xref: /trunk/main/basegfx/source/vector/b2ivector.cxx (revision 18e39f1b61b4f1cbad5dde1ff548849e2cddffe7)
109dbbe93SAndrew Rist /**************************************************************
2cdf0e10cSrcweir  *
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2109dbbe93SAndrew Rist 
22cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
23cdf0e10cSrcweir #include "precompiled_basegfx.hxx"
24cdf0e10cSrcweir #include <basegfx/vector/b2ivector.hxx>
25cdf0e10cSrcweir #include <basegfx/matrix/b2dhommatrix.hxx>
26cdf0e10cSrcweir #include <basegfx/numeric/ftools.hxx>
27cdf0e10cSrcweir 
28cdf0e10cSrcweir namespace basegfx
29cdf0e10cSrcweir {
operator =(const::basegfx::B2ITuple & rVec)30cdf0e10cSrcweir     B2IVector& B2IVector::operator=( const ::basegfx::B2ITuple& rVec )
31cdf0e10cSrcweir     {
32cdf0e10cSrcweir         mnX = rVec.getX();
33cdf0e10cSrcweir         mnY = rVec.getY();
34cdf0e10cSrcweir         return *this;
35cdf0e10cSrcweir     }
36cdf0e10cSrcweir 
getLength() const37cdf0e10cSrcweir     double B2IVector::getLength() const
38cdf0e10cSrcweir     {
39cdf0e10cSrcweir         return hypot( mnX, mnY );
40cdf0e10cSrcweir     }
41cdf0e10cSrcweir 
scalar(const B2IVector & rVec) const42cdf0e10cSrcweir     double B2IVector::scalar( const B2IVector& rVec ) const
43cdf0e10cSrcweir     {
44cdf0e10cSrcweir         return((mnX * rVec.mnX) + (mnY * rVec.mnY));
45cdf0e10cSrcweir     }
46cdf0e10cSrcweir 
cross(const B2IVector & rVec) const47cdf0e10cSrcweir     double B2IVector::cross( const B2IVector& rVec ) const
48cdf0e10cSrcweir     {
49cdf0e10cSrcweir         return(mnX * rVec.getY() - mnY * rVec.getX());
50cdf0e10cSrcweir     }
51cdf0e10cSrcweir 
angle(const B2IVector & rVec) const52cdf0e10cSrcweir     double B2IVector::angle( const B2IVector& rVec ) const
53cdf0e10cSrcweir     {
54cdf0e10cSrcweir         return atan2(double( mnX * rVec.getY() - mnY * rVec.getX()),
55cdf0e10cSrcweir             double( mnX * rVec.getX() + mnY * rVec.getY()));
56cdf0e10cSrcweir     }
57cdf0e10cSrcweir 
getEmptyVector()58cdf0e10cSrcweir     const B2IVector& B2IVector::getEmptyVector()
59cdf0e10cSrcweir     {
60cdf0e10cSrcweir         return (const B2IVector&) ::basegfx::B2ITuple::getEmptyTuple();
61cdf0e10cSrcweir     }
62cdf0e10cSrcweir 
operator *=(const B2DHomMatrix & rMat)63cdf0e10cSrcweir     B2IVector& B2IVector::operator*=( const B2DHomMatrix& rMat )
64cdf0e10cSrcweir     {
65cdf0e10cSrcweir         mnX = fround( rMat.get(0,0)*mnX +
66cdf0e10cSrcweir                       rMat.get(0,1)*mnY );
67cdf0e10cSrcweir         mnY = fround( rMat.get(1,0)*mnX +
68cdf0e10cSrcweir                       rMat.get(1,1)*mnY );
69cdf0e10cSrcweir 
70cdf0e10cSrcweir         return *this;
71cdf0e10cSrcweir     }
72cdf0e10cSrcweir 
setLength(double fLen)73cdf0e10cSrcweir     B2IVector& B2IVector::setLength(double fLen)
74cdf0e10cSrcweir     {
75cdf0e10cSrcweir         double fLenNow(scalar(*this));
76cdf0e10cSrcweir 
77cdf0e10cSrcweir         if(!::basegfx::fTools::equalZero(fLenNow))
78cdf0e10cSrcweir         {
79cdf0e10cSrcweir             const double fOne(10.0);
80cdf0e10cSrcweir 
81cdf0e10cSrcweir             if(!::basegfx::fTools::equal(fOne, fLenNow))
82cdf0e10cSrcweir             {
83cdf0e10cSrcweir                 fLen /= sqrt(fLenNow);
84cdf0e10cSrcweir             }
85cdf0e10cSrcweir 
86cdf0e10cSrcweir             mnX = fround( mnX*fLen );
87cdf0e10cSrcweir             mnY = fround( mnY*fLen );
88cdf0e10cSrcweir         }
89cdf0e10cSrcweir 
90cdf0e10cSrcweir         return *this;
91cdf0e10cSrcweir     }
92cdf0e10cSrcweir 
areParallel(const B2IVector & rVecA,const B2IVector & rVecB)93cdf0e10cSrcweir     bool areParallel( const B2IVector& rVecA, const B2IVector& rVecB )
94cdf0e10cSrcweir     {
95cdf0e10cSrcweir         double fVal(rVecA.getX() * rVecB.getY() - rVecA.getY() * rVecB.getX());
96cdf0e10cSrcweir         return ::basegfx::fTools::equalZero(fVal);
97cdf0e10cSrcweir     }
98cdf0e10cSrcweir 
getOrientation(const B2IVector & rVecA,const B2IVector & rVecB)99cdf0e10cSrcweir     B2VectorOrientation getOrientation( const B2IVector& rVecA, const B2IVector& rVecB )
100cdf0e10cSrcweir     {
101cdf0e10cSrcweir         double fVal(rVecA.getX() * rVecB.getY() - rVecA.getY() * rVecB.getX());
102cdf0e10cSrcweir 
103cdf0e10cSrcweir         if(fVal > 0.0)
104cdf0e10cSrcweir         {
105cdf0e10cSrcweir             return ORIENTATION_POSITIVE;
106cdf0e10cSrcweir         }
107cdf0e10cSrcweir 
108cdf0e10cSrcweir         if(fVal < 0.0)
109cdf0e10cSrcweir         {
110cdf0e10cSrcweir             return ORIENTATION_NEGATIVE;
111cdf0e10cSrcweir         }
112cdf0e10cSrcweir 
113cdf0e10cSrcweir         return ORIENTATION_NEUTRAL;
114cdf0e10cSrcweir     }
115cdf0e10cSrcweir 
getPerpendicular(const B2IVector & rNormalizedVec)116cdf0e10cSrcweir     B2IVector getPerpendicular( const B2IVector& rNormalizedVec )
117cdf0e10cSrcweir     {
118cdf0e10cSrcweir         B2IVector aPerpendicular(-rNormalizedVec.getY(), rNormalizedVec.getX());
119cdf0e10cSrcweir         return aPerpendicular;
120cdf0e10cSrcweir     }
121cdf0e10cSrcweir 
operator *(const B2DHomMatrix & rMat,const B2IVector & rVec)122cdf0e10cSrcweir     B2IVector operator*( const B2DHomMatrix& rMat, const B2IVector& rVec )
123cdf0e10cSrcweir     {
124cdf0e10cSrcweir         B2IVector aRes( rVec );
125cdf0e10cSrcweir         return aRes*=rMat;
126cdf0e10cSrcweir     }
127cdf0e10cSrcweir 
getContinuity(const B2IVector & rBackVector,const B2IVector & rForwardVector)128cdf0e10cSrcweir     B2VectorContinuity getContinuity(const B2IVector& rBackVector, const B2IVector& rForwardVector )
129cdf0e10cSrcweir     {
130cdf0e10cSrcweir         B2VectorContinuity eRetval(CONTINUITY_NONE);
131cdf0e10cSrcweir 
132cdf0e10cSrcweir         if(!rBackVector.equalZero() && !rForwardVector.equalZero())
133cdf0e10cSrcweir         {
134cdf0e10cSrcweir             const B2IVector aInverseForwardVector(-rForwardVector.getX(), -rForwardVector.getY());
135cdf0e10cSrcweir 
136cdf0e10cSrcweir             if(rBackVector == aInverseForwardVector)
137cdf0e10cSrcweir             {
138cdf0e10cSrcweir                 // same direction and same length -> C2
139cdf0e10cSrcweir                 eRetval = CONTINUITY_C2;
140cdf0e10cSrcweir             }
141cdf0e10cSrcweir             else if(areParallel(rBackVector, aInverseForwardVector))
142cdf0e10cSrcweir             {
143cdf0e10cSrcweir                 // same direction -> C1
144cdf0e10cSrcweir                 eRetval = CONTINUITY_C1;
145cdf0e10cSrcweir             }
146cdf0e10cSrcweir         }
147cdf0e10cSrcweir 
148cdf0e10cSrcweir         return eRetval;
149cdf0e10cSrcweir     }
150cdf0e10cSrcweir } // end of namespace basegfx
151cdf0e10cSrcweir 
152*18e39f1bSmseidel /* vim: set noet sw=4 ts=4: */
153