xref: /trunk/main/drawinglayer/inc/drawinglayer/attribute/materialattribute3d.hxx (revision 96821c268eab8f5c0fa3bcb36189f0c1c257db85)
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27 
28 #ifndef INCLUDED_DRAWINGLAYER_ATTRIBUTE_MATERIALATTRIBUTE3D_HXX
29 #define INCLUDED_DRAWINGLAYER_ATTRIBUTE_MATERIALATTRIBUTE3D_HXX
30 
31 #include <drawinglayer/drawinglayerdllapi.h>
32 //////////////////////////////////////////////////////////////////////////////
33 // predefines
34 
35 namespace drawinglayer { namespace attribute {
36     class ImpMaterialAttribute3D;
37 }}
38 
39 namespace basegfx {
40     class BColor;
41 }
42 
43 //////////////////////////////////////////////////////////////////////////////
44 
45 namespace drawinglayer
46 {
47     namespace attribute
48     {
49         class DRAWINGLAYER_DLLPUBLIC MaterialAttribute3D
50         {
51         private:
52             ImpMaterialAttribute3D*                             mpMaterialAttribute3D;
53 
54         public:
55             // constructors/destructor
56             MaterialAttribute3D(
57                 const basegfx::BColor& rColor,
58                 const basegfx::BColor& rSpecular,
59                 const basegfx::BColor& rEmission,
60                 sal_uInt16 nSpecularIntensity);
61             MaterialAttribute3D(const basegfx::BColor& rColor);
62             MaterialAttribute3D();
63             MaterialAttribute3D(const MaterialAttribute3D& rCandidate);
64             ~MaterialAttribute3D();
65 
66             // assignment operator
67             MaterialAttribute3D& operator=(const MaterialAttribute3D& rCandidate);
68 
69             // checks if the incarnation is default constructed
70             bool isDefault() const;
71 
72             // compare operator
73             bool operator==(const MaterialAttribute3D& rCandidate) const;
74 
75             // data read access
76             const basegfx::BColor& getColor() const;
77             const basegfx::BColor& getSpecular() const;
78             const basegfx::BColor& getEmission() const;
79             sal_uInt16 getSpecularIntensity() const;
80         };
81     } // end of namespace attribute
82 } // end of namespace drawinglayer
83 
84 //////////////////////////////////////////////////////////////////////////////
85 
86 #endif //INCLUDED_DRAWINGLAYER_ATTRIBUTE_MATERIALATTRIBUTE3D_HXX
87 
88 // eof
89