1*25ea7f45SAndrew Rist /************************************************************** 2cdf0e10cSrcweir * 3*25ea7f45SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 4*25ea7f45SAndrew Rist * or more contributor license agreements. See the NOTICE file 5*25ea7f45SAndrew Rist * distributed with this work for additional information 6*25ea7f45SAndrew Rist * regarding copyright ownership. The ASF licenses this file 7*25ea7f45SAndrew Rist * to you under the Apache License, Version 2.0 (the 8*25ea7f45SAndrew Rist * "License"); you may not use this file except in compliance 9*25ea7f45SAndrew Rist * with the License. You may obtain a copy of the License at 10cdf0e10cSrcweir * 11*25ea7f45SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12cdf0e10cSrcweir * 13*25ea7f45SAndrew Rist * Unless required by applicable law or agreed to in writing, 14*25ea7f45SAndrew Rist * software distributed under the License is distributed on an 15*25ea7f45SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16*25ea7f45SAndrew Rist * KIND, either express or implied. See the License for the 17*25ea7f45SAndrew Rist * specific language governing permissions and limitations 18*25ea7f45SAndrew Rist * under the License. 19cdf0e10cSrcweir * 20*25ea7f45SAndrew Rist *************************************************************/ 21*25ea7f45SAndrew Rist 22*25ea7f45SAndrew Rist 23cdf0e10cSrcweir 24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 25cdf0e10cSrcweir #include "precompiled_canvas.hxx" 26cdf0e10cSrcweir 27cdf0e10cSrcweir #include "osl/time.h" 28cdf0e10cSrcweir #include "osl/diagnose.h" 29cdf0e10cSrcweir #include "canvas/elapsedtime.hxx" 30cdf0e10cSrcweir 31cdf0e10cSrcweir #if defined(WNT) 32cdf0e10cSrcweir 33cdf0e10cSrcweir #if defined _MSC_VER 34cdf0e10cSrcweir #pragma warning(push,1) 35cdf0e10cSrcweir #endif 36cdf0e10cSrcweir 37cdf0e10cSrcweir // TEMP!!! 38cdf0e10cSrcweir // Awaiting corresponding functionality in OSL 39cdf0e10cSrcweir // 40cdf0e10cSrcweir #define WIN32_LEAN_AND_MEAN 41cdf0e10cSrcweir #include <windows.h> 42cdf0e10cSrcweir #include <winbase.h> 43cdf0e10cSrcweir #include <mmsystem.h> 44cdf0e10cSrcweir #endif 45cdf0e10cSrcweir 46cdf0e10cSrcweir #if defined _MSC_VER 47cdf0e10cSrcweir #pragma warning(pop) 48cdf0e10cSrcweir #endif 49cdf0e10cSrcweir 50cdf0e10cSrcweir #include <algorithm> 51cdf0e10cSrcweir #include <limits> 52cdf0e10cSrcweir 53cdf0e10cSrcweir namespace canvas { 54cdf0e10cSrcweir namespace tools { 55cdf0e10cSrcweir 56cdf0e10cSrcweir 57cdf0e10cSrcweir #if defined(WNT) 58cdf0e10cSrcweir // TODO(Q2): is 0 okay for the failure case here? 59cdf0e10cSrcweir double ElapsedTime::getSystemTime() 60cdf0e10cSrcweir { 61cdf0e10cSrcweir // TEMP!!! 62cdf0e10cSrcweir // Awaiting corresponding functionality in OSL 63cdf0e10cSrcweir // 64cdf0e10cSrcweir 65cdf0e10cSrcweir // is there a performance counter available? 66cdf0e10cSrcweir static bool bTimeSetupDone( false ); 67cdf0e10cSrcweir static bool bPerfTimerAvailable( false ); 68cdf0e10cSrcweir static LONGLONG nPerfCountFreq; 69cdf0e10cSrcweir 70cdf0e10cSrcweir // TODO(F1): This _might_ cause problems, as it prevents correct 71cdf0e10cSrcweir // time handling for very long lifetimes of this class's 72cdf0e10cSrcweir // surrounding component in memory. When the difference between 73cdf0e10cSrcweir // current sys time and nInitialCount exceeds IEEE double's 74cdf0e10cSrcweir // mantissa, time will start to run jerky. 75cdf0e10cSrcweir static LONGLONG nInitialCount; 76cdf0e10cSrcweir 77cdf0e10cSrcweir if( !bTimeSetupDone ) 78cdf0e10cSrcweir { 79cdf0e10cSrcweir if( QueryPerformanceFrequency( 80cdf0e10cSrcweir reinterpret_cast<LARGE_INTEGER *>(&nPerfCountFreq) ) ) 81cdf0e10cSrcweir { 82cdf0e10cSrcweir // read initial time: 83cdf0e10cSrcweir QueryPerformanceCounter( 84cdf0e10cSrcweir reinterpret_cast<LARGE_INTEGER *>(&nInitialCount) ); 85cdf0e10cSrcweir bPerfTimerAvailable = true; 86cdf0e10cSrcweir } 87cdf0e10cSrcweir bTimeSetupDone = true; 88cdf0e10cSrcweir } 89cdf0e10cSrcweir 90cdf0e10cSrcweir if( bPerfTimerAvailable ) 91cdf0e10cSrcweir { 92cdf0e10cSrcweir LONGLONG nCurrCount; 93cdf0e10cSrcweir QueryPerformanceCounter( 94cdf0e10cSrcweir reinterpret_cast<LARGE_INTEGER *>(&nCurrCount) ); 95cdf0e10cSrcweir nCurrCount -= nInitialCount; 96cdf0e10cSrcweir return double(nCurrCount) / nPerfCountFreq; 97cdf0e10cSrcweir } 98cdf0e10cSrcweir else 99cdf0e10cSrcweir { 100cdf0e10cSrcweir LONGLONG nCurrTime = timeGetTime(); 101cdf0e10cSrcweir return double(nCurrTime) / 1000.0; 102cdf0e10cSrcweir } 103cdf0e10cSrcweir } 104cdf0e10cSrcweir 105cdf0e10cSrcweir #else // ! WNT 106cdf0e10cSrcweir 107cdf0e10cSrcweir // TODO(Q2): is 0 okay for the failure case here? 108cdf0e10cSrcweir double ElapsedTime::getSystemTime() 109cdf0e10cSrcweir { 110cdf0e10cSrcweir TimeValue aTimeVal; 111cdf0e10cSrcweir if( osl_getSystemTime( &aTimeVal ) ) 112cdf0e10cSrcweir return ((aTimeVal.Nanosec * 10e-10) + aTimeVal.Seconds); 113cdf0e10cSrcweir else 114cdf0e10cSrcweir return 0.0; 115cdf0e10cSrcweir } 116cdf0e10cSrcweir 117cdf0e10cSrcweir #endif 118cdf0e10cSrcweir 119cdf0e10cSrcweir ElapsedTime::ElapsedTime() 120cdf0e10cSrcweir : m_pTimeBase(), 121cdf0e10cSrcweir m_fLastQueriedTime( 0.0 ), 122cdf0e10cSrcweir m_fStartTime( getSystemTime() ), 123cdf0e10cSrcweir m_fFrozenTime( 0.0 ), 124cdf0e10cSrcweir m_bInPauseMode( false ), 125cdf0e10cSrcweir m_bInHoldMode( false ) 126cdf0e10cSrcweir { 127cdf0e10cSrcweir } 128cdf0e10cSrcweir 129cdf0e10cSrcweir ElapsedTime::ElapsedTime( 130cdf0e10cSrcweir boost::shared_ptr<ElapsedTime> const & pTimeBase ) 131cdf0e10cSrcweir : m_pTimeBase( pTimeBase ), 132cdf0e10cSrcweir m_fLastQueriedTime( 0.0 ), 133cdf0e10cSrcweir m_fStartTime( getCurrentTime() ), 134cdf0e10cSrcweir m_fFrozenTime( 0.0 ), 135cdf0e10cSrcweir m_bInPauseMode( false ), 136cdf0e10cSrcweir m_bInHoldMode( false ) 137cdf0e10cSrcweir { 138cdf0e10cSrcweir } 139cdf0e10cSrcweir 140cdf0e10cSrcweir boost::shared_ptr<ElapsedTime> const & ElapsedTime::getTimeBase() const 141cdf0e10cSrcweir { 142cdf0e10cSrcweir return m_pTimeBase; 143cdf0e10cSrcweir } 144cdf0e10cSrcweir 145cdf0e10cSrcweir void ElapsedTime::reset() 146cdf0e10cSrcweir { 147cdf0e10cSrcweir m_fLastQueriedTime = 0.0; 148cdf0e10cSrcweir m_fStartTime = getCurrentTime(); 149cdf0e10cSrcweir m_fFrozenTime = 0.0; 150cdf0e10cSrcweir m_bInPauseMode = false; 151cdf0e10cSrcweir m_bInHoldMode = false; 152cdf0e10cSrcweir } 153cdf0e10cSrcweir 154cdf0e10cSrcweir void ElapsedTime::adjustTimer( double fOffset, bool /*bLimitToLastQueriedTime*/ ) 155cdf0e10cSrcweir { 156cdf0e10cSrcweir // to make getElapsedTime() become _larger_, have to reduce 157cdf0e10cSrcweir // m_fStartTime. 158cdf0e10cSrcweir m_fStartTime -= fOffset; 159cdf0e10cSrcweir 160cdf0e10cSrcweir // also adjust frozen time, this method must _always_ affect the 161cdf0e10cSrcweir // value returned by getElapsedTime()! 162cdf0e10cSrcweir if (m_bInHoldMode || m_bInPauseMode) 163cdf0e10cSrcweir m_fFrozenTime += fOffset; 164cdf0e10cSrcweir } 165cdf0e10cSrcweir 166cdf0e10cSrcweir double ElapsedTime::getCurrentTime() const 167cdf0e10cSrcweir { 168cdf0e10cSrcweir return m_pTimeBase.get() == 0 169cdf0e10cSrcweir ? getSystemTime() : m_pTimeBase->getElapsedTimeImpl(); 170cdf0e10cSrcweir } 171cdf0e10cSrcweir 172cdf0e10cSrcweir double ElapsedTime::getElapsedTime() const 173cdf0e10cSrcweir { 174cdf0e10cSrcweir m_fLastQueriedTime = getElapsedTimeImpl(); 175cdf0e10cSrcweir return m_fLastQueriedTime; 176cdf0e10cSrcweir } 177cdf0e10cSrcweir 178cdf0e10cSrcweir double ElapsedTime::getElapsedTimeImpl() const 179cdf0e10cSrcweir { 180cdf0e10cSrcweir if (m_bInHoldMode || m_bInPauseMode) 181cdf0e10cSrcweir return m_fFrozenTime; 182cdf0e10cSrcweir 183cdf0e10cSrcweir return getCurrentTime() - m_fStartTime; 184cdf0e10cSrcweir } 185cdf0e10cSrcweir 186cdf0e10cSrcweir void ElapsedTime::pauseTimer() 187cdf0e10cSrcweir { 188cdf0e10cSrcweir m_fFrozenTime = getElapsedTimeImpl(); 189cdf0e10cSrcweir m_bInPauseMode = true; 190cdf0e10cSrcweir } 191cdf0e10cSrcweir 192cdf0e10cSrcweir void ElapsedTime::continueTimer() 193cdf0e10cSrcweir { 194cdf0e10cSrcweir m_bInPauseMode = false; 195cdf0e10cSrcweir 196cdf0e10cSrcweir // stop pausing, time runs again. Note that 197cdf0e10cSrcweir // getElapsedTimeImpl() honors hold mode, i.e. a 198cdf0e10cSrcweir // continueTimer() in hold mode will preserve the latter 199cdf0e10cSrcweir const double fPauseDuration( getElapsedTimeImpl() - m_fFrozenTime ); 200cdf0e10cSrcweir 201cdf0e10cSrcweir // adjust start time, such that subsequent getElapsedTime() calls 202cdf0e10cSrcweir // will virtually start from m_fFrozenTime. 203cdf0e10cSrcweir m_fStartTime += fPauseDuration; 204cdf0e10cSrcweir } 205cdf0e10cSrcweir 206cdf0e10cSrcweir void ElapsedTime::holdTimer() 207cdf0e10cSrcweir { 208cdf0e10cSrcweir // when called during hold mode (e.g. more than once per time 209cdf0e10cSrcweir // object), the original hold time will be maintained. 210cdf0e10cSrcweir m_fFrozenTime = getElapsedTimeImpl(); 211cdf0e10cSrcweir m_bInHoldMode = true; 212cdf0e10cSrcweir } 213cdf0e10cSrcweir 214cdf0e10cSrcweir void ElapsedTime::releaseTimer() 215cdf0e10cSrcweir { 216cdf0e10cSrcweir m_bInHoldMode = false; 217cdf0e10cSrcweir } 218cdf0e10cSrcweir 219cdf0e10cSrcweir } // namespace tools 220cdf0e10cSrcweir } // namespace canvas 221