xref: /trunk/main/basegfx/source/curve/b2dquadraticbezier.cxx (revision 1ecadb572e7010ff3b3382ad9bf179dbc6efadbb)
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27 
28 // MARKER(update_precomp.py): autogen include statement, do not remove
29 #include "precompiled_basegfx.hxx"
30 #include <basegfx/curve/b2dquadraticbezier.hxx>
31 #include <basegfx/numeric/ftools.hxx>
32 
33 //////////////////////////////////////////////////////////////////////////////
34 
35 namespace basegfx
36 {
37     B2DQuadraticBezier::B2DQuadraticBezier(const B2DQuadraticBezier& rBezier)
38     :   maStartPoint(rBezier.maStartPoint),
39         maEndPoint(rBezier.maEndPoint),
40         maControlPoint(rBezier.maControlPoint)
41     {
42     }
43 
44     B2DQuadraticBezier::B2DQuadraticBezier()
45     {
46     }
47 
48     B2DQuadraticBezier::B2DQuadraticBezier(const ::basegfx::B2DPoint& rStart, const ::basegfx::B2DPoint& rEnd)
49     :   maStartPoint(rStart),
50         maEndPoint(rEnd)
51     {
52     }
53 
54     B2DQuadraticBezier::B2DQuadraticBezier(const ::basegfx::B2DPoint& rStart, const ::basegfx::B2DPoint& rControl, const ::basegfx::B2DPoint& rEnd)
55     :   maStartPoint(rStart),
56         maEndPoint(rEnd),
57         maControlPoint(rControl)
58     {
59     }
60 
61     B2DQuadraticBezier::~B2DQuadraticBezier()
62     {
63     }
64 
65     // assignment operator
66     B2DQuadraticBezier& B2DQuadraticBezier::operator=(const B2DQuadraticBezier& rBezier)
67     {
68         maStartPoint = rBezier.maStartPoint;
69         maEndPoint = rBezier.maEndPoint;
70         maControlPoint = rBezier.maControlPoint;
71 
72         return *this;
73     }
74 
75     // compare operators
76     bool B2DQuadraticBezier::operator==(const B2DQuadraticBezier& rBezier) const
77     {
78         return (
79             maStartPoint == rBezier.maStartPoint
80             && maEndPoint == rBezier.maEndPoint
81             && maControlPoint == rBezier.maControlPoint
82         );
83     }
84 
85     bool B2DQuadraticBezier::operator!=(const B2DQuadraticBezier& rBezier) const
86     {
87         return (
88             maStartPoint != rBezier.maStartPoint
89             || maEndPoint != rBezier.maEndPoint
90             || maControlPoint != rBezier.maControlPoint
91         );
92     }
93 
94     // test if control vector is used
95     bool B2DQuadraticBezier::isBezier() const
96     {
97         // if control vector is empty, bezier is not used
98         if(maControlPoint == maStartPoint || maControlPoint == maEndPoint)
99             return false;
100 
101         return true;
102     }
103 } // end of namespace basegfx
104 
105 // eof
106