19f62ea84SAndrew Rist /**************************************************************
2cdf0e10cSrcweir *
39f62ea84SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one
49f62ea84SAndrew Rist * or more contributor license agreements. See the NOTICE file
59f62ea84SAndrew Rist * distributed with this work for additional information
69f62ea84SAndrew Rist * regarding copyright ownership. The ASF licenses this file
79f62ea84SAndrew Rist * to you under the Apache License, Version 2.0 (the
89f62ea84SAndrew Rist * "License"); you may not use this file except in compliance
99f62ea84SAndrew Rist * with the License. You may obtain a copy of the License at
109f62ea84SAndrew Rist *
119f62ea84SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0
129f62ea84SAndrew Rist *
139f62ea84SAndrew Rist * Unless required by applicable law or agreed to in writing,
149f62ea84SAndrew Rist * software distributed under the License is distributed on an
159f62ea84SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
169f62ea84SAndrew Rist * KIND, either express or implied. See the License for the
179f62ea84SAndrew Rist * specific language governing permissions and limitations
189f62ea84SAndrew Rist * under the License.
199f62ea84SAndrew Rist *
209f62ea84SAndrew Rist *************************************************************/
219f62ea84SAndrew Rist
229f62ea84SAndrew Rist
23cdf0e10cSrcweir
24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
25cdf0e10cSrcweir #include "precompiled_vcl.hxx"
26cdf0e10cSrcweir #include <tools/debug.hxx>
27cdf0e10cSrcweir #include <vcl/bmpacc.hxx>
28cdf0e10cSrcweir #include <tools/color.hxx>
29cdf0e10cSrcweir #include <vcl/alpha.hxx>
30cdf0e10cSrcweir
31cdf0e10cSrcweir // -------------
32cdf0e10cSrcweir // - AlphaMask -
33cdf0e10cSrcweir // -------------
34cdf0e10cSrcweir
AlphaMask()35cdf0e10cSrcweir AlphaMask::AlphaMask()
36cdf0e10cSrcweir {
37cdf0e10cSrcweir }
38cdf0e10cSrcweir
39cdf0e10cSrcweir // -----------------------------------------------------------------------------
40cdf0e10cSrcweir
AlphaMask(const Bitmap & rBitmap)41cdf0e10cSrcweir AlphaMask::AlphaMask( const Bitmap& rBitmap ) :
42cdf0e10cSrcweir Bitmap( rBitmap )
43cdf0e10cSrcweir {
44cdf0e10cSrcweir if( !!rBitmap )
45cdf0e10cSrcweir Bitmap::Convert( BMP_CONVERSION_8BIT_GREYS );
46cdf0e10cSrcweir }
47cdf0e10cSrcweir
48cdf0e10cSrcweir // -----------------------------------------------------------------------------
49cdf0e10cSrcweir
AlphaMask(const AlphaMask & rAlphaMask)50cdf0e10cSrcweir AlphaMask::AlphaMask( const AlphaMask& rAlphaMask ) :
51cdf0e10cSrcweir Bitmap( rAlphaMask )
52cdf0e10cSrcweir {
53cdf0e10cSrcweir }
54cdf0e10cSrcweir
55cdf0e10cSrcweir // -----------------------------------------------------------------------------
56cdf0e10cSrcweir
AlphaMask(const Size & rSizePixel,sal_uInt8 * pEraseTransparency)57cdf0e10cSrcweir AlphaMask::AlphaMask( const Size& rSizePixel, sal_uInt8* pEraseTransparency ) :
58cdf0e10cSrcweir Bitmap( rSizePixel, 8, &Bitmap::GetGreyPalette( 256 ) )
59cdf0e10cSrcweir {
60cdf0e10cSrcweir if( pEraseTransparency )
61cdf0e10cSrcweir Bitmap::Erase( Color( *pEraseTransparency, *pEraseTransparency, *pEraseTransparency ) );
62cdf0e10cSrcweir }
63cdf0e10cSrcweir
64cdf0e10cSrcweir // -----------------------------------------------------------------------------
65cdf0e10cSrcweir
~AlphaMask()66cdf0e10cSrcweir AlphaMask::~AlphaMask()
67cdf0e10cSrcweir {
68cdf0e10cSrcweir }
69cdf0e10cSrcweir
70cdf0e10cSrcweir // -----------------------------------------------------------------------------
71cdf0e10cSrcweir
operator =(const Bitmap & rBitmap)72cdf0e10cSrcweir AlphaMask& AlphaMask::operator=( const Bitmap& rBitmap )
73cdf0e10cSrcweir {
74cdf0e10cSrcweir *(Bitmap*) this = rBitmap;
75cdf0e10cSrcweir
76cdf0e10cSrcweir if( !!rBitmap )
77cdf0e10cSrcweir Bitmap::Convert( BMP_CONVERSION_8BIT_GREYS );
78cdf0e10cSrcweir
79cdf0e10cSrcweir return *this;
80cdf0e10cSrcweir }
81cdf0e10cSrcweir
82cdf0e10cSrcweir // -----------------------------------------------------------------------------
83cdf0e10cSrcweir
ImplGetBitmap() const84cdf0e10cSrcweir const Bitmap& AlphaMask::ImplGetBitmap() const
85cdf0e10cSrcweir {
86cdf0e10cSrcweir return( (const Bitmap&) *this );
87cdf0e10cSrcweir }
88cdf0e10cSrcweir
89cdf0e10cSrcweir // -----------------------------------------------------------------------------
90cdf0e10cSrcweir
ImplSetBitmap(const Bitmap & rBitmap)91cdf0e10cSrcweir void AlphaMask::ImplSetBitmap( const Bitmap& rBitmap )
92cdf0e10cSrcweir {
93cdf0e10cSrcweir DBG_ASSERT( ( 8 == rBitmap.GetBitCount() ) && rBitmap.HasGreyPalette(), "AlphaMask::ImplSetBitmap: invalid bitmap" );
94cdf0e10cSrcweir *(Bitmap*) this = rBitmap;
95cdf0e10cSrcweir }
96cdf0e10cSrcweir
97cdf0e10cSrcweir // -----------------------------------------------------------------------------
98cdf0e10cSrcweir
GetBitmap() const99cdf0e10cSrcweir Bitmap AlphaMask::GetBitmap() const
100cdf0e10cSrcweir {
101cdf0e10cSrcweir return ImplGetBitmap();
102cdf0e10cSrcweir }
103cdf0e10cSrcweir
104cdf0e10cSrcweir // -----------------------------------------------------------------------------
105cdf0e10cSrcweir
Crop(const Rectangle & rRectPixel)106cdf0e10cSrcweir sal_Bool AlphaMask::Crop( const Rectangle& rRectPixel )
107cdf0e10cSrcweir {
108cdf0e10cSrcweir return Bitmap::Crop( rRectPixel );
109cdf0e10cSrcweir }
110cdf0e10cSrcweir
111cdf0e10cSrcweir // -----------------------------------------------------------------------------
112cdf0e10cSrcweir
Expand(sal_uLong nDX,sal_uLong nDY,sal_uInt8 * pInitTransparency)113cdf0e10cSrcweir sal_Bool AlphaMask::Expand( sal_uLong nDX, sal_uLong nDY, sal_uInt8* pInitTransparency )
114cdf0e10cSrcweir {
115cdf0e10cSrcweir Color aColor;
116cdf0e10cSrcweir
117cdf0e10cSrcweir if( pInitTransparency )
118cdf0e10cSrcweir aColor = Color( *pInitTransparency, *pInitTransparency, *pInitTransparency );
119cdf0e10cSrcweir
120cdf0e10cSrcweir return Bitmap::Expand( nDX, nDY, pInitTransparency ? &aColor : NULL );
121cdf0e10cSrcweir }
122cdf0e10cSrcweir
123cdf0e10cSrcweir // -----------------------------------------------------------------------------
124cdf0e10cSrcweir
CopyPixel(const Rectangle & rRectDst,const Rectangle & rRectSrc,const AlphaMask * pAlphaSrc)125cdf0e10cSrcweir sal_Bool AlphaMask::CopyPixel( const Rectangle& rRectDst, const Rectangle& rRectSrc,
126cdf0e10cSrcweir const AlphaMask* pAlphaSrc )
127cdf0e10cSrcweir {
128cdf0e10cSrcweir // Note: this code is copied from Bitmap::CopyPixel but avoids any palette lookups
129cdf0e10cSrcweir // this optimization is possible because the palettes of AlphaMasks are always identical (8bit GreyPalette, see ctor)
130cdf0e10cSrcweir
131cdf0e10cSrcweir const Size aSizePix( GetSizePixel() );
132cdf0e10cSrcweir Rectangle aRectDst( rRectDst );
133cdf0e10cSrcweir sal_Bool bRet = sal_False;
134cdf0e10cSrcweir
135cdf0e10cSrcweir aRectDst.Intersection( Rectangle( Point(), aSizePix ) );
136cdf0e10cSrcweir
137cdf0e10cSrcweir if( !aRectDst.IsEmpty() )
138cdf0e10cSrcweir {
139cdf0e10cSrcweir if( pAlphaSrc && ( *pAlphaSrc != *this ) )
140cdf0e10cSrcweir {
141cdf0e10cSrcweir Bitmap* pSrc = (Bitmap*) pAlphaSrc;
142cdf0e10cSrcweir const Size aCopySizePix( pSrc->GetSizePixel() );
143cdf0e10cSrcweir Rectangle aRectSrc( rRectSrc );
144cdf0e10cSrcweir
145cdf0e10cSrcweir aRectSrc.Intersection( Rectangle( Point(), aCopySizePix ) );
146cdf0e10cSrcweir
147cdf0e10cSrcweir if( !aRectSrc.IsEmpty() )
148cdf0e10cSrcweir {
149cdf0e10cSrcweir BitmapReadAccess* pReadAcc = pSrc->AcquireReadAccess();
150cdf0e10cSrcweir
151cdf0e10cSrcweir if( pReadAcc )
152cdf0e10cSrcweir {
153cdf0e10cSrcweir BitmapWriteAccess* pWriteAcc = AcquireWriteAccess();
154cdf0e10cSrcweir
155cdf0e10cSrcweir if( pWriteAcc )
156cdf0e10cSrcweir {
157cdf0e10cSrcweir const long nWidth = Min( aRectSrc.GetWidth(), aRectDst.GetWidth() );
158cdf0e10cSrcweir const long nHeight = Min( aRectSrc.GetHeight(), aRectDst.GetHeight() );
159cdf0e10cSrcweir const long nSrcEndX = aRectSrc.Left() + nWidth;
160cdf0e10cSrcweir const long nSrcEndY = aRectSrc.Top() + nHeight;
161cdf0e10cSrcweir long nDstY = aRectDst.Top();
162cdf0e10cSrcweir
163cdf0e10cSrcweir for( long nSrcY = aRectSrc.Top(); nSrcY < nSrcEndY; nSrcY++, nDstY++ )
164cdf0e10cSrcweir for( long nSrcX = aRectSrc.Left(), nDstX = aRectDst.Left(); nSrcX < nSrcEndX; nSrcX++, nDstX++ )
165cdf0e10cSrcweir pWriteAcc->SetPixel( nDstY, nDstX, pReadAcc->GetPixel( nSrcY, nSrcX ) );
166cdf0e10cSrcweir
167cdf0e10cSrcweir ReleaseAccess( pWriteAcc );
168cdf0e10cSrcweir bRet = ( nWidth > 0L ) && ( nHeight > 0L );
169cdf0e10cSrcweir }
170cdf0e10cSrcweir
171cdf0e10cSrcweir pSrc->ReleaseAccess( pReadAcc );
172cdf0e10cSrcweir }
173cdf0e10cSrcweir }
174cdf0e10cSrcweir }
175cdf0e10cSrcweir else
176cdf0e10cSrcweir {
177cdf0e10cSrcweir Rectangle aRectSrc( rRectSrc );
178cdf0e10cSrcweir
179cdf0e10cSrcweir aRectSrc.Intersection( Rectangle( Point(), aSizePix ) );
180cdf0e10cSrcweir
181cdf0e10cSrcweir if( !aRectSrc.IsEmpty() && ( aRectSrc != aRectDst ) )
182cdf0e10cSrcweir {
183cdf0e10cSrcweir BitmapWriteAccess* pWriteAcc = AcquireWriteAccess();
184cdf0e10cSrcweir
185cdf0e10cSrcweir if( pWriteAcc )
186cdf0e10cSrcweir {
187cdf0e10cSrcweir const long nWidth = Min( aRectSrc.GetWidth(), aRectDst.GetWidth() );
188cdf0e10cSrcweir const long nHeight = Min( aRectSrc.GetHeight(), aRectDst.GetHeight() );
189cdf0e10cSrcweir const long nSrcX = aRectSrc.Left();
190cdf0e10cSrcweir const long nSrcY = aRectSrc.Top();
191cdf0e10cSrcweir const long nSrcEndX1 = nSrcX + nWidth - 1L;
192cdf0e10cSrcweir const long nSrcEndY1 = nSrcY + nHeight - 1L;
193cdf0e10cSrcweir const long nDstX = aRectDst.Left();
194cdf0e10cSrcweir const long nDstY = aRectDst.Top();
195cdf0e10cSrcweir const long nDstEndX1 = nDstX + nWidth - 1L;
196cdf0e10cSrcweir const long nDstEndY1 = nDstY + nHeight - 1L;
197cdf0e10cSrcweir
198cdf0e10cSrcweir if( ( nDstX <= nSrcX ) && ( nDstY <= nSrcY ) )
199cdf0e10cSrcweir {
200cdf0e10cSrcweir for( long nY = nSrcY, nYN = nDstY; nY <= nSrcEndY1; nY++, nYN++ )
201cdf0e10cSrcweir for( long nX = nSrcX, nXN = nDstX; nX <= nSrcEndX1; nX++, nXN++ )
202cdf0e10cSrcweir pWriteAcc->SetPixel( nYN, nXN, pWriteAcc->GetPixel( nY, nX ) );
203cdf0e10cSrcweir }
204cdf0e10cSrcweir else if( ( nDstX <= nSrcX ) && ( nDstY >= nSrcY ) )
205cdf0e10cSrcweir {
206cdf0e10cSrcweir for( long nY = nSrcEndY1, nYN = nDstEndY1; nY >= nSrcY; nY--, nYN-- )
207cdf0e10cSrcweir for( long nX = nSrcX, nXN = nDstX; nX <= nSrcEndX1; nX++, nXN++ )
208cdf0e10cSrcweir pWriteAcc->SetPixel( nYN, nXN, pWriteAcc->GetPixel( nY, nX ) );
209cdf0e10cSrcweir }
210cdf0e10cSrcweir else if( ( nDstX >= nSrcX ) && ( nDstY <= nSrcY ) )
211cdf0e10cSrcweir {
212cdf0e10cSrcweir for( long nY = nSrcY, nYN = nDstY; nY <= nSrcEndY1; nY++, nYN++ )
213cdf0e10cSrcweir for( long nX = nSrcEndX1, nXN = nDstEndX1; nX >= nSrcX; nX--, nXN-- )
214cdf0e10cSrcweir pWriteAcc->SetPixel( nYN, nXN, pWriteAcc->GetPixel( nY, nX ) );
215cdf0e10cSrcweir }
216cdf0e10cSrcweir else
217cdf0e10cSrcweir {
218cdf0e10cSrcweir for( long nY = nSrcEndY1, nYN = nDstEndY1; nY >= nSrcY; nY--, nYN-- )
219cdf0e10cSrcweir for( long nX = nSrcEndX1, nXN = nDstEndX1; nX >= nSrcX; nX--, nXN-- )
220cdf0e10cSrcweir pWriteAcc->SetPixel( nYN, nXN, pWriteAcc->GetPixel( nY, nX ) );
221cdf0e10cSrcweir }
222cdf0e10cSrcweir
223cdf0e10cSrcweir ReleaseAccess( pWriteAcc );
224cdf0e10cSrcweir bRet = sal_True;
225cdf0e10cSrcweir }
226cdf0e10cSrcweir }
227cdf0e10cSrcweir }
228cdf0e10cSrcweir }
229cdf0e10cSrcweir
230cdf0e10cSrcweir return bRet;
231cdf0e10cSrcweir
232cdf0e10cSrcweir }
233cdf0e10cSrcweir
234cdf0e10cSrcweir // -----------------------------------------------------------------------------
235cdf0e10cSrcweir
Erase(sal_uInt8 cTransparency)236cdf0e10cSrcweir sal_Bool AlphaMask::Erase( sal_uInt8 cTransparency )
237cdf0e10cSrcweir {
238cdf0e10cSrcweir return Bitmap::Erase( Color( cTransparency, cTransparency, cTransparency ) );
239cdf0e10cSrcweir }
240cdf0e10cSrcweir
241cdf0e10cSrcweir // -----------------------------------------------------------------------------
242cdf0e10cSrcweir
Invert()243cdf0e10cSrcweir sal_Bool AlphaMask::Invert()
244cdf0e10cSrcweir {
245cdf0e10cSrcweir BitmapWriteAccess* pAcc = AcquireWriteAccess();
246cdf0e10cSrcweir sal_Bool bRet = sal_False;
247cdf0e10cSrcweir
248cdf0e10cSrcweir if( pAcc && pAcc->GetBitCount() == 8 )
249cdf0e10cSrcweir {
250cdf0e10cSrcweir BitmapColor aCol( 0 );
251cdf0e10cSrcweir const long nWidth = pAcc->Width(), nHeight = pAcc->Height();
252cdf0e10cSrcweir sal_uInt8* pMap = new sal_uInt8[ 256 ];
253cdf0e10cSrcweir
254cdf0e10cSrcweir for( long i = 0; i < 256; i++ )
255cdf0e10cSrcweir pMap[ i ] = ~(sal_uInt8) i;
256cdf0e10cSrcweir
257cdf0e10cSrcweir for( long nY = 0L; nY < nHeight; nY++ )
258cdf0e10cSrcweir {
259cdf0e10cSrcweir for( long nX = 0L; nX < nWidth; nX++ )
260cdf0e10cSrcweir {
261cdf0e10cSrcweir aCol.SetIndex( pMap[ pAcc->GetPixel( nY, nX ).GetIndex() ] );
262cdf0e10cSrcweir pAcc->SetPixel( nY, nX, aCol );
263cdf0e10cSrcweir }
264cdf0e10cSrcweir }
265cdf0e10cSrcweir
266cdf0e10cSrcweir delete[] pMap;
267cdf0e10cSrcweir bRet = sal_True;
268cdf0e10cSrcweir }
269cdf0e10cSrcweir
270cdf0e10cSrcweir if( pAcc )
271cdf0e10cSrcweir ReleaseAccess( pAcc );
272cdf0e10cSrcweir
273cdf0e10cSrcweir return bRet;
274cdf0e10cSrcweir }
275cdf0e10cSrcweir
276cdf0e10cSrcweir // -----------------------------------------------------------------------------
277cdf0e10cSrcweir
Mirror(sal_uLong nMirrorFlags)278cdf0e10cSrcweir sal_Bool AlphaMask::Mirror( sal_uLong nMirrorFlags )
279cdf0e10cSrcweir {
280cdf0e10cSrcweir return Bitmap::Mirror( nMirrorFlags );
281cdf0e10cSrcweir }
282cdf0e10cSrcweir
283cdf0e10cSrcweir // -----------------------------------------------------------------------------
284cdf0e10cSrcweir
Scale(const Size & rNewSize,sal_uInt32 nScaleFlag)285*54628ca4SArmin Le Grand sal_Bool AlphaMask::Scale( const Size& rNewSize, sal_uInt32 nScaleFlag )
286cdf0e10cSrcweir {
287cdf0e10cSrcweir sal_Bool bRet = Bitmap::Scale( rNewSize, nScaleFlag );
288cdf0e10cSrcweir
289cdf0e10cSrcweir if( bRet && ( nScaleFlag == BMP_SCALE_INTERPOLATE ) )
290cdf0e10cSrcweir Bitmap::Convert( BMP_CONVERSION_8BIT_GREYS );
291cdf0e10cSrcweir
292cdf0e10cSrcweir return bRet;
293cdf0e10cSrcweir }
294cdf0e10cSrcweir
295cdf0e10cSrcweir // -----------------------------------------------------------------------------
296cdf0e10cSrcweir
Scale(const double & rScaleX,const double & rScaleY,sal_uInt32 nScaleFlag)297*54628ca4SArmin Le Grand sal_Bool AlphaMask::Scale( const double& rScaleX, const double& rScaleY, sal_uInt32 nScaleFlag )
298cdf0e10cSrcweir {
299cdf0e10cSrcweir sal_Bool bRet = Bitmap::Scale( rScaleX, rScaleY, nScaleFlag );
300cdf0e10cSrcweir
301cdf0e10cSrcweir if( bRet && ( nScaleFlag == BMP_SCALE_INTERPOLATE ) )
302cdf0e10cSrcweir Bitmap::Convert( BMP_CONVERSION_8BIT_GREYS );
303cdf0e10cSrcweir
304cdf0e10cSrcweir return bRet;
305cdf0e10cSrcweir }
306cdf0e10cSrcweir
307cdf0e10cSrcweir // -----------------------------------------------------------------------------
308cdf0e10cSrcweir
Rotate(long nAngle10,sal_uInt8 cFillTransparency)309cdf0e10cSrcweir sal_Bool AlphaMask::Rotate( long nAngle10, sal_uInt8 cFillTransparency )
310cdf0e10cSrcweir {
311cdf0e10cSrcweir return Bitmap::Rotate( nAngle10, Color( cFillTransparency, cFillTransparency, cFillTransparency ) );
312cdf0e10cSrcweir }
313cdf0e10cSrcweir
314cdf0e10cSrcweir // -----------------------------------------------------------------------------
315cdf0e10cSrcweir
Replace(const Bitmap & rMask,sal_uInt8 cReplaceTransparency)316cdf0e10cSrcweir sal_Bool AlphaMask::Replace( const Bitmap& rMask, sal_uInt8 cReplaceTransparency )
317cdf0e10cSrcweir {
318cdf0e10cSrcweir BitmapReadAccess* pMaskAcc = ( (Bitmap&) rMask ).AcquireReadAccess();
319cdf0e10cSrcweir BitmapWriteAccess* pAcc = AcquireWriteAccess();
320cdf0e10cSrcweir sal_Bool bRet = sal_False;
321cdf0e10cSrcweir
322cdf0e10cSrcweir if( pMaskAcc && pAcc )
323cdf0e10cSrcweir {
324cdf0e10cSrcweir const BitmapColor aReplace( cReplaceTransparency );
325cdf0e10cSrcweir const long nWidth = Min( pMaskAcc->Width(), pAcc->Width() );
326cdf0e10cSrcweir const long nHeight = Min( pMaskAcc->Height(), pAcc->Height() );
327cdf0e10cSrcweir const BitmapColor aMaskWhite( pMaskAcc->GetBestMatchingColor( Color( COL_WHITE ) ) );
328cdf0e10cSrcweir
329cdf0e10cSrcweir for( long nY = 0L; nY < nHeight; nY++ )
330cdf0e10cSrcweir for( long nX = 0L; nX < nWidth; nX++ )
331cdf0e10cSrcweir if( pMaskAcc->GetPixel( nY, nX ) == aMaskWhite )
332cdf0e10cSrcweir pAcc->SetPixel( nY, nX, aReplace );
333cdf0e10cSrcweir }
334cdf0e10cSrcweir
335cdf0e10cSrcweir ( (Bitmap&) rMask ).ReleaseAccess( pMaskAcc );
336cdf0e10cSrcweir ReleaseAccess( pAcc );
337cdf0e10cSrcweir
338cdf0e10cSrcweir return bRet;
339cdf0e10cSrcweir }
340cdf0e10cSrcweir
341cdf0e10cSrcweir // -----------------------------------------------------------------------------
342cdf0e10cSrcweir
Replace(sal_uInt8 cSearchTransparency,sal_uInt8 cReplaceTransparency,sal_uLong nTol)343cdf0e10cSrcweir sal_Bool AlphaMask::Replace( sal_uInt8 cSearchTransparency, sal_uInt8 cReplaceTransparency, sal_uLong
344cdf0e10cSrcweir #ifdef DBG_UTIL
345cdf0e10cSrcweir nTol
346cdf0e10cSrcweir #endif
347cdf0e10cSrcweir )
348cdf0e10cSrcweir {
349cdf0e10cSrcweir BitmapWriteAccess* pAcc = AcquireWriteAccess();
350cdf0e10cSrcweir sal_Bool bRet = sal_False;
351cdf0e10cSrcweir
352cdf0e10cSrcweir DBG_ASSERT( !nTol, "AlphaMask::Replace: nTol not used yet" );
353cdf0e10cSrcweir
354cdf0e10cSrcweir if( pAcc && pAcc->GetBitCount() == 8 )
355cdf0e10cSrcweir {
356cdf0e10cSrcweir const long nWidth = pAcc->Width(), nHeight = pAcc->Height();
357cdf0e10cSrcweir
358cdf0e10cSrcweir if( pAcc->GetScanlineFormat() == BMP_FORMAT_8BIT_PAL )
359cdf0e10cSrcweir {
360cdf0e10cSrcweir for( long nY = 0L; nY < nHeight; nY++ )
361cdf0e10cSrcweir {
362cdf0e10cSrcweir Scanline pScan = pAcc->GetScanline( nY );
363cdf0e10cSrcweir
364cdf0e10cSrcweir for( long nX = 0L; nX < nWidth; nX++, pScan++ )
365cdf0e10cSrcweir {
366cdf0e10cSrcweir if( *pScan == cSearchTransparency )
367cdf0e10cSrcweir *pScan = cReplaceTransparency;
368cdf0e10cSrcweir }
369cdf0e10cSrcweir }
370cdf0e10cSrcweir }
371cdf0e10cSrcweir else
372cdf0e10cSrcweir {
373cdf0e10cSrcweir BitmapColor aReplace( cReplaceTransparency );
374cdf0e10cSrcweir
375cdf0e10cSrcweir for( long nY = 0L; nY < nHeight; nY++ )
376cdf0e10cSrcweir {
377cdf0e10cSrcweir for( long nX = 0L; nX < nWidth; nX++ )
378cdf0e10cSrcweir {
379cdf0e10cSrcweir if( pAcc->GetPixel( nY, nX ).GetIndex() == cSearchTransparency )
380cdf0e10cSrcweir pAcc->SetPixel( nY, nX, aReplace );
381cdf0e10cSrcweir }
382cdf0e10cSrcweir }
383cdf0e10cSrcweir }
384cdf0e10cSrcweir
385cdf0e10cSrcweir bRet = sal_True;
386cdf0e10cSrcweir }
387cdf0e10cSrcweir
388cdf0e10cSrcweir if( pAcc )
389cdf0e10cSrcweir ReleaseAccess( pAcc );
390cdf0e10cSrcweir
391cdf0e10cSrcweir return bRet;
392cdf0e10cSrcweir }
393cdf0e10cSrcweir
394cdf0e10cSrcweir // -----------------------------------------------------------------------------
395cdf0e10cSrcweir
Replace(sal_uInt8 * pSearchTransparencies,sal_uInt8 * pReplaceTransparencies,sal_uLong nColorCount,sal_uLong * pTols)396cdf0e10cSrcweir sal_Bool AlphaMask::Replace( sal_uInt8* pSearchTransparencies, sal_uInt8* pReplaceTransparencies,
397cdf0e10cSrcweir sal_uLong nColorCount, sal_uLong* pTols )
398cdf0e10cSrcweir {
399cdf0e10cSrcweir Color* pSearchColors = new Color[ nColorCount ];
400cdf0e10cSrcweir Color* pReplaceColors = new Color[ nColorCount ];
401cdf0e10cSrcweir sal_Bool bRet;
402cdf0e10cSrcweir
403cdf0e10cSrcweir for( sal_uLong i = 0; i < nColorCount; i++ )
404cdf0e10cSrcweir {
405cdf0e10cSrcweir const sal_uInt8 cSearchTransparency = pSearchTransparencies[ i ];
406cdf0e10cSrcweir const sal_uInt8 cReplaceTransparency = pReplaceTransparencies[ i ];
407cdf0e10cSrcweir
408cdf0e10cSrcweir pSearchColors[ i ] = Color( cSearchTransparency, cSearchTransparency, cSearchTransparency );
409cdf0e10cSrcweir pReplaceColors[ i ] = Color( cReplaceTransparency, cReplaceTransparency, cReplaceTransparency );
410cdf0e10cSrcweir }
411cdf0e10cSrcweir
412cdf0e10cSrcweir bRet = Bitmap::Replace( pSearchColors, pReplaceColors, nColorCount, pTols ) &&
413cdf0e10cSrcweir Bitmap::Convert( BMP_CONVERSION_8BIT_GREYS );
414cdf0e10cSrcweir
415cdf0e10cSrcweir delete[] pSearchColors;
416cdf0e10cSrcweir delete[] pReplaceColors;
417cdf0e10cSrcweir
418cdf0e10cSrcweir return bRet;
419cdf0e10cSrcweir }
420cdf0e10cSrcweir
421cdf0e10cSrcweir // -----------------------------------------------------------------------------
422cdf0e10cSrcweir
ReleaseAccess(BitmapReadAccess * pAccess)423cdf0e10cSrcweir void AlphaMask::ReleaseAccess( BitmapReadAccess* pAccess )
424cdf0e10cSrcweir {
425cdf0e10cSrcweir if( pAccess )
426cdf0e10cSrcweir {
427cdf0e10cSrcweir Bitmap::ReleaseAccess( pAccess );
428cdf0e10cSrcweir Bitmap::Convert( BMP_CONVERSION_8BIT_GREYS );
429cdf0e10cSrcweir }
430cdf0e10cSrcweir }
431