xref: /trunk/main/drawinglayer/source/attribute/sdrsceneattribute3d.cxx (revision cf6516809c57e1bb0a940545cca99cdad54d4ce2)
1*4bfbcde8SAndrew Rist /**************************************************************
2cdf0e10cSrcweir  *
3*4bfbcde8SAndrew Rist  * Licensed to the Apache Software Foundation (ASF) under one
4*4bfbcde8SAndrew Rist  * or more contributor license agreements.  See the NOTICE file
5*4bfbcde8SAndrew Rist  * distributed with this work for additional information
6*4bfbcde8SAndrew Rist  * regarding copyright ownership.  The ASF licenses this file
7*4bfbcde8SAndrew Rist  * to you under the Apache License, Version 2.0 (the
8*4bfbcde8SAndrew Rist  * "License"); you may not use this file except in compliance
9*4bfbcde8SAndrew Rist  * with the License.  You may obtain a copy of the License at
10cdf0e10cSrcweir  *
11*4bfbcde8SAndrew Rist  *   http://www.apache.org/licenses/LICENSE-2.0
12cdf0e10cSrcweir  *
13*4bfbcde8SAndrew Rist  * Unless required by applicable law or agreed to in writing,
14*4bfbcde8SAndrew Rist  * software distributed under the License is distributed on an
15*4bfbcde8SAndrew Rist  * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
16*4bfbcde8SAndrew Rist  * KIND, either express or implied.  See the License for the
17*4bfbcde8SAndrew Rist  * specific language governing permissions and limitations
18*4bfbcde8SAndrew Rist  * under the License.
19cdf0e10cSrcweir  *
20*4bfbcde8SAndrew Rist  *************************************************************/
21cdf0e10cSrcweir 
22cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
23cdf0e10cSrcweir #include "precompiled_drawinglayer.hxx"
24cdf0e10cSrcweir 
25cdf0e10cSrcweir #include <drawinglayer/attribute/sdrsceneattribute3d.hxx>
26cdf0e10cSrcweir 
27cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
28cdf0e10cSrcweir 
29cdf0e10cSrcweir namespace drawinglayer
30cdf0e10cSrcweir {
31cdf0e10cSrcweir     namespace attribute
32cdf0e10cSrcweir     {
33cdf0e10cSrcweir         class ImpSdrSceneAttribute
34cdf0e10cSrcweir         {
35cdf0e10cSrcweir         public:
36cdf0e10cSrcweir             // refcounter
37cdf0e10cSrcweir             sal_uInt32                              mnRefCount;
38cdf0e10cSrcweir 
39cdf0e10cSrcweir             // 3D scene attribute definitions
40cdf0e10cSrcweir             double                                      mfDistance;
41cdf0e10cSrcweir             double                                      mfShadowSlant;
42cdf0e10cSrcweir             ::com::sun::star::drawing::ProjectionMode   maProjectionMode;
43cdf0e10cSrcweir             ::com::sun::star::drawing::ShadeMode        maShadeMode;
44cdf0e10cSrcweir 
45cdf0e10cSrcweir             // bitfield
46cdf0e10cSrcweir             unsigned                                    mbTwoSidedLighting : 1;
47cdf0e10cSrcweir 
48cdf0e10cSrcweir         public:
ImpSdrSceneAttribute(double fDistance,double fShadowSlant,::com::sun::star::drawing::ProjectionMode aProjectionMode,::com::sun::star::drawing::ShadeMode aShadeMode,bool bTwoSidedLighting)49cdf0e10cSrcweir             ImpSdrSceneAttribute(
50cdf0e10cSrcweir                 double fDistance,
51cdf0e10cSrcweir                 double fShadowSlant,
52cdf0e10cSrcweir                 ::com::sun::star::drawing::ProjectionMode aProjectionMode,
53cdf0e10cSrcweir                 ::com::sun::star::drawing::ShadeMode aShadeMode,
54cdf0e10cSrcweir                 bool bTwoSidedLighting)
55cdf0e10cSrcweir             :   mnRefCount(0),
56cdf0e10cSrcweir                 mfDistance(fDistance),
57cdf0e10cSrcweir                 mfShadowSlant(fShadowSlant),
58cdf0e10cSrcweir                 maProjectionMode(aProjectionMode),
59cdf0e10cSrcweir                 maShadeMode(aShadeMode),
60cdf0e10cSrcweir                 mbTwoSidedLighting(bTwoSidedLighting)
61cdf0e10cSrcweir             {
62cdf0e10cSrcweir             }
63cdf0e10cSrcweir 
64cdf0e10cSrcweir             // data read access
getDistance() const65cdf0e10cSrcweir             double getDistance() const { return mfDistance; }
getShadowSlant() const66cdf0e10cSrcweir             double getShadowSlant() const { return mfShadowSlant; }
getProjectionMode() const67cdf0e10cSrcweir             ::com::sun::star::drawing::ProjectionMode getProjectionMode() const { return maProjectionMode; }
getShadeMode() const68cdf0e10cSrcweir             ::com::sun::star::drawing::ShadeMode getShadeMode() const { return maShadeMode; }
getTwoSidedLighting() const69cdf0e10cSrcweir             bool getTwoSidedLighting() const { return mbTwoSidedLighting; }
70cdf0e10cSrcweir 
operator ==(const ImpSdrSceneAttribute & rCandidate) const71cdf0e10cSrcweir             bool operator==(const ImpSdrSceneAttribute& rCandidate) const
72cdf0e10cSrcweir             {
73cdf0e10cSrcweir                 return (getDistance() == rCandidate.getDistance()
74cdf0e10cSrcweir                     && getShadowSlant() == rCandidate.getShadowSlant()
75cdf0e10cSrcweir                     && getProjectionMode() == rCandidate.getProjectionMode()
76cdf0e10cSrcweir                     && getShadeMode() == rCandidate.getShadeMode()
77cdf0e10cSrcweir                     && getTwoSidedLighting() == rCandidate.getTwoSidedLighting());
78cdf0e10cSrcweir             }
79cdf0e10cSrcweir 
get_global_default()80cdf0e10cSrcweir             static ImpSdrSceneAttribute* get_global_default()
81cdf0e10cSrcweir             {
82cdf0e10cSrcweir                 static ImpSdrSceneAttribute* pDefault = 0;
83cdf0e10cSrcweir 
84cdf0e10cSrcweir                 if(!pDefault)
85cdf0e10cSrcweir                 {
86cdf0e10cSrcweir                     pDefault = new ImpSdrSceneAttribute(
87cdf0e10cSrcweir                         0.0, 0.0,
88cdf0e10cSrcweir                         ::com::sun::star::drawing::ProjectionMode_PARALLEL,
89cdf0e10cSrcweir                         ::com::sun::star::drawing::ShadeMode_FLAT,
90cdf0e10cSrcweir                         false);
91cdf0e10cSrcweir 
92cdf0e10cSrcweir                     // never delete; start with RefCount 1, not 0
93cdf0e10cSrcweir                     pDefault->mnRefCount++;
94cdf0e10cSrcweir                 }
95cdf0e10cSrcweir 
96cdf0e10cSrcweir                 return pDefault;
97cdf0e10cSrcweir             }
98cdf0e10cSrcweir         };
99cdf0e10cSrcweir 
SdrSceneAttribute(double fDistance,double fShadowSlant,::com::sun::star::drawing::ProjectionMode aProjectionMode,::com::sun::star::drawing::ShadeMode aShadeMode,bool bTwoSidedLighting)100cdf0e10cSrcweir         SdrSceneAttribute::SdrSceneAttribute(
101cdf0e10cSrcweir             double fDistance,
102cdf0e10cSrcweir             double fShadowSlant,
103cdf0e10cSrcweir             ::com::sun::star::drawing::ProjectionMode aProjectionMode,
104cdf0e10cSrcweir             ::com::sun::star::drawing::ShadeMode aShadeMode,
105cdf0e10cSrcweir             bool bTwoSidedLighting)
106cdf0e10cSrcweir         :   mpSdrSceneAttribute(new ImpSdrSceneAttribute(
107cdf0e10cSrcweir                 fDistance, fShadowSlant, aProjectionMode, aShadeMode, bTwoSidedLighting))
108cdf0e10cSrcweir         {
109cdf0e10cSrcweir         }
110cdf0e10cSrcweir 
SdrSceneAttribute()111cdf0e10cSrcweir         SdrSceneAttribute::SdrSceneAttribute()
112cdf0e10cSrcweir         :   mpSdrSceneAttribute(ImpSdrSceneAttribute::get_global_default())
113cdf0e10cSrcweir         {
114cdf0e10cSrcweir             mpSdrSceneAttribute->mnRefCount++;
115cdf0e10cSrcweir         }
116cdf0e10cSrcweir 
SdrSceneAttribute(const SdrSceneAttribute & rCandidate)117cdf0e10cSrcweir         SdrSceneAttribute::SdrSceneAttribute(const SdrSceneAttribute& rCandidate)
118cdf0e10cSrcweir         :   mpSdrSceneAttribute(rCandidate.mpSdrSceneAttribute)
119cdf0e10cSrcweir         {
120cdf0e10cSrcweir             mpSdrSceneAttribute->mnRefCount++;
121cdf0e10cSrcweir         }
122cdf0e10cSrcweir 
~SdrSceneAttribute()123cdf0e10cSrcweir         SdrSceneAttribute::~SdrSceneAttribute()
124cdf0e10cSrcweir         {
125cdf0e10cSrcweir             if(mpSdrSceneAttribute->mnRefCount)
126cdf0e10cSrcweir             {
127cdf0e10cSrcweir                 mpSdrSceneAttribute->mnRefCount--;
128cdf0e10cSrcweir             }
129cdf0e10cSrcweir             else
130cdf0e10cSrcweir             {
131cdf0e10cSrcweir                 delete mpSdrSceneAttribute;
132cdf0e10cSrcweir             }
133cdf0e10cSrcweir         }
134cdf0e10cSrcweir 
isDefault() const135cdf0e10cSrcweir         bool SdrSceneAttribute::isDefault() const
136cdf0e10cSrcweir         {
137cdf0e10cSrcweir             return mpSdrSceneAttribute == ImpSdrSceneAttribute::get_global_default();
138cdf0e10cSrcweir         }
139cdf0e10cSrcweir 
operator =(const SdrSceneAttribute & rCandidate)140cdf0e10cSrcweir         SdrSceneAttribute& SdrSceneAttribute::operator=(const SdrSceneAttribute& rCandidate)
141cdf0e10cSrcweir         {
142cdf0e10cSrcweir             if(rCandidate.mpSdrSceneAttribute != mpSdrSceneAttribute)
143cdf0e10cSrcweir             {
144cdf0e10cSrcweir                 if(mpSdrSceneAttribute->mnRefCount)
145cdf0e10cSrcweir                 {
146cdf0e10cSrcweir                     mpSdrSceneAttribute->mnRefCount--;
147cdf0e10cSrcweir                 }
148cdf0e10cSrcweir                 else
149cdf0e10cSrcweir                 {
150cdf0e10cSrcweir                     delete mpSdrSceneAttribute;
151cdf0e10cSrcweir                 }
152cdf0e10cSrcweir 
153cdf0e10cSrcweir                 mpSdrSceneAttribute = rCandidate.mpSdrSceneAttribute;
154cdf0e10cSrcweir                 mpSdrSceneAttribute->mnRefCount++;
155cdf0e10cSrcweir             }
156cdf0e10cSrcweir 
157cdf0e10cSrcweir             return *this;
158cdf0e10cSrcweir         }
159cdf0e10cSrcweir 
operator ==(const SdrSceneAttribute & rCandidate) const160cdf0e10cSrcweir         bool SdrSceneAttribute::operator==(const SdrSceneAttribute& rCandidate) const
161cdf0e10cSrcweir         {
162cdf0e10cSrcweir             if(rCandidate.mpSdrSceneAttribute == mpSdrSceneAttribute)
163cdf0e10cSrcweir             {
164cdf0e10cSrcweir                 return true;
165cdf0e10cSrcweir             }
166cdf0e10cSrcweir 
167cdf0e10cSrcweir             if(rCandidate.isDefault() != isDefault())
168cdf0e10cSrcweir             {
169cdf0e10cSrcweir                 return false;
170cdf0e10cSrcweir             }
171cdf0e10cSrcweir 
172cdf0e10cSrcweir             return (*rCandidate.mpSdrSceneAttribute == *mpSdrSceneAttribute);
173cdf0e10cSrcweir         }
174cdf0e10cSrcweir 
getDistance() const175cdf0e10cSrcweir         double SdrSceneAttribute::getDistance() const
176cdf0e10cSrcweir         {
177cdf0e10cSrcweir             return mpSdrSceneAttribute->getDistance();
178cdf0e10cSrcweir         }
179cdf0e10cSrcweir 
getShadowSlant() const180cdf0e10cSrcweir         double SdrSceneAttribute::getShadowSlant() const
181cdf0e10cSrcweir         {
182cdf0e10cSrcweir             return mpSdrSceneAttribute->getShadowSlant();
183cdf0e10cSrcweir         }
184cdf0e10cSrcweir 
getProjectionMode() const185cdf0e10cSrcweir         ::com::sun::star::drawing::ProjectionMode SdrSceneAttribute::getProjectionMode() const
186cdf0e10cSrcweir         {
187cdf0e10cSrcweir             return mpSdrSceneAttribute->getProjectionMode();
188cdf0e10cSrcweir         }
189cdf0e10cSrcweir 
getShadeMode() const190cdf0e10cSrcweir         ::com::sun::star::drawing::ShadeMode SdrSceneAttribute::getShadeMode() const
191cdf0e10cSrcweir         {
192cdf0e10cSrcweir             return mpSdrSceneAttribute->getShadeMode();
193cdf0e10cSrcweir         }
194cdf0e10cSrcweir 
getTwoSidedLighting() const195cdf0e10cSrcweir         bool SdrSceneAttribute::getTwoSidedLighting() const
196cdf0e10cSrcweir         {
197cdf0e10cSrcweir             return mpSdrSceneAttribute->getTwoSidedLighting();
198cdf0e10cSrcweir         }
199cdf0e10cSrcweir 
200cdf0e10cSrcweir     } // end of namespace attribute
201cdf0e10cSrcweir } // end of namespace drawinglayer
202cdf0e10cSrcweir 
203cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
204cdf0e10cSrcweir // eof
205