1*4bfbcde8SAndrew Rist /************************************************************** 2cdf0e10cSrcweir * 3*4bfbcde8SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 4*4bfbcde8SAndrew Rist * or more contributor license agreements. See the NOTICE file 5*4bfbcde8SAndrew Rist * distributed with this work for additional information 6*4bfbcde8SAndrew Rist * regarding copyright ownership. The ASF licenses this file 7*4bfbcde8SAndrew Rist * to you under the Apache License, Version 2.0 (the 8*4bfbcde8SAndrew Rist * "License"); you may not use this file except in compliance 9*4bfbcde8SAndrew Rist * with the License. You may obtain a copy of the License at 10cdf0e10cSrcweir * 11*4bfbcde8SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12cdf0e10cSrcweir * 13*4bfbcde8SAndrew Rist * Unless required by applicable law or agreed to in writing, 14*4bfbcde8SAndrew Rist * software distributed under the License is distributed on an 15*4bfbcde8SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16*4bfbcde8SAndrew Rist * KIND, either express or implied. See the License for the 17*4bfbcde8SAndrew Rist * specific language governing permissions and limitations 18*4bfbcde8SAndrew Rist * under the License. 19cdf0e10cSrcweir * 20*4bfbcde8SAndrew Rist *************************************************************/ 21cdf0e10cSrcweir 22cdf0e10cSrcweir #ifndef INCLUDED_DRAWINGLAYER_ATTRIBUTE_SDRSHADOWATTRIBUTE_HXX 23cdf0e10cSrcweir #define INCLUDED_DRAWINGLAYER_ATTRIBUTE_SDRSHADOWATTRIBUTE_HXX 24cdf0e10cSrcweir 25090f0eb8SEike Rathke #include <drawinglayer/drawinglayerdllapi.h> 26cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 27cdf0e10cSrcweir // predefines 28cdf0e10cSrcweir 29cdf0e10cSrcweir namespace basegfx { 30cdf0e10cSrcweir class BColor; 31cdf0e10cSrcweir class B2DVector; 32cdf0e10cSrcweir } 33cdf0e10cSrcweir 34cdf0e10cSrcweir namespace drawinglayer { namespace attribute { 35cdf0e10cSrcweir class ImpSdrShadowAttribute; 36cdf0e10cSrcweir }} 37cdf0e10cSrcweir 38cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 39cdf0e10cSrcweir 40cdf0e10cSrcweir namespace drawinglayer 41cdf0e10cSrcweir { 42cdf0e10cSrcweir namespace attribute 43cdf0e10cSrcweir { 44090f0eb8SEike Rathke class DRAWINGLAYER_DLLPUBLIC SdrShadowAttribute 45cdf0e10cSrcweir { 46cdf0e10cSrcweir private: 47cdf0e10cSrcweir ImpSdrShadowAttribute* mpSdrShadowAttribute; 48cdf0e10cSrcweir 49cdf0e10cSrcweir public: 50cdf0e10cSrcweir /// constructors/assignmentoperator/destructor 51cdf0e10cSrcweir SdrShadowAttribute( 52cdf0e10cSrcweir const basegfx::B2DVector& rOffset, 53cdf0e10cSrcweir double fTransparence, 54cdf0e10cSrcweir const basegfx::BColor& rColor); 55cdf0e10cSrcweir SdrShadowAttribute(); 56cdf0e10cSrcweir SdrShadowAttribute(const SdrShadowAttribute& rCandidate); 57cdf0e10cSrcweir SdrShadowAttribute& operator=(const SdrShadowAttribute& rCandidate); 58cdf0e10cSrcweir ~SdrShadowAttribute(); 59cdf0e10cSrcweir 60cdf0e10cSrcweir // checks if the incarnation is default constructed 61cdf0e10cSrcweir bool isDefault() const; 62cdf0e10cSrcweir 63cdf0e10cSrcweir // compare operator 64cdf0e10cSrcweir bool operator==(const SdrShadowAttribute& rCandidate) const; 65cdf0e10cSrcweir 66cdf0e10cSrcweir // data access 67cdf0e10cSrcweir const basegfx::B2DVector& getOffset() const; 68cdf0e10cSrcweir double getTransparence() const; 69cdf0e10cSrcweir const basegfx::BColor& getColor() const; 70cdf0e10cSrcweir }; 71cdf0e10cSrcweir } // end of namespace attribute 72cdf0e10cSrcweir } // end of namespace drawinglayer 73cdf0e10cSrcweir 74cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 75cdf0e10cSrcweir 76cdf0e10cSrcweir #endif //INCLUDED_DRAWINGLAYER_ATTRIBUTE_SDRSHADOWATTRIBUTE_HXX 77cdf0e10cSrcweir 78cdf0e10cSrcweir // eof 79