xref: /trunk/main/drawinglayer/source/primitive2d/animatedprimitive2d.cxx (revision 1ecadb572e7010ff3b3382ad9bf179dbc6efadbb)
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27 
28 // MARKER(update_precomp.py): autogen include statement, do not remove
29 #include "precompiled_drawinglayer.hxx"
30 
31 #include <drawinglayer/primitive2d/animatedprimitive2d.hxx>
32 #include <drawinglayer/animation/animationtiming.hxx>
33 #include <drawinglayer/primitive2d/transformprimitive2d.hxx>
34 #include <drawinglayer/geometry/viewinformation2d.hxx>
35 #include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
36 
37 //////////////////////////////////////////////////////////////////////////////
38 
39 using namespace com::sun::star;
40 
41 //////////////////////////////////////////////////////////////////////////////
42 
43 namespace drawinglayer
44 {
45     namespace primitive2d
46     {
47         AnimatedSwitchPrimitive2D::AnimatedSwitchPrimitive2D(
48             const animation::AnimationEntry& rAnimationEntry,
49             const Primitive2DSequence& rChildren,
50             bool bIsTextAnimation)
51         :   GroupPrimitive2D(rChildren),
52             mpAnimationEntry(0),
53             mbIsTextAnimation(bIsTextAnimation)
54         {
55             // clone given animation description
56             mpAnimationEntry = rAnimationEntry.clone();
57         }
58 
59         AnimatedSwitchPrimitive2D::~AnimatedSwitchPrimitive2D()
60         {
61             // delete cloned animation description
62             delete mpAnimationEntry;
63         }
64 
65         bool AnimatedSwitchPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
66         {
67             if(GroupPrimitive2D::operator==(rPrimitive))
68             {
69                 const AnimatedSwitchPrimitive2D& rCompare = static_cast< const AnimatedSwitchPrimitive2D& >(rPrimitive);
70 
71                 return (getAnimationEntry() == rCompare.getAnimationEntry());
72             }
73 
74             return false;
75         }
76 
77         Primitive2DSequence AnimatedSwitchPrimitive2D::get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const
78         {
79             if(getChildren().hasElements())
80             {
81                 const double fState(getAnimationEntry().getStateAtTime(rViewInformation.getViewTime()));
82                 const sal_uInt32 nLen(getChildren().getLength());
83                 sal_uInt32 nIndex(basegfx::fround(fState * (double)nLen));
84 
85                 if(nIndex >= nLen)
86                 {
87                     nIndex = nLen - 1L;
88                 }
89 
90                 const Primitive2DReference xRef(getChildren()[nIndex], uno::UNO_QUERY_THROW);
91                 return Primitive2DSequence(&xRef, 1L);
92             }
93 
94             return Primitive2DSequence();
95         }
96 
97         // provide unique ID
98         ImplPrimitrive2DIDBlock(AnimatedSwitchPrimitive2D, PRIMITIVE2D_ID_ANIMATEDSWITCHPRIMITIVE2D)
99 
100     } // end of namespace primitive2d
101 } // end of namespace drawinglayer
102 
103 //////////////////////////////////////////////////////////////////////////////
104 
105 namespace drawinglayer
106 {
107     namespace primitive2d
108     {
109         AnimatedBlinkPrimitive2D::AnimatedBlinkPrimitive2D(
110             const animation::AnimationEntry& rAnimationEntry,
111             const Primitive2DSequence& rChildren,
112             bool bIsTextAnimation)
113         :   AnimatedSwitchPrimitive2D(rAnimationEntry, rChildren, bIsTextAnimation)
114         {
115         }
116 
117         Primitive2DSequence AnimatedBlinkPrimitive2D::get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const
118         {
119             if(getChildren().hasElements())
120             {
121                 const double fState(getAnimationEntry().getStateAtTime(rViewInformation.getViewTime()));
122 
123                 if(fState < 0.5)
124                 {
125                     return getChildren();
126                 }
127             }
128 
129             return Primitive2DSequence();
130         }
131 
132         // provide unique ID
133         ImplPrimitrive2DIDBlock(AnimatedBlinkPrimitive2D, PRIMITIVE2D_ID_ANIMATEDBLINKPRIMITIVE2D)
134 
135     } // end of namespace primitive2d
136 } // end of namespace drawinglayer
137 
138 //////////////////////////////////////////////////////////////////////////////
139 
140 namespace drawinglayer
141 {
142     namespace primitive2d
143     {
144         AnimatedInterpolatePrimitive2D::AnimatedInterpolatePrimitive2D(
145             const std::vector< basegfx::B2DHomMatrix >& rmMatrixStack,
146             const animation::AnimationEntry& rAnimationEntry,
147             const Primitive2DSequence& rChildren,
148             bool bIsTextAnimation)
149         :   AnimatedSwitchPrimitive2D(rAnimationEntry, rChildren, bIsTextAnimation),
150             maMatrixStack()
151         {
152             // copy matrices to locally pre-decomposed matrix stack
153             const sal_uInt32 nCount(rmMatrixStack.size());
154             maMatrixStack.reserve(nCount);
155 
156             for(sal_uInt32 a(0L); a < nCount; a++)
157             {
158                 maMatrixStack.push_back(basegfx::tools::B2DHomMatrixBufferedDecompose(rmMatrixStack[a]));
159             }
160         }
161 
162         Primitive2DSequence AnimatedInterpolatePrimitive2D::get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const
163         {
164             const sal_uInt32 nSize(maMatrixStack.size());
165 
166             if(nSize)
167             {
168                 double fState(getAnimationEntry().getStateAtTime(rViewInformation.getViewTime()));
169 
170                 if(fState < 0.0)
171                 {
172                     fState = 0.0;
173                 }
174                 else if(fState > 1.0)
175                 {
176                     fState = 1.0;
177                 }
178 
179                 const double fIndex(fState * (double)(nSize - 1L));
180                 const sal_uInt32 nIndA(sal_uInt32(floor(fIndex)));
181                 const double fOffset(fIndex - (double)nIndA);
182                 basegfx::B2DHomMatrix aTargetTransform;
183                 std::vector< basegfx::tools::B2DHomMatrixBufferedDecompose >::const_iterator aMatA(maMatrixStack.begin() + nIndA);
184 
185                 if(basegfx::fTools::equalZero(fOffset))
186                 {
187                     // use matrix from nIndA directly
188                     aTargetTransform = aMatA->getB2DHomMatrix();
189                 }
190                 else
191                 {
192                     // interpolate. Get involved buffered decomposed matrices
193                     const sal_uInt32 nIndB((nIndA + 1L) % nSize);
194                     std::vector< basegfx::tools::B2DHomMatrixBufferedDecompose >::const_iterator aMatB(maMatrixStack.begin() + nIndB);
195 
196                     // interpolate for fOffset [0.0 .. 1.0[
197                     const basegfx::B2DVector aScale(basegfx::interpolate(aMatA->getScale(), aMatB->getScale(), fOffset));
198                     const basegfx::B2DVector aTranslate(basegfx::interpolate(aMatA->getTranslate(), aMatB->getTranslate(), fOffset));
199                     const double fRotate(((aMatB->getRotate() - aMatA->getRotate()) * fOffset) + aMatA->getRotate());
200                     const double fShearX(((aMatB->getShearX() - aMatA->getShearX()) * fOffset) + aMatA->getShearX());
201 
202                     // build matrix for state
203                     aTargetTransform = basegfx::tools::createScaleShearXRotateTranslateB2DHomMatrix(
204                         aScale, fShearX, fRotate, aTranslate);
205                 }
206 
207                 // create new transform primitive reference, return new sequence
208                 const Primitive2DReference xRef(new TransformPrimitive2D(aTargetTransform, getChildren()));
209                 return Primitive2DSequence(&xRef, 1L);
210             }
211             else
212             {
213                 return getChildren();
214             }
215         }
216 
217         // provide unique ID
218         ImplPrimitrive2DIDBlock(AnimatedInterpolatePrimitive2D, PRIMITIVE2D_ID_ANIMATEDINTERPOLATEPRIMITIVE2D)
219 
220     } // end of namespace primitive2d
221 } // end of namespace drawinglayer
222 
223 //////////////////////////////////////////////////////////////////////////////
224 // eof
225