1*cdf0e10cSrcweir /************************************************************************* 2*cdf0e10cSrcweir * 3*cdf0e10cSrcweir * OpenOffice.org - a multi-platform office productivity suite 4*cdf0e10cSrcweir * 5*cdf0e10cSrcweir * $RCSfile: sdrattribute3d.cxx,v $ 6*cdf0e10cSrcweir * 7*cdf0e10cSrcweir * $Revision: 1.5 $ 8*cdf0e10cSrcweir * 9*cdf0e10cSrcweir * last change: $Author: aw $ $Date: 2008-05-27 14:11:19 $ 10*cdf0e10cSrcweir * 11*cdf0e10cSrcweir * The Contents of this file are made available subject to 12*cdf0e10cSrcweir * the terms of GNU Lesser General Public License Version 2.1. 13*cdf0e10cSrcweir * 14*cdf0e10cSrcweir * 15*cdf0e10cSrcweir * GNU Lesser General Public License Version 2.1 16*cdf0e10cSrcweir * ============================================= 17*cdf0e10cSrcweir * Copyright 2005 by Sun Microsystems, Inc. 18*cdf0e10cSrcweir * 901 San Antonio Road, Palo Alto, CA 94303, USA 19*cdf0e10cSrcweir * 20*cdf0e10cSrcweir * This library is free software; you can redistribute it and/or 21*cdf0e10cSrcweir * modify it under the terms of the GNU Lesser General Public 22*cdf0e10cSrcweir * License version 2.1, as published by the Free Software Foundation. 23*cdf0e10cSrcweir * 24*cdf0e10cSrcweir * This library is distributed in the hope that it will be useful, 25*cdf0e10cSrcweir * but WITHOUT ANY WARRANTY; without even the implied warranty of 26*cdf0e10cSrcweir * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 27*cdf0e10cSrcweir * Lesser General Public License for more details. 28*cdf0e10cSrcweir * 29*cdf0e10cSrcweir * You should have received a copy of the GNU Lesser General Public 30*cdf0e10cSrcweir * License along with this library; if not, write to the Free Software 31*cdf0e10cSrcweir * Foundation, Inc., 59 Temple Place, Suite 330, Boston, 32*cdf0e10cSrcweir * MA 02111-1307 USA 33*cdf0e10cSrcweir * 34*cdf0e10cSrcweir ************************************************************************/ 35*cdf0e10cSrcweir 36*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 37*cdf0e10cSrcweir #include "precompiled_drawinglayer.hxx" 38*cdf0e10cSrcweir 39*cdf0e10cSrcweir #include <drawinglayer/attribute/sdrsceneattribute3d.hxx> 40*cdf0e10cSrcweir 41*cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 42*cdf0e10cSrcweir 43*cdf0e10cSrcweir namespace drawinglayer 44*cdf0e10cSrcweir { 45*cdf0e10cSrcweir namespace attribute 46*cdf0e10cSrcweir { 47*cdf0e10cSrcweir class ImpSdrSceneAttribute 48*cdf0e10cSrcweir { 49*cdf0e10cSrcweir public: 50*cdf0e10cSrcweir // refcounter 51*cdf0e10cSrcweir sal_uInt32 mnRefCount; 52*cdf0e10cSrcweir 53*cdf0e10cSrcweir // 3D scene attribute definitions 54*cdf0e10cSrcweir double mfDistance; 55*cdf0e10cSrcweir double mfShadowSlant; 56*cdf0e10cSrcweir ::com::sun::star::drawing::ProjectionMode maProjectionMode; 57*cdf0e10cSrcweir ::com::sun::star::drawing::ShadeMode maShadeMode; 58*cdf0e10cSrcweir 59*cdf0e10cSrcweir // bitfield 60*cdf0e10cSrcweir unsigned mbTwoSidedLighting : 1; 61*cdf0e10cSrcweir 62*cdf0e10cSrcweir public: 63*cdf0e10cSrcweir ImpSdrSceneAttribute( 64*cdf0e10cSrcweir double fDistance, 65*cdf0e10cSrcweir double fShadowSlant, 66*cdf0e10cSrcweir ::com::sun::star::drawing::ProjectionMode aProjectionMode, 67*cdf0e10cSrcweir ::com::sun::star::drawing::ShadeMode aShadeMode, 68*cdf0e10cSrcweir bool bTwoSidedLighting) 69*cdf0e10cSrcweir : mnRefCount(0), 70*cdf0e10cSrcweir mfDistance(fDistance), 71*cdf0e10cSrcweir mfShadowSlant(fShadowSlant), 72*cdf0e10cSrcweir maProjectionMode(aProjectionMode), 73*cdf0e10cSrcweir maShadeMode(aShadeMode), 74*cdf0e10cSrcweir mbTwoSidedLighting(bTwoSidedLighting) 75*cdf0e10cSrcweir { 76*cdf0e10cSrcweir } 77*cdf0e10cSrcweir 78*cdf0e10cSrcweir // data read access 79*cdf0e10cSrcweir double getDistance() const { return mfDistance; } 80*cdf0e10cSrcweir double getShadowSlant() const { return mfShadowSlant; } 81*cdf0e10cSrcweir ::com::sun::star::drawing::ProjectionMode getProjectionMode() const { return maProjectionMode; } 82*cdf0e10cSrcweir ::com::sun::star::drawing::ShadeMode getShadeMode() const { return maShadeMode; } 83*cdf0e10cSrcweir bool getTwoSidedLighting() const { return mbTwoSidedLighting; } 84*cdf0e10cSrcweir 85*cdf0e10cSrcweir bool operator==(const ImpSdrSceneAttribute& rCandidate) const 86*cdf0e10cSrcweir { 87*cdf0e10cSrcweir return (getDistance() == rCandidate.getDistance() 88*cdf0e10cSrcweir && getShadowSlant() == rCandidate.getShadowSlant() 89*cdf0e10cSrcweir && getProjectionMode() == rCandidate.getProjectionMode() 90*cdf0e10cSrcweir && getShadeMode() == rCandidate.getShadeMode() 91*cdf0e10cSrcweir && getTwoSidedLighting() == rCandidate.getTwoSidedLighting()); 92*cdf0e10cSrcweir } 93*cdf0e10cSrcweir 94*cdf0e10cSrcweir static ImpSdrSceneAttribute* get_global_default() 95*cdf0e10cSrcweir { 96*cdf0e10cSrcweir static ImpSdrSceneAttribute* pDefault = 0; 97*cdf0e10cSrcweir 98*cdf0e10cSrcweir if(!pDefault) 99*cdf0e10cSrcweir { 100*cdf0e10cSrcweir pDefault = new ImpSdrSceneAttribute( 101*cdf0e10cSrcweir 0.0, 0.0, 102*cdf0e10cSrcweir ::com::sun::star::drawing::ProjectionMode_PARALLEL, 103*cdf0e10cSrcweir ::com::sun::star::drawing::ShadeMode_FLAT, 104*cdf0e10cSrcweir false); 105*cdf0e10cSrcweir 106*cdf0e10cSrcweir // never delete; start with RefCount 1, not 0 107*cdf0e10cSrcweir pDefault->mnRefCount++; 108*cdf0e10cSrcweir } 109*cdf0e10cSrcweir 110*cdf0e10cSrcweir return pDefault; 111*cdf0e10cSrcweir } 112*cdf0e10cSrcweir }; 113*cdf0e10cSrcweir 114*cdf0e10cSrcweir SdrSceneAttribute::SdrSceneAttribute( 115*cdf0e10cSrcweir double fDistance, 116*cdf0e10cSrcweir double fShadowSlant, 117*cdf0e10cSrcweir ::com::sun::star::drawing::ProjectionMode aProjectionMode, 118*cdf0e10cSrcweir ::com::sun::star::drawing::ShadeMode aShadeMode, 119*cdf0e10cSrcweir bool bTwoSidedLighting) 120*cdf0e10cSrcweir : mpSdrSceneAttribute(new ImpSdrSceneAttribute( 121*cdf0e10cSrcweir fDistance, fShadowSlant, aProjectionMode, aShadeMode, bTwoSidedLighting)) 122*cdf0e10cSrcweir { 123*cdf0e10cSrcweir } 124*cdf0e10cSrcweir 125*cdf0e10cSrcweir SdrSceneAttribute::SdrSceneAttribute() 126*cdf0e10cSrcweir : mpSdrSceneAttribute(ImpSdrSceneAttribute::get_global_default()) 127*cdf0e10cSrcweir { 128*cdf0e10cSrcweir mpSdrSceneAttribute->mnRefCount++; 129*cdf0e10cSrcweir } 130*cdf0e10cSrcweir 131*cdf0e10cSrcweir SdrSceneAttribute::SdrSceneAttribute(const SdrSceneAttribute& rCandidate) 132*cdf0e10cSrcweir : mpSdrSceneAttribute(rCandidate.mpSdrSceneAttribute) 133*cdf0e10cSrcweir { 134*cdf0e10cSrcweir mpSdrSceneAttribute->mnRefCount++; 135*cdf0e10cSrcweir } 136*cdf0e10cSrcweir 137*cdf0e10cSrcweir SdrSceneAttribute::~SdrSceneAttribute() 138*cdf0e10cSrcweir { 139*cdf0e10cSrcweir if(mpSdrSceneAttribute->mnRefCount) 140*cdf0e10cSrcweir { 141*cdf0e10cSrcweir mpSdrSceneAttribute->mnRefCount--; 142*cdf0e10cSrcweir } 143*cdf0e10cSrcweir else 144*cdf0e10cSrcweir { 145*cdf0e10cSrcweir delete mpSdrSceneAttribute; 146*cdf0e10cSrcweir } 147*cdf0e10cSrcweir } 148*cdf0e10cSrcweir 149*cdf0e10cSrcweir bool SdrSceneAttribute::isDefault() const 150*cdf0e10cSrcweir { 151*cdf0e10cSrcweir return mpSdrSceneAttribute == ImpSdrSceneAttribute::get_global_default(); 152*cdf0e10cSrcweir } 153*cdf0e10cSrcweir 154*cdf0e10cSrcweir SdrSceneAttribute& SdrSceneAttribute::operator=(const SdrSceneAttribute& rCandidate) 155*cdf0e10cSrcweir { 156*cdf0e10cSrcweir if(rCandidate.mpSdrSceneAttribute != mpSdrSceneAttribute) 157*cdf0e10cSrcweir { 158*cdf0e10cSrcweir if(mpSdrSceneAttribute->mnRefCount) 159*cdf0e10cSrcweir { 160*cdf0e10cSrcweir mpSdrSceneAttribute->mnRefCount--; 161*cdf0e10cSrcweir } 162*cdf0e10cSrcweir else 163*cdf0e10cSrcweir { 164*cdf0e10cSrcweir delete mpSdrSceneAttribute; 165*cdf0e10cSrcweir } 166*cdf0e10cSrcweir 167*cdf0e10cSrcweir mpSdrSceneAttribute = rCandidate.mpSdrSceneAttribute; 168*cdf0e10cSrcweir mpSdrSceneAttribute->mnRefCount++; 169*cdf0e10cSrcweir } 170*cdf0e10cSrcweir 171*cdf0e10cSrcweir return *this; 172*cdf0e10cSrcweir } 173*cdf0e10cSrcweir 174*cdf0e10cSrcweir bool SdrSceneAttribute::operator==(const SdrSceneAttribute& rCandidate) const 175*cdf0e10cSrcweir { 176*cdf0e10cSrcweir if(rCandidate.mpSdrSceneAttribute == mpSdrSceneAttribute) 177*cdf0e10cSrcweir { 178*cdf0e10cSrcweir return true; 179*cdf0e10cSrcweir } 180*cdf0e10cSrcweir 181*cdf0e10cSrcweir if(rCandidate.isDefault() != isDefault()) 182*cdf0e10cSrcweir { 183*cdf0e10cSrcweir return false; 184*cdf0e10cSrcweir } 185*cdf0e10cSrcweir 186*cdf0e10cSrcweir return (*rCandidate.mpSdrSceneAttribute == *mpSdrSceneAttribute); 187*cdf0e10cSrcweir } 188*cdf0e10cSrcweir 189*cdf0e10cSrcweir double SdrSceneAttribute::getDistance() const 190*cdf0e10cSrcweir { 191*cdf0e10cSrcweir return mpSdrSceneAttribute->getDistance(); 192*cdf0e10cSrcweir } 193*cdf0e10cSrcweir 194*cdf0e10cSrcweir double SdrSceneAttribute::getShadowSlant() const 195*cdf0e10cSrcweir { 196*cdf0e10cSrcweir return mpSdrSceneAttribute->getShadowSlant(); 197*cdf0e10cSrcweir } 198*cdf0e10cSrcweir 199*cdf0e10cSrcweir ::com::sun::star::drawing::ProjectionMode SdrSceneAttribute::getProjectionMode() const 200*cdf0e10cSrcweir { 201*cdf0e10cSrcweir return mpSdrSceneAttribute->getProjectionMode(); 202*cdf0e10cSrcweir } 203*cdf0e10cSrcweir 204*cdf0e10cSrcweir ::com::sun::star::drawing::ShadeMode SdrSceneAttribute::getShadeMode() const 205*cdf0e10cSrcweir { 206*cdf0e10cSrcweir return mpSdrSceneAttribute->getShadeMode(); 207*cdf0e10cSrcweir } 208*cdf0e10cSrcweir 209*cdf0e10cSrcweir bool SdrSceneAttribute::getTwoSidedLighting() const 210*cdf0e10cSrcweir { 211*cdf0e10cSrcweir return mpSdrSceneAttribute->getTwoSidedLighting(); 212*cdf0e10cSrcweir } 213*cdf0e10cSrcweir 214*cdf0e10cSrcweir } // end of namespace attribute 215*cdf0e10cSrcweir } // end of namespace drawinglayer 216*cdf0e10cSrcweir 217*cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 218*cdf0e10cSrcweir // eof 219