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See the 18*cdf0e10cSrcweir * GNU Lesser General Public License version 3 for more details 19*cdf0e10cSrcweir * (a copy is included in the LICENSE file that accompanied this code). 20*cdf0e10cSrcweir * 21*cdf0e10cSrcweir * You should have received a copy of the GNU Lesser General Public License 22*cdf0e10cSrcweir * version 3 along with OpenOffice.org. If not, see 23*cdf0e10cSrcweir * <http://www.openoffice.org/license.html> 24*cdf0e10cSrcweir * for a copy of the LGPLv3 License. 25*cdf0e10cSrcweir * 26*cdf0e10cSrcweir ************************************************************************/ 27*cdf0e10cSrcweir 28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 29*cdf0e10cSrcweir #include "precompiled_canvas.hxx" 30*cdf0e10cSrcweir 31*cdf0e10cSrcweir #include <vcl/canvastools.hxx> 32*cdf0e10cSrcweir 33*cdf0e10cSrcweir #include <vcl/bitmap.hxx> 34*cdf0e10cSrcweir #include <vcl/bitmapex.hxx> 35*cdf0e10cSrcweir #include <vcl/bmpacc.hxx> 36*cdf0e10cSrcweir #include <tools/diagnose_ex.h> 37*cdf0e10cSrcweir 38*cdf0e10cSrcweir #include "dx_impltools.hxx" 39*cdf0e10cSrcweir #include <basegfx/numeric/ftools.hxx> 40*cdf0e10cSrcweir 41*cdf0e10cSrcweir #include <canvas/debug.hxx> 42*cdf0e10cSrcweir #include <canvas/verbosetrace.hxx> 43*cdf0e10cSrcweir 44*cdf0e10cSrcweir #include <com/sun/star/lang/XServiceInfo.hpp> 45*cdf0e10cSrcweir #include <com/sun/star/rendering/XIntegerBitmap.hpp> 46*cdf0e10cSrcweir 47*cdf0e10cSrcweir #include <boost/scoped_array.hpp> 48*cdf0e10cSrcweir 49*cdf0e10cSrcweir #include "dx_vcltools.hxx" 50*cdf0e10cSrcweir 51*cdf0e10cSrcweir using namespace ::com::sun::star; 52*cdf0e10cSrcweir 53*cdf0e10cSrcweir namespace dxcanvas 54*cdf0e10cSrcweir { 55*cdf0e10cSrcweir namespace tools 56*cdf0e10cSrcweir { 57*cdf0e10cSrcweir namespace 58*cdf0e10cSrcweir { 59*cdf0e10cSrcweir /// Calc number of colors in given BitmapInfoHeader 60*cdf0e10cSrcweir sal_Int32 calcDIBColorCount( const BITMAPINFOHEADER& rBIH ) 61*cdf0e10cSrcweir { 62*cdf0e10cSrcweir if( rBIH.biSize != sizeof( BITMAPCOREHEADER ) ) 63*cdf0e10cSrcweir { 64*cdf0e10cSrcweir if( rBIH.biBitCount <= 8 ) 65*cdf0e10cSrcweir { 66*cdf0e10cSrcweir if( rBIH.biClrUsed ) 67*cdf0e10cSrcweir return rBIH.biClrUsed; 68*cdf0e10cSrcweir else 69*cdf0e10cSrcweir return 1L << rBIH.biBitCount; 70*cdf0e10cSrcweir } 71*cdf0e10cSrcweir } 72*cdf0e10cSrcweir else 73*cdf0e10cSrcweir { 74*cdf0e10cSrcweir BITMAPCOREHEADER* pCoreHeader = (BITMAPCOREHEADER*)&rBIH; 75*cdf0e10cSrcweir 76*cdf0e10cSrcweir if( pCoreHeader->bcBitCount <= 8 ) 77*cdf0e10cSrcweir return 1L << pCoreHeader->bcBitCount; 78*cdf0e10cSrcweir } 79*cdf0e10cSrcweir 80*cdf0e10cSrcweir return 0; // nothing known 81*cdf0e10cSrcweir } 82*cdf0e10cSrcweir 83*cdf0e10cSrcweir /// Draw DI bits to given Graphics 84*cdf0e10cSrcweir bool drawDIBits( const ::boost::shared_ptr< Gdiplus::Graphics >& rGraphics, 85*cdf0e10cSrcweir const void* hDIB ) 86*cdf0e10cSrcweir { 87*cdf0e10cSrcweir bool bRet( false ); 88*cdf0e10cSrcweir BitmapSharedPtr pBitmap; 89*cdf0e10cSrcweir 90*cdf0e10cSrcweir const BITMAPINFO* pBI = (BITMAPINFO*)GlobalLock( (HGLOBAL)hDIB ); 91*cdf0e10cSrcweir 92*cdf0e10cSrcweir if( pBI ) 93*cdf0e10cSrcweir { 94*cdf0e10cSrcweir const BITMAPINFOHEADER* pBIH = (BITMAPINFOHEADER*)pBI; 95*cdf0e10cSrcweir const BYTE* pBits = (BYTE*) pBI + *(DWORD*)pBI + 96*cdf0e10cSrcweir calcDIBColorCount( *pBIH ) * sizeof( RGBQUAD ); 97*cdf0e10cSrcweir 98*cdf0e10cSrcweir // forward to outsourced GDI+ rendering method 99*cdf0e10cSrcweir // (header clashes) 100*cdf0e10cSrcweir bRet = tools::drawDIBits( rGraphics, *pBI, (void*)pBits ); 101*cdf0e10cSrcweir 102*cdf0e10cSrcweir GlobalUnlock( (HGLOBAL)hDIB ); 103*cdf0e10cSrcweir } 104*cdf0e10cSrcweir 105*cdf0e10cSrcweir return bRet; 106*cdf0e10cSrcweir } 107*cdf0e10cSrcweir 108*cdf0e10cSrcweir /** Draw VCL bitmap to given Graphics 109*cdf0e10cSrcweir 110*cdf0e10cSrcweir @param rBmp 111*cdf0e10cSrcweir Reference to bitmap. Might get modified, in such a way 112*cdf0e10cSrcweir that it will hold a DIB after a successful function call. 113*cdf0e10cSrcweir */ 114*cdf0e10cSrcweir bool drawVCLBitmap( const ::boost::shared_ptr< Gdiplus::Graphics >& rGraphics, 115*cdf0e10cSrcweir ::Bitmap& rBmp ) 116*cdf0e10cSrcweir { 117*cdf0e10cSrcweir BitmapSystemData aBmpSysData; 118*cdf0e10cSrcweir 119*cdf0e10cSrcweir if( !rBmp.GetSystemData( aBmpSysData ) || 120*cdf0e10cSrcweir !aBmpSysData.pDIB ) 121*cdf0e10cSrcweir { 122*cdf0e10cSrcweir // first of all, ensure that Bitmap contains a DIB, by 123*cdf0e10cSrcweir // aquiring a read access 124*cdf0e10cSrcweir BitmapReadAccess* pReadAcc = rBmp.AcquireReadAccess(); 125*cdf0e10cSrcweir 126*cdf0e10cSrcweir // TODO(P2): Acquiring a read access can actually 127*cdf0e10cSrcweir // force a read from VRAM, thus, avoiding this 128*cdf0e10cSrcweir // step somehow will increase performance 129*cdf0e10cSrcweir // here. 130*cdf0e10cSrcweir if( pReadAcc ) 131*cdf0e10cSrcweir { 132*cdf0e10cSrcweir // try again: now, WinSalBitmap must have 133*cdf0e10cSrcweir // generated a DIB 134*cdf0e10cSrcweir if( rBmp.GetSystemData( aBmpSysData ) && 135*cdf0e10cSrcweir aBmpSysData.pDIB ) 136*cdf0e10cSrcweir { 137*cdf0e10cSrcweir return drawDIBits( rGraphics, 138*cdf0e10cSrcweir aBmpSysData.pDIB ); 139*cdf0e10cSrcweir } 140*cdf0e10cSrcweir 141*cdf0e10cSrcweir rBmp.ReleaseAccess( pReadAcc ); 142*cdf0e10cSrcweir } 143*cdf0e10cSrcweir } 144*cdf0e10cSrcweir else 145*cdf0e10cSrcweir { 146*cdf0e10cSrcweir return drawDIBits( rGraphics, 147*cdf0e10cSrcweir aBmpSysData.pDIB ); 148*cdf0e10cSrcweir } 149*cdf0e10cSrcweir 150*cdf0e10cSrcweir // failed to generate DIBits from vcl bitmap 151*cdf0e10cSrcweir return false; 152*cdf0e10cSrcweir } 153*cdf0e10cSrcweir 154*cdf0e10cSrcweir /** Create a chunk of raw RGBA data GDI+ Bitmap from VCL BbitmapEX 155*cdf0e10cSrcweir */ 156*cdf0e10cSrcweir RawRGBABitmap bitmapFromVCLBitmapEx( const ::BitmapEx& rBmpEx ) 157*cdf0e10cSrcweir { 158*cdf0e10cSrcweir // TODO(P2): Avoid temporary bitmap generation, maybe 159*cdf0e10cSrcweir // even ensure that created DIBs are copied back to 160*cdf0e10cSrcweir // BmpEx (currently, every AcquireReadAccess() will 161*cdf0e10cSrcweir // make the local bitmap copy unique, effectively 162*cdf0e10cSrcweir // duplicating the memory used) 163*cdf0e10cSrcweir 164*cdf0e10cSrcweir ENSURE_OR_THROW( rBmpEx.IsTransparent(), 165*cdf0e10cSrcweir "::dxcanvas::tools::bitmapFromVCLBitmapEx(): " 166*cdf0e10cSrcweir "BmpEx not transparent" ); 167*cdf0e10cSrcweir 168*cdf0e10cSrcweir // convert transparent bitmap to 32bit RGBA 169*cdf0e10cSrcweir // ======================================== 170*cdf0e10cSrcweir 171*cdf0e10cSrcweir const ::Size aBmpSize( rBmpEx.GetSizePixel() ); 172*cdf0e10cSrcweir 173*cdf0e10cSrcweir RawRGBABitmap aBmpData; 174*cdf0e10cSrcweir aBmpData.mnWidth = aBmpSize.Width(); 175*cdf0e10cSrcweir aBmpData.mnHeight = aBmpSize.Height(); 176*cdf0e10cSrcweir aBmpData.mpBitmapData.reset( new sal_uInt8[ 4*aBmpData.mnWidth*aBmpData.mnHeight ] ); 177*cdf0e10cSrcweir 178*cdf0e10cSrcweir Bitmap aBitmap( rBmpEx.GetBitmap() ); 179*cdf0e10cSrcweir 180*cdf0e10cSrcweir ScopedBitmapReadAccess pReadAccess( aBitmap.AcquireReadAccess(), 181*cdf0e10cSrcweir aBitmap ); 182*cdf0e10cSrcweir 183*cdf0e10cSrcweir const sal_Int32 nWidth( aBmpSize.Width() ); 184*cdf0e10cSrcweir const sal_Int32 nHeight( aBmpSize.Height() ); 185*cdf0e10cSrcweir 186*cdf0e10cSrcweir ENSURE_OR_THROW( pReadAccess.get() != NULL, 187*cdf0e10cSrcweir "::dxcanvas::tools::bitmapFromVCLBitmapEx(): " 188*cdf0e10cSrcweir "Unable to acquire read acces to bitmap" ); 189*cdf0e10cSrcweir 190*cdf0e10cSrcweir if( rBmpEx.IsAlpha() ) 191*cdf0e10cSrcweir { 192*cdf0e10cSrcweir Bitmap aAlpha( rBmpEx.GetAlpha().GetBitmap() ); 193*cdf0e10cSrcweir 194*cdf0e10cSrcweir ScopedBitmapReadAccess pAlphaReadAccess( aAlpha.AcquireReadAccess(), 195*cdf0e10cSrcweir aAlpha ); 196*cdf0e10cSrcweir 197*cdf0e10cSrcweir // By convention, the access buffer always has 198*cdf0e10cSrcweir // one of the following formats: 199*cdf0e10cSrcweir // 200*cdf0e10cSrcweir // BMP_FORMAT_1BIT_MSB_PAL 201*cdf0e10cSrcweir // BMP_FORMAT_4BIT_MSN_PAL 202*cdf0e10cSrcweir // BMP_FORMAT_8BIT_PAL 203*cdf0e10cSrcweir // BMP_FORMAT_16BIT_TC_LSB_MASK 204*cdf0e10cSrcweir // BMP_FORMAT_24BIT_TC_BGR 205*cdf0e10cSrcweir // BMP_FORMAT_32BIT_TC_MASK 206*cdf0e10cSrcweir // 207*cdf0e10cSrcweir // and is always BMP_FORMAT_BOTTOM_UP 208*cdf0e10cSrcweir // 209*cdf0e10cSrcweir // This is the way 210*cdf0e10cSrcweir // WinSalBitmap::AcquireBuffer() sets up the 211*cdf0e10cSrcweir // buffer 212*cdf0e10cSrcweir 213*cdf0e10cSrcweir ENSURE_OR_THROW( pAlphaReadAccess.get() != NULL, 214*cdf0e10cSrcweir "::dxcanvas::tools::bitmapFromVCLBitmapEx(): " 215*cdf0e10cSrcweir "Unable to acquire read acces to alpha" ); 216*cdf0e10cSrcweir 217*cdf0e10cSrcweir ENSURE_OR_THROW( pAlphaReadAccess->GetScanlineFormat() == BMP_FORMAT_8BIT_PAL || 218*cdf0e10cSrcweir pAlphaReadAccess->GetScanlineFormat() == BMP_FORMAT_8BIT_TC_MASK, 219*cdf0e10cSrcweir "::dxcanvas::tools::bitmapFromVCLBitmapEx(): " 220*cdf0e10cSrcweir "Unsupported alpha scanline format" ); 221*cdf0e10cSrcweir 222*cdf0e10cSrcweir BitmapColor aCol; 223*cdf0e10cSrcweir const sal_Int32 nWidth( aBmpSize.Width() ); 224*cdf0e10cSrcweir const sal_Int32 nHeight( aBmpSize.Height() ); 225*cdf0e10cSrcweir sal_uInt8* pCurrOutput( aBmpData.mpBitmapData.get() ); 226*cdf0e10cSrcweir int x, y; 227*cdf0e10cSrcweir 228*cdf0e10cSrcweir for( y=0; y<nHeight; ++y ) 229*cdf0e10cSrcweir { 230*cdf0e10cSrcweir switch( pReadAccess->GetScanlineFormat() ) 231*cdf0e10cSrcweir { 232*cdf0e10cSrcweir case BMP_FORMAT_8BIT_PAL: 233*cdf0e10cSrcweir { 234*cdf0e10cSrcweir Scanline pScan = pReadAccess->GetScanline( y ); 235*cdf0e10cSrcweir Scanline pAScan = pAlphaReadAccess->GetScanline( y ); 236*cdf0e10cSrcweir 237*cdf0e10cSrcweir for( x=0; x<nWidth; ++x ) 238*cdf0e10cSrcweir { 239*cdf0e10cSrcweir aCol = pReadAccess->GetPaletteColor( *pScan++ ); 240*cdf0e10cSrcweir 241*cdf0e10cSrcweir *pCurrOutput++ = aCol.GetBlue(); 242*cdf0e10cSrcweir *pCurrOutput++ = aCol.GetGreen(); 243*cdf0e10cSrcweir *pCurrOutput++ = aCol.GetRed(); 244*cdf0e10cSrcweir 245*cdf0e10cSrcweir // out notion of alpha is 246*cdf0e10cSrcweir // different from the rest 247*cdf0e10cSrcweir // of the world's 248*cdf0e10cSrcweir *pCurrOutput++ = 255 - (BYTE)*pAScan++; 249*cdf0e10cSrcweir } 250*cdf0e10cSrcweir } 251*cdf0e10cSrcweir break; 252*cdf0e10cSrcweir 253*cdf0e10cSrcweir case BMP_FORMAT_24BIT_TC_BGR: 254*cdf0e10cSrcweir { 255*cdf0e10cSrcweir Scanline pScan = pReadAccess->GetScanline( y ); 256*cdf0e10cSrcweir Scanline pAScan = pAlphaReadAccess->GetScanline( y ); 257*cdf0e10cSrcweir 258*cdf0e10cSrcweir for( x=0; x<nWidth; ++x ) 259*cdf0e10cSrcweir { 260*cdf0e10cSrcweir // store as RGBA 261*cdf0e10cSrcweir *pCurrOutput++ = *pScan++; 262*cdf0e10cSrcweir *pCurrOutput++ = *pScan++; 263*cdf0e10cSrcweir *pCurrOutput++ = *pScan++; 264*cdf0e10cSrcweir 265*cdf0e10cSrcweir // out notion of alpha is 266*cdf0e10cSrcweir // different from the rest 267*cdf0e10cSrcweir // of the world's 268*cdf0e10cSrcweir *pCurrOutput++ = 255 - (BYTE)*pAScan++; 269*cdf0e10cSrcweir } 270*cdf0e10cSrcweir } 271*cdf0e10cSrcweir break; 272*cdf0e10cSrcweir 273*cdf0e10cSrcweir // TODO(P2): Might be advantageous 274*cdf0e10cSrcweir // to hand-formulate the following 275*cdf0e10cSrcweir // formats, too. 276*cdf0e10cSrcweir case BMP_FORMAT_1BIT_MSB_PAL: 277*cdf0e10cSrcweir // FALLTHROUGH intended 278*cdf0e10cSrcweir case BMP_FORMAT_4BIT_MSN_PAL: 279*cdf0e10cSrcweir // FALLTHROUGH intended 280*cdf0e10cSrcweir case BMP_FORMAT_16BIT_TC_LSB_MASK: 281*cdf0e10cSrcweir // FALLTHROUGH intended 282*cdf0e10cSrcweir case BMP_FORMAT_32BIT_TC_MASK: 283*cdf0e10cSrcweir { 284*cdf0e10cSrcweir Scanline pAScan = pAlphaReadAccess->GetScanline( y ); 285*cdf0e10cSrcweir 286*cdf0e10cSrcweir // using fallback for those 287*cdf0e10cSrcweir // seldom formats 288*cdf0e10cSrcweir for( x=0; x<nWidth; ++x ) 289*cdf0e10cSrcweir { 290*cdf0e10cSrcweir // yes. x and y are swapped on Get/SetPixel 291*cdf0e10cSrcweir aCol = pReadAccess->GetColor(y,x); 292*cdf0e10cSrcweir 293*cdf0e10cSrcweir *pCurrOutput++ = aCol.GetBlue(); 294*cdf0e10cSrcweir *pCurrOutput++ = aCol.GetGreen(); 295*cdf0e10cSrcweir *pCurrOutput++ = aCol.GetRed(); 296*cdf0e10cSrcweir 297*cdf0e10cSrcweir // out notion of alpha is 298*cdf0e10cSrcweir // different from the rest 299*cdf0e10cSrcweir // of the world's 300*cdf0e10cSrcweir *pCurrOutput++ = 255 - (BYTE)*pAScan++; 301*cdf0e10cSrcweir } 302*cdf0e10cSrcweir } 303*cdf0e10cSrcweir break; 304*cdf0e10cSrcweir 305*cdf0e10cSrcweir case BMP_FORMAT_1BIT_LSB_PAL: 306*cdf0e10cSrcweir // FALLTHROUGH intended 307*cdf0e10cSrcweir case BMP_FORMAT_4BIT_LSN_PAL: 308*cdf0e10cSrcweir // FALLTHROUGH intended 309*cdf0e10cSrcweir case BMP_FORMAT_8BIT_TC_MASK: 310*cdf0e10cSrcweir // FALLTHROUGH intended 311*cdf0e10cSrcweir case BMP_FORMAT_24BIT_TC_RGB: 312*cdf0e10cSrcweir // FALLTHROUGH intended 313*cdf0e10cSrcweir case BMP_FORMAT_24BIT_TC_MASK: 314*cdf0e10cSrcweir // FALLTHROUGH intended 315*cdf0e10cSrcweir case BMP_FORMAT_16BIT_TC_MSB_MASK: 316*cdf0e10cSrcweir // FALLTHROUGH intended 317*cdf0e10cSrcweir case BMP_FORMAT_32BIT_TC_ABGR: 318*cdf0e10cSrcweir // FALLTHROUGH intended 319*cdf0e10cSrcweir case BMP_FORMAT_32BIT_TC_ARGB: 320*cdf0e10cSrcweir // FALLTHROUGH intended 321*cdf0e10cSrcweir case BMP_FORMAT_32BIT_TC_BGRA: 322*cdf0e10cSrcweir // FALLTHROUGH intended 323*cdf0e10cSrcweir case BMP_FORMAT_32BIT_TC_RGBA: 324*cdf0e10cSrcweir // FALLTHROUGH intended 325*cdf0e10cSrcweir default: 326*cdf0e10cSrcweir ENSURE_OR_THROW( false, 327*cdf0e10cSrcweir "::dxcanvas::tools::bitmapFromVCLBitmapEx(): " 328*cdf0e10cSrcweir "Unexpected scanline format - has " 329*cdf0e10cSrcweir "WinSalBitmap::AcquireBuffer() changed?" ); 330*cdf0e10cSrcweir } 331*cdf0e10cSrcweir } 332*cdf0e10cSrcweir } 333*cdf0e10cSrcweir else 334*cdf0e10cSrcweir { 335*cdf0e10cSrcweir Bitmap aMask( rBmpEx.GetMask() ); 336*cdf0e10cSrcweir 337*cdf0e10cSrcweir ScopedBitmapReadAccess pMaskReadAccess( aMask.AcquireReadAccess(), 338*cdf0e10cSrcweir aMask ); 339*cdf0e10cSrcweir 340*cdf0e10cSrcweir // By convention, the access buffer always has 341*cdf0e10cSrcweir // one of the following formats: 342*cdf0e10cSrcweir // 343*cdf0e10cSrcweir // BMP_FORMAT_1BIT_MSB_PAL 344*cdf0e10cSrcweir // BMP_FORMAT_4BIT_MSN_PAL 345*cdf0e10cSrcweir // BMP_FORMAT_8BIT_PAL 346*cdf0e10cSrcweir // BMP_FORMAT_16BIT_TC_LSB_MASK 347*cdf0e10cSrcweir // BMP_FORMAT_24BIT_TC_BGR 348*cdf0e10cSrcweir // BMP_FORMAT_32BIT_TC_MASK 349*cdf0e10cSrcweir // 350*cdf0e10cSrcweir // and is always BMP_FORMAT_BOTTOM_UP 351*cdf0e10cSrcweir // 352*cdf0e10cSrcweir // This is the way 353*cdf0e10cSrcweir // WinSalBitmap::AcquireBuffer() sets up the 354*cdf0e10cSrcweir // buffer 355*cdf0e10cSrcweir 356*cdf0e10cSrcweir ENSURE_OR_THROW( pMaskReadAccess.get() != NULL, 357*cdf0e10cSrcweir "::dxcanvas::tools::bitmapFromVCLBitmapEx(): " 358*cdf0e10cSrcweir "Unable to acquire read acces to mask" ); 359*cdf0e10cSrcweir 360*cdf0e10cSrcweir ENSURE_OR_THROW( pMaskReadAccess->GetScanlineFormat() == BMP_FORMAT_1BIT_MSB_PAL, 361*cdf0e10cSrcweir "::dxcanvas::tools::bitmapFromVCLBitmapEx(): " 362*cdf0e10cSrcweir "Unsupported mask scanline format" ); 363*cdf0e10cSrcweir 364*cdf0e10cSrcweir BitmapColor aCol; 365*cdf0e10cSrcweir int nCurrBit; 366*cdf0e10cSrcweir const int nMask( 1L ); 367*cdf0e10cSrcweir const int nInitialBit(7); 368*cdf0e10cSrcweir sal_uInt8* pCurrOutput( aBmpData.mpBitmapData.get() ); 369*cdf0e10cSrcweir int x, y; 370*cdf0e10cSrcweir 371*cdf0e10cSrcweir // mapping table, to get from mask index color to 372*cdf0e10cSrcweir // alpha value (which depends on the mask's palette) 373*cdf0e10cSrcweir sal_uInt8 aColorMap[2]; 374*cdf0e10cSrcweir 375*cdf0e10cSrcweir const BitmapColor& rCol0( pMaskReadAccess->GetPaletteColor( 0 ) ); 376*cdf0e10cSrcweir const BitmapColor& rCol1( pMaskReadAccess->GetPaletteColor( 1 ) ); 377*cdf0e10cSrcweir 378*cdf0e10cSrcweir // shortcut for true luminance calculation 379*cdf0e10cSrcweir // (assumes that palette is grey-level). Note the 380*cdf0e10cSrcweir // swapped the indices here, to account for the 381*cdf0e10cSrcweir // fact that VCL's notion of alpha is inverted to 382*cdf0e10cSrcweir // the rest of the world's. 383*cdf0e10cSrcweir aColorMap[0] = rCol1.GetRed(); 384*cdf0e10cSrcweir aColorMap[1] = rCol0.GetRed(); 385*cdf0e10cSrcweir 386*cdf0e10cSrcweir for( y=0; y<nHeight; ++y ) 387*cdf0e10cSrcweir { 388*cdf0e10cSrcweir switch( pReadAccess->GetScanlineFormat() ) 389*cdf0e10cSrcweir { 390*cdf0e10cSrcweir case BMP_FORMAT_8BIT_PAL: 391*cdf0e10cSrcweir { 392*cdf0e10cSrcweir Scanline pScan = pReadAccess->GetScanline( y ); 393*cdf0e10cSrcweir Scanline pMScan = pMaskReadAccess->GetScanline( y ); 394*cdf0e10cSrcweir 395*cdf0e10cSrcweir for( x=0, nCurrBit=nInitialBit; x<nWidth; ++x ) 396*cdf0e10cSrcweir { 397*cdf0e10cSrcweir aCol = pReadAccess->GetPaletteColor( *pScan++ ); 398*cdf0e10cSrcweir 399*cdf0e10cSrcweir *pCurrOutput++ = aCol.GetBlue(); 400*cdf0e10cSrcweir *pCurrOutput++ = aCol.GetGreen(); 401*cdf0e10cSrcweir *pCurrOutput++ = aCol.GetRed(); 402*cdf0e10cSrcweir 403*cdf0e10cSrcweir *pCurrOutput++ = aColorMap[ (pMScan[ (x & ~7L) >> 3L ] >> nCurrBit ) & nMask ]; 404*cdf0e10cSrcweir nCurrBit = ((nCurrBit - 1) % 8L) & 7L; 405*cdf0e10cSrcweir } 406*cdf0e10cSrcweir } 407*cdf0e10cSrcweir break; 408*cdf0e10cSrcweir 409*cdf0e10cSrcweir case BMP_FORMAT_24BIT_TC_BGR: 410*cdf0e10cSrcweir { 411*cdf0e10cSrcweir Scanline pScan = pReadAccess->GetScanline( y ); 412*cdf0e10cSrcweir Scanline pMScan = pMaskReadAccess->GetScanline( y ); 413*cdf0e10cSrcweir 414*cdf0e10cSrcweir for( x=0, nCurrBit=nInitialBit; x<nWidth; ++x ) 415*cdf0e10cSrcweir { 416*cdf0e10cSrcweir // store as RGBA 417*cdf0e10cSrcweir *pCurrOutput++ = *pScan++; 418*cdf0e10cSrcweir *pCurrOutput++ = *pScan++; 419*cdf0e10cSrcweir *pCurrOutput++ = *pScan++; 420*cdf0e10cSrcweir 421*cdf0e10cSrcweir *pCurrOutput++ = aColorMap[ (pMScan[ (x & ~7L) >> 3L ] >> nCurrBit ) & nMask ]; 422*cdf0e10cSrcweir nCurrBit = ((nCurrBit - 1) % 8L) & 7L; 423*cdf0e10cSrcweir } 424*cdf0e10cSrcweir } 425*cdf0e10cSrcweir break; 426*cdf0e10cSrcweir 427*cdf0e10cSrcweir // TODO(P2): Might be advantageous 428*cdf0e10cSrcweir // to hand-formulate the following 429*cdf0e10cSrcweir // formats, too. 430*cdf0e10cSrcweir case BMP_FORMAT_1BIT_MSB_PAL: 431*cdf0e10cSrcweir // FALLTHROUGH intended 432*cdf0e10cSrcweir case BMP_FORMAT_4BIT_MSN_PAL: 433*cdf0e10cSrcweir // FALLTHROUGH intended 434*cdf0e10cSrcweir case BMP_FORMAT_16BIT_TC_LSB_MASK: 435*cdf0e10cSrcweir // FALLTHROUGH intended 436*cdf0e10cSrcweir case BMP_FORMAT_32BIT_TC_MASK: 437*cdf0e10cSrcweir { 438*cdf0e10cSrcweir Scanline pMScan = pMaskReadAccess->GetScanline( y ); 439*cdf0e10cSrcweir 440*cdf0e10cSrcweir // using fallback for those 441*cdf0e10cSrcweir // seldom formats 442*cdf0e10cSrcweir for( x=0, nCurrBit=nInitialBit; x<nWidth; ++x ) 443*cdf0e10cSrcweir { 444*cdf0e10cSrcweir // yes. x and y are swapped on Get/SetPixel 445*cdf0e10cSrcweir aCol = pReadAccess->GetColor(y,x); 446*cdf0e10cSrcweir 447*cdf0e10cSrcweir // store as RGBA 448*cdf0e10cSrcweir *pCurrOutput++ = aCol.GetBlue(); 449*cdf0e10cSrcweir *pCurrOutput++ = aCol.GetGreen(); 450*cdf0e10cSrcweir *pCurrOutput++ = aCol.GetRed(); 451*cdf0e10cSrcweir 452*cdf0e10cSrcweir *pCurrOutput++ = aColorMap[ (pMScan[ (x & ~7L) >> 3L ] >> nCurrBit ) & nMask ]; 453*cdf0e10cSrcweir nCurrBit = ((nCurrBit - 1) % 8L) & 7L; 454*cdf0e10cSrcweir } 455*cdf0e10cSrcweir } 456*cdf0e10cSrcweir break; 457*cdf0e10cSrcweir 458*cdf0e10cSrcweir case BMP_FORMAT_1BIT_LSB_PAL: 459*cdf0e10cSrcweir // FALLTHROUGH intended 460*cdf0e10cSrcweir case BMP_FORMAT_4BIT_LSN_PAL: 461*cdf0e10cSrcweir // FALLTHROUGH intended 462*cdf0e10cSrcweir case BMP_FORMAT_8BIT_TC_MASK: 463*cdf0e10cSrcweir // FALLTHROUGH intended 464*cdf0e10cSrcweir case BMP_FORMAT_24BIT_TC_RGB: 465*cdf0e10cSrcweir // FALLTHROUGH intended 466*cdf0e10cSrcweir case BMP_FORMAT_24BIT_TC_MASK: 467*cdf0e10cSrcweir // FALLTHROUGH intended 468*cdf0e10cSrcweir case BMP_FORMAT_16BIT_TC_MSB_MASK: 469*cdf0e10cSrcweir // FALLTHROUGH intended 470*cdf0e10cSrcweir case BMP_FORMAT_32BIT_TC_ABGR: 471*cdf0e10cSrcweir // FALLTHROUGH intended 472*cdf0e10cSrcweir case BMP_FORMAT_32BIT_TC_ARGB: 473*cdf0e10cSrcweir // FALLTHROUGH intended 474*cdf0e10cSrcweir case BMP_FORMAT_32BIT_TC_BGRA: 475*cdf0e10cSrcweir // FALLTHROUGH intended 476*cdf0e10cSrcweir case BMP_FORMAT_32BIT_TC_RGBA: 477*cdf0e10cSrcweir // FALLTHROUGH intended 478*cdf0e10cSrcweir default: 479*cdf0e10cSrcweir ENSURE_OR_THROW( false, 480*cdf0e10cSrcweir "::dxcanvas::tools::bitmapFromVCLBitmapEx(): " 481*cdf0e10cSrcweir "Unexpected scanline format - has " 482*cdf0e10cSrcweir "WinSalBitmap::AcquireBuffer() changed?" ); 483*cdf0e10cSrcweir } 484*cdf0e10cSrcweir } 485*cdf0e10cSrcweir } 486*cdf0e10cSrcweir 487*cdf0e10cSrcweir return aBmpData; 488*cdf0e10cSrcweir } 489*cdf0e10cSrcweir 490*cdf0e10cSrcweir bool drawVCLBitmapEx( const ::boost::shared_ptr< Gdiplus::Graphics >& rGraphics, 491*cdf0e10cSrcweir const ::BitmapEx& rBmpEx ) 492*cdf0e10cSrcweir { 493*cdf0e10cSrcweir if( !rBmpEx.IsTransparent() ) 494*cdf0e10cSrcweir { 495*cdf0e10cSrcweir Bitmap aBmp( rBmpEx.GetBitmap() ); 496*cdf0e10cSrcweir return drawVCLBitmap( rGraphics, aBmp ); 497*cdf0e10cSrcweir } 498*cdf0e10cSrcweir else 499*cdf0e10cSrcweir { 500*cdf0e10cSrcweir return drawRGBABits( rGraphics, 501*cdf0e10cSrcweir bitmapFromVCLBitmapEx( rBmpEx ) ); 502*cdf0e10cSrcweir } 503*cdf0e10cSrcweir } 504*cdf0e10cSrcweir } 505*cdf0e10cSrcweir 506*cdf0e10cSrcweir bool drawVCLBitmapFromXBitmap( const ::boost::shared_ptr< Gdiplus::Graphics >& rGraphics, 507*cdf0e10cSrcweir const uno::Reference< rendering::XBitmap >& xBitmap ) 508*cdf0e10cSrcweir { 509*cdf0e10cSrcweir // TODO(F2): add support for floating point bitmap formats 510*cdf0e10cSrcweir uno::Reference< rendering::XIntegerReadOnlyBitmap > xIntBmp( 511*cdf0e10cSrcweir xBitmap, uno::UNO_QUERY ); 512*cdf0e10cSrcweir 513*cdf0e10cSrcweir if( !xIntBmp.is() ) 514*cdf0e10cSrcweir return false; 515*cdf0e10cSrcweir 516*cdf0e10cSrcweir ::BitmapEx aBmpEx = ::vcl::unotools::bitmapExFromXBitmap( xIntBmp ); 517*cdf0e10cSrcweir if( !aBmpEx ) 518*cdf0e10cSrcweir return false; 519*cdf0e10cSrcweir 520*cdf0e10cSrcweir return drawVCLBitmapEx( rGraphics, aBmpEx ); 521*cdf0e10cSrcweir } 522*cdf0e10cSrcweir } 523*cdf0e10cSrcweir } 524