1*cdf0e10cSrcweir /************************************************************************* 2*cdf0e10cSrcweir * 3*cdf0e10cSrcweir * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4*cdf0e10cSrcweir * 5*cdf0e10cSrcweir * Copyright 2000, 2010 Oracle and/or its affiliates. 6*cdf0e10cSrcweir * 7*cdf0e10cSrcweir * OpenOffice.org - a multi-platform office productivity suite 8*cdf0e10cSrcweir * 9*cdf0e10cSrcweir * This file is part of OpenOffice.org. 10*cdf0e10cSrcweir * 11*cdf0e10cSrcweir * OpenOffice.org is free software: you can redistribute it and/or modify 12*cdf0e10cSrcweir * it under the terms of the GNU Lesser General Public License version 3 13*cdf0e10cSrcweir * only, as published by the Free Software Foundation. 14*cdf0e10cSrcweir * 15*cdf0e10cSrcweir * OpenOffice.org is distributed in the hope that it will be useful, 16*cdf0e10cSrcweir * but WITHOUT ANY WARRANTY; without even the implied warranty of 17*cdf0e10cSrcweir * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 18*cdf0e10cSrcweir * GNU Lesser General Public License version 3 for more details 19*cdf0e10cSrcweir * (a copy is included in the LICENSE file that accompanied this code). 20*cdf0e10cSrcweir * 21*cdf0e10cSrcweir * You should have received a copy of the GNU Lesser General Public License 22*cdf0e10cSrcweir * version 3 along with OpenOffice.org. If not, see 23*cdf0e10cSrcweir * <http://www.openoffice.org/license.html> 24*cdf0e10cSrcweir * for a copy of the LGPLv3 License. 25*cdf0e10cSrcweir * 26*cdf0e10cSrcweir ************************************************************************/ 27*cdf0e10cSrcweir 28*cdf0e10cSrcweir #include <ctype.h> // don't ask. msdev breaks otherwise... 29*cdf0e10cSrcweir #include <vcl/window.hxx> 30*cdf0e10cSrcweir #include <canvas/debug.hxx> 31*cdf0e10cSrcweir #include <canvas/verbosetrace.hxx> 32*cdf0e10cSrcweir #include <canvas/canvastools.hxx> 33*cdf0e10cSrcweir #include <tools/diagnose_ex.h> 34*cdf0e10cSrcweir 35*cdf0e10cSrcweir #include <osl/mutex.hxx> 36*cdf0e10cSrcweir #include <cppuhelper/compbase1.hxx> 37*cdf0e10cSrcweir 38*cdf0e10cSrcweir #include <com/sun/star/lang/NoSupportException.hpp> 39*cdf0e10cSrcweir #include <toolkit/helper/vclunohelper.hxx> 40*cdf0e10cSrcweir #include <basegfx/tools/canvastools.hxx> 41*cdf0e10cSrcweir #include "dx_linepolypolygon.hxx" 42*cdf0e10cSrcweir #include "dx_spritecanvas.hxx" 43*cdf0e10cSrcweir #include "dx_canvasbitmap.hxx" 44*cdf0e10cSrcweir #include "dx_spritedevicehelper.hxx" 45*cdf0e10cSrcweir 46*cdf0e10cSrcweir 47*cdf0e10cSrcweir #undef WB_LEFT 48*cdf0e10cSrcweir #undef WB_RIGHT 49*cdf0e10cSrcweir #include "dx_winstuff.hxx" 50*cdf0e10cSrcweir 51*cdf0e10cSrcweir 52*cdf0e10cSrcweir #include <vcl/sysdata.hxx> 53*cdf0e10cSrcweir 54*cdf0e10cSrcweir using namespace ::com::sun::star; 55*cdf0e10cSrcweir 56*cdf0e10cSrcweir namespace dxcanvas 57*cdf0e10cSrcweir { 58*cdf0e10cSrcweir SpriteDeviceHelper::SpriteDeviceHelper() : 59*cdf0e10cSrcweir DeviceHelper(), 60*cdf0e10cSrcweir mpSpriteCanvas( NULL ), 61*cdf0e10cSrcweir mpSurfaceProxyManager(), 62*cdf0e10cSrcweir mpRenderModule(), 63*cdf0e10cSrcweir mpBackBuffer() 64*cdf0e10cSrcweir { 65*cdf0e10cSrcweir } 66*cdf0e10cSrcweir 67*cdf0e10cSrcweir void SpriteDeviceHelper::init( Window& rWindow, 68*cdf0e10cSrcweir SpriteCanvas& rSpriteCanvas, 69*cdf0e10cSrcweir const awt::Rectangle& rRect, 70*cdf0e10cSrcweir bool /*bFullscreen*/ ) 71*cdf0e10cSrcweir { 72*cdf0e10cSrcweir // #i60490# ensure backbuffer has sensible minimal size 73*cdf0e10cSrcweir const sal_Int32 w( ::std::max(sal_Int32(1),sal_Int32(rRect.Width))); 74*cdf0e10cSrcweir const sal_Int32 h( ::std::max(sal_Int32(1),sal_Int32(rRect.Height))); 75*cdf0e10cSrcweir 76*cdf0e10cSrcweir rSpriteCanvas.setWindow( 77*cdf0e10cSrcweir uno::Reference<awt::XWindow2>( 78*cdf0e10cSrcweir VCLUnoHelper::GetInterface(&rWindow), 79*cdf0e10cSrcweir uno::UNO_QUERY_THROW) ); 80*cdf0e10cSrcweir 81*cdf0e10cSrcweir const SystemEnvData *pData = rWindow.GetSystemData(); 82*cdf0e10cSrcweir const HWND hWnd = reinterpret_cast<HWND>(pData->hWnd); 83*cdf0e10cSrcweir if( !IsWindow( hWnd ) ) 84*cdf0e10cSrcweir throw lang::NoSupportException( 85*cdf0e10cSrcweir ::rtl::OUString( RTL_CONSTASCII_USTRINGPARAM( 86*cdf0e10cSrcweir "Passed window has invalid system window, or canvas out-of-process!")), 87*cdf0e10cSrcweir NULL); 88*cdf0e10cSrcweir 89*cdf0e10cSrcweir mpSpriteCanvas = &rSpriteCanvas; 90*cdf0e10cSrcweir 91*cdf0e10cSrcweir try 92*cdf0e10cSrcweir { 93*cdf0e10cSrcweir // setup directx rendermodule 94*cdf0e10cSrcweir mpRenderModule = createRenderModule( rWindow ); 95*cdf0e10cSrcweir } 96*cdf0e10cSrcweir catch (...) { 97*cdf0e10cSrcweir 98*cdf0e10cSrcweir throw lang::NoSupportException( 99*cdf0e10cSrcweir ::rtl::OUString( RTL_CONSTASCII_USTRINGPARAM( 100*cdf0e10cSrcweir "Could not create DirectX device!") ), 101*cdf0e10cSrcweir static_cast< ::cppu::OWeakObject* >(&rSpriteCanvas) ); 102*cdf0e10cSrcweir } 103*cdf0e10cSrcweir 104*cdf0e10cSrcweir // create the surfaceproxy manager 105*cdf0e10cSrcweir mpSurfaceProxyManager = ::canvas::createSurfaceProxyManager( mpRenderModule ); 106*cdf0e10cSrcweir 107*cdf0e10cSrcweir // #i60490# ensure backbuffer has sensible minimal size 108*cdf0e10cSrcweir mpBackBuffer.reset(new DXSurfaceBitmap( 109*cdf0e10cSrcweir ::basegfx::B2ISize(w,h), 110*cdf0e10cSrcweir mpSurfaceProxyManager, 111*cdf0e10cSrcweir mpRenderModule, 112*cdf0e10cSrcweir false)); 113*cdf0e10cSrcweir 114*cdf0e10cSrcweir // Assumes: SystemChildWindow() has CS_OWNDC 115*cdf0e10cSrcweir DeviceHelper::init(GetDC(mpRenderModule->getHWND()), 116*cdf0e10cSrcweir rSpriteCanvas); 117*cdf0e10cSrcweir } 118*cdf0e10cSrcweir 119*cdf0e10cSrcweir void SpriteDeviceHelper::disposing() 120*cdf0e10cSrcweir { 121*cdf0e10cSrcweir // release all references 122*cdf0e10cSrcweir mpBackBuffer.reset(); 123*cdf0e10cSrcweir mpSurfaceProxyManager.reset(); 124*cdf0e10cSrcweir mpRenderModule.reset(); 125*cdf0e10cSrcweir mpSpriteCanvas = NULL; 126*cdf0e10cSrcweir 127*cdf0e10cSrcweir DeviceHelper::disposing(); 128*cdf0e10cSrcweir } 129*cdf0e10cSrcweir 130*cdf0e10cSrcweir uno::Reference< rendering::XBitmap > SpriteDeviceHelper::createCompatibleBitmap( 131*cdf0e10cSrcweir const uno::Reference< rendering::XGraphicDevice >& /*rDevice*/, 132*cdf0e10cSrcweir const geometry::IntegerSize2D& size ) 133*cdf0e10cSrcweir { 134*cdf0e10cSrcweir if( !getDevice() ) 135*cdf0e10cSrcweir return uno::Reference< rendering::XBitmap >(); // we're disposed 136*cdf0e10cSrcweir 137*cdf0e10cSrcweir DXSurfaceBitmapSharedPtr pBitmap( 138*cdf0e10cSrcweir new DXSurfaceBitmap( 139*cdf0e10cSrcweir ::basegfx::unotools::b2ISizeFromIntegerSize2D(size), 140*cdf0e10cSrcweir mpSurfaceProxyManager, 141*cdf0e10cSrcweir mpRenderModule, 142*cdf0e10cSrcweir false)); 143*cdf0e10cSrcweir 144*cdf0e10cSrcweir // create a 24bit RGB system memory surface 145*cdf0e10cSrcweir return uno::Reference< rendering::XBitmap >(new CanvasBitmap(pBitmap,getDevice())); 146*cdf0e10cSrcweir } 147*cdf0e10cSrcweir 148*cdf0e10cSrcweir uno::Reference< rendering::XVolatileBitmap > SpriteDeviceHelper::createVolatileBitmap( 149*cdf0e10cSrcweir const uno::Reference< rendering::XGraphicDevice >& /*rDevice*/, 150*cdf0e10cSrcweir const geometry::IntegerSize2D& /*size*/ ) 151*cdf0e10cSrcweir { 152*cdf0e10cSrcweir return uno::Reference< rendering::XVolatileBitmap >(); 153*cdf0e10cSrcweir } 154*cdf0e10cSrcweir 155*cdf0e10cSrcweir uno::Reference< rendering::XBitmap > SpriteDeviceHelper::createCompatibleAlphaBitmap( 156*cdf0e10cSrcweir const uno::Reference< rendering::XGraphicDevice >& /*rDevice*/, 157*cdf0e10cSrcweir const geometry::IntegerSize2D& size ) 158*cdf0e10cSrcweir { 159*cdf0e10cSrcweir if( !getDevice() ) 160*cdf0e10cSrcweir return uno::Reference< rendering::XBitmap >(); // we're disposed 161*cdf0e10cSrcweir 162*cdf0e10cSrcweir DXSurfaceBitmapSharedPtr pBitmap( 163*cdf0e10cSrcweir new DXSurfaceBitmap( 164*cdf0e10cSrcweir ::basegfx::unotools::b2ISizeFromIntegerSize2D(size), 165*cdf0e10cSrcweir mpSurfaceProxyManager, 166*cdf0e10cSrcweir mpRenderModule, 167*cdf0e10cSrcweir true)); 168*cdf0e10cSrcweir 169*cdf0e10cSrcweir // create a 32bit ARGB system memory surface 170*cdf0e10cSrcweir return uno::Reference< rendering::XBitmap >(new CanvasBitmap(pBitmap,getDevice())); 171*cdf0e10cSrcweir } 172*cdf0e10cSrcweir 173*cdf0e10cSrcweir uno::Reference< rendering::XVolatileBitmap > SpriteDeviceHelper::createVolatileAlphaBitmap( 174*cdf0e10cSrcweir const uno::Reference< rendering::XGraphicDevice >& /*rDevice*/, 175*cdf0e10cSrcweir const geometry::IntegerSize2D& /*size*/ ) 176*cdf0e10cSrcweir { 177*cdf0e10cSrcweir return uno::Reference< rendering::XVolatileBitmap >(); 178*cdf0e10cSrcweir } 179*cdf0e10cSrcweir 180*cdf0e10cSrcweir sal_Bool SpriteDeviceHelper::hasFullScreenMode() 181*cdf0e10cSrcweir { 182*cdf0e10cSrcweir // TODO(F3): offer fullscreen mode the XCanvas way 183*cdf0e10cSrcweir return false; 184*cdf0e10cSrcweir } 185*cdf0e10cSrcweir 186*cdf0e10cSrcweir sal_Bool SpriteDeviceHelper::enterFullScreenMode( sal_Bool /*bEnter*/ ) 187*cdf0e10cSrcweir { 188*cdf0e10cSrcweir // TODO(F3): offer fullscreen mode the XCanvas way 189*cdf0e10cSrcweir return false; 190*cdf0e10cSrcweir } 191*cdf0e10cSrcweir 192*cdf0e10cSrcweir ::sal_Int32 SpriteDeviceHelper::createBuffers( ::sal_Int32 /*nBuffers*/ ) 193*cdf0e10cSrcweir { 194*cdf0e10cSrcweir // TODO(F3): implement XBufferStrategy interface. For now, we 195*cdf0e10cSrcweir // _always_ will have exactly one backbuffer 196*cdf0e10cSrcweir return 1; 197*cdf0e10cSrcweir } 198*cdf0e10cSrcweir 199*cdf0e10cSrcweir void SpriteDeviceHelper::destroyBuffers() 200*cdf0e10cSrcweir { 201*cdf0e10cSrcweir // TODO(F3): implement XBufferStrategy interface. For now, we 202*cdf0e10cSrcweir // _always_ will have exactly one backbuffer 203*cdf0e10cSrcweir } 204*cdf0e10cSrcweir 205*cdf0e10cSrcweir ::sal_Bool SpriteDeviceHelper::showBuffer( bool, ::sal_Bool ) 206*cdf0e10cSrcweir { 207*cdf0e10cSrcweir OSL_ENSURE(false,"Not supposed to be called, handled by SpriteCanvas"); 208*cdf0e10cSrcweir return sal_False; 209*cdf0e10cSrcweir } 210*cdf0e10cSrcweir 211*cdf0e10cSrcweir ::sal_Bool SpriteDeviceHelper::switchBuffer( bool, ::sal_Bool ) 212*cdf0e10cSrcweir { 213*cdf0e10cSrcweir OSL_ENSURE(false,"Not supposed to be called, handled by SpriteCanvas"); 214*cdf0e10cSrcweir return sal_False; 215*cdf0e10cSrcweir } 216*cdf0e10cSrcweir 217*cdf0e10cSrcweir uno::Any SpriteDeviceHelper::isAccelerated() const 218*cdf0e10cSrcweir { 219*cdf0e10cSrcweir return ::com::sun::star::uno::makeAny(true); 220*cdf0e10cSrcweir } 221*cdf0e10cSrcweir 222*cdf0e10cSrcweir void SpriteDeviceHelper::notifySizeUpdate( const awt::Rectangle& rBounds ) 223*cdf0e10cSrcweir { 224*cdf0e10cSrcweir // #i60490# ensure backbuffer has sensible minimal size 225*cdf0e10cSrcweir const sal_Int32 x(rBounds.X); 226*cdf0e10cSrcweir const sal_Int32 y(rBounds.Y); 227*cdf0e10cSrcweir const sal_Int32 w(::std::max(sal_Int32(1),sal_Int32(rBounds.Width))); 228*cdf0e10cSrcweir const sal_Int32 h(::std::max(sal_Int32(1),sal_Int32(rBounds.Height))); 229*cdf0e10cSrcweir 230*cdf0e10cSrcweir if( mpRenderModule ) 231*cdf0e10cSrcweir mpRenderModule->resize(::basegfx::B2IRange(x,y,x+w,y+h)); 232*cdf0e10cSrcweir 233*cdf0e10cSrcweir resizeBackBuffer(::basegfx::B2ISize(w,h)); 234*cdf0e10cSrcweir } 235*cdf0e10cSrcweir 236*cdf0e10cSrcweir void SpriteDeviceHelper::resizeBackBuffer( const ::basegfx::B2ISize& rNewSize ) 237*cdf0e10cSrcweir { 238*cdf0e10cSrcweir // disposed? 239*cdf0e10cSrcweir if(!(mpBackBuffer)) 240*cdf0e10cSrcweir return; 241*cdf0e10cSrcweir 242*cdf0e10cSrcweir mpBackBuffer->resize(rNewSize); 243*cdf0e10cSrcweir mpBackBuffer->clear(); 244*cdf0e10cSrcweir } 245*cdf0e10cSrcweir 246*cdf0e10cSrcweir HWND SpriteDeviceHelper::getHwnd() const 247*cdf0e10cSrcweir { 248*cdf0e10cSrcweir if( mpRenderModule ) 249*cdf0e10cSrcweir return mpRenderModule->getHWND(); 250*cdf0e10cSrcweir else 251*cdf0e10cSrcweir return 0; 252*cdf0e10cSrcweir } 253*cdf0e10cSrcweir 254*cdf0e10cSrcweir void SpriteDeviceHelper::dumpScreenContent() const 255*cdf0e10cSrcweir { 256*cdf0e10cSrcweir if( mpRenderModule ) 257*cdf0e10cSrcweir mpRenderModule->screenShot(); 258*cdf0e10cSrcweir } 259*cdf0e10cSrcweir } 260