xref: /trunk/main/drawinglayer/source/primitive3d/sdrpolypolygonprimitive3d.cxx (revision cdf0e10c4e3984b49a9502b011690b615761d4a3)
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27 
28 // MARKER(update_precomp.py): autogen include statement, do not remove
29 #include "precompiled_drawinglayer.hxx"
30 
31 #include <drawinglayer/primitive3d/sdrpolypolygonprimitive3d.hxx>
32 #include <drawinglayer/primitive3d/sdrdecompositiontools3d.hxx>
33 #include <drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx>
34 #include <basegfx/polygon/b3dpolypolygontools.hxx>
35 #include <drawinglayer/attribute/sdrfillattribute.hxx>
36 #include <drawinglayer/attribute/sdrlineattribute.hxx>
37 #include <drawinglayer/attribute/sdrshadowattribute.hxx>
38 
39 //////////////////////////////////////////////////////////////////////////////
40 
41 using namespace com::sun::star;
42 
43 //////////////////////////////////////////////////////////////////////////////
44 
45 namespace drawinglayer
46 {
47     namespace primitive3d
48     {
49         Primitive3DSequence SdrPolyPolygonPrimitive3D::create3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const
50         {
51             Primitive3DSequence aRetval;
52 
53             if(getPolyPolygon3D().count())
54             {
55                 ::std::vector< basegfx::B3DPolyPolygon > aFill;
56                 aFill.push_back(getPolyPolygon3D());
57 
58                 // get full range
59                 const basegfx::B3DRange aRange(getRangeFrom3DGeometry(aFill));
60 
61                 // #i98295# normal creation
62                 if(!getSdrLFSAttribute().getFill().isDefault())
63                 {
64                     if(::com::sun::star::drawing::NormalsKind_SPHERE == getSdr3DObjectAttribute().getNormalsKind())
65                     {
66                         applyNormalsKindSphereTo3DGeometry(aFill, aRange);
67                     }
68                     else if(::com::sun::star::drawing::NormalsKind_FLAT == getSdr3DObjectAttribute().getNormalsKind())
69                     {
70                         applyNormalsKindFlatTo3DGeometry(aFill);
71                     }
72 
73                     if(getSdr3DObjectAttribute().getNormalsInvert())
74                     {
75                         applyNormalsInvertTo3DGeometry(aFill);
76                     }
77                 }
78 
79                 // #i98314# texture coordinates
80                 if(!getSdrLFSAttribute().getFill().isDefault())
81                 {
82                     applyTextureTo3DGeometry(
83                         getSdr3DObjectAttribute().getTextureProjectionX(),
84                         getSdr3DObjectAttribute().getTextureProjectionY(),
85                         aFill,
86                         aRange,
87                         getTextureSize());
88                 }
89 
90                 if(!getSdrLFSAttribute().getFill().isDefault())
91                 {
92                     // add fill
93                     aRetval = create3DPolyPolygonFillPrimitives(
94                         aFill,
95                         getTransform(),
96                         getTextureSize(),
97                         getSdr3DObjectAttribute(),
98                         getSdrLFSAttribute().getFill(),
99                         getSdrLFSAttribute().getFillFloatTransGradient());
100                 }
101                 else
102                 {
103                     // create simplified 3d hit test geometry
104                     aRetval = createHiddenGeometryPrimitives3D(
105                         aFill,
106                         getTransform(),
107                         getTextureSize(),
108                         getSdr3DObjectAttribute());
109                 }
110 
111                 // add line
112                 if(!getSdrLFSAttribute().getLine().isDefault())
113                 {
114                     basegfx::B3DPolyPolygon aLine(getPolyPolygon3D());
115                     aLine.clearNormals();
116                     aLine.clearTextureCoordinates();
117                     const Primitive3DSequence aLines(create3DPolyPolygonLinePrimitives(
118                         aLine, getTransform(), getSdrLFSAttribute().getLine()));
119                     appendPrimitive3DSequenceToPrimitive3DSequence(aRetval, aLines);
120                 }
121 
122                 // add shadow
123                 if(!getSdrLFSAttribute().getShadow().isDefault()
124                     && aRetval.hasElements())
125                 {
126                     const Primitive3DSequence aShadow(createShadowPrimitive3D(
127                         aRetval, getSdrLFSAttribute().getShadow(), getSdr3DObjectAttribute().getShadow3D()));
128                     appendPrimitive3DSequenceToPrimitive3DSequence(aRetval, aShadow);
129                 }
130             }
131 
132             return aRetval;
133         }
134 
135         SdrPolyPolygonPrimitive3D::SdrPolyPolygonPrimitive3D(
136             const basegfx::B3DPolyPolygon& rPolyPolygon3D,
137             const basegfx::B3DHomMatrix& rTransform,
138             const basegfx::B2DVector& rTextureSize,
139             const attribute::SdrLineFillShadowAttribute3D& rSdrLFSAttribute,
140             const attribute::Sdr3DObjectAttribute& rSdr3DObjectAttribute)
141         :   SdrPrimitive3D(rTransform, rTextureSize, rSdrLFSAttribute, rSdr3DObjectAttribute),
142             maPolyPolygon3D(rPolyPolygon3D)
143         {
144         }
145 
146         bool SdrPolyPolygonPrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const
147         {
148             if(SdrPrimitive3D::operator==(rPrimitive))
149             {
150                 const SdrPolyPolygonPrimitive3D& rCompare = static_cast< const SdrPolyPolygonPrimitive3D& >(rPrimitive);
151 
152                 return (getPolyPolygon3D() == rCompare.getPolyPolygon3D());
153             }
154 
155             return false;
156         }
157 
158         basegfx::B3DRange SdrPolyPolygonPrimitive3D::getB3DRange(const geometry::ViewInformation3D& /*rViewInformation*/) const
159         {
160             // added this implementation to make sure that non-visible objects of this
161             // kind will deliver their expansion. If not implemented, it would never deliver
162             // the used space for non-visible objects since the decomposition for that
163             // case will be empty (what is correct). To support chart ATM which relies on
164             // non-visible objects occupying space in 3D, this method was added
165             basegfx::B3DRange aRetval;
166 
167             if(getPolyPolygon3D().count())
168             {
169                 aRetval = basegfx::tools::getRange(getPolyPolygon3D());
170                 aRetval.transform(getTransform());
171 
172                 if(!getSdrLFSAttribute().getLine().isDefault())
173                 {
174                     const attribute::SdrLineAttribute& rLine = getSdrLFSAttribute().getLine();
175 
176                     if(!rLine.isDefault() && !basegfx::fTools::equalZero(rLine.getWidth()))
177                     {
178                         // expand by half LineWidth as tube radius
179                         aRetval.grow(rLine.getWidth() / 2.0);
180                     }
181                 }
182             }
183 
184             return aRetval;
185         }
186 
187         // provide unique ID
188         ImplPrimitrive3DIDBlock(SdrPolyPolygonPrimitive3D, PRIMITIVE3D_ID_SDRPOLYPOLYGONPRIMITIVE3D)
189 
190     } // end of namespace primitive3d
191 } // end of namespace drawinglayer
192 
193 //////////////////////////////////////////////////////////////////////////////
194 // eof
195