xref: /trunk/main/dbaccess/source/ui/app/AppTitleWindow.hxx (revision cdf0e10c4e3984b49a9502b011690b615761d4a3)
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27*cdf0e10cSrcweir #ifndef DBAUI_TITLE_WINDOW_HXX
28*cdf0e10cSrcweir #define DBAUI_TITLE_WINDOW_HXX
29*cdf0e10cSrcweir 
30*cdf0e10cSrcweir #ifndef _SV_FIXED_HXX
31*cdf0e10cSrcweir #include <vcl/fixed.hxx>
32*cdf0e10cSrcweir #endif
33*cdf0e10cSrcweir 
34*cdf0e10cSrcweir namespace dbaui
35*cdf0e10cSrcweir {
36*cdf0e10cSrcweir     class OTitleWindow : public Window
37*cdf0e10cSrcweir     {
38*cdf0e10cSrcweir         FixedText   m_aSpace1;
39*cdf0e10cSrcweir         FixedText   m_aSpace2;
40*cdf0e10cSrcweir         FixedText   m_aTitle;
41*cdf0e10cSrcweir         Window*     m_pChild;
42*cdf0e10cSrcweir         sal_Bool        m_bShift;
43*cdf0e10cSrcweir         void ImplInitSettings( sal_Bool bFont, sal_Bool bForeground, sal_Bool bBackground );
44*cdf0e10cSrcweir     protected:
45*cdf0e10cSrcweir         virtual void DataChanged(const DataChangedEvent& rDCEvt);
46*cdf0e10cSrcweir     public:
47*cdf0e10cSrcweir         OTitleWindow(Window* _pParent,sal_uInt16 _nTitleId,WinBits _nBits,sal_Bool _bShift = sal_True);
48*cdf0e10cSrcweir         virtual ~OTitleWindow();
49*cdf0e10cSrcweir 
50*cdf0e10cSrcweir         // window overloads
51*cdf0e10cSrcweir         virtual void Resize();
52*cdf0e10cSrcweir         virtual void GetFocus();
53*cdf0e10cSrcweir 
54*cdf0e10cSrcweir         /** sets the child window which should be displayed below the title. It will be destroyed at the end.
55*cdf0e10cSrcweir             @param  _pChild
56*cdf0e10cSrcweir                 The child window.
57*cdf0e10cSrcweir         */
58*cdf0e10cSrcweir         void setChildWindow(Window* _pChild);
59*cdf0e10cSrcweir 
60*cdf0e10cSrcweir         /** gets the child window.
61*cdf0e10cSrcweir 
62*cdf0e10cSrcweir             @return
63*cdf0e10cSrcweir                 The child winodw.
64*cdf0e10cSrcweir         */
65*cdf0e10cSrcweir         inline Window* getChildWindow() const { return m_pChild; }
66*cdf0e10cSrcweir 
67*cdf0e10cSrcweir         /** sets the title text out of the resource
68*cdf0e10cSrcweir             @param  _nTitleId
69*cdf0e10cSrcweir                 The resource id of the title text.
70*cdf0e10cSrcweir         */
71*cdf0e10cSrcweir         void setTitle(sal_uInt16 _nTitleId);
72*cdf0e10cSrcweir 
73*cdf0e10cSrcweir 
74*cdf0e10cSrcweir         /** Gets the min Width in Pixel which is needed to display the whole
75*cdf0e10cSrcweir 
76*cdf0e10cSrcweir             @return
77*cdf0e10cSrcweir                 the min width
78*cdf0e10cSrcweir         */
79*cdf0e10cSrcweir         long GetWidthPixel() const;
80*cdf0e10cSrcweir     };
81*cdf0e10cSrcweir // .............................................................
82*cdf0e10cSrcweir } // namespace dbaui
83*cdf0e10cSrcweir // .............................................................
84*cdf0e10cSrcweir #endif // DBAUI_TITLE_WINDOW_HXX
85*cdf0e10cSrcweir 
86