xref: /trunk/main/canvas/source/vcl/canvashelper.cxx (revision 25ea7f451e822ec0589487f23a9b6cc31f03fcc3)
1*25ea7f45SAndrew Rist /**************************************************************
2cdf0e10cSrcweir  *
3*25ea7f45SAndrew Rist  * Licensed to the Apache Software Foundation (ASF) under one
4*25ea7f45SAndrew Rist  * or more contributor license agreements.  See the NOTICE file
5*25ea7f45SAndrew Rist  * distributed with this work for additional information
6*25ea7f45SAndrew Rist  * regarding copyright ownership.  The ASF licenses this file
7*25ea7f45SAndrew Rist  * to you under the Apache License, Version 2.0 (the
8*25ea7f45SAndrew Rist  * "License"); you may not use this file except in compliance
9*25ea7f45SAndrew Rist  * with the License.  You may obtain a copy of the License at
10cdf0e10cSrcweir  *
11*25ea7f45SAndrew Rist  *   http://www.apache.org/licenses/LICENSE-2.0
12cdf0e10cSrcweir  *
13*25ea7f45SAndrew Rist  * Unless required by applicable law or agreed to in writing,
14*25ea7f45SAndrew Rist  * software distributed under the License is distributed on an
15*25ea7f45SAndrew Rist  * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
16*25ea7f45SAndrew Rist  * KIND, either express or implied.  See the License for the
17*25ea7f45SAndrew Rist  * specific language governing permissions and limitations
18*25ea7f45SAndrew Rist  * under the License.
19cdf0e10cSrcweir  *
20*25ea7f45SAndrew Rist  *************************************************************/
21*25ea7f45SAndrew Rist 
22*25ea7f45SAndrew Rist 
23cdf0e10cSrcweir 
24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
25cdf0e10cSrcweir #include "precompiled_canvas.hxx"
26cdf0e10cSrcweir 
27cdf0e10cSrcweir #include <canvas/debug.hxx>
28cdf0e10cSrcweir #include <tools/diagnose_ex.h>
29cdf0e10cSrcweir 
30cdf0e10cSrcweir #include <rtl/math.hxx>
31cdf0e10cSrcweir 
32cdf0e10cSrcweir #include <com/sun/star/rendering/CompositeOperation.hpp>
33cdf0e10cSrcweir #include <com/sun/star/util/Endianness.hpp>
34cdf0e10cSrcweir #include <com/sun/star/rendering/TextDirection.hpp>
35cdf0e10cSrcweir #include <com/sun/star/rendering/TexturingMode.hpp>
36cdf0e10cSrcweir #include <com/sun/star/rendering/PathCapType.hpp>
37cdf0e10cSrcweir #include <com/sun/star/rendering/PathJoinType.hpp>
38cdf0e10cSrcweir 
39cdf0e10cSrcweir #include <tools/poly.hxx>
40cdf0e10cSrcweir #include <vcl/window.hxx>
41cdf0e10cSrcweir #include <vcl/bitmapex.hxx>
42cdf0e10cSrcweir #include <vcl/bmpacc.hxx>
43cdf0e10cSrcweir #include <vcl/canvastools.hxx>
44cdf0e10cSrcweir 
45cdf0e10cSrcweir #include <basegfx/matrix/b2dhommatrix.hxx>
46cdf0e10cSrcweir #include <basegfx/range/b2drectangle.hxx>
47cdf0e10cSrcweir #include <basegfx/point/b2dpoint.hxx>
48cdf0e10cSrcweir #include <basegfx/vector/b2dsize.hxx>
49cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygon.hxx>
50cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygontools.hxx>
51cdf0e10cSrcweir #include <basegfx/polygon/b2dpolypolygontools.hxx>
52cdf0e10cSrcweir #include <basegfx/polygon/b2dlinegeometry.hxx>
53cdf0e10cSrcweir #include <basegfx/tools/canvastools.hxx>
54cdf0e10cSrcweir #include <basegfx/numeric/ftools.hxx>
55cdf0e10cSrcweir 
56cdf0e10cSrcweir #include <utility>
57cdf0e10cSrcweir 
58cdf0e10cSrcweir #include <comphelper/sequence.hxx>
59cdf0e10cSrcweir #include <canvas/canvastools.hxx>
60cdf0e10cSrcweir 
61cdf0e10cSrcweir #include "textlayout.hxx"
62cdf0e10cSrcweir #include "canvashelper.hxx"
63cdf0e10cSrcweir #include "canvasbitmap.hxx"
64cdf0e10cSrcweir #include "impltools.hxx"
65cdf0e10cSrcweir #include "canvasfont.hxx"
66cdf0e10cSrcweir 
67cdf0e10cSrcweir 
68cdf0e10cSrcweir using namespace ::com::sun::star;
69cdf0e10cSrcweir 
70cdf0e10cSrcweir namespace vclcanvas
71cdf0e10cSrcweir {
72cdf0e10cSrcweir     namespace
73cdf0e10cSrcweir     {
74cdf0e10cSrcweir         basegfx::B2DLineJoin b2DJoineFromJoin( sal_Int8 nJoinType )
75cdf0e10cSrcweir         {
76cdf0e10cSrcweir             switch( nJoinType )
77cdf0e10cSrcweir             {
78cdf0e10cSrcweir                 case rendering::PathJoinType::NONE:
79cdf0e10cSrcweir                     return basegfx::B2DLINEJOIN_NONE;
80cdf0e10cSrcweir 
81cdf0e10cSrcweir                 case rendering::PathJoinType::MITER:
82cdf0e10cSrcweir                     return basegfx::B2DLINEJOIN_MITER;
83cdf0e10cSrcweir 
84cdf0e10cSrcweir                 case rendering::PathJoinType::ROUND:
85cdf0e10cSrcweir                     return basegfx::B2DLINEJOIN_ROUND;
86cdf0e10cSrcweir 
87cdf0e10cSrcweir                 case rendering::PathJoinType::BEVEL:
88cdf0e10cSrcweir                     return basegfx::B2DLINEJOIN_BEVEL;
89cdf0e10cSrcweir 
90cdf0e10cSrcweir                 default:
91cdf0e10cSrcweir                     ENSURE_OR_THROW( false,
92cdf0e10cSrcweir                                       "b2DJoineFromJoin(): Unexpected join type" );
93cdf0e10cSrcweir             }
94cdf0e10cSrcweir 
95cdf0e10cSrcweir             return basegfx::B2DLINEJOIN_NONE;
96cdf0e10cSrcweir         }
97cdf0e10cSrcweir     }
98cdf0e10cSrcweir 
99cdf0e10cSrcweir     CanvasHelper::CanvasHelper() :
100cdf0e10cSrcweir         mpDevice(),
101cdf0e10cSrcweir         mpProtectedOutDev(),
102cdf0e10cSrcweir         mpOutDev(),
103cdf0e10cSrcweir         mp2ndOutDev(),
104cdf0e10cSrcweir         mbHaveAlpha( false )
105cdf0e10cSrcweir     {
106cdf0e10cSrcweir     }
107cdf0e10cSrcweir 
108cdf0e10cSrcweir     void CanvasHelper::disposing()
109cdf0e10cSrcweir     {
110cdf0e10cSrcweir         mpDevice = NULL;
111cdf0e10cSrcweir         mpProtectedOutDev.reset();
112cdf0e10cSrcweir         mpOutDev.reset();
113cdf0e10cSrcweir         mp2ndOutDev.reset();
114cdf0e10cSrcweir     }
115cdf0e10cSrcweir 
116cdf0e10cSrcweir     void CanvasHelper::init( rendering::XGraphicDevice&     rDevice,
117cdf0e10cSrcweir                              const OutDevProviderSharedPtr& rOutDev,
118cdf0e10cSrcweir                              bool                           bProtect,
119cdf0e10cSrcweir                              bool                           bHaveAlpha )
120cdf0e10cSrcweir     {
121cdf0e10cSrcweir         // cast away const, need to change refcount (as this is
122cdf0e10cSrcweir         // ~invisible to client code, still logically const)
123cdf0e10cSrcweir         mpDevice    = &rDevice;
124cdf0e10cSrcweir         mbHaveAlpha = bHaveAlpha;
125cdf0e10cSrcweir 
126cdf0e10cSrcweir         setOutDev( rOutDev, bProtect );
127cdf0e10cSrcweir     }
128cdf0e10cSrcweir 
129cdf0e10cSrcweir     void CanvasHelper::setOutDev( const OutDevProviderSharedPtr& rOutDev,
130cdf0e10cSrcweir                                   bool                           bProtect )
131cdf0e10cSrcweir     {
132cdf0e10cSrcweir         if( bProtect )
133cdf0e10cSrcweir             mpProtectedOutDev = rOutDev;
134cdf0e10cSrcweir         else
135cdf0e10cSrcweir             mpProtectedOutDev.reset();
136cdf0e10cSrcweir 
137cdf0e10cSrcweir         mpOutDev = rOutDev;
138cdf0e10cSrcweir     }
139cdf0e10cSrcweir 
140cdf0e10cSrcweir     void CanvasHelper::setBackgroundOutDev( const OutDevProviderSharedPtr& rOutDev )
141cdf0e10cSrcweir     {
142cdf0e10cSrcweir         mp2ndOutDev = rOutDev;
143cdf0e10cSrcweir         mp2ndOutDev->getOutDev().EnableMapMode( sal_False );
144cdf0e10cSrcweir     }
145cdf0e10cSrcweir 
146cdf0e10cSrcweir     void CanvasHelper::clear()
147cdf0e10cSrcweir     {
148cdf0e10cSrcweir         // are we disposed?
149cdf0e10cSrcweir         if( mpOutDev )
150cdf0e10cSrcweir         {
151cdf0e10cSrcweir             OutputDevice& rOutDev( mpOutDev->getOutDev() );
152cdf0e10cSrcweir             tools::OutDevStateKeeper aStateKeeper( mpProtectedOutDev );
153cdf0e10cSrcweir 
154cdf0e10cSrcweir             rOutDev.EnableMapMode( sal_False );
155cdf0e10cSrcweir             rOutDev.SetLineColor( COL_WHITE );
156cdf0e10cSrcweir             rOutDev.SetFillColor( COL_WHITE );
157cdf0e10cSrcweir             rOutDev.DrawRect( Rectangle( Point(),
158cdf0e10cSrcweir                                          rOutDev.GetOutputSizePixel()) );
159cdf0e10cSrcweir 
160cdf0e10cSrcweir             if( mp2ndOutDev )
161cdf0e10cSrcweir             {
162cdf0e10cSrcweir                 OutputDevice& rOutDev2( mp2ndOutDev->getOutDev() );
163cdf0e10cSrcweir 
164cdf0e10cSrcweir                 rOutDev2.SetDrawMode( DRAWMODE_DEFAULT );
165cdf0e10cSrcweir                 rOutDev2.EnableMapMode( sal_False );
166cdf0e10cSrcweir                 rOutDev2.SetLineColor( COL_WHITE );
167cdf0e10cSrcweir                 rOutDev2.SetFillColor( COL_WHITE );
168cdf0e10cSrcweir                 rOutDev2.DrawRect( Rectangle( Point(),
169cdf0e10cSrcweir                                               rOutDev2.GetOutputSizePixel()) );
170cdf0e10cSrcweir                 rOutDev2.SetDrawMode( DRAWMODE_BLACKLINE | DRAWMODE_BLACKFILL | DRAWMODE_BLACKTEXT |
171cdf0e10cSrcweir                                       DRAWMODE_BLACKGRADIENT | DRAWMODE_BLACKBITMAP );
172cdf0e10cSrcweir             }
173cdf0e10cSrcweir         }
174cdf0e10cSrcweir     }
175cdf0e10cSrcweir 
176cdf0e10cSrcweir     void CanvasHelper::drawPoint( const rendering::XCanvas*     ,
177cdf0e10cSrcweir                                   const geometry::RealPoint2D&  aPoint,
178cdf0e10cSrcweir                                   const rendering::ViewState&   viewState,
179cdf0e10cSrcweir                                   const rendering::RenderState& renderState )
180cdf0e10cSrcweir     {
181cdf0e10cSrcweir         // are we disposed?
182cdf0e10cSrcweir         if( mpOutDev )
183cdf0e10cSrcweir         {
184cdf0e10cSrcweir             // nope, render
185cdf0e10cSrcweir             tools::OutDevStateKeeper aStateKeeper( mpProtectedOutDev );
186cdf0e10cSrcweir             setupOutDevState( viewState, renderState, LINE_COLOR );
187cdf0e10cSrcweir 
188cdf0e10cSrcweir             const Point aOutPoint( tools::mapRealPoint2D( aPoint,
189cdf0e10cSrcweir                                                           viewState, renderState ) );
190cdf0e10cSrcweir             // TODO(F1): alpha
191cdf0e10cSrcweir             mpOutDev->getOutDev().DrawPixel( aOutPoint );
192cdf0e10cSrcweir 
193cdf0e10cSrcweir             if( mp2ndOutDev )
194cdf0e10cSrcweir                 mp2ndOutDev->getOutDev().DrawPixel( aOutPoint );
195cdf0e10cSrcweir         }
196cdf0e10cSrcweir     }
197cdf0e10cSrcweir 
198cdf0e10cSrcweir     void CanvasHelper::drawLine( const rendering::XCanvas*      ,
199cdf0e10cSrcweir                                  const geometry::RealPoint2D&   aStartRealPoint2D,
200cdf0e10cSrcweir                                  const geometry::RealPoint2D&   aEndRealPoint2D,
201cdf0e10cSrcweir                                  const rendering::ViewState&    viewState,
202cdf0e10cSrcweir                                  const rendering::RenderState&  renderState )
203cdf0e10cSrcweir     {
204cdf0e10cSrcweir         // are we disposed?
205cdf0e10cSrcweir         if( mpOutDev )
206cdf0e10cSrcweir         {
207cdf0e10cSrcweir             // nope, render
208cdf0e10cSrcweir             tools::OutDevStateKeeper aStateKeeper( mpProtectedOutDev );
209cdf0e10cSrcweir             setupOutDevState( viewState, renderState, LINE_COLOR );
210cdf0e10cSrcweir 
211cdf0e10cSrcweir             const Point aStartPoint( tools::mapRealPoint2D( aStartRealPoint2D,
212cdf0e10cSrcweir                                                             viewState, renderState ) );
213cdf0e10cSrcweir             const Point aEndPoint( tools::mapRealPoint2D( aEndRealPoint2D,
214cdf0e10cSrcweir                                                           viewState, renderState ) );
215cdf0e10cSrcweir             // TODO(F2): alpha
216cdf0e10cSrcweir             mpOutDev->getOutDev().DrawLine( aStartPoint, aEndPoint );
217cdf0e10cSrcweir 
218cdf0e10cSrcweir             if( mp2ndOutDev )
219cdf0e10cSrcweir                 mp2ndOutDev->getOutDev().DrawLine( aStartPoint, aEndPoint );
220cdf0e10cSrcweir         }
221cdf0e10cSrcweir     }
222cdf0e10cSrcweir 
223cdf0e10cSrcweir     void CanvasHelper::drawBezier( const rendering::XCanvas*            ,
224cdf0e10cSrcweir                                    const geometry::RealBezierSegment2D& aBezierSegment,
225cdf0e10cSrcweir                                    const geometry::RealPoint2D&         _aEndPoint,
226cdf0e10cSrcweir                                    const rendering::ViewState&          viewState,
227cdf0e10cSrcweir                                    const rendering::RenderState&        renderState )
228cdf0e10cSrcweir     {
229cdf0e10cSrcweir         if( mpOutDev )
230cdf0e10cSrcweir         {
231cdf0e10cSrcweir             tools::OutDevStateKeeper aStateKeeper( mpProtectedOutDev );
232cdf0e10cSrcweir             setupOutDevState( viewState, renderState, LINE_COLOR );
233cdf0e10cSrcweir 
234cdf0e10cSrcweir             const Point& rStartPoint( tools::mapRealPoint2D( geometry::RealPoint2D(aBezierSegment.Px,
235cdf0e10cSrcweir                                                                                    aBezierSegment.Py),
236cdf0e10cSrcweir                                                             viewState, renderState ) );
237cdf0e10cSrcweir             const Point& rCtrlPoint1( tools::mapRealPoint2D( geometry::RealPoint2D(aBezierSegment.C1x,
238cdf0e10cSrcweir                                                                                    aBezierSegment.C1y),
239cdf0e10cSrcweir                                                             viewState, renderState ) );
240cdf0e10cSrcweir             const Point& rCtrlPoint2( tools::mapRealPoint2D( geometry::RealPoint2D(aBezierSegment.C2x,
241cdf0e10cSrcweir                                                                                    aBezierSegment.C2y),
242cdf0e10cSrcweir                                                              viewState, renderState ) );
243cdf0e10cSrcweir             const Point& rEndPoint( tools::mapRealPoint2D( _aEndPoint,
244cdf0e10cSrcweir                                                            viewState, renderState ) );
245cdf0e10cSrcweir 
246cdf0e10cSrcweir             ::Polygon aPoly(4);
247cdf0e10cSrcweir             aPoly.SetPoint( rStartPoint, 0 );
248cdf0e10cSrcweir             aPoly.SetFlags( 0, POLY_NORMAL );
249cdf0e10cSrcweir             aPoly.SetPoint( rCtrlPoint1, 1 );
250cdf0e10cSrcweir             aPoly.SetFlags( 1, POLY_CONTROL );
251cdf0e10cSrcweir             aPoly.SetPoint( rCtrlPoint2, 2 );
252cdf0e10cSrcweir             aPoly.SetFlags( 2, POLY_CONTROL );
253cdf0e10cSrcweir             aPoly.SetPoint( rEndPoint, 3 );
254cdf0e10cSrcweir             aPoly.SetFlags( 3, POLY_NORMAL );
255cdf0e10cSrcweir 
256cdf0e10cSrcweir             // TODO(F2): alpha
257cdf0e10cSrcweir             mpOutDev->getOutDev().DrawPolygon( aPoly );
258cdf0e10cSrcweir             if( mp2ndOutDev )
259cdf0e10cSrcweir                 mp2ndOutDev->getOutDev().DrawPolygon( aPoly );
260cdf0e10cSrcweir         }
261cdf0e10cSrcweir     }
262cdf0e10cSrcweir 
263cdf0e10cSrcweir     uno::Reference< rendering::XCachedPrimitive > CanvasHelper::drawPolyPolygon( const rendering::XCanvas*                          ,
264cdf0e10cSrcweir                                                                                  const uno::Reference< rendering::XPolyPolygon2D >& xPolyPolygon,
265cdf0e10cSrcweir                                                                                  const rendering::ViewState&                        viewState,
266cdf0e10cSrcweir                                                                                  const rendering::RenderState&                      renderState )
267cdf0e10cSrcweir     {
268cdf0e10cSrcweir         ENSURE_ARG_OR_THROW( xPolyPolygon.is(),
269cdf0e10cSrcweir                          "polygon is NULL");
270cdf0e10cSrcweir 
271cdf0e10cSrcweir         if( mpOutDev )
272cdf0e10cSrcweir         {
273cdf0e10cSrcweir             tools::OutDevStateKeeper aStateKeeper( mpProtectedOutDev );
274cdf0e10cSrcweir             setupOutDevState( viewState, renderState, LINE_COLOR );
275cdf0e10cSrcweir 
276cdf0e10cSrcweir             const ::basegfx::B2DPolyPolygon& rPolyPoly(
277cdf0e10cSrcweir                 ::basegfx::unotools::b2DPolyPolygonFromXPolyPolygon2D(xPolyPolygon) );
278cdf0e10cSrcweir             const PolyPolygon aPolyPoly( tools::mapPolyPolygon( rPolyPoly, viewState, renderState ) );
279cdf0e10cSrcweir 
280cdf0e10cSrcweir             if( rPolyPoly.isClosed() )
281cdf0e10cSrcweir             {
282cdf0e10cSrcweir                 mpOutDev->getOutDev().DrawPolyPolygon( aPolyPoly );
283cdf0e10cSrcweir 
284cdf0e10cSrcweir                 if( mp2ndOutDev )
285cdf0e10cSrcweir                     mp2ndOutDev->getOutDev().DrawPolyPolygon( aPolyPoly );
286cdf0e10cSrcweir             }
287cdf0e10cSrcweir             else
288cdf0e10cSrcweir             {
289cdf0e10cSrcweir                 // mixed open/closed state. Cannot render open polygon
290cdf0e10cSrcweir                 // via DrawPolyPolygon(), since that implicitley
291cdf0e10cSrcweir                 // closed every polygon. OTOH, no need to distinguish
292cdf0e10cSrcweir                 // further and render closed polygons via
293cdf0e10cSrcweir                 // DrawPolygon(), and open ones via DrawPolyLine():
294cdf0e10cSrcweir                 // closed polygons will simply already contain the
295cdf0e10cSrcweir                 // closing segment.
296cdf0e10cSrcweir                 sal_uInt16 nSize( aPolyPoly.Count() );
297cdf0e10cSrcweir 
298cdf0e10cSrcweir                 for( sal_uInt16 i=0; i<nSize; ++i )
299cdf0e10cSrcweir                 {
300cdf0e10cSrcweir                     mpOutDev->getOutDev().DrawPolyLine( aPolyPoly[i] );
301cdf0e10cSrcweir 
302cdf0e10cSrcweir                     if( mp2ndOutDev )
303cdf0e10cSrcweir                         mp2ndOutDev->getOutDev().DrawPolyLine( aPolyPoly[i] );
304cdf0e10cSrcweir                 }
305cdf0e10cSrcweir             }
306cdf0e10cSrcweir         }
307cdf0e10cSrcweir 
308cdf0e10cSrcweir         // TODO(P1): Provide caching here.
309cdf0e10cSrcweir         return uno::Reference< rendering::XCachedPrimitive >(NULL);
310cdf0e10cSrcweir     }
311cdf0e10cSrcweir 
312cdf0e10cSrcweir     uno::Reference< rendering::XCachedPrimitive > CanvasHelper::strokePolyPolygon( const rendering::XCanvas*                            ,
313cdf0e10cSrcweir                                                                                    const uno::Reference< rendering::XPolyPolygon2D >&   xPolyPolygon,
314cdf0e10cSrcweir                                                                                    const rendering::ViewState&                          viewState,
315cdf0e10cSrcweir                                                                                    const rendering::RenderState&                        renderState,
316cdf0e10cSrcweir                                                                                    const rendering::StrokeAttributes&                   strokeAttributes )
317cdf0e10cSrcweir     {
318cdf0e10cSrcweir         ENSURE_ARG_OR_THROW( xPolyPolygon.is(),
319cdf0e10cSrcweir                          "polygon is NULL");
320cdf0e10cSrcweir 
321cdf0e10cSrcweir         if( mpOutDev )
322cdf0e10cSrcweir         {
323cdf0e10cSrcweir             tools::OutDevStateKeeper aStateKeeper( mpProtectedOutDev );
324cdf0e10cSrcweir 
325cdf0e10cSrcweir             ::basegfx::B2DHomMatrix aMatrix;
326cdf0e10cSrcweir             ::canvas::tools::mergeViewAndRenderTransform(aMatrix, viewState, renderState);
327cdf0e10cSrcweir 
328cdf0e10cSrcweir             ::basegfx::B2DSize aLinePixelSize(strokeAttributes.StrokeWidth,
329cdf0e10cSrcweir                                               strokeAttributes.StrokeWidth);
330cdf0e10cSrcweir             aLinePixelSize *= aMatrix;
331cdf0e10cSrcweir 
332cdf0e10cSrcweir             ::basegfx::B2DPolyPolygon aPolyPoly(
333cdf0e10cSrcweir                 ::basegfx::unotools::b2DPolyPolygonFromXPolyPolygon2D(xPolyPolygon) );
334cdf0e10cSrcweir 
335cdf0e10cSrcweir             if( aPolyPoly.areControlPointsUsed() )
336cdf0e10cSrcweir             {
337cdf0e10cSrcweir                 // AW: Not needed for ApplyLineDashing anymore; should be removed
338cdf0e10cSrcweir                 aPolyPoly = ::basegfx::tools::adaptiveSubdivideByAngle(aPolyPoly);
339cdf0e10cSrcweir             }
340cdf0e10cSrcweir 
341cdf0e10cSrcweir             // apply dashing, if any
342cdf0e10cSrcweir             if( strokeAttributes.DashArray.getLength() )
343cdf0e10cSrcweir             {
344cdf0e10cSrcweir                 const ::std::vector<double>& aDashArray(
345cdf0e10cSrcweir                     ::comphelper::sequenceToContainer< ::std::vector<double> >(strokeAttributes.DashArray) );
346cdf0e10cSrcweir 
347cdf0e10cSrcweir                 ::basegfx::B2DPolyPolygon aDashedPolyPoly;
348cdf0e10cSrcweir 
349cdf0e10cSrcweir                 for( sal_uInt32 i=0; i<aPolyPoly.count(); ++i )
350cdf0e10cSrcweir                 {
351cdf0e10cSrcweir                     // AW: new interface; You may also get gaps in the same run now
352cdf0e10cSrcweir                     basegfx::tools::applyLineDashing(aPolyPoly.getB2DPolygon(i), aDashArray, &aDashedPolyPoly);
353cdf0e10cSrcweir                     //aDashedPolyPoly.append(
354cdf0e10cSrcweir                     //    ::basegfx::tools::applyLineDashing( aPolyPoly.getB2DPolygon(i),
355cdf0e10cSrcweir                     //                                        aDashArray ) );
356cdf0e10cSrcweir                 }
357cdf0e10cSrcweir 
358cdf0e10cSrcweir                 aPolyPoly = aDashedPolyPoly;
359cdf0e10cSrcweir             }
360cdf0e10cSrcweir 
361cdf0e10cSrcweir             ::basegfx::B2DPolyPolygon aStrokedPolyPoly;
362cdf0e10cSrcweir             if( aLinePixelSize.getLength() < 1.42 )
363cdf0e10cSrcweir             {
364cdf0e10cSrcweir                 // line width < 1.0 in device pixel, thus, output as a
365cdf0e10cSrcweir                 // simple hairline poly-polygon
366cdf0e10cSrcweir                 setupOutDevState( viewState, renderState, LINE_COLOR );
367cdf0e10cSrcweir 
368cdf0e10cSrcweir                 aStrokedPolyPoly = aPolyPoly;
369cdf0e10cSrcweir             }
370cdf0e10cSrcweir             else
371cdf0e10cSrcweir             {
372cdf0e10cSrcweir                 // render as a 'thick' line
373cdf0e10cSrcweir                 setupOutDevState( viewState, renderState, FILL_COLOR );
374cdf0e10cSrcweir 
375cdf0e10cSrcweir                 for( sal_uInt32 i=0; i<aPolyPoly.count(); ++i )
376cdf0e10cSrcweir                 {
377cdf0e10cSrcweir                     // TODO(F2): Use MiterLimit from StrokeAttributes,
378cdf0e10cSrcweir                     // need to convert it here to angle.
379cdf0e10cSrcweir 
380cdf0e10cSrcweir                     // TODO(F2): Also use Cap settings from
381cdf0e10cSrcweir                     // StrokeAttributes, the
382cdf0e10cSrcweir                     // createAreaGeometryForLineStartEnd() method does not
383cdf0e10cSrcweir                     // seem to fit very well here
384cdf0e10cSrcweir 
385cdf0e10cSrcweir                     // AW: New interface, will create bezier polygons now
386cdf0e10cSrcweir                     aStrokedPolyPoly.append(basegfx::tools::createAreaGeometry(
387cdf0e10cSrcweir                         aPolyPoly.getB2DPolygon(i), strokeAttributes.StrokeWidth*0.5, b2DJoineFromJoin(strokeAttributes.JoinType)));
388cdf0e10cSrcweir                     //aStrokedPolyPoly.append(
389cdf0e10cSrcweir                     //    ::basegfx::tools::createAreaGeometryForPolygon( aPolyPoly.getB2DPolygon(i),
390cdf0e10cSrcweir                     //                                                    strokeAttributes.StrokeWidth*0.5,
391cdf0e10cSrcweir                     //                                                    b2DJoineFromJoin(strokeAttributes.JoinType) ) );
392cdf0e10cSrcweir                 }
393cdf0e10cSrcweir             }
394cdf0e10cSrcweir 
395cdf0e10cSrcweir             // transform only _now_, all the StrokeAttributes are in
396cdf0e10cSrcweir             // user coordinates.
397cdf0e10cSrcweir             aStrokedPolyPoly.transform( aMatrix );
398cdf0e10cSrcweir 
399cdf0e10cSrcweir             const PolyPolygon aVCLPolyPoly( aStrokedPolyPoly );
400cdf0e10cSrcweir 
401cdf0e10cSrcweir             // TODO(F2): When using alpha here, must handle that via
402cdf0e10cSrcweir             // temporary surface or somesuch.
403cdf0e10cSrcweir 
404cdf0e10cSrcweir             // Note: the generated stroke poly-polygon is NOT free of
405cdf0e10cSrcweir             // self-intersections. Therefore, if we would render it
406cdf0e10cSrcweir             // via OutDev::DrawPolyPolygon(), on/off fill would
407cdf0e10cSrcweir             // generate off areas on those self-intersections.
408cdf0e10cSrcweir             sal_uInt16 nSize( aVCLPolyPoly.Count() );
409cdf0e10cSrcweir 
410cdf0e10cSrcweir             for( sal_uInt16 i=0; i<nSize; ++i )
411cdf0e10cSrcweir             {
412cdf0e10cSrcweir                 if( aStrokedPolyPoly.getB2DPolygon( i ).isClosed() ) {
413cdf0e10cSrcweir                     mpOutDev->getOutDev().DrawPolygon( aVCLPolyPoly[i] );
414cdf0e10cSrcweir                     if( mp2ndOutDev )
415cdf0e10cSrcweir                         mp2ndOutDev->getOutDev().DrawPolygon( aVCLPolyPoly[i] );
416cdf0e10cSrcweir                 } else {
417cdf0e10cSrcweir                     const sal_uInt16 nPolySize = aVCLPolyPoly[i].GetSize();
418cdf0e10cSrcweir                     if( nPolySize ) {
419cdf0e10cSrcweir                         Point rPrevPoint = aVCLPolyPoly[i].GetPoint( 0 );
420cdf0e10cSrcweir                         Point rPoint;
421cdf0e10cSrcweir 
422cdf0e10cSrcweir                         for( sal_uInt16 j=1; j<nPolySize; j++ ) {
423cdf0e10cSrcweir                             rPoint = aVCLPolyPoly[i].GetPoint( j );
424cdf0e10cSrcweir                             mpOutDev->getOutDev().DrawLine( rPrevPoint, rPoint );
425cdf0e10cSrcweir                             if( mp2ndOutDev )
426cdf0e10cSrcweir                                 mp2ndOutDev->getOutDev().DrawLine( rPrevPoint, rPoint );
427cdf0e10cSrcweir                             rPrevPoint = rPoint;
428cdf0e10cSrcweir                         }
429cdf0e10cSrcweir                     }
430cdf0e10cSrcweir                 }
431cdf0e10cSrcweir             }
432cdf0e10cSrcweir         }
433cdf0e10cSrcweir 
434cdf0e10cSrcweir         // TODO(P1): Provide caching here.
435cdf0e10cSrcweir         return uno::Reference< rendering::XCachedPrimitive >(NULL);
436cdf0e10cSrcweir     }
437cdf0e10cSrcweir 
438cdf0e10cSrcweir     uno::Reference< rendering::XCachedPrimitive > CanvasHelper::strokeTexturedPolyPolygon( const rendering::XCanvas*                            ,
439cdf0e10cSrcweir                                                                                            const uno::Reference< rendering::XPolyPolygon2D >&   ,
440cdf0e10cSrcweir                                                                                            const rendering::ViewState&                          ,
441cdf0e10cSrcweir                                                                                            const rendering::RenderState&                        ,
442cdf0e10cSrcweir                                                                                            const uno::Sequence< rendering::Texture >&           ,
443cdf0e10cSrcweir                                                                                            const rendering::StrokeAttributes&                    )
444cdf0e10cSrcweir     {
445cdf0e10cSrcweir         return uno::Reference< rendering::XCachedPrimitive >(NULL);
446cdf0e10cSrcweir     }
447cdf0e10cSrcweir 
448cdf0e10cSrcweir     uno::Reference< rendering::XCachedPrimitive > CanvasHelper::strokeTextureMappedPolyPolygon( const rendering::XCanvas*                           ,
449cdf0e10cSrcweir                                                                                                 const uno::Reference< rendering::XPolyPolygon2D >&  ,
450cdf0e10cSrcweir                                                                                                 const rendering::ViewState&                         ,
451cdf0e10cSrcweir                                                                                                 const rendering::RenderState&                       ,
452cdf0e10cSrcweir                                                                                                 const uno::Sequence< rendering::Texture >&          ,
453cdf0e10cSrcweir                                                                                                 const uno::Reference< geometry::XMapping2D >&       ,
454cdf0e10cSrcweir                                                                                                 const rendering::StrokeAttributes&                   )
455cdf0e10cSrcweir     {
456cdf0e10cSrcweir         return uno::Reference< rendering::XCachedPrimitive >(NULL);
457cdf0e10cSrcweir     }
458cdf0e10cSrcweir 
459cdf0e10cSrcweir     uno::Reference< rendering::XPolyPolygon2D >   CanvasHelper::queryStrokeShapes( const rendering::XCanvas*                            ,
460cdf0e10cSrcweir                                                                                    const uno::Reference< rendering::XPolyPolygon2D >&   ,
461cdf0e10cSrcweir                                                                                    const rendering::ViewState&                          ,
462cdf0e10cSrcweir                                                                                    const rendering::RenderState&                        ,
463cdf0e10cSrcweir                                                                                    const rendering::StrokeAttributes&                    )
464cdf0e10cSrcweir     {
465cdf0e10cSrcweir         return uno::Reference< rendering::XPolyPolygon2D >(NULL);
466cdf0e10cSrcweir     }
467cdf0e10cSrcweir 
468cdf0e10cSrcweir     uno::Reference< rendering::XCachedPrimitive > CanvasHelper::fillPolyPolygon( const rendering::XCanvas*                          ,
469cdf0e10cSrcweir                                                                                  const uno::Reference< rendering::XPolyPolygon2D >& xPolyPolygon,
470cdf0e10cSrcweir                                                                                  const rendering::ViewState&                        viewState,
471cdf0e10cSrcweir                                                                                  const rendering::RenderState&                      renderState )
472cdf0e10cSrcweir     {
473cdf0e10cSrcweir         ENSURE_ARG_OR_THROW( xPolyPolygon.is(),
474cdf0e10cSrcweir                          "polygon is NULL");
475cdf0e10cSrcweir 
476cdf0e10cSrcweir         if( mpOutDev )
477cdf0e10cSrcweir         {
478cdf0e10cSrcweir             tools::OutDevStateKeeper aStateKeeper( mpProtectedOutDev );
479cdf0e10cSrcweir 
480cdf0e10cSrcweir             const int nTransparency( setupOutDevState( viewState, renderState, FILL_COLOR ) );
481cdf0e10cSrcweir             const int nTransPercent( (nTransparency * 100 + 128) / 255 );  // normal rounding, no truncation here
482cdf0e10cSrcweir             ::basegfx::B2DPolyPolygon aB2DPolyPoly(
483cdf0e10cSrcweir                 ::basegfx::unotools::b2DPolyPolygonFromXPolyPolygon2D(xPolyPolygon));
484cdf0e10cSrcweir             aB2DPolyPoly.setClosed(true); // ensure closed poly, otherwise VCL does not fill
485cdf0e10cSrcweir             const PolyPolygon aPolyPoly( tools::mapPolyPolygon(
486cdf0e10cSrcweir                                              aB2DPolyPoly,
487cdf0e10cSrcweir                                              viewState, renderState ) );
488cdf0e10cSrcweir             const bool bSourceAlpha( renderState.CompositeOperation == rendering::CompositeOperation::SOURCE );
489cdf0e10cSrcweir             if( !nTransparency || bSourceAlpha )
490cdf0e10cSrcweir             {
491cdf0e10cSrcweir                 mpOutDev->getOutDev().DrawPolyPolygon( aPolyPoly );
492cdf0e10cSrcweir             }
493cdf0e10cSrcweir             else
494cdf0e10cSrcweir             {
495cdf0e10cSrcweir                 mpOutDev->getOutDev().DrawTransparent( aPolyPoly, (sal_uInt16)nTransPercent );
496cdf0e10cSrcweir             }
497cdf0e10cSrcweir 
498cdf0e10cSrcweir             if( mp2ndOutDev )
499cdf0e10cSrcweir             {
500cdf0e10cSrcweir                 if( !nTransparency || bSourceAlpha )
501cdf0e10cSrcweir                 {
502cdf0e10cSrcweir                     // HACK. Normally, CanvasHelper does not care
503cdf0e10cSrcweir                     // about actually what mp2ndOutDev is...
504cdf0e10cSrcweir                     if( bSourceAlpha && nTransparency == 255 )
505cdf0e10cSrcweir                     {
506cdf0e10cSrcweir                         mp2ndOutDev->getOutDev().SetDrawMode( DRAWMODE_WHITELINE | DRAWMODE_WHITEFILL | DRAWMODE_WHITETEXT |
507cdf0e10cSrcweir                                                               DRAWMODE_WHITEGRADIENT | DRAWMODE_WHITEBITMAP );
508cdf0e10cSrcweir                         mp2ndOutDev->getOutDev().SetFillColor( COL_WHITE );
509cdf0e10cSrcweir                         mp2ndOutDev->getOutDev().DrawPolyPolygon( aPolyPoly );
510cdf0e10cSrcweir                         mp2ndOutDev->getOutDev().SetDrawMode( DRAWMODE_BLACKLINE | DRAWMODE_BLACKFILL | DRAWMODE_BLACKTEXT |
511cdf0e10cSrcweir                                                               DRAWMODE_BLACKGRADIENT | DRAWMODE_BLACKBITMAP );
512cdf0e10cSrcweir                     }
513cdf0e10cSrcweir                     else
514cdf0e10cSrcweir                     {
515cdf0e10cSrcweir                         mp2ndOutDev->getOutDev().DrawPolyPolygon( aPolyPoly );
516cdf0e10cSrcweir                     }
517cdf0e10cSrcweir                 }
518cdf0e10cSrcweir                 else
519cdf0e10cSrcweir                 {
520cdf0e10cSrcweir                     mp2ndOutDev->getOutDev().DrawTransparent( aPolyPoly, (sal_uInt16)nTransPercent );
521cdf0e10cSrcweir                 }
522cdf0e10cSrcweir             }
523cdf0e10cSrcweir         }
524cdf0e10cSrcweir 
525cdf0e10cSrcweir         // TODO(P1): Provide caching here.
526cdf0e10cSrcweir         return uno::Reference< rendering::XCachedPrimitive >(NULL);
527cdf0e10cSrcweir     }
528cdf0e10cSrcweir 
529cdf0e10cSrcweir     uno::Reference< rendering::XCachedPrimitive > CanvasHelper::fillTextureMappedPolyPolygon( const rendering::XCanvas*                             ,
530cdf0e10cSrcweir                                                                                               const uno::Reference< rendering::XPolyPolygon2D >&    ,
531cdf0e10cSrcweir                                                                                               const rendering::ViewState&                           ,
532cdf0e10cSrcweir                                                                                               const rendering::RenderState&                         ,
533cdf0e10cSrcweir                                                                                               const uno::Sequence< rendering::Texture >&            ,
534cdf0e10cSrcweir                                                                                               const uno::Reference< geometry::XMapping2D >&              )
535cdf0e10cSrcweir     {
536cdf0e10cSrcweir         return uno::Reference< rendering::XCachedPrimitive >(NULL);
537cdf0e10cSrcweir     }
538cdf0e10cSrcweir 
539cdf0e10cSrcweir     uno::Reference< rendering::XCanvasFont > CanvasHelper::createFont( const rendering::XCanvas*                        ,
540cdf0e10cSrcweir                                                                        const rendering::FontRequest&                    fontRequest,
541cdf0e10cSrcweir                                                                        const uno::Sequence< beans::PropertyValue >&     extraFontProperties,
542cdf0e10cSrcweir                                                                        const geometry::Matrix2D&                        fontMatrix )
543cdf0e10cSrcweir     {
544cdf0e10cSrcweir         if( mpOutDev && mpDevice )
545cdf0e10cSrcweir         {
546cdf0e10cSrcweir             // TODO(F2): font properties and font matrix
547cdf0e10cSrcweir             return uno::Reference< rendering::XCanvasFont >(
548cdf0e10cSrcweir                     new CanvasFont(fontRequest, extraFontProperties, fontMatrix,
549cdf0e10cSrcweir                                    *mpDevice, mpOutDev) );
550cdf0e10cSrcweir         }
551cdf0e10cSrcweir 
552cdf0e10cSrcweir         return uno::Reference< rendering::XCanvasFont >();
553cdf0e10cSrcweir     }
554cdf0e10cSrcweir 
555cdf0e10cSrcweir     uno::Sequence< rendering::FontInfo > CanvasHelper::queryAvailableFonts( const rendering::XCanvas*                       ,
556cdf0e10cSrcweir                                                                             const rendering::FontInfo&                      ,
557cdf0e10cSrcweir                                                                             const uno::Sequence< beans::PropertyValue >&     )
558cdf0e10cSrcweir     {
559cdf0e10cSrcweir         // TODO(F2)
560cdf0e10cSrcweir         return uno::Sequence< rendering::FontInfo >();
561cdf0e10cSrcweir     }
562cdf0e10cSrcweir 
563cdf0e10cSrcweir     uno::Reference< rendering::XCachedPrimitive > CanvasHelper::drawText( const rendering::XCanvas*                         ,
564cdf0e10cSrcweir                                                                           const rendering::StringContext&                   text,
565cdf0e10cSrcweir                                                                           const uno::Reference< rendering::XCanvasFont >&   xFont,
566cdf0e10cSrcweir                                                                           const rendering::ViewState&                       viewState,
567cdf0e10cSrcweir                                                                           const rendering::RenderState&                     renderState,
568cdf0e10cSrcweir                                                                           sal_Int8                                          textDirection )
569cdf0e10cSrcweir     {
570cdf0e10cSrcweir         ENSURE_ARG_OR_THROW( xFont.is(),
571cdf0e10cSrcweir                          "font is NULL");
572cdf0e10cSrcweir 
573cdf0e10cSrcweir         if( mpOutDev )
574cdf0e10cSrcweir         {
575cdf0e10cSrcweir             tools::OutDevStateKeeper aStateKeeper( mpProtectedOutDev );
576cdf0e10cSrcweir 
577cdf0e10cSrcweir             ::Point aOutpos;
578cdf0e10cSrcweir             if( !setupTextOutput( aOutpos, viewState, renderState, xFont ) )
579cdf0e10cSrcweir                 return uno::Reference< rendering::XCachedPrimitive >(NULL); // no output necessary
580cdf0e10cSrcweir 
581cdf0e10cSrcweir             // change text direction and layout mode
582cdf0e10cSrcweir             sal_uIntPtr nLayoutMode(0);
583cdf0e10cSrcweir             switch( textDirection )
584cdf0e10cSrcweir             {
585cdf0e10cSrcweir                 case rendering::TextDirection::WEAK_LEFT_TO_RIGHT:
586cdf0e10cSrcweir                     nLayoutMode |= TEXT_LAYOUT_BIDI_LTR;
587cdf0e10cSrcweir                     // FALLTHROUGH intended
588cdf0e10cSrcweir                 case rendering::TextDirection::STRONG_LEFT_TO_RIGHT:
589cdf0e10cSrcweir                     nLayoutMode |= TEXT_LAYOUT_BIDI_LTR | TEXT_LAYOUT_BIDI_STRONG;
590cdf0e10cSrcweir                     nLayoutMode |= TEXT_LAYOUT_TEXTORIGIN_LEFT;
591cdf0e10cSrcweir                     break;
592cdf0e10cSrcweir 
593cdf0e10cSrcweir                 case rendering::TextDirection::WEAK_RIGHT_TO_LEFT:
594cdf0e10cSrcweir                     nLayoutMode |= TEXT_LAYOUT_BIDI_RTL;
595cdf0e10cSrcweir                     // FALLTHROUGH intended
596cdf0e10cSrcweir                 case rendering::TextDirection::STRONG_RIGHT_TO_LEFT:
597cdf0e10cSrcweir                     nLayoutMode |= TEXT_LAYOUT_BIDI_RTL | TEXT_LAYOUT_BIDI_STRONG;
598cdf0e10cSrcweir                     nLayoutMode |= TEXT_LAYOUT_TEXTORIGIN_RIGHT;
599cdf0e10cSrcweir                     break;
600cdf0e10cSrcweir             }
601cdf0e10cSrcweir 
602cdf0e10cSrcweir             // TODO(F2): alpha
603cdf0e10cSrcweir             mpOutDev->getOutDev().SetLayoutMode( nLayoutMode );
604cdf0e10cSrcweir             mpOutDev->getOutDev().DrawText( aOutpos,
605cdf0e10cSrcweir                                             text.Text,
606cdf0e10cSrcweir                                             ::canvas::tools::numeric_cast<sal_uInt16>(text.StartPosition),
607cdf0e10cSrcweir                                             ::canvas::tools::numeric_cast<sal_uInt16>(text.Length) );
608cdf0e10cSrcweir 
609cdf0e10cSrcweir             if( mp2ndOutDev )
610cdf0e10cSrcweir             {
611cdf0e10cSrcweir                 mp2ndOutDev->getOutDev().SetLayoutMode( nLayoutMode );
612cdf0e10cSrcweir                 mp2ndOutDev->getOutDev().DrawText( aOutpos,
613cdf0e10cSrcweir                                                    text.Text,
614cdf0e10cSrcweir                                                    ::canvas::tools::numeric_cast<sal_uInt16>(text.StartPosition),
615cdf0e10cSrcweir                                                    ::canvas::tools::numeric_cast<sal_uInt16>(text.Length) );
616cdf0e10cSrcweir             }
617cdf0e10cSrcweir         }
618cdf0e10cSrcweir 
619cdf0e10cSrcweir         return uno::Reference< rendering::XCachedPrimitive >(NULL);
620cdf0e10cSrcweir     }
621cdf0e10cSrcweir 
622cdf0e10cSrcweir     uno::Reference< rendering::XCachedPrimitive > CanvasHelper::drawTextLayout( const rendering::XCanvas*                       ,
623cdf0e10cSrcweir                                                                                 const uno::Reference< rendering::XTextLayout >& xLayoutedText,
624cdf0e10cSrcweir                                                                                 const rendering::ViewState&                     viewState,
625cdf0e10cSrcweir                                                                                 const rendering::RenderState&                   renderState )
626cdf0e10cSrcweir     {
627cdf0e10cSrcweir         ENSURE_ARG_OR_THROW( xLayoutedText.is(),
628cdf0e10cSrcweir                          "layout is NULL");
629cdf0e10cSrcweir 
630cdf0e10cSrcweir         TextLayout* pTextLayout = dynamic_cast< TextLayout* >( xLayoutedText.get() );
631cdf0e10cSrcweir 
632cdf0e10cSrcweir         if( pTextLayout )
633cdf0e10cSrcweir         {
634cdf0e10cSrcweir             if( mpOutDev )
635cdf0e10cSrcweir             {
636cdf0e10cSrcweir                 tools::OutDevStateKeeper aStateKeeper( mpProtectedOutDev );
637cdf0e10cSrcweir 
638cdf0e10cSrcweir                 // TODO(T3): Race condition. We're taking the font
639cdf0e10cSrcweir                 // from xLayoutedText, and then calling draw() at it,
640cdf0e10cSrcweir                 // without exclusive access. Move setupTextOutput(),
641cdf0e10cSrcweir                 // e.g. to impltools?
642cdf0e10cSrcweir 
643cdf0e10cSrcweir                 ::Point aOutpos;
644cdf0e10cSrcweir                 if( !setupTextOutput( aOutpos, viewState, renderState, xLayoutedText->getFont() ) )
645cdf0e10cSrcweir                     return uno::Reference< rendering::XCachedPrimitive >(NULL); // no output necessary
646cdf0e10cSrcweir 
647cdf0e10cSrcweir                 // TODO(F2): What about the offset scalings?
648cdf0e10cSrcweir                 // TODO(F2): alpha
649cdf0e10cSrcweir                 pTextLayout->draw( mpOutDev->getOutDev(), aOutpos, viewState, renderState );
650cdf0e10cSrcweir 
651cdf0e10cSrcweir                 if( mp2ndOutDev )
652cdf0e10cSrcweir                     pTextLayout->draw( mp2ndOutDev->getOutDev(), aOutpos, viewState, renderState );
653cdf0e10cSrcweir             }
654cdf0e10cSrcweir         }
655cdf0e10cSrcweir         else
656cdf0e10cSrcweir         {
657cdf0e10cSrcweir             ENSURE_ARG_OR_THROW( false,
658cdf0e10cSrcweir                                  "TextLayout not compatible with this canvas" );
659cdf0e10cSrcweir         }
660cdf0e10cSrcweir 
661cdf0e10cSrcweir         return uno::Reference< rendering::XCachedPrimitive >(NULL);
662cdf0e10cSrcweir     }
663cdf0e10cSrcweir 
664cdf0e10cSrcweir     uno::Reference< rendering::XCachedPrimitive > CanvasHelper::implDrawBitmap( const rendering::XCanvas*                   pCanvas,
665cdf0e10cSrcweir                                                                                 const uno::Reference< rendering::XBitmap >& xBitmap,
666cdf0e10cSrcweir                                                                                 const rendering::ViewState&                 viewState,
667cdf0e10cSrcweir                                                                                 const rendering::RenderState&               renderState,
668cdf0e10cSrcweir                                                                                 bool                                        bModulateColors )
669cdf0e10cSrcweir     {
670cdf0e10cSrcweir         ENSURE_ARG_OR_THROW( xBitmap.is(),
671cdf0e10cSrcweir                              "bitmap is NULL");
672cdf0e10cSrcweir 
673cdf0e10cSrcweir         ::canvas::tools::verifyInput( renderState,
674cdf0e10cSrcweir                                       BOOST_CURRENT_FUNCTION,
675cdf0e10cSrcweir                                       mpDevice,
676cdf0e10cSrcweir                                       4,
677cdf0e10cSrcweir                                       bModulateColors ? 3 : 0 );
678cdf0e10cSrcweir 
679cdf0e10cSrcweir         if( mpOutDev )
680cdf0e10cSrcweir         {
681cdf0e10cSrcweir             tools::OutDevStateKeeper aStateKeeper( mpProtectedOutDev );
682cdf0e10cSrcweir             setupOutDevState( viewState, renderState, IGNORE_COLOR );
683cdf0e10cSrcweir 
684cdf0e10cSrcweir             ::basegfx::B2DHomMatrix aMatrix;
685cdf0e10cSrcweir             ::canvas::tools::mergeViewAndRenderTransform(aMatrix, viewState, renderState);
686cdf0e10cSrcweir 
687cdf0e10cSrcweir             ::basegfx::B2DPoint aOutputPos( 0.0, 0.0 );
688cdf0e10cSrcweir             aOutputPos *= aMatrix;
689cdf0e10cSrcweir 
690cdf0e10cSrcweir             BitmapEx aBmpEx( tools::bitmapExFromXBitmap(xBitmap) );
691cdf0e10cSrcweir 
692cdf0e10cSrcweir             // TODO(F2): Implement modulation again for other color
693cdf0e10cSrcweir             // channels (currently, works only for alpha). Note: this
694cdf0e10cSrcweir             // is already implemented in transformBitmap()
695cdf0e10cSrcweir             if( bModulateColors &&
696cdf0e10cSrcweir                 renderState.DeviceColor.getLength() > 3 )
697cdf0e10cSrcweir             {
698cdf0e10cSrcweir                 // optimize away the case where alpha modulation value
699cdf0e10cSrcweir                 // is 1.0 - we then simply switch off modulation at all
700cdf0e10cSrcweir                 bModulateColors = !::rtl::math::approxEqual(
701cdf0e10cSrcweir                     renderState.DeviceColor[3], 1.0);
702cdf0e10cSrcweir             }
703cdf0e10cSrcweir 
704cdf0e10cSrcweir             // check whether we can render bitmap as-is: must not
705cdf0e10cSrcweir             // modulate colors, matrix must either be the identity
706cdf0e10cSrcweir             // transform (that's clear), _or_ contain only
707cdf0e10cSrcweir             // translational components.
708cdf0e10cSrcweir             if( !bModulateColors &&
709cdf0e10cSrcweir                 (aMatrix.isIdentity() ||
710cdf0e10cSrcweir                  (::basegfx::fTools::equalZero( aMatrix.get(0,1) ) &&
711cdf0e10cSrcweir                   ::basegfx::fTools::equalZero( aMatrix.get(1,0) ) &&
712cdf0e10cSrcweir                   ::rtl::math::approxEqual(aMatrix.get(0,0), 1.0) &&
713cdf0e10cSrcweir                   ::rtl::math::approxEqual(aMatrix.get(1,1), 1.0)) ) )
714cdf0e10cSrcweir             {
715cdf0e10cSrcweir                 // optimized case: identity matrix, or only
716cdf0e10cSrcweir                 // translational components.
717cdf0e10cSrcweir                 mpOutDev->getOutDev().DrawBitmapEx( ::vcl::unotools::pointFromB2DPoint( aOutputPos ),
718cdf0e10cSrcweir                                                     aBmpEx );
719cdf0e10cSrcweir 
720cdf0e10cSrcweir                 if( mp2ndOutDev )
721cdf0e10cSrcweir                     mp2ndOutDev->getOutDev().DrawBitmapEx( ::vcl::unotools::pointFromB2DPoint( aOutputPos ),
722cdf0e10cSrcweir                                                            aBmpEx );
723cdf0e10cSrcweir 
724cdf0e10cSrcweir                 // Returning a cache object is not useful, the XBitmap
725cdf0e10cSrcweir                 // itself serves this purpose
726cdf0e10cSrcweir                 return uno::Reference< rendering::XCachedPrimitive >(NULL);
727cdf0e10cSrcweir             }
728cdf0e10cSrcweir             else
729cdf0e10cSrcweir             {
730cdf0e10cSrcweir                 // Matrix contains non-trivial transformation (or
731cdf0e10cSrcweir                 // color modulation is requested), decompose to check
732cdf0e10cSrcweir                 // whether GraphicObject suffices
733cdf0e10cSrcweir                 ::basegfx::B2DVector aScale;
734cdf0e10cSrcweir                 double               nRotate;
735cdf0e10cSrcweir                 double               nShearX;
736cdf0e10cSrcweir                 aMatrix.decompose( aScale, aOutputPos, nRotate, nShearX );
737cdf0e10cSrcweir 
738cdf0e10cSrcweir                 GraphicAttr             aGrfAttr;
739cdf0e10cSrcweir                 GraphicObjectSharedPtr  pGrfObj;
740cdf0e10cSrcweir 
741cdf0e10cSrcweir                 ::Size aBmpSize( aBmpEx.GetSizePixel() );
742cdf0e10cSrcweir 
743cdf0e10cSrcweir                 // setup alpha modulation
744cdf0e10cSrcweir                 if( bModulateColors )
745cdf0e10cSrcweir                 {
746cdf0e10cSrcweir                     const double nAlphaModulation( renderState.DeviceColor[3] );
747cdf0e10cSrcweir 
748cdf0e10cSrcweir                     // TODO(F1): Note that the GraphicManager has a
749cdf0e10cSrcweir                     // subtle difference in how it calculates the
750cdf0e10cSrcweir                     // resulting alpha value: it's using the inverse
751cdf0e10cSrcweir                     // alpha values (i.e. 'transparency'), and
752cdf0e10cSrcweir                     // calculates transOrig + transModulate, instead
753cdf0e10cSrcweir                     // of transOrig + transModulate -
754cdf0e10cSrcweir                     // transOrig*transModulate (which would be
755cdf0e10cSrcweir                     // equivalent to the origAlpha*modulateAlpha the
756cdf0e10cSrcweir                     // DX canvas performs)
757cdf0e10cSrcweir                     aGrfAttr.SetTransparency(
758cdf0e10cSrcweir                         static_cast< sal_uInt8 >(
759cdf0e10cSrcweir                             ::basegfx::fround( 255.0*( 1.0 - nAlphaModulation ) ) ) );
760cdf0e10cSrcweir                 }
761cdf0e10cSrcweir 
762cdf0e10cSrcweir                 if( ::basegfx::fTools::equalZero( nShearX ) )
763cdf0e10cSrcweir                 {
764cdf0e10cSrcweir                     // no shear, GraphicObject is enough (the
765cdf0e10cSrcweir                     // GraphicObject only supports scaling, rotation
766cdf0e10cSrcweir                     // and translation)
767cdf0e10cSrcweir 
768cdf0e10cSrcweir                     // #i75339# don't apply mirror flags, having
769cdf0e10cSrcweir                     // negative size values is enough to make
770cdf0e10cSrcweir                     // GraphicObject flip the bitmap
771cdf0e10cSrcweir 
772cdf0e10cSrcweir                     // The angle has to be mapped from radian to tenths of
773cdf0e10cSrcweir                     // degress with the orientation reversed: [0,2Pi) ->
774cdf0e10cSrcweir                     // (3600,0].  Note that the original angle may have
775cdf0e10cSrcweir                     // values outside the [0,2Pi) interval.
776cdf0e10cSrcweir                     const double nAngleInTenthOfDegrees (3600.0 - nRotate * 3600.0 / (2*M_PI));
777cdf0e10cSrcweir                     aGrfAttr.SetRotation( static_cast< sal_uInt16 >(::basegfx::fround(nAngleInTenthOfDegrees)) );
778cdf0e10cSrcweir 
779cdf0e10cSrcweir                     pGrfObj.reset( new GraphicObject( aBmpEx ) );
780cdf0e10cSrcweir                 }
781cdf0e10cSrcweir                 else
782cdf0e10cSrcweir                 {
783cdf0e10cSrcweir                     // modify output position, to account for the fact
784cdf0e10cSrcweir                     // that transformBitmap() always normalizes its output
785cdf0e10cSrcweir                     // bitmap into the smallest enclosing box.
786cdf0e10cSrcweir                     ::basegfx::B2DRectangle aDestRect;
787cdf0e10cSrcweir                     ::canvas::tools::calcTransformedRectBounds( aDestRect,
788cdf0e10cSrcweir                                                                 ::basegfx::B2DRectangle(0,
789cdf0e10cSrcweir                                                                                         0,
790cdf0e10cSrcweir                                                                                         aBmpSize.Width(),
791cdf0e10cSrcweir                                                                                         aBmpSize.Height()),
792cdf0e10cSrcweir                                                                 aMatrix );
793cdf0e10cSrcweir 
794cdf0e10cSrcweir                     aOutputPos.setX( aDestRect.getMinX() );
795cdf0e10cSrcweir                     aOutputPos.setY( aDestRect.getMinY() );
796cdf0e10cSrcweir 
797cdf0e10cSrcweir                     // complex transformation, use generic affine bitmap
798cdf0e10cSrcweir                     // transformation
799cdf0e10cSrcweir                     aBmpEx = tools::transformBitmap( aBmpEx,
800cdf0e10cSrcweir                                                      aMatrix,
801cdf0e10cSrcweir                                                      renderState.DeviceColor,
802cdf0e10cSrcweir                                                      tools::MODULATE_NONE );
803cdf0e10cSrcweir 
804cdf0e10cSrcweir                     pGrfObj.reset( new GraphicObject( aBmpEx ) );
805cdf0e10cSrcweir 
806cdf0e10cSrcweir                     // clear scale values, generated bitmap already
807cdf0e10cSrcweir                     // contains scaling
808cdf0e10cSrcweir                     aScale.setX( 1.0 ); aScale.setY( 1.0 );
809cdf0e10cSrcweir 
810cdf0e10cSrcweir                     // update bitmap size, bitmap has changed above.
811cdf0e10cSrcweir                     aBmpSize = aBmpEx.GetSizePixel();
812cdf0e10cSrcweir                 }
813cdf0e10cSrcweir 
814cdf0e10cSrcweir                 // output GraphicObject
815cdf0e10cSrcweir                 const ::Point aPt( ::vcl::unotools::pointFromB2DPoint( aOutputPos ) );
816cdf0e10cSrcweir                 const ::Size  aSz( ::basegfx::fround( aScale.getX() * aBmpSize.Width() ),
817cdf0e10cSrcweir                                    ::basegfx::fround( aScale.getY() * aBmpSize.Height() ) );
818cdf0e10cSrcweir 
819cdf0e10cSrcweir                 pGrfObj->Draw( &mpOutDev->getOutDev(),
820cdf0e10cSrcweir                                aPt,
821cdf0e10cSrcweir                                aSz,
822cdf0e10cSrcweir                                &aGrfAttr );
823cdf0e10cSrcweir 
824cdf0e10cSrcweir                 if( mp2ndOutDev )
825cdf0e10cSrcweir                     pGrfObj->Draw( &mp2ndOutDev->getOutDev(),
826cdf0e10cSrcweir                                    aPt,
827cdf0e10cSrcweir                                    aSz,
828cdf0e10cSrcweir                                    &aGrfAttr );
829cdf0e10cSrcweir 
830cdf0e10cSrcweir                 // created GraphicObject, which possibly cached
831cdf0e10cSrcweir                 // display bitmap - return cache object, to retain
832cdf0e10cSrcweir                 // that information.
833cdf0e10cSrcweir                 return uno::Reference< rendering::XCachedPrimitive >(
834cdf0e10cSrcweir                     new CachedBitmap( pGrfObj,
835cdf0e10cSrcweir                                       aPt,
836cdf0e10cSrcweir                                       aSz,
837cdf0e10cSrcweir                                       aGrfAttr,
838cdf0e10cSrcweir                                       viewState,
839cdf0e10cSrcweir                                       renderState,
840cdf0e10cSrcweir                                       // cast away const, need to
841cdf0e10cSrcweir                                       // change refcount (as this is
842cdf0e10cSrcweir                                       // ~invisible to client code,
843cdf0e10cSrcweir                                       // still logically const)
844cdf0e10cSrcweir                                       const_cast< rendering::XCanvas* >(pCanvas)) );
845cdf0e10cSrcweir             }
846cdf0e10cSrcweir         }
847cdf0e10cSrcweir 
848cdf0e10cSrcweir         // Nothing rendered
849cdf0e10cSrcweir         return uno::Reference< rendering::XCachedPrimitive >(NULL);
850cdf0e10cSrcweir     }
851cdf0e10cSrcweir 
852cdf0e10cSrcweir     uno::Reference< rendering::XCachedPrimitive > CanvasHelper::drawBitmap( const rendering::XCanvas*                   pCanvas,
853cdf0e10cSrcweir                                                                             const uno::Reference< rendering::XBitmap >& xBitmap,
854cdf0e10cSrcweir                                                                             const rendering::ViewState&                 viewState,
855cdf0e10cSrcweir                                                                             const rendering::RenderState&               renderState )
856cdf0e10cSrcweir     {
857cdf0e10cSrcweir         return implDrawBitmap( pCanvas,
858cdf0e10cSrcweir                                xBitmap,
859cdf0e10cSrcweir                                viewState,
860cdf0e10cSrcweir                                renderState,
861cdf0e10cSrcweir                                false );
862cdf0e10cSrcweir     }
863cdf0e10cSrcweir 
864cdf0e10cSrcweir     uno::Reference< rendering::XCachedPrimitive > CanvasHelper::drawBitmapModulated( const rendering::XCanvas*                      pCanvas,
865cdf0e10cSrcweir                                                                                      const uno::Reference< rendering::XBitmap >&    xBitmap,
866cdf0e10cSrcweir                                                                                      const rendering::ViewState&                    viewState,
867cdf0e10cSrcweir                                                                                      const rendering::RenderState&                  renderState )
868cdf0e10cSrcweir     {
869cdf0e10cSrcweir         return implDrawBitmap( pCanvas,
870cdf0e10cSrcweir                                xBitmap,
871cdf0e10cSrcweir                                viewState,
872cdf0e10cSrcweir                                renderState,
873cdf0e10cSrcweir                                true );
874cdf0e10cSrcweir     }
875cdf0e10cSrcweir 
876cdf0e10cSrcweir     uno::Reference< rendering::XGraphicDevice > CanvasHelper::getDevice()
877cdf0e10cSrcweir     {
878cdf0e10cSrcweir         // cast away const, need to change refcount (as this is
879cdf0e10cSrcweir         // ~invisible to client code, still logically const)
880cdf0e10cSrcweir         return uno::Reference< rendering::XGraphicDevice >(mpDevice);
881cdf0e10cSrcweir     }
882cdf0e10cSrcweir 
883cdf0e10cSrcweir     void CanvasHelper::copyRect( const rendering::XCanvas*                          ,
884cdf0e10cSrcweir                                  const uno::Reference< rendering::XBitmapCanvas >&  ,
885cdf0e10cSrcweir                                  const geometry::RealRectangle2D&                   ,
886cdf0e10cSrcweir                                  const rendering::ViewState&                        ,
887cdf0e10cSrcweir                                  const rendering::RenderState&                      ,
888cdf0e10cSrcweir                                  const geometry::RealRectangle2D&                   ,
889cdf0e10cSrcweir                                  const rendering::ViewState&                        ,
890cdf0e10cSrcweir                                  const rendering::RenderState&                       )
891cdf0e10cSrcweir     {
892cdf0e10cSrcweir         // TODO(F1)
893cdf0e10cSrcweir     }
894cdf0e10cSrcweir 
895cdf0e10cSrcweir     geometry::IntegerSize2D CanvasHelper::getSize()
896cdf0e10cSrcweir     {
897cdf0e10cSrcweir         if( !mpOutDev.get() )
898cdf0e10cSrcweir             return geometry::IntegerSize2D(); // we're disposed
899cdf0e10cSrcweir 
900cdf0e10cSrcweir         return ::vcl::unotools::integerSize2DFromSize( mpOutDev->getOutDev().GetOutputSizePixel() );
901cdf0e10cSrcweir     }
902cdf0e10cSrcweir 
903cdf0e10cSrcweir     uno::Reference< rendering::XBitmap > CanvasHelper::getScaledBitmap( const geometry::RealSize2D& newSize,
904cdf0e10cSrcweir                                                                         sal_Bool                    beFast )
905cdf0e10cSrcweir     {
906cdf0e10cSrcweir         if( !mpOutDev.get() || !mpDevice )
907cdf0e10cSrcweir             return uno::Reference< rendering::XBitmap >(); // we're disposed
908cdf0e10cSrcweir 
909cdf0e10cSrcweir         OutputDevice& rOutDev( mpOutDev->getOutDev() );
910cdf0e10cSrcweir 
911cdf0e10cSrcweir         tools::OutDevStateKeeper aStateKeeper( mpProtectedOutDev );
912cdf0e10cSrcweir         rOutDev.EnableMapMode( sal_False );
913cdf0e10cSrcweir 
914cdf0e10cSrcweir         // TODO(F2): Support alpha vdev canvas here
915cdf0e10cSrcweir         const Point aEmptyPoint(0,0);
916cdf0e10cSrcweir         const Size  aBmpSize( rOutDev.GetOutputSizePixel() );
917cdf0e10cSrcweir 
918cdf0e10cSrcweir         Bitmap aBitmap( rOutDev.GetBitmap(aEmptyPoint, aBmpSize) );
919cdf0e10cSrcweir 
920cdf0e10cSrcweir         aBitmap.Scale( ::vcl::unotools::sizeFromRealSize2D(newSize),
921cdf0e10cSrcweir                        beFast ? BMP_SCALE_FAST : BMP_SCALE_INTERPOLATE );
922cdf0e10cSrcweir 
923cdf0e10cSrcweir         return uno::Reference< rendering::XBitmap >(
924cdf0e10cSrcweir             new CanvasBitmap( aBitmap, *mpDevice, mpOutDev ) );
925cdf0e10cSrcweir     }
926cdf0e10cSrcweir 
927cdf0e10cSrcweir     uno::Sequence< sal_Int8 > CanvasHelper::getData( rendering::IntegerBitmapLayout&     rLayout,
928cdf0e10cSrcweir                                                      const geometry::IntegerRectangle2D& rect )
929cdf0e10cSrcweir     {
930cdf0e10cSrcweir         if( !mpOutDev.get() )
931cdf0e10cSrcweir             return uno::Sequence< sal_Int8 >(); // we're disposed
932cdf0e10cSrcweir 
933cdf0e10cSrcweir         rLayout = getMemoryLayout();
934cdf0e10cSrcweir 
935cdf0e10cSrcweir         // TODO(F2): Support alpha canvas here
936cdf0e10cSrcweir         const Rectangle aRect( ::vcl::unotools::rectangleFromIntegerRectangle2D(rect) );
937cdf0e10cSrcweir 
938cdf0e10cSrcweir         OutputDevice& rOutDev( mpOutDev->getOutDev() );
939cdf0e10cSrcweir 
940cdf0e10cSrcweir         tools::OutDevStateKeeper aStateKeeper( mpProtectedOutDev );
941cdf0e10cSrcweir         rOutDev.EnableMapMode( sal_False );
942cdf0e10cSrcweir 
943cdf0e10cSrcweir         Bitmap aBitmap( rOutDev.GetBitmap(aRect.TopLeft(),
944cdf0e10cSrcweir                                           aRect.GetSize()) );
945cdf0e10cSrcweir 
946cdf0e10cSrcweir         ScopedBitmapReadAccess pReadAccess( aBitmap.AcquireReadAccess(),
947cdf0e10cSrcweir                                             aBitmap );
948cdf0e10cSrcweir 
949cdf0e10cSrcweir         ENSURE_OR_THROW( pReadAccess.get() != NULL,
950cdf0e10cSrcweir                          "Could not acquire read access to OutDev bitmap" );
951cdf0e10cSrcweir 
952cdf0e10cSrcweir         const sal_Int32 nWidth( rect.X2 - rect.X1 );
953cdf0e10cSrcweir         const sal_Int32 nHeight( rect.Y2 - rect.Y1 );
954cdf0e10cSrcweir 
955cdf0e10cSrcweir         rLayout.ScanLines = nHeight;
956cdf0e10cSrcweir         rLayout.ScanLineBytes = nWidth*4;
957cdf0e10cSrcweir         rLayout.ScanLineStride = rLayout.ScanLineBytes;
958cdf0e10cSrcweir 
959cdf0e10cSrcweir         uno::Sequence< sal_Int8 > aRes( 4*nWidth*nHeight );
960cdf0e10cSrcweir         sal_Int8* pRes = aRes.getArray();
961cdf0e10cSrcweir 
962cdf0e10cSrcweir         int nCurrPos(0);
963cdf0e10cSrcweir         for( int y=0; y<nHeight; ++y )
964cdf0e10cSrcweir         {
965cdf0e10cSrcweir             for( int x=0; x<nWidth; ++x )
966cdf0e10cSrcweir             {
967cdf0e10cSrcweir                 pRes[ nCurrPos++ ] = pReadAccess->GetColor( y, x ).GetRed();
968cdf0e10cSrcweir                 pRes[ nCurrPos++ ] = pReadAccess->GetColor( y, x ).GetGreen();
969cdf0e10cSrcweir                 pRes[ nCurrPos++ ] = pReadAccess->GetColor( y, x ).GetBlue();
970cdf0e10cSrcweir                 pRes[ nCurrPos++ ] = -1;
971cdf0e10cSrcweir             }
972cdf0e10cSrcweir         }
973cdf0e10cSrcweir 
974cdf0e10cSrcweir         return aRes;
975cdf0e10cSrcweir     }
976cdf0e10cSrcweir 
977cdf0e10cSrcweir     void CanvasHelper::setData( const uno::Sequence< sal_Int8 >&        data,
978cdf0e10cSrcweir                                 const rendering::IntegerBitmapLayout&   aLayout,
979cdf0e10cSrcweir                                 const geometry::IntegerRectangle2D&     rect )
980cdf0e10cSrcweir     {
981cdf0e10cSrcweir         if( !mpOutDev.get() )
982cdf0e10cSrcweir             return; // we're disposed
983cdf0e10cSrcweir 
984cdf0e10cSrcweir         const rendering::IntegerBitmapLayout aRefLayout( getMemoryLayout() );
985cdf0e10cSrcweir         ENSURE_ARG_OR_THROW( aRefLayout.PlaneStride != aLayout.PlaneStride ||
986cdf0e10cSrcweir                              aRefLayout.ColorSpace  != aLayout.ColorSpace ||
987cdf0e10cSrcweir                              aRefLayout.Palette     != aLayout.Palette ||
988cdf0e10cSrcweir                              aRefLayout.IsMsbFirst  != aLayout.IsMsbFirst,
989cdf0e10cSrcweir                              "Mismatching memory layout" );
990cdf0e10cSrcweir 
991cdf0e10cSrcweir         OutputDevice& rOutDev( mpOutDev->getOutDev() );
992cdf0e10cSrcweir 
993cdf0e10cSrcweir         tools::OutDevStateKeeper aStateKeeper( mpProtectedOutDev );
994cdf0e10cSrcweir         rOutDev.EnableMapMode( sal_False );
995cdf0e10cSrcweir 
996cdf0e10cSrcweir         const Rectangle aRect( ::vcl::unotools::rectangleFromIntegerRectangle2D(rect) );
997cdf0e10cSrcweir         const sal_uInt16    nBitCount( ::std::min( (sal_uInt16)24U,
998cdf0e10cSrcweir                                                (sal_uInt16)rOutDev.GetBitCount() ) );
999cdf0e10cSrcweir         const BitmapPalette* pPalette = NULL;
1000cdf0e10cSrcweir 
1001cdf0e10cSrcweir         if( nBitCount <= 8 )
1002cdf0e10cSrcweir         {
1003cdf0e10cSrcweir             // TODO(Q1): Extract this to a common place, e.g. GraphicDevice
1004cdf0e10cSrcweir 
1005cdf0e10cSrcweir             // try to determine palette from output device (by
1006cdf0e10cSrcweir             // extracting a 1,1 bitmap, and querying it)
1007cdf0e10cSrcweir             const Point aEmptyPoint;
1008cdf0e10cSrcweir             const Size  aSize(1,1);
1009cdf0e10cSrcweir             Bitmap aTmpBitmap( rOutDev.GetBitmap( aEmptyPoint,
1010cdf0e10cSrcweir                                                   aSize ) );
1011cdf0e10cSrcweir 
1012cdf0e10cSrcweir             ScopedBitmapReadAccess pReadAccess( aTmpBitmap.AcquireReadAccess(),
1013cdf0e10cSrcweir                                                 aTmpBitmap );
1014cdf0e10cSrcweir 
1015cdf0e10cSrcweir             pPalette = &pReadAccess->GetPalette();
1016cdf0e10cSrcweir         }
1017cdf0e10cSrcweir 
1018cdf0e10cSrcweir         // TODO(F2): Support alpha canvas here
1019cdf0e10cSrcweir         Bitmap aBitmap( aRect.GetSize(), nBitCount, pPalette );
1020cdf0e10cSrcweir 
1021cdf0e10cSrcweir         bool bCopyBack( false ); // only copy something back, if we
1022cdf0e10cSrcweir                                  // actually changed some pixel
1023cdf0e10cSrcweir         {
1024cdf0e10cSrcweir             ScopedBitmapWriteAccess pWriteAccess( aBitmap.AcquireWriteAccess(),
1025cdf0e10cSrcweir                                                   aBitmap );
1026cdf0e10cSrcweir 
1027cdf0e10cSrcweir             ENSURE_OR_THROW( pWriteAccess.get() != NULL,
1028cdf0e10cSrcweir                              "Could not acquire write access to OutDev bitmap" );
1029cdf0e10cSrcweir 
1030cdf0e10cSrcweir             // for the time being, always read as RGB
1031cdf0e10cSrcweir             const sal_Int32 nWidth( rect.X2 - rect.X1 );
1032cdf0e10cSrcweir             const sal_Int32 nHeight( rect.Y2 - rect.Y1 );
1033cdf0e10cSrcweir             int x, y, nCurrPos(0);
1034cdf0e10cSrcweir             for( y=0; y<nHeight; ++y )
1035cdf0e10cSrcweir             {
1036cdf0e10cSrcweir                 switch( pWriteAccess->GetScanlineFormat() )
1037cdf0e10cSrcweir                 {
1038cdf0e10cSrcweir                     case BMP_FORMAT_8BIT_PAL:
1039cdf0e10cSrcweir                     {
1040cdf0e10cSrcweir                         Scanline pScan = pWriteAccess->GetScanline( y );
1041cdf0e10cSrcweir 
1042cdf0e10cSrcweir                         for( x=0; x<nWidth; ++x )
1043cdf0e10cSrcweir                         {
1044cdf0e10cSrcweir                             *pScan++ = (sal_uInt8)pWriteAccess->GetBestPaletteIndex(
1045cdf0e10cSrcweir                                 BitmapColor( data[ nCurrPos ],
1046cdf0e10cSrcweir                                              data[ nCurrPos+1 ],
1047cdf0e10cSrcweir                                              data[ nCurrPos+2 ] ) );
1048cdf0e10cSrcweir 
1049cdf0e10cSrcweir                             nCurrPos += 4;
1050cdf0e10cSrcweir                         }
1051cdf0e10cSrcweir                     }
1052cdf0e10cSrcweir                     break;
1053cdf0e10cSrcweir 
1054cdf0e10cSrcweir                     case BMP_FORMAT_24BIT_TC_BGR:
1055cdf0e10cSrcweir                     {
1056cdf0e10cSrcweir                         Scanline pScan = pWriteAccess->GetScanline( y );
1057cdf0e10cSrcweir 
1058cdf0e10cSrcweir                         for( x=0; x<nWidth; ++x )
1059cdf0e10cSrcweir                         {
1060cdf0e10cSrcweir                             *pScan++ = data[ nCurrPos+2 ];
1061cdf0e10cSrcweir                             *pScan++ = data[ nCurrPos+1 ];
1062cdf0e10cSrcweir                             *pScan++ = data[ nCurrPos   ];
1063cdf0e10cSrcweir 
1064cdf0e10cSrcweir                             nCurrPos += 4;
1065cdf0e10cSrcweir                         }
1066cdf0e10cSrcweir                     }
1067cdf0e10cSrcweir                     break;
1068cdf0e10cSrcweir 
1069cdf0e10cSrcweir                     case BMP_FORMAT_24BIT_TC_RGB:
1070cdf0e10cSrcweir                     {
1071cdf0e10cSrcweir                         Scanline pScan = pWriteAccess->GetScanline( y );
1072cdf0e10cSrcweir 
1073cdf0e10cSrcweir                         for( x=0; x<nWidth; ++x )
1074cdf0e10cSrcweir                         {
1075cdf0e10cSrcweir                             *pScan++ = data[ nCurrPos   ];
1076cdf0e10cSrcweir                             *pScan++ = data[ nCurrPos+1 ];
1077cdf0e10cSrcweir                             *pScan++ = data[ nCurrPos+2 ];
1078cdf0e10cSrcweir 
1079cdf0e10cSrcweir                             nCurrPos += 4;
1080cdf0e10cSrcweir                         }
1081cdf0e10cSrcweir                     }
1082cdf0e10cSrcweir                     break;
1083cdf0e10cSrcweir 
1084cdf0e10cSrcweir                     default:
1085cdf0e10cSrcweir                     {
1086cdf0e10cSrcweir                         for( x=0; x<nWidth; ++x )
1087cdf0e10cSrcweir                         {
1088cdf0e10cSrcweir                             pWriteAccess->SetPixel( y, x, BitmapColor( data[ nCurrPos   ],
1089cdf0e10cSrcweir                                                                        data[ nCurrPos+1 ],
1090cdf0e10cSrcweir                                                                        data[ nCurrPos+2 ] ) );
1091cdf0e10cSrcweir                             nCurrPos += 4;
1092cdf0e10cSrcweir                         }
1093cdf0e10cSrcweir                     }
1094cdf0e10cSrcweir                     break;
1095cdf0e10cSrcweir                 }
1096cdf0e10cSrcweir             }
1097cdf0e10cSrcweir 
1098cdf0e10cSrcweir             bCopyBack = true;
1099cdf0e10cSrcweir         }
1100cdf0e10cSrcweir 
1101cdf0e10cSrcweir         // copy back only here, since the BitmapAccessors must be
1102cdf0e10cSrcweir         // destroyed beforehand
1103cdf0e10cSrcweir         if( bCopyBack )
1104cdf0e10cSrcweir         {
1105cdf0e10cSrcweir             // TODO(F2): Support alpha canvas here
1106cdf0e10cSrcweir             rOutDev.DrawBitmap(aRect.TopLeft(), aBitmap);
1107cdf0e10cSrcweir         }
1108cdf0e10cSrcweir     }
1109cdf0e10cSrcweir 
1110cdf0e10cSrcweir     void CanvasHelper::setPixel( const uno::Sequence< sal_Int8 >&       color,
1111cdf0e10cSrcweir                                  const rendering::IntegerBitmapLayout&  rLayout,
1112cdf0e10cSrcweir                                  const geometry::IntegerPoint2D&        pos )
1113cdf0e10cSrcweir     {
1114cdf0e10cSrcweir         if( !mpOutDev.get() )
1115cdf0e10cSrcweir             return; // we're disposed
1116cdf0e10cSrcweir 
1117cdf0e10cSrcweir         OutputDevice& rOutDev( mpOutDev->getOutDev() );
1118cdf0e10cSrcweir 
1119cdf0e10cSrcweir         tools::OutDevStateKeeper aStateKeeper( mpProtectedOutDev );
1120cdf0e10cSrcweir         rOutDev.EnableMapMode( sal_False );
1121cdf0e10cSrcweir 
1122cdf0e10cSrcweir         const Size aBmpSize( rOutDev.GetOutputSizePixel() );
1123cdf0e10cSrcweir 
1124cdf0e10cSrcweir         ENSURE_ARG_OR_THROW( pos.X >= 0 && pos.X < aBmpSize.Width(),
1125cdf0e10cSrcweir                              "X coordinate out of bounds" );
1126cdf0e10cSrcweir         ENSURE_ARG_OR_THROW( pos.Y >= 0 && pos.Y < aBmpSize.Height(),
1127cdf0e10cSrcweir                              "Y coordinate out of bounds" );
1128cdf0e10cSrcweir         ENSURE_ARG_OR_THROW( color.getLength() > 3,
1129cdf0e10cSrcweir                              "not enough color components" );
1130cdf0e10cSrcweir 
1131cdf0e10cSrcweir         const rendering::IntegerBitmapLayout aRefLayout( getMemoryLayout() );
1132cdf0e10cSrcweir         ENSURE_ARG_OR_THROW( aRefLayout.PlaneStride != rLayout.PlaneStride ||
1133cdf0e10cSrcweir                              aRefLayout.ColorSpace  != rLayout.ColorSpace ||
1134cdf0e10cSrcweir                              aRefLayout.Palette     != rLayout.Palette ||
1135cdf0e10cSrcweir                              aRefLayout.IsMsbFirst  != rLayout.IsMsbFirst,
1136cdf0e10cSrcweir                              "Mismatching memory layout" );
1137cdf0e10cSrcweir 
1138cdf0e10cSrcweir         // TODO(F2): Support alpha canvas here
1139cdf0e10cSrcweir         rOutDev.DrawPixel( ::vcl::unotools::pointFromIntegerPoint2D( pos ),
1140cdf0e10cSrcweir                            ::canvas::tools::stdIntSequenceToColor( color ));
1141cdf0e10cSrcweir     }
1142cdf0e10cSrcweir 
1143cdf0e10cSrcweir     uno::Sequence< sal_Int8 > CanvasHelper::getPixel( rendering::IntegerBitmapLayout& rLayout,
1144cdf0e10cSrcweir                                                       const geometry::IntegerPoint2D& pos )
1145cdf0e10cSrcweir     {
1146cdf0e10cSrcweir         if( !mpOutDev.get() )
1147cdf0e10cSrcweir             return uno::Sequence< sal_Int8 >(); // we're disposed
1148cdf0e10cSrcweir 
1149cdf0e10cSrcweir         rLayout = getMemoryLayout();
1150cdf0e10cSrcweir         rLayout.ScanLines = 1;
1151cdf0e10cSrcweir         rLayout.ScanLineBytes = 4;
1152cdf0e10cSrcweir         rLayout.ScanLineStride = rLayout.ScanLineBytes;
1153cdf0e10cSrcweir 
1154cdf0e10cSrcweir         OutputDevice& rOutDev( mpOutDev->getOutDev() );
1155cdf0e10cSrcweir 
1156cdf0e10cSrcweir         tools::OutDevStateKeeper aStateKeeper( mpProtectedOutDev );
1157cdf0e10cSrcweir         rOutDev.EnableMapMode( sal_False );
1158cdf0e10cSrcweir 
1159cdf0e10cSrcweir         const Size aBmpSize( rOutDev.GetOutputSizePixel() );
1160cdf0e10cSrcweir 
1161cdf0e10cSrcweir         ENSURE_ARG_OR_THROW( pos.X >= 0 && pos.X < aBmpSize.Width(),
1162cdf0e10cSrcweir                              "X coordinate out of bounds" );
1163cdf0e10cSrcweir         ENSURE_ARG_OR_THROW( pos.Y >= 0 && pos.Y < aBmpSize.Height(),
1164cdf0e10cSrcweir                              "Y coordinate out of bounds" );
1165cdf0e10cSrcweir 
1166cdf0e10cSrcweir         // TODO(F2): Support alpha canvas here
1167cdf0e10cSrcweir         return ::canvas::tools::colorToStdIntSequence(
1168cdf0e10cSrcweir             rOutDev.GetPixel(
1169cdf0e10cSrcweir                 ::vcl::unotools::pointFromIntegerPoint2D( pos )));
1170cdf0e10cSrcweir     }
1171cdf0e10cSrcweir 
1172cdf0e10cSrcweir     rendering::IntegerBitmapLayout CanvasHelper::getMemoryLayout()
1173cdf0e10cSrcweir     {
1174cdf0e10cSrcweir         if( !mpOutDev.get() )
1175cdf0e10cSrcweir             return rendering::IntegerBitmapLayout(); // we're disposed
1176cdf0e10cSrcweir 
1177cdf0e10cSrcweir         return ::canvas::tools::getStdMemoryLayout(getSize());
1178cdf0e10cSrcweir     }
1179cdf0e10cSrcweir 
1180cdf0e10cSrcweir     int CanvasHelper::setupOutDevState( const rendering::ViewState&     viewState,
1181cdf0e10cSrcweir                                         const rendering::RenderState&   renderState,
1182cdf0e10cSrcweir                                         ColorType                       eColorType ) const
1183cdf0e10cSrcweir     {
1184cdf0e10cSrcweir         ENSURE_OR_THROW( mpOutDev.get(),
1185cdf0e10cSrcweir                          "outdev null. Are we disposed?" );
1186cdf0e10cSrcweir 
1187cdf0e10cSrcweir         ::canvas::tools::verifyInput( renderState,
1188cdf0e10cSrcweir                                       BOOST_CURRENT_FUNCTION,
1189cdf0e10cSrcweir                                       mpDevice,
1190cdf0e10cSrcweir                                       2,
1191cdf0e10cSrcweir                                       eColorType == IGNORE_COLOR ? 0 : 3 );
1192cdf0e10cSrcweir 
1193cdf0e10cSrcweir         OutputDevice& rOutDev( mpOutDev->getOutDev() );
1194cdf0e10cSrcweir         OutputDevice* p2ndOutDev = NULL;
1195cdf0e10cSrcweir 
1196cdf0e10cSrcweir         rOutDev.EnableMapMode( sal_False );
1197cdf0e10cSrcweir 
1198cdf0e10cSrcweir         if( mp2ndOutDev )
1199cdf0e10cSrcweir             p2ndOutDev = &mp2ndOutDev->getOutDev();
1200cdf0e10cSrcweir 
1201cdf0e10cSrcweir         int nTransparency(0);
1202cdf0e10cSrcweir 
1203cdf0e10cSrcweir         // TODO(P2): Don't change clipping all the time, maintain current clip
1204cdf0e10cSrcweir         // state and change only when update is necessary
1205cdf0e10cSrcweir 
1206cdf0e10cSrcweir         // accumulate non-empty clips into one region
1207cdf0e10cSrcweir         // ==========================================
1208cdf0e10cSrcweir 
1209cdf0e10cSrcweir         Region aClipRegion( REGION_NULL );
1210cdf0e10cSrcweir 
1211cdf0e10cSrcweir         if( viewState.Clip.is() )
1212cdf0e10cSrcweir         {
1213cdf0e10cSrcweir             ::basegfx::B2DPolyPolygon aClipPoly(
1214cdf0e10cSrcweir                 ::basegfx::unotools::b2DPolyPolygonFromXPolyPolygon2D(viewState.Clip) );
1215cdf0e10cSrcweir 
1216cdf0e10cSrcweir             if( aClipPoly.count() )
1217cdf0e10cSrcweir             {
1218cdf0e10cSrcweir                 // setup non-empty clipping
1219cdf0e10cSrcweir                 ::basegfx::B2DHomMatrix aMatrix;
1220cdf0e10cSrcweir                 aClipPoly.transform(
1221cdf0e10cSrcweir                     ::basegfx::unotools::homMatrixFromAffineMatrix( aMatrix,
1222cdf0e10cSrcweir                                                                     viewState.AffineTransform ) );
1223cdf0e10cSrcweir 
1224cdf0e10cSrcweir                 aClipRegion = Region::GetRegionFromPolyPolygon( ::PolyPolygon( aClipPoly ) );
1225cdf0e10cSrcweir             }
1226cdf0e10cSrcweir             else
1227cdf0e10cSrcweir             {
1228cdf0e10cSrcweir                 // clip polygon is empty
1229cdf0e10cSrcweir                 aClipRegion.SetEmpty();
1230cdf0e10cSrcweir             }
1231cdf0e10cSrcweir         }
1232cdf0e10cSrcweir 
1233cdf0e10cSrcweir         if( renderState.Clip.is() )
1234cdf0e10cSrcweir         {
1235cdf0e10cSrcweir             ::basegfx::B2DPolyPolygon aClipPoly(
1236cdf0e10cSrcweir                 ::basegfx::unotools::b2DPolyPolygonFromXPolyPolygon2D(renderState.Clip) );
1237cdf0e10cSrcweir 
1238cdf0e10cSrcweir             ::basegfx::B2DHomMatrix aMatrix;
1239cdf0e10cSrcweir             aClipPoly.transform(
1240cdf0e10cSrcweir                 ::canvas::tools::mergeViewAndRenderTransform( aMatrix,
1241cdf0e10cSrcweir                                                               viewState,
1242cdf0e10cSrcweir                                                               renderState ) );
1243cdf0e10cSrcweir 
1244cdf0e10cSrcweir             if( aClipPoly.count() )
1245cdf0e10cSrcweir             {
1246cdf0e10cSrcweir                 // setup non-empty clipping
1247cdf0e10cSrcweir                 Region aRegion = Region::GetRegionFromPolyPolygon( ::PolyPolygon( aClipPoly ) );
1248cdf0e10cSrcweir                 aClipRegion.Intersect( aRegion );
1249cdf0e10cSrcweir             }
1250cdf0e10cSrcweir             else
1251cdf0e10cSrcweir             {
1252cdf0e10cSrcweir                 // clip polygon is empty
1253cdf0e10cSrcweir                 aClipRegion.SetEmpty();
1254cdf0e10cSrcweir             }
1255cdf0e10cSrcweir         }
1256cdf0e10cSrcweir 
1257cdf0e10cSrcweir         // setup accumulated clip region. Note that setting an
1258cdf0e10cSrcweir         // empty clip region denotes "clip everything" on the
1259cdf0e10cSrcweir         // OutputDevice (which is why we translate that into
1260cdf0e10cSrcweir         // SetClipRegion() here). When both view and render clip
1261cdf0e10cSrcweir         // are empty, aClipRegion remains default-constructed,
1262cdf0e10cSrcweir         // i.e. empty, too.
1263cdf0e10cSrcweir         if( aClipRegion.IsNull() )
1264cdf0e10cSrcweir         {
1265cdf0e10cSrcweir             rOutDev.SetClipRegion();
1266cdf0e10cSrcweir 
1267cdf0e10cSrcweir             if( p2ndOutDev )
1268cdf0e10cSrcweir                 p2ndOutDev->SetClipRegion();
1269cdf0e10cSrcweir         }
1270cdf0e10cSrcweir         else
1271cdf0e10cSrcweir         {
1272cdf0e10cSrcweir             rOutDev.SetClipRegion( aClipRegion );
1273cdf0e10cSrcweir 
1274cdf0e10cSrcweir             if( p2ndOutDev )
1275cdf0e10cSrcweir                 p2ndOutDev->SetClipRegion( aClipRegion );
1276cdf0e10cSrcweir         }
1277cdf0e10cSrcweir 
1278cdf0e10cSrcweir         if( eColorType != IGNORE_COLOR )
1279cdf0e10cSrcweir         {
1280cdf0e10cSrcweir             Color aColor( COL_WHITE );
1281cdf0e10cSrcweir 
1282cdf0e10cSrcweir             if( renderState.DeviceColor.getLength() > 2 )
1283cdf0e10cSrcweir             {
1284cdf0e10cSrcweir                 aColor = ::vcl::unotools::stdColorSpaceSequenceToColor(
1285cdf0e10cSrcweir                     renderState.DeviceColor );
1286cdf0e10cSrcweir             }
1287cdf0e10cSrcweir 
1288cdf0e10cSrcweir             // extract alpha, and make color opaque
1289cdf0e10cSrcweir             // afterwards. Otherwise, OutputDevice won't draw anything
1290cdf0e10cSrcweir             nTransparency = aColor.GetTransparency();
1291cdf0e10cSrcweir             aColor.SetTransparency(0);
1292cdf0e10cSrcweir 
1293cdf0e10cSrcweir             switch( eColorType )
1294cdf0e10cSrcweir             {
1295cdf0e10cSrcweir                 case LINE_COLOR:
1296cdf0e10cSrcweir                     rOutDev.SetLineColor( aColor );
1297cdf0e10cSrcweir                     rOutDev.SetFillColor();
1298cdf0e10cSrcweir 
1299cdf0e10cSrcweir                     if( p2ndOutDev )
1300cdf0e10cSrcweir                     {
1301cdf0e10cSrcweir                         p2ndOutDev->SetLineColor( aColor );
1302cdf0e10cSrcweir                         p2ndOutDev->SetFillColor();
1303cdf0e10cSrcweir                     }
1304cdf0e10cSrcweir                     break;
1305cdf0e10cSrcweir 
1306cdf0e10cSrcweir                 case FILL_COLOR:
1307cdf0e10cSrcweir                     rOutDev.SetFillColor( aColor );
1308cdf0e10cSrcweir                     rOutDev.SetLineColor();
1309cdf0e10cSrcweir 
1310cdf0e10cSrcweir                     if( p2ndOutDev )
1311cdf0e10cSrcweir                     {
1312cdf0e10cSrcweir                         p2ndOutDev->SetFillColor( aColor );
1313cdf0e10cSrcweir                         p2ndOutDev->SetLineColor();
1314cdf0e10cSrcweir                     }
1315cdf0e10cSrcweir                     break;
1316cdf0e10cSrcweir 
1317cdf0e10cSrcweir                 case TEXT_COLOR:
1318cdf0e10cSrcweir                     rOutDev.SetTextColor( aColor );
1319cdf0e10cSrcweir 
1320cdf0e10cSrcweir                     if( p2ndOutDev )
1321cdf0e10cSrcweir                         p2ndOutDev->SetTextColor( aColor );
1322cdf0e10cSrcweir                     break;
1323cdf0e10cSrcweir 
1324cdf0e10cSrcweir                 default:
1325cdf0e10cSrcweir                     ENSURE_OR_THROW( false,
1326cdf0e10cSrcweir                                      "Unexpected color type");
1327cdf0e10cSrcweir                     break;
1328cdf0e10cSrcweir             }
1329cdf0e10cSrcweir         }
1330cdf0e10cSrcweir 
1331cdf0e10cSrcweir         return nTransparency;
1332cdf0e10cSrcweir     }
1333cdf0e10cSrcweir 
1334cdf0e10cSrcweir     bool CanvasHelper::setupTextOutput( ::Point&                                        o_rOutPos,
1335cdf0e10cSrcweir                                         const rendering::ViewState&                     viewState,
1336cdf0e10cSrcweir                                         const rendering::RenderState&                   renderState,
1337cdf0e10cSrcweir                                         const uno::Reference< rendering::XCanvasFont >& xFont   ) const
1338cdf0e10cSrcweir     {
1339cdf0e10cSrcweir         ENSURE_OR_THROW( mpOutDev.get(),
1340cdf0e10cSrcweir                          "outdev null. Are we disposed?" );
1341cdf0e10cSrcweir 
1342cdf0e10cSrcweir         setupOutDevState( viewState, renderState, TEXT_COLOR );
1343cdf0e10cSrcweir 
1344cdf0e10cSrcweir         OutputDevice& rOutDev( mpOutDev->getOutDev() );
1345cdf0e10cSrcweir 
1346cdf0e10cSrcweir         ::Font aVCLFont;
1347cdf0e10cSrcweir 
1348cdf0e10cSrcweir         CanvasFont* pFont = dynamic_cast< CanvasFont* >( xFont.get() );
1349cdf0e10cSrcweir 
1350cdf0e10cSrcweir         ENSURE_ARG_OR_THROW( pFont,
1351cdf0e10cSrcweir                              "Font not compatible with this canvas" );
1352cdf0e10cSrcweir 
1353cdf0e10cSrcweir         aVCLFont = pFont->getVCLFont();
1354cdf0e10cSrcweir 
1355cdf0e10cSrcweir         Color aColor( COL_BLACK );
1356cdf0e10cSrcweir 
1357cdf0e10cSrcweir         if( renderState.DeviceColor.getLength() > 2 )
1358cdf0e10cSrcweir         {
1359cdf0e10cSrcweir             aColor = ::vcl::unotools::stdColorSpaceSequenceToColor(
1360cdf0e10cSrcweir                 renderState.DeviceColor );
1361cdf0e10cSrcweir         }
1362cdf0e10cSrcweir 
1363cdf0e10cSrcweir         // setup font color
1364cdf0e10cSrcweir         aVCLFont.SetColor( aColor );
1365cdf0e10cSrcweir         aVCLFont.SetFillColor( aColor );
1366cdf0e10cSrcweir 
1367cdf0e10cSrcweir         // no need to replicate this for mp2ndOutDev, we're modifying only aVCLFont here.
1368cdf0e10cSrcweir         if( !tools::setupFontTransform( o_rOutPos, aVCLFont, viewState, renderState, rOutDev ) )
1369cdf0e10cSrcweir             return false;
1370cdf0e10cSrcweir 
1371cdf0e10cSrcweir         rOutDev.SetFont( aVCLFont );
1372cdf0e10cSrcweir 
1373cdf0e10cSrcweir         if( mp2ndOutDev )
1374cdf0e10cSrcweir             mp2ndOutDev->getOutDev().SetFont( aVCLFont );
1375cdf0e10cSrcweir 
1376cdf0e10cSrcweir         return true;
1377cdf0e10cSrcweir     }
1378cdf0e10cSrcweir 
1379cdf0e10cSrcweir     bool CanvasHelper::repaint( const GraphicObjectSharedPtr&   rGrf,
1380cdf0e10cSrcweir                                 const rendering::ViewState&     viewState,
1381cdf0e10cSrcweir                                 const rendering::RenderState&   renderState,
1382cdf0e10cSrcweir                                 const ::Point&                  rPt,
1383cdf0e10cSrcweir                                 const ::Size&                   rSz,
1384cdf0e10cSrcweir                                 const GraphicAttr&              rAttr ) const
1385cdf0e10cSrcweir     {
1386cdf0e10cSrcweir         ENSURE_OR_RETURN_FALSE( rGrf,
1387cdf0e10cSrcweir                           "Invalid Graphic" );
1388cdf0e10cSrcweir 
1389cdf0e10cSrcweir         if( !mpOutDev )
1390cdf0e10cSrcweir             return false; // disposed
1391cdf0e10cSrcweir         else
1392cdf0e10cSrcweir         {
1393cdf0e10cSrcweir             tools::OutDevStateKeeper aStateKeeper( mpProtectedOutDev );
1394cdf0e10cSrcweir             setupOutDevState( viewState, renderState, IGNORE_COLOR );
1395cdf0e10cSrcweir 
1396cdf0e10cSrcweir             if( !rGrf->Draw( &mpOutDev->getOutDev(), rPt, rSz, &rAttr ) )
1397cdf0e10cSrcweir                 return false;
1398cdf0e10cSrcweir 
1399cdf0e10cSrcweir             // #i80779# Redraw also into mask outdev
1400cdf0e10cSrcweir             if( mp2ndOutDev )
1401cdf0e10cSrcweir                 return rGrf->Draw( &mp2ndOutDev->getOutDev(), rPt, rSz, &rAttr );
1402cdf0e10cSrcweir 
1403cdf0e10cSrcweir             return true;
1404cdf0e10cSrcweir         }
1405cdf0e10cSrcweir     }
1406cdf0e10cSrcweir 
1407cdf0e10cSrcweir     void CanvasHelper::flush() const
1408cdf0e10cSrcweir     {
1409cdf0e10cSrcweir         if( mpOutDev && mpOutDev->getOutDev().GetOutDevType() == OUTDEV_WINDOW )
1410cdf0e10cSrcweir         {
1411cdf0e10cSrcweir             // TODO(Q3): Evil downcast. And what's more, Window::Flush is
1412cdf0e10cSrcweir             // not even const. Wah.
1413cdf0e10cSrcweir             static_cast<Window&>(mpOutDev->getOutDev()).Flush();
1414cdf0e10cSrcweir         }
1415cdf0e10cSrcweir 
1416cdf0e10cSrcweir         if( mp2ndOutDev && mp2ndOutDev->getOutDev().GetOutDevType() == OUTDEV_WINDOW )
1417cdf0e10cSrcweir         {
1418cdf0e10cSrcweir             // TODO(Q3): Evil downcast. And what's more, Window::Flush is
1419cdf0e10cSrcweir             // not even const. Wah.
1420cdf0e10cSrcweir             static_cast<Window&>(mp2ndOutDev->getOutDev()).Flush();
1421cdf0e10cSrcweir         }
1422cdf0e10cSrcweir     }
1423cdf0e10cSrcweir 
1424cdf0e10cSrcweir }
1425