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27*cdf0e10cSrcweir 
28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
29*cdf0e10cSrcweir #include "precompiled_chart2.hxx"
30*cdf0e10cSrcweir 
31*cdf0e10cSrcweir #include "SceneProperties.hxx"
32*cdf0e10cSrcweir #include "macros.hxx"
33*cdf0e10cSrcweir #include "ChartTypeHelper.hxx"
34*cdf0e10cSrcweir #include "ThreeDHelper.hxx"
35*cdf0e10cSrcweir #include <com/sun/star/beans/PropertyAttribute.hpp>
36*cdf0e10cSrcweir #include <com/sun/star/drawing/HomogenMatrix.hpp>
37*cdf0e10cSrcweir #include <com/sun/star/drawing/ShadeMode.hpp>
38*cdf0e10cSrcweir #include <com/sun/star/drawing/Direction3D.hpp>
39*cdf0e10cSrcweir #include <com/sun/star/drawing/ProjectionMode.hpp>
40*cdf0e10cSrcweir #include <com/sun/star/drawing/CameraGeometry.hpp>
41*cdf0e10cSrcweir 
42*cdf0e10cSrcweir // for F_PI
43*cdf0e10cSrcweir #include <tools/solar.h>
44*cdf0e10cSrcweir 
45*cdf0e10cSrcweir using namespace ::com::sun::star;
46*cdf0e10cSrcweir 
47*cdf0e10cSrcweir using ::com::sun::star::beans::Property;
48*cdf0e10cSrcweir 
49*cdf0e10cSrcweir namespace chart
50*cdf0e10cSrcweir {
51*cdf0e10cSrcweir 
52*cdf0e10cSrcweir void SceneProperties::AddPropertiesToVector(
53*cdf0e10cSrcweir     ::std::vector< Property > & rOutProperties )
54*cdf0e10cSrcweir {
55*cdf0e10cSrcweir     // transformation matrix
56*cdf0e10cSrcweir     rOutProperties.push_back(
57*cdf0e10cSrcweir         Property( C2U( "D3DTransformMatrix" ),
58*cdf0e10cSrcweir                   PROP_SCENE_TRANSF_MATRIX,
59*cdf0e10cSrcweir                   ::getCppuType( reinterpret_cast< const drawing::HomogenMatrix * >(0)),
60*cdf0e10cSrcweir                   beans::PropertyAttribute::BOUND
61*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEVOID
62*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEDEFAULT ));
63*cdf0e10cSrcweir 
64*cdf0e10cSrcweir 	// distance: deprecated ( this is not used by the chart view; it's only here for compatibility with old chart  )
65*cdf0e10cSrcweir     rOutProperties.push_back(
66*cdf0e10cSrcweir         Property( C2U( "D3DSceneDistance" ),
67*cdf0e10cSrcweir                   PROP_SCENE_DISTANCE,
68*cdf0e10cSrcweir                   ::getCppuType( reinterpret_cast< const sal_Int32 * >(0)),
69*cdf0e10cSrcweir                   beans::PropertyAttribute::BOUND
70*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEVOID
71*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEDEFAULT ));
72*cdf0e10cSrcweir 
73*cdf0e10cSrcweir 	// focalLength: deprecated ( this is not used by the chart view; it's only here for compatibility with old chart  )
74*cdf0e10cSrcweir     rOutProperties.push_back(
75*cdf0e10cSrcweir         Property( C2U( "D3DSceneFocalLength" ),
76*cdf0e10cSrcweir                   PROP_SCENE_FOCAL_LENGTH,
77*cdf0e10cSrcweir                   ::getCppuType( reinterpret_cast< const sal_Int32 * >(0)),
78*cdf0e10cSrcweir                   beans::PropertyAttribute::BOUND
79*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEVOID
80*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEDEFAULT ));
81*cdf0e10cSrcweir 
82*cdf0e10cSrcweir 	// shadowSlant
83*cdf0e10cSrcweir     rOutProperties.push_back(
84*cdf0e10cSrcweir         Property( C2U( "D3DSceneShadowSlant" ),
85*cdf0e10cSrcweir                   PROP_SCENE_SHADOW_SLANT,
86*cdf0e10cSrcweir                   ::getCppuType( reinterpret_cast< const sal_Int32 * >(0)),
87*cdf0e10cSrcweir                   beans::PropertyAttribute::BOUND
88*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEVOID
89*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEDEFAULT ));
90*cdf0e10cSrcweir 
91*cdf0e10cSrcweir 	// shadeMode
92*cdf0e10cSrcweir     rOutProperties.push_back(
93*cdf0e10cSrcweir         Property( C2U( "D3DSceneShadeMode" ),
94*cdf0e10cSrcweir                   PROP_SCENE_SHADE_MODE,
95*cdf0e10cSrcweir                   ::getCppuType( reinterpret_cast< const drawing::ShadeMode * >(0)),
96*cdf0e10cSrcweir                   beans::PropertyAttribute::BOUND
97*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEVOID
98*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEDEFAULT ));
99*cdf0e10cSrcweir 
100*cdf0e10cSrcweir 	// ambientColor
101*cdf0e10cSrcweir     rOutProperties.push_back(
102*cdf0e10cSrcweir         Property( C2U( "D3DSceneAmbientColor" ),
103*cdf0e10cSrcweir                   PROP_SCENE_AMBIENT_COLOR,
104*cdf0e10cSrcweir                   ::getCppuType( reinterpret_cast< const sal_Int32 * >(0)),
105*cdf0e10cSrcweir                   beans::PropertyAttribute::BOUND
106*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEVOID
107*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEDEFAULT ));
108*cdf0e10cSrcweir 
109*cdf0e10cSrcweir 	// lightingMode
110*cdf0e10cSrcweir     rOutProperties.push_back(
111*cdf0e10cSrcweir         Property( C2U( "D3DSceneTwoSidedLighting" ),
112*cdf0e10cSrcweir                   PROP_SCENE_TWO_SIDED_LIGHTING,
113*cdf0e10cSrcweir                   ::getBooleanCppuType(),
114*cdf0e10cSrcweir                   beans::PropertyAttribute::BOUND
115*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEVOID
116*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEDEFAULT ));
117*cdf0e10cSrcweir 
118*cdf0e10cSrcweir     // camera geometry
119*cdf0e10cSrcweir     rOutProperties.push_back(
120*cdf0e10cSrcweir         Property( C2U( "D3DCameraGeometry" ),
121*cdf0e10cSrcweir                   PROP_SCENE_CAMERA_GEOMETRY,
122*cdf0e10cSrcweir                   ::getCppuType( reinterpret_cast< const drawing::CameraGeometry * >(0)),
123*cdf0e10cSrcweir                   beans::PropertyAttribute::BOUND
124*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEVOID
125*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEDEFAULT ));
126*cdf0e10cSrcweir 
127*cdf0e10cSrcweir     // perspective
128*cdf0e10cSrcweir     rOutProperties.push_back(
129*cdf0e10cSrcweir         Property( C2U( "D3DScenePerspective" ),
130*cdf0e10cSrcweir                   PROP_SCENE_PERSPECTIVE,
131*cdf0e10cSrcweir                   ::getCppuType( reinterpret_cast< const drawing::ProjectionMode * >(0)),
132*cdf0e10cSrcweir                   beans::PropertyAttribute::BOUND
133*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEVOID
134*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEDEFAULT ));
135*cdf0e10cSrcweir 
136*cdf0e10cSrcweir 
137*cdf0e10cSrcweir     // Light Sources
138*cdf0e10cSrcweir     // -------------
139*cdf0e10cSrcweir     // light source 1
140*cdf0e10cSrcweir     rOutProperties.push_back(
141*cdf0e10cSrcweir         Property( C2U( "D3DSceneLightColor1" ),
142*cdf0e10cSrcweir                   PROP_SCENE_LIGHT_COLOR_1,
143*cdf0e10cSrcweir                   ::getCppuType( reinterpret_cast< const sal_Int32 * >(0)),
144*cdf0e10cSrcweir                   beans::PropertyAttribute::BOUND
145*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEVOID
146*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEDEFAULT ));
147*cdf0e10cSrcweir     rOutProperties.push_back(
148*cdf0e10cSrcweir         Property( C2U( "D3DSceneLightDirection1" ),
149*cdf0e10cSrcweir                   PROP_SCENE_LIGHT_DIRECTION_1,
150*cdf0e10cSrcweir                   ::getCppuType( reinterpret_cast< const drawing::Direction3D * >(0)),
151*cdf0e10cSrcweir                   beans::PropertyAttribute::BOUND
152*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEVOID
153*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEDEFAULT ));
154*cdf0e10cSrcweir     rOutProperties.push_back(
155*cdf0e10cSrcweir         Property( C2U( "D3DSceneLightOn1" ),
156*cdf0e10cSrcweir                   PROP_SCENE_LIGHT_ON_1,
157*cdf0e10cSrcweir                   ::getBooleanCppuType(),
158*cdf0e10cSrcweir                   beans::PropertyAttribute::BOUND
159*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEVOID
160*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEDEFAULT ));
161*cdf0e10cSrcweir     // light source 2
162*cdf0e10cSrcweir     rOutProperties.push_back(
163*cdf0e10cSrcweir         Property( C2U( "D3DSceneLightColor2" ),
164*cdf0e10cSrcweir                   PROP_SCENE_LIGHT_COLOR_2,
165*cdf0e10cSrcweir                   ::getCppuType( reinterpret_cast< const sal_Int32 * >(0)),
166*cdf0e10cSrcweir                   beans::PropertyAttribute::BOUND
167*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEVOID
168*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEDEFAULT ));
169*cdf0e10cSrcweir     rOutProperties.push_back(
170*cdf0e10cSrcweir         Property( C2U( "D3DSceneLightDirection2" ),
171*cdf0e10cSrcweir                   PROP_SCENE_LIGHT_DIRECTION_2,
172*cdf0e10cSrcweir                   ::getCppuType( reinterpret_cast< const drawing::Direction3D * >(0)),
173*cdf0e10cSrcweir                   beans::PropertyAttribute::BOUND
174*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEVOID
175*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEDEFAULT ));
176*cdf0e10cSrcweir     rOutProperties.push_back(
177*cdf0e10cSrcweir         Property( C2U( "D3DSceneLightOn2" ),
178*cdf0e10cSrcweir                   PROP_SCENE_LIGHT_ON_2,
179*cdf0e10cSrcweir                   ::getBooleanCppuType(),
180*cdf0e10cSrcweir                   beans::PropertyAttribute::BOUND
181*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEVOID
182*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEDEFAULT ));
183*cdf0e10cSrcweir     // light source 3
184*cdf0e10cSrcweir     rOutProperties.push_back(
185*cdf0e10cSrcweir         Property( C2U( "D3DSceneLightColor3" ),
186*cdf0e10cSrcweir                   PROP_SCENE_LIGHT_COLOR_3,
187*cdf0e10cSrcweir                   ::getCppuType( reinterpret_cast< const sal_Int32 * >(0)),
188*cdf0e10cSrcweir                   beans::PropertyAttribute::BOUND
189*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEVOID
190*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEDEFAULT ));
191*cdf0e10cSrcweir     rOutProperties.push_back(
192*cdf0e10cSrcweir         Property( C2U( "D3DSceneLightDirection3" ),
193*cdf0e10cSrcweir                   PROP_SCENE_LIGHT_DIRECTION_3,
194*cdf0e10cSrcweir                   ::getCppuType( reinterpret_cast< const drawing::Direction3D * >(0)),
195*cdf0e10cSrcweir                   beans::PropertyAttribute::BOUND
196*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEVOID
197*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEDEFAULT ));
198*cdf0e10cSrcweir     rOutProperties.push_back(
199*cdf0e10cSrcweir         Property( C2U( "D3DSceneLightOn3" ),
200*cdf0e10cSrcweir                   PROP_SCENE_LIGHT_ON_3,
201*cdf0e10cSrcweir                   ::getBooleanCppuType(),
202*cdf0e10cSrcweir                   beans::PropertyAttribute::BOUND
203*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEVOID
204*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEDEFAULT ));
205*cdf0e10cSrcweir     // light source 4
206*cdf0e10cSrcweir     rOutProperties.push_back(
207*cdf0e10cSrcweir         Property( C2U( "D3DSceneLightColor4" ),
208*cdf0e10cSrcweir                   PROP_SCENE_LIGHT_COLOR_4,
209*cdf0e10cSrcweir                   ::getCppuType( reinterpret_cast< const sal_Int32 * >(0)),
210*cdf0e10cSrcweir                   beans::PropertyAttribute::BOUND
211*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEVOID
212*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEDEFAULT ));
213*cdf0e10cSrcweir     rOutProperties.push_back(
214*cdf0e10cSrcweir         Property( C2U( "D3DSceneLightDirection4" ),
215*cdf0e10cSrcweir                   PROP_SCENE_LIGHT_DIRECTION_4,
216*cdf0e10cSrcweir                   ::getCppuType( reinterpret_cast< const drawing::Direction3D * >(0)),
217*cdf0e10cSrcweir                   beans::PropertyAttribute::BOUND
218*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEVOID
219*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEDEFAULT ));
220*cdf0e10cSrcweir     rOutProperties.push_back(
221*cdf0e10cSrcweir         Property( C2U( "D3DSceneLightOn4" ),
222*cdf0e10cSrcweir                   PROP_SCENE_LIGHT_ON_4,
223*cdf0e10cSrcweir                   ::getBooleanCppuType(),
224*cdf0e10cSrcweir                   beans::PropertyAttribute::BOUND
225*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEVOID
226*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEDEFAULT ));
227*cdf0e10cSrcweir     // light source 5
228*cdf0e10cSrcweir     rOutProperties.push_back(
229*cdf0e10cSrcweir         Property( C2U( "D3DSceneLightColor5" ),
230*cdf0e10cSrcweir                   PROP_SCENE_LIGHT_COLOR_5,
231*cdf0e10cSrcweir                   ::getCppuType( reinterpret_cast< const sal_Int32 * >(0)),
232*cdf0e10cSrcweir                   beans::PropertyAttribute::BOUND
233*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEVOID
234*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEDEFAULT ));
235*cdf0e10cSrcweir     rOutProperties.push_back(
236*cdf0e10cSrcweir         Property( C2U( "D3DSceneLightDirection5" ),
237*cdf0e10cSrcweir                   PROP_SCENE_LIGHT_DIRECTION_5,
238*cdf0e10cSrcweir                   ::getCppuType( reinterpret_cast< const drawing::Direction3D * >(0)),
239*cdf0e10cSrcweir                   beans::PropertyAttribute::BOUND
240*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEVOID
241*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEDEFAULT ));
242*cdf0e10cSrcweir     rOutProperties.push_back(
243*cdf0e10cSrcweir         Property( C2U( "D3DSceneLightOn5" ),
244*cdf0e10cSrcweir                   PROP_SCENE_LIGHT_ON_5,
245*cdf0e10cSrcweir                   ::getBooleanCppuType(),
246*cdf0e10cSrcweir                   beans::PropertyAttribute::BOUND
247*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEVOID
248*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEDEFAULT ));
249*cdf0e10cSrcweir     // light source 6
250*cdf0e10cSrcweir     rOutProperties.push_back(
251*cdf0e10cSrcweir         Property( C2U( "D3DSceneLightColor6" ),
252*cdf0e10cSrcweir                   PROP_SCENE_LIGHT_COLOR_6,
253*cdf0e10cSrcweir                   ::getCppuType( reinterpret_cast< const sal_Int32 * >(0)),
254*cdf0e10cSrcweir                   beans::PropertyAttribute::BOUND
255*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEVOID
256*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEDEFAULT ));
257*cdf0e10cSrcweir     rOutProperties.push_back(
258*cdf0e10cSrcweir         Property( C2U( "D3DSceneLightDirection6" ),
259*cdf0e10cSrcweir                   PROP_SCENE_LIGHT_DIRECTION_6,
260*cdf0e10cSrcweir                   ::getCppuType( reinterpret_cast< const drawing::Direction3D * >(0)),
261*cdf0e10cSrcweir                   beans::PropertyAttribute::BOUND
262*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEVOID
263*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEDEFAULT ));
264*cdf0e10cSrcweir     rOutProperties.push_back(
265*cdf0e10cSrcweir         Property( C2U( "D3DSceneLightOn6" ),
266*cdf0e10cSrcweir                   PROP_SCENE_LIGHT_ON_6,
267*cdf0e10cSrcweir                   ::getBooleanCppuType(),
268*cdf0e10cSrcweir                   beans::PropertyAttribute::BOUND
269*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEVOID
270*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEDEFAULT ));
271*cdf0e10cSrcweir     // light source 7
272*cdf0e10cSrcweir     rOutProperties.push_back(
273*cdf0e10cSrcweir         Property( C2U( "D3DSceneLightColor7" ),
274*cdf0e10cSrcweir                   PROP_SCENE_LIGHT_COLOR_7,
275*cdf0e10cSrcweir                   ::getCppuType( reinterpret_cast< const sal_Int32 * >(0)),
276*cdf0e10cSrcweir                   beans::PropertyAttribute::BOUND
277*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEVOID
278*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEDEFAULT ));
279*cdf0e10cSrcweir     rOutProperties.push_back(
280*cdf0e10cSrcweir         Property( C2U( "D3DSceneLightDirection7" ),
281*cdf0e10cSrcweir                   PROP_SCENE_LIGHT_DIRECTION_7,
282*cdf0e10cSrcweir                   ::getCppuType( reinterpret_cast< const drawing::Direction3D * >(0)),
283*cdf0e10cSrcweir                   beans::PropertyAttribute::BOUND
284*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEVOID
285*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEDEFAULT ));
286*cdf0e10cSrcweir     rOutProperties.push_back(
287*cdf0e10cSrcweir         Property( C2U( "D3DSceneLightOn7" ),
288*cdf0e10cSrcweir                   PROP_SCENE_LIGHT_ON_7,
289*cdf0e10cSrcweir                   ::getBooleanCppuType(),
290*cdf0e10cSrcweir                   beans::PropertyAttribute::BOUND
291*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEVOID
292*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEDEFAULT ));
293*cdf0e10cSrcweir     // light source 8
294*cdf0e10cSrcweir     rOutProperties.push_back(
295*cdf0e10cSrcweir         Property( C2U( "D3DSceneLightColor8" ),
296*cdf0e10cSrcweir                   PROP_SCENE_LIGHT_COLOR_8,
297*cdf0e10cSrcweir                   ::getCppuType( reinterpret_cast< const sal_Int32 * >(0)),
298*cdf0e10cSrcweir                   beans::PropertyAttribute::BOUND
299*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEVOID
300*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEDEFAULT ));
301*cdf0e10cSrcweir     rOutProperties.push_back(
302*cdf0e10cSrcweir         Property( C2U( "D3DSceneLightDirection8" ),
303*cdf0e10cSrcweir                   PROP_SCENE_LIGHT_DIRECTION_8,
304*cdf0e10cSrcweir                   ::getCppuType( reinterpret_cast< const drawing::Direction3D * >(0)),
305*cdf0e10cSrcweir                   beans::PropertyAttribute::BOUND
306*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEVOID
307*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEDEFAULT ));
308*cdf0e10cSrcweir     rOutProperties.push_back(
309*cdf0e10cSrcweir         Property( C2U( "D3DSceneLightOn8" ),
310*cdf0e10cSrcweir                   PROP_SCENE_LIGHT_ON_8,
311*cdf0e10cSrcweir                   ::getBooleanCppuType(),
312*cdf0e10cSrcweir                   beans::PropertyAttribute::BOUND
313*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEVOID
314*cdf0e10cSrcweir                   | beans::PropertyAttribute::MAYBEDEFAULT ));
315*cdf0e10cSrcweir }
316*cdf0e10cSrcweir 
317*cdf0e10cSrcweir void SceneProperties::AddDefaultsToMap(
318*cdf0e10cSrcweir     ::chart::tPropertyValueMap & rOutMap )
319*cdf0e10cSrcweir {
320*cdf0e10cSrcweir     // Identity Matrix
321*cdf0e10cSrcweir     drawing::HomogenMatrix aMtx;
322*cdf0e10cSrcweir     aMtx.Line1.Column1 = aMtx.Line2.Column2 =
323*cdf0e10cSrcweir         aMtx.Line3.Column3 = aMtx.Line4.Column4 = 1.0;
324*cdf0e10cSrcweir     aMtx.Line1.Column2 = aMtx.Line1.Column3 = aMtx.Line1.Column4 =
325*cdf0e10cSrcweir         aMtx.Line2.Column1 = aMtx.Line2.Column3 = aMtx.Line2.Column4 =
326*cdf0e10cSrcweir         aMtx.Line3.Column1 = aMtx.Line3.Column2 = aMtx.Line3.Column4 =
327*cdf0e10cSrcweir         aMtx.Line4.Column1 = aMtx.Line4.Column2 = aMtx.Line4.Column3 = 0.0;
328*cdf0e10cSrcweir 
329*cdf0e10cSrcweir     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_TRANSF_MATRIX, aMtx );
330*cdf0e10cSrcweir     ::chart::PropertyHelper::setPropertyValueDefault< sal_Int32 >( rOutMap, PROP_SCENE_DISTANCE, 4200 );
331*cdf0e10cSrcweir     ::chart::PropertyHelper::setPropertyValueDefault< sal_Int32 >( rOutMap, PROP_SCENE_FOCAL_LENGTH, 8000 );
332*cdf0e10cSrcweir 
333*cdf0e10cSrcweir //     PROP_SCENE_SHADOW_SLANT;
334*cdf0e10cSrcweir     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_SHADE_MODE, drawing::ShadeMode_SMOOTH );
335*cdf0e10cSrcweir 
336*cdf0e10cSrcweir     ::chart::PropertyHelper::setPropertyValueDefault< sal_Int32 >(
337*cdf0e10cSrcweir         rOutMap, PROP_SCENE_AMBIENT_COLOR, ChartTypeHelper::getDefaultAmbientLightColor(ThreeDLookScheme_Simple,0));
338*cdf0e10cSrcweir 
339*cdf0e10cSrcweir     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_TWO_SIDED_LIGHTING, true );
340*cdf0e10cSrcweir 
341*cdf0e10cSrcweir     drawing::Position3D vrp( 0.0, 0.0, 1.0 );
342*cdf0e10cSrcweir     drawing::Direction3D vpn( 0.0, 0.0, 1.0 );
343*cdf0e10cSrcweir     drawing::Direction3D vup( 0.0, 1.0, 0.0 );
344*cdf0e10cSrcweir     drawing::CameraGeometry aDefaultCameraGeometry( vrp, vpn, vup );
345*cdf0e10cSrcweir 
346*cdf0e10cSrcweir     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_CAMERA_GEOMETRY, aDefaultCameraGeometry );
347*cdf0e10cSrcweir     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_PERSPECTIVE, drawing::ProjectionMode_PERSPECTIVE );
348*cdf0e10cSrcweir 
349*cdf0e10cSrcweir     // Light Sources
350*cdf0e10cSrcweir     // -------------
351*cdf0e10cSrcweir     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_ON_1, false );
352*cdf0e10cSrcweir     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_ON_2, true );
353*cdf0e10cSrcweir     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_ON_3, false );
354*cdf0e10cSrcweir     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_ON_4, false );
355*cdf0e10cSrcweir     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_ON_5, false );
356*cdf0e10cSrcweir     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_ON_6, false );
357*cdf0e10cSrcweir     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_ON_7, false );
358*cdf0e10cSrcweir     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_ON_8, false );
359*cdf0e10cSrcweir 
360*cdf0e10cSrcweir     uno::Any aDefaultLightDirection( uno::makeAny( drawing::Direction3D( 0.0, 0.0, 1.0 ) ) );
361*cdf0e10cSrcweir     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_DIRECTION_1, aDefaultLightDirection );
362*cdf0e10cSrcweir     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_DIRECTION_2, ChartTypeHelper::getDefaultSimpleLightDirection(0));
363*cdf0e10cSrcweir     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_DIRECTION_3, aDefaultLightDirection );
364*cdf0e10cSrcweir     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_DIRECTION_4, aDefaultLightDirection );
365*cdf0e10cSrcweir     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_DIRECTION_5, aDefaultLightDirection );
366*cdf0e10cSrcweir     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_DIRECTION_6, aDefaultLightDirection );
367*cdf0e10cSrcweir     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_DIRECTION_7, aDefaultLightDirection );
368*cdf0e10cSrcweir     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_DIRECTION_8, aDefaultLightDirection );
369*cdf0e10cSrcweir 
370*cdf0e10cSrcweir     uno::Any aDefaultLightColor;
371*cdf0e10cSrcweir     aDefaultLightColor <<= ChartTypeHelper::getDefaultDirectLightColor(ThreeDLookScheme_Simple,0);
372*cdf0e10cSrcweir     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_COLOR_1, aDefaultLightColor );
373*cdf0e10cSrcweir     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_COLOR_2, aDefaultLightColor );
374*cdf0e10cSrcweir     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_COLOR_3, aDefaultLightColor );
375*cdf0e10cSrcweir     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_COLOR_4, aDefaultLightColor );
376*cdf0e10cSrcweir     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_COLOR_5, aDefaultLightColor );
377*cdf0e10cSrcweir     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_COLOR_6, aDefaultLightColor );
378*cdf0e10cSrcweir     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_COLOR_7, aDefaultLightColor );
379*cdf0e10cSrcweir     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_COLOR_8, aDefaultLightColor );
380*cdf0e10cSrcweir }
381*cdf0e10cSrcweir 
382*cdf0e10cSrcweir } //  namespace chart
383