xref: /trunk/main/canvas/source/directx/dx_spritedevicehelper.cxx (revision cdf0e10c4e3984b49a9502b011690b615761d4a3)
1*cdf0e10cSrcweir /*************************************************************************
2*cdf0e10cSrcweir  *
3*cdf0e10cSrcweir  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
4*cdf0e10cSrcweir  *
5*cdf0e10cSrcweir  * Copyright 2000, 2010 Oracle and/or its affiliates.
6*cdf0e10cSrcweir  *
7*cdf0e10cSrcweir  * OpenOffice.org - a multi-platform office productivity suite
8*cdf0e10cSrcweir  *
9*cdf0e10cSrcweir  * This file is part of OpenOffice.org.
10*cdf0e10cSrcweir  *
11*cdf0e10cSrcweir  * OpenOffice.org is free software: you can redistribute it and/or modify
12*cdf0e10cSrcweir  * it under the terms of the GNU Lesser General Public License version 3
13*cdf0e10cSrcweir  * only, as published by the Free Software Foundation.
14*cdf0e10cSrcweir  *
15*cdf0e10cSrcweir  * OpenOffice.org is distributed in the hope that it will be useful,
16*cdf0e10cSrcweir  * but WITHOUT ANY WARRANTY; without even the implied warranty of
17*cdf0e10cSrcweir  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
18*cdf0e10cSrcweir  * GNU Lesser General Public License version 3 for more details
19*cdf0e10cSrcweir  * (a copy is included in the LICENSE file that accompanied this code).
20*cdf0e10cSrcweir  *
21*cdf0e10cSrcweir  * You should have received a copy of the GNU Lesser General Public License
22*cdf0e10cSrcweir  * version 3 along with OpenOffice.org.  If not, see
23*cdf0e10cSrcweir  * <http://www.openoffice.org/license.html>
24*cdf0e10cSrcweir  * for a copy of the LGPLv3 License.
25*cdf0e10cSrcweir  *
26*cdf0e10cSrcweir  ************************************************************************/
27*cdf0e10cSrcweir 
28*cdf0e10cSrcweir #include <ctype.h> // don't ask. msdev breaks otherwise...
29*cdf0e10cSrcweir #include <vcl/window.hxx>
30*cdf0e10cSrcweir #include <canvas/debug.hxx>
31*cdf0e10cSrcweir #include <canvas/verbosetrace.hxx>
32*cdf0e10cSrcweir #include <canvas/canvastools.hxx>
33*cdf0e10cSrcweir #include <tools/diagnose_ex.h>
34*cdf0e10cSrcweir 
35*cdf0e10cSrcweir #include <osl/mutex.hxx>
36*cdf0e10cSrcweir #include <cppuhelper/compbase1.hxx>
37*cdf0e10cSrcweir 
38*cdf0e10cSrcweir #include <com/sun/star/lang/NoSupportException.hpp>
39*cdf0e10cSrcweir #include <toolkit/helper/vclunohelper.hxx>
40*cdf0e10cSrcweir #include <basegfx/tools/canvastools.hxx>
41*cdf0e10cSrcweir #include "dx_linepolypolygon.hxx"
42*cdf0e10cSrcweir #include "dx_spritecanvas.hxx"
43*cdf0e10cSrcweir #include "dx_canvasbitmap.hxx"
44*cdf0e10cSrcweir #include "dx_spritedevicehelper.hxx"
45*cdf0e10cSrcweir 
46*cdf0e10cSrcweir 
47*cdf0e10cSrcweir #undef WB_LEFT
48*cdf0e10cSrcweir #undef WB_RIGHT
49*cdf0e10cSrcweir #include "dx_winstuff.hxx"
50*cdf0e10cSrcweir 
51*cdf0e10cSrcweir 
52*cdf0e10cSrcweir #include <vcl/sysdata.hxx>
53*cdf0e10cSrcweir 
54*cdf0e10cSrcweir using namespace ::com::sun::star;
55*cdf0e10cSrcweir 
56*cdf0e10cSrcweir namespace dxcanvas
57*cdf0e10cSrcweir {
58*cdf0e10cSrcweir     SpriteDeviceHelper::SpriteDeviceHelper() :
59*cdf0e10cSrcweir         DeviceHelper(),
60*cdf0e10cSrcweir         mpSpriteCanvas( NULL ),
61*cdf0e10cSrcweir         mpSurfaceProxyManager(),
62*cdf0e10cSrcweir         mpRenderModule(),
63*cdf0e10cSrcweir         mpBackBuffer()
64*cdf0e10cSrcweir     {
65*cdf0e10cSrcweir     }
66*cdf0e10cSrcweir 
67*cdf0e10cSrcweir     void SpriteDeviceHelper::init( Window&               rWindow,
68*cdf0e10cSrcweir                                    SpriteCanvas&         rSpriteCanvas,
69*cdf0e10cSrcweir                                    const awt::Rectangle& rRect,
70*cdf0e10cSrcweir                                    bool                  /*bFullscreen*/ )
71*cdf0e10cSrcweir     {
72*cdf0e10cSrcweir         // #i60490# ensure backbuffer has sensible minimal size
73*cdf0e10cSrcweir         const sal_Int32 w( ::std::max(sal_Int32(1),sal_Int32(rRect.Width)));
74*cdf0e10cSrcweir         const sal_Int32 h( ::std::max(sal_Int32(1),sal_Int32(rRect.Height)));
75*cdf0e10cSrcweir 
76*cdf0e10cSrcweir         rSpriteCanvas.setWindow(
77*cdf0e10cSrcweir             uno::Reference<awt::XWindow2>(
78*cdf0e10cSrcweir                 VCLUnoHelper::GetInterface(&rWindow),
79*cdf0e10cSrcweir                 uno::UNO_QUERY_THROW) );
80*cdf0e10cSrcweir 
81*cdf0e10cSrcweir         const SystemEnvData *pData = rWindow.GetSystemData();
82*cdf0e10cSrcweir         const HWND hWnd = reinterpret_cast<HWND>(pData->hWnd);
83*cdf0e10cSrcweir         if( !IsWindow( hWnd ) )
84*cdf0e10cSrcweir             throw lang::NoSupportException(
85*cdf0e10cSrcweir                 ::rtl::OUString( RTL_CONSTASCII_USTRINGPARAM(
86*cdf0e10cSrcweir                                      "Passed window has invalid system window, or canvas out-of-process!")),
87*cdf0e10cSrcweir                 NULL);
88*cdf0e10cSrcweir 
89*cdf0e10cSrcweir         mpSpriteCanvas = &rSpriteCanvas;
90*cdf0e10cSrcweir 
91*cdf0e10cSrcweir         try
92*cdf0e10cSrcweir         {
93*cdf0e10cSrcweir             // setup directx rendermodule
94*cdf0e10cSrcweir             mpRenderModule = createRenderModule( rWindow );
95*cdf0e10cSrcweir         }
96*cdf0e10cSrcweir         catch (...) {
97*cdf0e10cSrcweir 
98*cdf0e10cSrcweir             throw lang::NoSupportException(
99*cdf0e10cSrcweir                 ::rtl::OUString( RTL_CONSTASCII_USTRINGPARAM(
100*cdf0e10cSrcweir                                      "Could not create DirectX device!") ),
101*cdf0e10cSrcweir                 static_cast< ::cppu::OWeakObject* >(&rSpriteCanvas) );
102*cdf0e10cSrcweir         }
103*cdf0e10cSrcweir 
104*cdf0e10cSrcweir         // create the surfaceproxy manager
105*cdf0e10cSrcweir         mpSurfaceProxyManager = ::canvas::createSurfaceProxyManager( mpRenderModule );
106*cdf0e10cSrcweir 
107*cdf0e10cSrcweir         // #i60490# ensure backbuffer has sensible minimal size
108*cdf0e10cSrcweir         mpBackBuffer.reset(new DXSurfaceBitmap(
109*cdf0e10cSrcweir                                ::basegfx::B2ISize(w,h),
110*cdf0e10cSrcweir                                mpSurfaceProxyManager,
111*cdf0e10cSrcweir                                mpRenderModule,
112*cdf0e10cSrcweir                                false));
113*cdf0e10cSrcweir 
114*cdf0e10cSrcweir         // Assumes: SystemChildWindow() has CS_OWNDC
115*cdf0e10cSrcweir         DeviceHelper::init(GetDC(mpRenderModule->getHWND()),
116*cdf0e10cSrcweir                            rSpriteCanvas);
117*cdf0e10cSrcweir     }
118*cdf0e10cSrcweir 
119*cdf0e10cSrcweir     void SpriteDeviceHelper::disposing()
120*cdf0e10cSrcweir     {
121*cdf0e10cSrcweir         // release all references
122*cdf0e10cSrcweir         mpBackBuffer.reset();
123*cdf0e10cSrcweir         mpSurfaceProxyManager.reset();
124*cdf0e10cSrcweir         mpRenderModule.reset();
125*cdf0e10cSrcweir         mpSpriteCanvas = NULL;
126*cdf0e10cSrcweir 
127*cdf0e10cSrcweir         DeviceHelper::disposing();
128*cdf0e10cSrcweir     }
129*cdf0e10cSrcweir 
130*cdf0e10cSrcweir     uno::Reference< rendering::XBitmap > SpriteDeviceHelper::createCompatibleBitmap(
131*cdf0e10cSrcweir         const uno::Reference< rendering::XGraphicDevice >&  /*rDevice*/,
132*cdf0e10cSrcweir         const geometry::IntegerSize2D&                      size )
133*cdf0e10cSrcweir     {
134*cdf0e10cSrcweir         if( !getDevice() )
135*cdf0e10cSrcweir             return uno::Reference< rendering::XBitmap >(); // we're disposed
136*cdf0e10cSrcweir 
137*cdf0e10cSrcweir         DXSurfaceBitmapSharedPtr pBitmap(
138*cdf0e10cSrcweir             new DXSurfaceBitmap(
139*cdf0e10cSrcweir                 ::basegfx::unotools::b2ISizeFromIntegerSize2D(size),
140*cdf0e10cSrcweir                 mpSurfaceProxyManager,
141*cdf0e10cSrcweir                 mpRenderModule,
142*cdf0e10cSrcweir                 false));
143*cdf0e10cSrcweir 
144*cdf0e10cSrcweir         // create a 24bit RGB system memory surface
145*cdf0e10cSrcweir         return uno::Reference< rendering::XBitmap >(new CanvasBitmap(pBitmap,getDevice()));
146*cdf0e10cSrcweir     }
147*cdf0e10cSrcweir 
148*cdf0e10cSrcweir     uno::Reference< rendering::XVolatileBitmap > SpriteDeviceHelper::createVolatileBitmap(
149*cdf0e10cSrcweir         const uno::Reference< rendering::XGraphicDevice >&  /*rDevice*/,
150*cdf0e10cSrcweir         const geometry::IntegerSize2D&                      /*size*/ )
151*cdf0e10cSrcweir     {
152*cdf0e10cSrcweir         return uno::Reference< rendering::XVolatileBitmap >();
153*cdf0e10cSrcweir     }
154*cdf0e10cSrcweir 
155*cdf0e10cSrcweir     uno::Reference< rendering::XBitmap > SpriteDeviceHelper::createCompatibleAlphaBitmap(
156*cdf0e10cSrcweir         const uno::Reference< rendering::XGraphicDevice >&  /*rDevice*/,
157*cdf0e10cSrcweir         const geometry::IntegerSize2D&                      size )
158*cdf0e10cSrcweir     {
159*cdf0e10cSrcweir         if( !getDevice() )
160*cdf0e10cSrcweir             return uno::Reference< rendering::XBitmap >(); // we're disposed
161*cdf0e10cSrcweir 
162*cdf0e10cSrcweir         DXSurfaceBitmapSharedPtr pBitmap(
163*cdf0e10cSrcweir             new DXSurfaceBitmap(
164*cdf0e10cSrcweir                 ::basegfx::unotools::b2ISizeFromIntegerSize2D(size),
165*cdf0e10cSrcweir                 mpSurfaceProxyManager,
166*cdf0e10cSrcweir                 mpRenderModule,
167*cdf0e10cSrcweir                 true));
168*cdf0e10cSrcweir 
169*cdf0e10cSrcweir         // create a 32bit ARGB system memory surface
170*cdf0e10cSrcweir         return uno::Reference< rendering::XBitmap >(new CanvasBitmap(pBitmap,getDevice()));
171*cdf0e10cSrcweir     }
172*cdf0e10cSrcweir 
173*cdf0e10cSrcweir     uno::Reference< rendering::XVolatileBitmap > SpriteDeviceHelper::createVolatileAlphaBitmap(
174*cdf0e10cSrcweir         const uno::Reference< rendering::XGraphicDevice >&  /*rDevice*/,
175*cdf0e10cSrcweir         const geometry::IntegerSize2D&                      /*size*/ )
176*cdf0e10cSrcweir     {
177*cdf0e10cSrcweir         return uno::Reference< rendering::XVolatileBitmap >();
178*cdf0e10cSrcweir     }
179*cdf0e10cSrcweir 
180*cdf0e10cSrcweir     sal_Bool SpriteDeviceHelper::hasFullScreenMode()
181*cdf0e10cSrcweir     {
182*cdf0e10cSrcweir         // TODO(F3): offer fullscreen mode the XCanvas way
183*cdf0e10cSrcweir         return false;
184*cdf0e10cSrcweir     }
185*cdf0e10cSrcweir 
186*cdf0e10cSrcweir     sal_Bool SpriteDeviceHelper::enterFullScreenMode( sal_Bool /*bEnter*/ )
187*cdf0e10cSrcweir     {
188*cdf0e10cSrcweir         // TODO(F3): offer fullscreen mode the XCanvas way
189*cdf0e10cSrcweir         return false;
190*cdf0e10cSrcweir     }
191*cdf0e10cSrcweir 
192*cdf0e10cSrcweir     ::sal_Int32 SpriteDeviceHelper::createBuffers( ::sal_Int32 /*nBuffers*/ )
193*cdf0e10cSrcweir     {
194*cdf0e10cSrcweir         // TODO(F3): implement XBufferStrategy interface. For now, we
195*cdf0e10cSrcweir         // _always_ will have exactly one backbuffer
196*cdf0e10cSrcweir         return 1;
197*cdf0e10cSrcweir     }
198*cdf0e10cSrcweir 
199*cdf0e10cSrcweir     void SpriteDeviceHelper::destroyBuffers()
200*cdf0e10cSrcweir     {
201*cdf0e10cSrcweir         // TODO(F3): implement XBufferStrategy interface. For now, we
202*cdf0e10cSrcweir         // _always_ will have exactly one backbuffer
203*cdf0e10cSrcweir     }
204*cdf0e10cSrcweir 
205*cdf0e10cSrcweir     ::sal_Bool SpriteDeviceHelper::showBuffer( bool, ::sal_Bool )
206*cdf0e10cSrcweir     {
207*cdf0e10cSrcweir         OSL_ENSURE(false,"Not supposed to be called, handled by SpriteCanvas");
208*cdf0e10cSrcweir         return sal_False;
209*cdf0e10cSrcweir     }
210*cdf0e10cSrcweir 
211*cdf0e10cSrcweir     ::sal_Bool SpriteDeviceHelper::switchBuffer( bool, ::sal_Bool )
212*cdf0e10cSrcweir     {
213*cdf0e10cSrcweir         OSL_ENSURE(false,"Not supposed to be called, handled by SpriteCanvas");
214*cdf0e10cSrcweir         return sal_False;
215*cdf0e10cSrcweir     }
216*cdf0e10cSrcweir 
217*cdf0e10cSrcweir     uno::Any SpriteDeviceHelper::isAccelerated() const
218*cdf0e10cSrcweir     {
219*cdf0e10cSrcweir         return ::com::sun::star::uno::makeAny(true);
220*cdf0e10cSrcweir     }
221*cdf0e10cSrcweir 
222*cdf0e10cSrcweir     void SpriteDeviceHelper::notifySizeUpdate( const awt::Rectangle& rBounds )
223*cdf0e10cSrcweir     {
224*cdf0e10cSrcweir         // #i60490# ensure backbuffer has sensible minimal size
225*cdf0e10cSrcweir         const sal_Int32 x(rBounds.X);
226*cdf0e10cSrcweir         const sal_Int32 y(rBounds.Y);
227*cdf0e10cSrcweir         const sal_Int32 w(::std::max(sal_Int32(1),sal_Int32(rBounds.Width)));
228*cdf0e10cSrcweir         const sal_Int32 h(::std::max(sal_Int32(1),sal_Int32(rBounds.Height)));
229*cdf0e10cSrcweir 
230*cdf0e10cSrcweir         if( mpRenderModule )
231*cdf0e10cSrcweir             mpRenderModule->resize(::basegfx::B2IRange(x,y,x+w,y+h));
232*cdf0e10cSrcweir 
233*cdf0e10cSrcweir         resizeBackBuffer(::basegfx::B2ISize(w,h));
234*cdf0e10cSrcweir     }
235*cdf0e10cSrcweir 
236*cdf0e10cSrcweir     void SpriteDeviceHelper::resizeBackBuffer( const ::basegfx::B2ISize& rNewSize )
237*cdf0e10cSrcweir     {
238*cdf0e10cSrcweir         // disposed?
239*cdf0e10cSrcweir         if(!(mpBackBuffer))
240*cdf0e10cSrcweir             return;
241*cdf0e10cSrcweir 
242*cdf0e10cSrcweir         mpBackBuffer->resize(rNewSize);
243*cdf0e10cSrcweir         mpBackBuffer->clear();
244*cdf0e10cSrcweir     }
245*cdf0e10cSrcweir 
246*cdf0e10cSrcweir     HWND SpriteDeviceHelper::getHwnd() const
247*cdf0e10cSrcweir     {
248*cdf0e10cSrcweir         if( mpRenderModule )
249*cdf0e10cSrcweir             return mpRenderModule->getHWND();
250*cdf0e10cSrcweir         else
251*cdf0e10cSrcweir             return 0;
252*cdf0e10cSrcweir     }
253*cdf0e10cSrcweir 
254*cdf0e10cSrcweir     void SpriteDeviceHelper::dumpScreenContent() const
255*cdf0e10cSrcweir     {
256*cdf0e10cSrcweir         if( mpRenderModule )
257*cdf0e10cSrcweir             mpRenderModule->screenShot();
258*cdf0e10cSrcweir     }
259*cdf0e10cSrcweir }
260