109dbbe93SAndrew Rist /************************************************************** 2cdf0e10cSrcweir * 309dbbe93SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 409dbbe93SAndrew Rist * or more contributor license agreements. See the NOTICE file 509dbbe93SAndrew Rist * distributed with this work for additional information 609dbbe93SAndrew Rist * regarding copyright ownership. The ASF licenses this file 709dbbe93SAndrew Rist * to you under the Apache License, Version 2.0 (the 809dbbe93SAndrew Rist * "License"); you may not use this file except in compliance 909dbbe93SAndrew Rist * with the License. You may obtain a copy of the License at 10cdf0e10cSrcweir * 1109dbbe93SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12cdf0e10cSrcweir * 1309dbbe93SAndrew Rist * Unless required by applicable law or agreed to in writing, 1409dbbe93SAndrew Rist * software distributed under the License is distributed on an 1509dbbe93SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 1609dbbe93SAndrew Rist * KIND, either express or implied. See the License for the 1709dbbe93SAndrew Rist * specific language governing permissions and limitations 1809dbbe93SAndrew Rist * under the License. 19cdf0e10cSrcweir * 2009dbbe93SAndrew Rist *************************************************************/ 2109dbbe93SAndrew Rist 22cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 23cdf0e10cSrcweir #include "precompiled_basegfx.hxx" 24cdf0e10cSrcweir #include <basegfx/vector/b2dvector.hxx> 25cdf0e10cSrcweir #include <basegfx/matrix/b2dhommatrix.hxx> 26cdf0e10cSrcweir #include <basegfx/numeric/ftools.hxx> 27cdf0e10cSrcweir 28cdf0e10cSrcweir namespace basegfx 29cdf0e10cSrcweir { normalize()30cdf0e10cSrcweir B2DVector& B2DVector::normalize() 31cdf0e10cSrcweir { 32cdf0e10cSrcweir double fLen(scalar(*this)); 33cdf0e10cSrcweir 34cdf0e10cSrcweir if(fTools::equalZero(fLen)) 35cdf0e10cSrcweir { 36cdf0e10cSrcweir mfX = 0.0; 37cdf0e10cSrcweir mfY = 0.0; 38cdf0e10cSrcweir } 39cdf0e10cSrcweir else 40cdf0e10cSrcweir { 41cdf0e10cSrcweir const double fOne(1.0); 42cdf0e10cSrcweir 43cdf0e10cSrcweir if(!fTools::equal(fOne, fLen)) 44cdf0e10cSrcweir { 45cdf0e10cSrcweir fLen = sqrt(fLen); 46cdf0e10cSrcweir 47cdf0e10cSrcweir if(!fTools::equalZero(fLen)) 48cdf0e10cSrcweir { 49cdf0e10cSrcweir mfX /= fLen; 50cdf0e10cSrcweir mfY /= fLen; 51cdf0e10cSrcweir } 52cdf0e10cSrcweir } 53cdf0e10cSrcweir } 54cdf0e10cSrcweir 55cdf0e10cSrcweir return *this; 56cdf0e10cSrcweir } 57cdf0e10cSrcweir operator =(const B2DTuple & rVec)58cdf0e10cSrcweir B2DVector& B2DVector::operator=( const B2DTuple& rVec ) 59cdf0e10cSrcweir { 60cdf0e10cSrcweir mfX = rVec.getX(); 61cdf0e10cSrcweir mfY = rVec.getY(); 62cdf0e10cSrcweir return *this; 63cdf0e10cSrcweir } 64cdf0e10cSrcweir getLength() const65cdf0e10cSrcweir double B2DVector::getLength() const 66cdf0e10cSrcweir { 67cdf0e10cSrcweir if(fTools::equalZero(mfX)) 68cdf0e10cSrcweir { 69cdf0e10cSrcweir return fabs(mfY); 70cdf0e10cSrcweir } 71cdf0e10cSrcweir else if(fTools::equalZero(mfY)) 72cdf0e10cSrcweir { 73cdf0e10cSrcweir return fabs(mfX); 74cdf0e10cSrcweir } 75cdf0e10cSrcweir 76cdf0e10cSrcweir return hypot( mfX, mfY ); 77cdf0e10cSrcweir } 78cdf0e10cSrcweir scalar(const B2DVector & rVec) const79cdf0e10cSrcweir double B2DVector::scalar( const B2DVector& rVec ) const 80cdf0e10cSrcweir { 81cdf0e10cSrcweir return((mfX * rVec.mfX) + (mfY * rVec.mfY)); 82cdf0e10cSrcweir } 83cdf0e10cSrcweir cross(const B2DVector & rVec) const84cdf0e10cSrcweir double B2DVector::cross( const B2DVector& rVec ) const 85cdf0e10cSrcweir { 86cdf0e10cSrcweir return(mfX * rVec.getY() - mfY * rVec.getX()); 87cdf0e10cSrcweir } 88cdf0e10cSrcweir angle(const B2DVector & rVec) const89cdf0e10cSrcweir double B2DVector::angle( const B2DVector& rVec ) const 90cdf0e10cSrcweir { 91cdf0e10cSrcweir return atan2(mfX * rVec.getY() - mfY * rVec.getX(), 92cdf0e10cSrcweir mfX * rVec.getX() + mfY * rVec.getY()); 93cdf0e10cSrcweir } 94cdf0e10cSrcweir getEmptyVector()95cdf0e10cSrcweir const B2DVector& B2DVector::getEmptyVector() 96cdf0e10cSrcweir { 97cdf0e10cSrcweir return (const B2DVector&) B2DTuple::getEmptyTuple(); 98cdf0e10cSrcweir } 99cdf0e10cSrcweir operator *=(const B2DHomMatrix & rMat)100cdf0e10cSrcweir B2DVector& B2DVector::operator*=( const B2DHomMatrix& rMat ) 101cdf0e10cSrcweir { 102cdf0e10cSrcweir const double fTempX( rMat.get(0,0)*mfX + 103cdf0e10cSrcweir rMat.get(0,1)*mfY ); 104cdf0e10cSrcweir const double fTempY( rMat.get(1,0)*mfX + 105cdf0e10cSrcweir rMat.get(1,1)*mfY ); 106cdf0e10cSrcweir mfX = fTempX; 107cdf0e10cSrcweir mfY = fTempY; 108cdf0e10cSrcweir 109cdf0e10cSrcweir return *this; 110cdf0e10cSrcweir } 111cdf0e10cSrcweir setLength(double fLen)112cdf0e10cSrcweir B2DVector& B2DVector::setLength(double fLen) 113cdf0e10cSrcweir { 114cdf0e10cSrcweir double fLenNow(scalar(*this)); 115cdf0e10cSrcweir 116cdf0e10cSrcweir if(!fTools::equalZero(fLenNow)) 117cdf0e10cSrcweir { 1181c346908SArmin Le Grand const double fOne(1.0); 119cdf0e10cSrcweir 120cdf0e10cSrcweir if(!fTools::equal(fOne, fLenNow)) 121cdf0e10cSrcweir { 122cdf0e10cSrcweir fLen /= sqrt(fLenNow); 123cdf0e10cSrcweir } 124cdf0e10cSrcweir 125cdf0e10cSrcweir mfX *= fLen; 126cdf0e10cSrcweir mfY *= fLen; 127cdf0e10cSrcweir } 128cdf0e10cSrcweir 129cdf0e10cSrcweir return *this; 130cdf0e10cSrcweir } 131cdf0e10cSrcweir isNormalized() const132cdf0e10cSrcweir bool B2DVector::isNormalized() const 133cdf0e10cSrcweir { 134cdf0e10cSrcweir const double fOne(1.0); 135cdf0e10cSrcweir const double fScalar(scalar(*this)); 136cdf0e10cSrcweir 137cdf0e10cSrcweir return fTools::equal(fOne, fScalar); 138cdf0e10cSrcweir } 139cdf0e10cSrcweir areParallel(const B2DVector & rVecA,const B2DVector & rVecB)140cdf0e10cSrcweir bool areParallel( const B2DVector& rVecA, const B2DVector& rVecB ) 141cdf0e10cSrcweir { 142cdf0e10cSrcweir const double fValA(rVecA.getX() * rVecB.getY()); 143cdf0e10cSrcweir const double fValB(rVecA.getY() * rVecB.getX()); 144cdf0e10cSrcweir 145cdf0e10cSrcweir return fTools::equal(fValA, fValB); 146cdf0e10cSrcweir } 147cdf0e10cSrcweir getOrientation(const B2DVector & rVecA,const B2DVector & rVecB)148cdf0e10cSrcweir B2VectorOrientation getOrientation( const B2DVector& rVecA, const B2DVector& rVecB ) 149cdf0e10cSrcweir { 150cdf0e10cSrcweir double fVal(rVecA.getX() * rVecB.getY() - rVecA.getY() * rVecB.getX()); 151cdf0e10cSrcweir 152cdf0e10cSrcweir if(fTools::equalZero(fVal)) 153cdf0e10cSrcweir { 154cdf0e10cSrcweir return ORIENTATION_NEUTRAL; 155cdf0e10cSrcweir } 156cdf0e10cSrcweir 157cdf0e10cSrcweir if(fVal > 0.0) 158cdf0e10cSrcweir { 159cdf0e10cSrcweir return ORIENTATION_POSITIVE; 160cdf0e10cSrcweir } 161cdf0e10cSrcweir else 162cdf0e10cSrcweir { 163cdf0e10cSrcweir return ORIENTATION_NEGATIVE; 164cdf0e10cSrcweir } 165cdf0e10cSrcweir } 166cdf0e10cSrcweir getPerpendicular(const B2DVector & rNormalizedVec)167cdf0e10cSrcweir B2DVector getPerpendicular( const B2DVector& rNormalizedVec ) 168cdf0e10cSrcweir { 169cdf0e10cSrcweir B2DVector aPerpendicular(-rNormalizedVec.getY(), rNormalizedVec.getX()); 170cdf0e10cSrcweir return aPerpendicular; 171cdf0e10cSrcweir } 172cdf0e10cSrcweir getNormalizedPerpendicular(const B2DVector & rVec)173cdf0e10cSrcweir B2DVector getNormalizedPerpendicular( const B2DVector& rVec ) 174cdf0e10cSrcweir { 175cdf0e10cSrcweir B2DVector aPerpendicular(rVec); 176cdf0e10cSrcweir aPerpendicular.normalize(); 177cdf0e10cSrcweir const double aTemp(-aPerpendicular.getY()); 178cdf0e10cSrcweir aPerpendicular.setY(aPerpendicular.getX()); 179cdf0e10cSrcweir aPerpendicular.setX(aTemp); 180cdf0e10cSrcweir return aPerpendicular; 181cdf0e10cSrcweir } 182cdf0e10cSrcweir operator *(const B2DHomMatrix & rMat,const B2DVector & rVec)183cdf0e10cSrcweir B2DVector operator*( const B2DHomMatrix& rMat, const B2DVector& rVec ) 184cdf0e10cSrcweir { 185cdf0e10cSrcweir B2DVector aRes( rVec ); 186cdf0e10cSrcweir return aRes*=rMat; 187cdf0e10cSrcweir } 188cdf0e10cSrcweir getContinuity(const B2DVector & rBackVector,const B2DVector & rForwardVector)189cdf0e10cSrcweir B2VectorContinuity getContinuity(const B2DVector& rBackVector, const B2DVector& rForwardVector ) 190cdf0e10cSrcweir { 191cdf0e10cSrcweir if(rBackVector.equalZero() || rForwardVector.equalZero()) 192cdf0e10cSrcweir { 193cdf0e10cSrcweir return CONTINUITY_NONE; 194cdf0e10cSrcweir } 195cdf0e10cSrcweir 196cdf0e10cSrcweir if(fTools::equal(rBackVector.getX(), -rForwardVector.getX()) && fTools::equal(rBackVector.getY(), -rForwardVector.getY())) 197cdf0e10cSrcweir { 198cdf0e10cSrcweir // same direction and same length -> C2 199cdf0e10cSrcweir return CONTINUITY_C2; 200cdf0e10cSrcweir } 201cdf0e10cSrcweir 202cdf0e10cSrcweir if(areParallel(rBackVector, rForwardVector) && rBackVector.scalar(rForwardVector) < 0.0) 203cdf0e10cSrcweir { 204cdf0e10cSrcweir // parallel and opposite direction -> C1 205cdf0e10cSrcweir return CONTINUITY_C1; 206cdf0e10cSrcweir } 207cdf0e10cSrcweir 208cdf0e10cSrcweir return CONTINUITY_NONE; 209cdf0e10cSrcweir } 210cdf0e10cSrcweir } // end of namespace basegfx 211cdf0e10cSrcweir 212*18e39f1bSmseidel /* vim: set noet sw=4 ts=4: */ 213