Status 71 sal_Bool mbMinHide; // hide called from OS2 72 sal_Bool mbHandleIME; // TRUE: Wir handeln die IME-Messages 73 sal_Bool mbConversionMode; // TRUE: Wir befinden uns im Conversion-Modus 74 sal_Bool mbCandidateMode; // TRUE: Wir befinden uns im Candidate-Modus 75 sal_Bool mbCaption; // has window a caption 76 sal_Bool mbBorder; // has window a border 77 sal_Bool mbFixBorder; // has window a fixed border 78 sal_Bool mbSizeBorder; // has window a sizeable border 79 sal_Bool mbNoIcon; // is an window without an icon 80 sal_Bool mbFloatWin; // is a FloatingWindow 81 sal_Bool mbFullScreen; // TRUE: in full screen mode 82 sal_Bool mbPresentation; // TRUE: Presentation Mode running 83 sal_Bool mbInShow; // innerhalb eines Show-Aufrufs 84 sal_Bool mbRestoreMaximize; // Restore-Maximize 85 sal_Bool mbInMoveMsg; // Move-Message wird verarbeitet 86 sal_Bool mbInSizeMsg; // Size-Message wird verarbeitet 87 sal_Bool mbFullScreenToolWin; // WS_EX_TOOLWINDOW reset in FullScreenMode 88 sal_Bool mbDefPos; // default-position 89 sal_Bool mbOverwriteState; // TRUE: WindowState darf umgesetzt werden 90 91 int mnMinWidth; // min. client width in pixeln 92 int mnMinHeight; // min. client height in pixeln 93 int mnMaxWidth; // max. client width in pixeln 94 int mnMaxHeight; // max. client height in pixeln 95 static ULONG mnInputLang; // current Input Language 96 KHAND mnKeyboardHandle; // current unicode keyboard 97 static sal_Bool mbInReparent; // TRUE: ignore focus lost and gain due to reparenting 98 99 private: 100 Os2SalFrame* mpParentFrame; // parent frame pointer 101 102 public: 103 Os2SalFrame(); 104 virtual ~Os2SalFrame(); 105 106 virtual SalGraphics* GetGraphics(); 107 virtual void ReleaseGraphics( SalGraphics* pGraphics ); 108 virtual sal_Bool PostEvent( void* pData ); 109 virtual void SetTitle( const XubString& rTitle ); 110 virtual void SetIcon( USHORT nIcon ); 111 virtual void SetMenu( SalMenu* pSalMenu ); 112 virtual void DrawMenuBar(); 113 virtual void SetExtendedFrameStyle( SalExtStyle nExtStyle ); 114 virtual void Show( sal_Bool bVisible, sal_Bool bNoActivate = FALSE ); 115 virtual void Enable( sal_Bool bEnable ); 116 virtual void SetMinClientSize( long nWidth, long nHeight ); 117 virtual void SetMaxClientSize( long nWidth, long nHeight ); 118 virtual void SetPosSize( long nX, long nY, long nWidth, long nHeight, USHORT nFlags ); 119 virtual void GetClientSize( long& rWidth, long& rHeight ); 120 virtual void GetWorkArea( RECTL& rRect ); 121 virtual void GetWorkArea( Rectangle& rRect ); 122 virtual SalFrame* GetParent() const; 123 virtual void SetWindowState( const SalFrameState* pState ); 124 virtual sal_Bool GetWindowState( SalFrameState* pState ); 125 virtual void ShowFullScreen( sal_Bool bFullScreen, sal_Int32 nDisplay ); 126 virtual void StartPresentation( sal_Bool bStart ); 127 virtual void SetAlwaysOnTop( sal_Bool bOnTop ); 128 virtual void ToTop( USHORT nFlags ); 129 virtual void SetPointer( PointerStyle ePointerStyle ); 130 virtual void CaptureMouse( sal_Bool bMouse ); 131 virtual void SetPointerPos( long nX, long nY ); 132 virtual void Flush(); 133 virtual void Sync(); 134 virtual void SetInputContext( SalInputContext* pContext ); 135 virtual void EndExtTextInput( USHORT nFlags ); 136 virtual String GetKeyName( USHORT nKeyCode ); 137 virtual String GetSymbolKeyName( const XubString& rFontName, USHORT nKeyCode ); 138 virtual sal_Bool MapUnicodeToKeyCode( sal_Unicode aUnicode, LanguageType aLangType, KeyCode& rKeyCode ); 139 virtual LanguageType GetInputLanguage(); 140 virtual SalBitmap* SnapShot(); 141 virtual void UpdateSettings( AllSettings& rSettings ); 142 virtual void Beep( SoundType eSoundType ); 143 virtual const SystemEnvData* GetSystemData() const; 144 virtual SalPointerState GetPointerState(); 145 virtual void SetParent( SalFrame* pNewParent ); 146 virtual bool SetPluginParent( SystemParentData* pNewParent ); 147 virtual void SetBackgroundBitmap( SalBitmap* ); 148 virtual void SetScreenNumber( unsigned int ); 149 virtual void ResetClipRegion(); 150 virtual void BeginSetClipRegion( ULONG nRects ); 151 virtual void UnionClipRegion( long nX, long nY, long nWidth, long nHeight ); 152 virtual void EndSetClipRegion(); 153 154 }; 155 156 #endif // _SV_SALFRAME_H 157