xref: /trunk/main/basegfx/source/vector/b2dvector.cxx (revision ffd38472365e95f6a578737bc9a5eb0fac624a86)
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21 
22 // MARKER(update_precomp.py): autogen include statement, do not remove
23 #include "precompiled_basegfx.hxx"
24 #include <basegfx/vector/b2dvector.hxx>
25 #include <basegfx/matrix/b2dhommatrix.hxx>
26 #include <basegfx/numeric/ftools.hxx>
27 
28 namespace basegfx
29 {
30     B2DVector& B2DVector::normalize()
31     {
32         double fLen(scalar(*this));
33 
34         if(fTools::equalZero(fLen))
35         {
36             mfX = 0.0;
37             mfY = 0.0;
38         }
39         else
40         {
41             const double fOne(1.0);
42 
43             if(!fTools::equal(fOne, fLen))
44             {
45                 fLen = sqrt(fLen);
46 
47                 if(!fTools::equalZero(fLen))
48                 {
49                     mfX /= fLen;
50                     mfY /= fLen;
51                 }
52             }
53         }
54 
55         return *this;
56     }
57 
58     B2DVector& B2DVector::operator=( const B2DTuple& rVec )
59     {
60         mfX = rVec.getX();
61         mfY = rVec.getY();
62         return *this;
63     }
64 
65     double B2DVector::getLength() const
66     {
67         if(fTools::equalZero(mfX))
68         {
69             return fabs(mfY);
70         }
71         else if(fTools::equalZero(mfY))
72         {
73             return fabs(mfX);
74         }
75 
76         return hypot( mfX, mfY );
77     }
78 
79     double B2DVector::scalar( const B2DVector& rVec ) const
80     {
81         return((mfX * rVec.mfX) + (mfY * rVec.mfY));
82     }
83 
84     double B2DVector::cross( const B2DVector& rVec ) const
85     {
86         return(mfX * rVec.getY() - mfY * rVec.getX());
87     }
88 
89     double B2DVector::angle( const B2DVector& rVec ) const
90     {
91         return atan2(mfX * rVec.getY() - mfY * rVec.getX(),
92             mfX * rVec.getX() + mfY * rVec.getY());
93     }
94 
95     const B2DVector& B2DVector::getEmptyVector()
96     {
97         return (const B2DVector&) B2DTuple::getEmptyTuple();
98     }
99 
100     B2DVector& B2DVector::operator*=( const B2DHomMatrix& rMat )
101     {
102         const double fTempX( rMat.get(0,0)*mfX +
103                             rMat.get(0,1)*mfY );
104         const double fTempY( rMat.get(1,0)*mfX +
105                             rMat.get(1,1)*mfY );
106         mfX = fTempX;
107         mfY = fTempY;
108 
109         return *this;
110     }
111 
112     B2DVector& B2DVector::setLength(double fLen)
113     {
114         double fLenNow(scalar(*this));
115 
116         if(!fTools::equalZero(fLenNow))
117         {
118             const double fOne(1.0);
119 
120             if(!fTools::equal(fOne, fLenNow))
121             {
122                 fLen /= sqrt(fLenNow);
123             }
124 
125             mfX *= fLen;
126             mfY *= fLen;
127         }
128 
129         return *this;
130     }
131 
132     bool B2DVector::isNormalized() const
133     {
134         const double fOne(1.0);
135         const double fScalar(scalar(*this));
136 
137         return fTools::equal(fOne, fScalar);
138     }
139 
140     bool areParallel( const B2DVector& rVecA, const B2DVector& rVecB )
141     {
142         const double fValA(rVecA.getX() * rVecB.getY());
143         const double fValB(rVecA.getY() * rVecB.getX());
144 
145         return fTools::equal(fValA, fValB);
146     }
147 
148     B2VectorOrientation getOrientation( const B2DVector& rVecA, const B2DVector& rVecB )
149     {
150         double fVal(rVecA.getX() * rVecB.getY() - rVecA.getY() * rVecB.getX());
151 
152         if(fTools::equalZero(fVal))
153         {
154             return ORIENTATION_NEUTRAL;
155         }
156 
157         if(fVal > 0.0)
158         {
159             return ORIENTATION_POSITIVE;
160         }
161         else
162         {
163             return ORIENTATION_NEGATIVE;
164         }
165     }
166 
167     B2DVector getPerpendicular( const B2DVector& rNormalizedVec )
168     {
169         B2DVector aPerpendicular(-rNormalizedVec.getY(), rNormalizedVec.getX());
170         return aPerpendicular;
171     }
172 
173     B2DVector getNormalizedPerpendicular( const B2DVector& rVec )
174     {
175         B2DVector aPerpendicular(rVec);
176         aPerpendicular.normalize();
177         const double aTemp(-aPerpendicular.getY());
178         aPerpendicular.setY(aPerpendicular.getX());
179         aPerpendicular.setX(aTemp);
180         return aPerpendicular;
181     }
182 
183     B2DVector operator*( const B2DHomMatrix& rMat, const B2DVector& rVec )
184     {
185         B2DVector aRes( rVec );
186         return aRes*=rMat;
187     }
188 
189     B2VectorContinuity getContinuity(const B2DVector& rBackVector, const B2DVector& rForwardVector )
190     {
191         if(rBackVector.equalZero() || rForwardVector.equalZero())
192         {
193             return CONTINUITY_NONE;
194         }
195 
196         if(fTools::equal(rBackVector.getX(), -rForwardVector.getX()) && fTools::equal(rBackVector.getY(), -rForwardVector.getY()))
197         {
198             // same direction and same length -> C2
199             return CONTINUITY_C2;
200         }
201 
202         if(areParallel(rBackVector, rForwardVector) && rBackVector.scalar(rForwardVector) < 0.0)
203         {
204             // parallel and opposite direction -> C1
205             return CONTINUITY_C1;
206         }
207 
208         return CONTINUITY_NONE;
209     }
210 } // end of namespace basegfx
211 
212 /* vim: set noet sw=4 ts=4: */
213