xref: /trunk/main/drawinglayer/source/processor2d/vclhelperbufferdevice.cxx (revision 464702f4578bd67db020a330afd07883930c5e07)
1*464702f4SAndrew Rist /**************************************************************
2cdf0e10cSrcweir  *
3*464702f4SAndrew Rist  * Licensed to the Apache Software Foundation (ASF) under one
4*464702f4SAndrew Rist  * or more contributor license agreements.  See the NOTICE file
5*464702f4SAndrew Rist  * distributed with this work for additional information
6*464702f4SAndrew Rist  * regarding copyright ownership.  The ASF licenses this file
7*464702f4SAndrew Rist  * to you under the Apache License, Version 2.0 (the
8*464702f4SAndrew Rist  * "License"); you may not use this file except in compliance
9*464702f4SAndrew Rist  * with the License.  You may obtain a copy of the License at
10cdf0e10cSrcweir  *
11*464702f4SAndrew Rist  *   http://www.apache.org/licenses/LICENSE-2.0
12cdf0e10cSrcweir  *
13*464702f4SAndrew Rist  * Unless required by applicable law or agreed to in writing,
14*464702f4SAndrew Rist  * software distributed under the License is distributed on an
15*464702f4SAndrew Rist  * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
16*464702f4SAndrew Rist  * KIND, either express or implied.  See the License for the
17*464702f4SAndrew Rist  * specific language governing permissions and limitations
18*464702f4SAndrew Rist  * under the License.
19cdf0e10cSrcweir  *
20*464702f4SAndrew Rist  *************************************************************/
21*464702f4SAndrew Rist 
22*464702f4SAndrew Rist 
23cdf0e10cSrcweir 
24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
25cdf0e10cSrcweir #include "precompiled_drawinglayer.hxx"
26cdf0e10cSrcweir 
27cdf0e10cSrcweir #include <vclhelperbufferdevice.hxx>
28cdf0e10cSrcweir #include <basegfx/range/b2drange.hxx>
29cdf0e10cSrcweir #include <vcl/bitmapex.hxx>
30cdf0e10cSrcweir #include <basegfx/matrix/b2dhommatrix.hxx>
31cdf0e10cSrcweir #include <tools/stream.hxx>
32cdf0e10cSrcweir 
33cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
34cdf0e10cSrcweir // support for rendering Bitmap and BitmapEx contents
35cdf0e10cSrcweir 
36cdf0e10cSrcweir namespace drawinglayer
37cdf0e10cSrcweir {
38cdf0e10cSrcweir     impBufferDevice::impBufferDevice(
39cdf0e10cSrcweir         OutputDevice& rOutDev,
40cdf0e10cSrcweir         const basegfx::B2DRange& rRange,
41cdf0e10cSrcweir         bool bAddOffsetToMapping)
42cdf0e10cSrcweir     :   mrOutDev(rOutDev),
43cdf0e10cSrcweir         maContent(rOutDev),
44cdf0e10cSrcweir         mpMask(0L),
45cdf0e10cSrcweir         mpAlpha(0L)
46cdf0e10cSrcweir     {
47cdf0e10cSrcweir         basegfx::B2DRange aRangePixel(rRange);
48cdf0e10cSrcweir         aRangePixel.transform(rOutDev.GetViewTransformation());
49cdf0e10cSrcweir         const Rectangle aRectPixel(
50cdf0e10cSrcweir             (sal_Int32)floor(aRangePixel.getMinX()), (sal_Int32)floor(aRangePixel.getMinY()),
51cdf0e10cSrcweir             (sal_Int32)ceil(aRangePixel.getMaxX()), (sal_Int32)ceil(aRangePixel.getMaxY()));
52cdf0e10cSrcweir         const Point aEmptyPoint;
53cdf0e10cSrcweir         maDestPixel = Rectangle(aEmptyPoint, rOutDev.GetOutputSizePixel());
54cdf0e10cSrcweir         maDestPixel.Intersection(aRectPixel);
55cdf0e10cSrcweir 
56cdf0e10cSrcweir         if(isVisible())
57cdf0e10cSrcweir         {
58cdf0e10cSrcweir             maContent.SetOutputSizePixel(maDestPixel.GetSize(), false);
59cdf0e10cSrcweir 
60cdf0e10cSrcweir             // #i93485# assert when copying from window to VDev is used
61cdf0e10cSrcweir             OSL_ENSURE(rOutDev.GetOutDevType() != OUTDEV_WINDOW,
62cdf0e10cSrcweir                 "impBufferDevice render helper: Copying from Window to VDev, this should be avoided (!)");
63cdf0e10cSrcweir 
64cdf0e10cSrcweir             const bool bWasEnabledSrc(rOutDev.IsMapModeEnabled());
65cdf0e10cSrcweir             rOutDev.EnableMapMode(false);
66cdf0e10cSrcweir             maContent.DrawOutDev(aEmptyPoint, maDestPixel.GetSize(), maDestPixel.TopLeft(), maDestPixel.GetSize(), rOutDev);
67cdf0e10cSrcweir             rOutDev.EnableMapMode(bWasEnabledSrc);
68cdf0e10cSrcweir 
69cdf0e10cSrcweir             MapMode aNewMapMode(rOutDev.GetMapMode());
70cdf0e10cSrcweir 
71cdf0e10cSrcweir             if(bAddOffsetToMapping)
72cdf0e10cSrcweir             {
73cdf0e10cSrcweir                 const Point aLogicTopLeft(rOutDev.PixelToLogic(maDestPixel.TopLeft()));
74cdf0e10cSrcweir                 aNewMapMode.SetOrigin(Point(-aLogicTopLeft.X(), -aLogicTopLeft.Y()));
75cdf0e10cSrcweir             }
76cdf0e10cSrcweir 
77cdf0e10cSrcweir             maContent.SetMapMode(aNewMapMode);
78cdf0e10cSrcweir 
79cdf0e10cSrcweir             // copy AA flag for new target
80cdf0e10cSrcweir             maContent.SetAntialiasing(mrOutDev.GetAntialiasing());
81cdf0e10cSrcweir         }
82cdf0e10cSrcweir     }
83cdf0e10cSrcweir 
84cdf0e10cSrcweir     impBufferDevice::~impBufferDevice()
85cdf0e10cSrcweir     {
86cdf0e10cSrcweir         delete mpMask;
87cdf0e10cSrcweir         delete mpAlpha;
88cdf0e10cSrcweir     }
89cdf0e10cSrcweir 
90cdf0e10cSrcweir     void impBufferDevice::paint(double fTrans)
91cdf0e10cSrcweir     {
92cdf0e10cSrcweir         const Point aEmptyPoint;
93cdf0e10cSrcweir         const Size aSizePixel(maContent.GetOutputSizePixel());
94cdf0e10cSrcweir         const bool bWasEnabledDst(mrOutDev.IsMapModeEnabled());
95cdf0e10cSrcweir         static bool bDoSaveForVisualControl(false);
96cdf0e10cSrcweir 
97cdf0e10cSrcweir         mrOutDev.EnableMapMode(false);
98cdf0e10cSrcweir         maContent.EnableMapMode(false);
99cdf0e10cSrcweir         Bitmap aContent(maContent.GetBitmap(aEmptyPoint, aSizePixel));
100cdf0e10cSrcweir 
101cdf0e10cSrcweir         if(bDoSaveForVisualControl)
102cdf0e10cSrcweir         {
103cdf0e10cSrcweir             SvFileStream aNew((const String&)String(ByteString( "c:\\content.bmp" ), RTL_TEXTENCODING_UTF8), STREAM_WRITE|STREAM_TRUNC);
104cdf0e10cSrcweir             aNew << aContent;
105cdf0e10cSrcweir         }
106cdf0e10cSrcweir 
107cdf0e10cSrcweir         if(mpAlpha)
108cdf0e10cSrcweir         {
109cdf0e10cSrcweir             mpAlpha->EnableMapMode(false);
110cdf0e10cSrcweir             const AlphaMask aAlphaMask(mpAlpha->GetBitmap(aEmptyPoint, aSizePixel));
111cdf0e10cSrcweir 
112cdf0e10cSrcweir             if(bDoSaveForVisualControl)
113cdf0e10cSrcweir             {
114cdf0e10cSrcweir                 SvFileStream aNew((const String&)String(ByteString( "c:\\transparence.bmp" ), RTL_TEXTENCODING_UTF8), STREAM_WRITE|STREAM_TRUNC);
115cdf0e10cSrcweir                 aNew << aAlphaMask.GetBitmap();
116cdf0e10cSrcweir             }
117cdf0e10cSrcweir 
118cdf0e10cSrcweir             mrOutDev.DrawBitmapEx(maDestPixel.TopLeft(), BitmapEx(aContent, aAlphaMask));
119cdf0e10cSrcweir         }
120cdf0e10cSrcweir         else if(mpMask)
121cdf0e10cSrcweir         {
122cdf0e10cSrcweir             mpMask->EnableMapMode(false);
123cdf0e10cSrcweir             const Bitmap aMask(mpMask->GetBitmap(aEmptyPoint, aSizePixel));
124cdf0e10cSrcweir 
125cdf0e10cSrcweir             if(bDoSaveForVisualControl)
126cdf0e10cSrcweir             {
127cdf0e10cSrcweir                 SvFileStream aNew((const String&)String(ByteString( "c:\\mask.bmp" ), RTL_TEXTENCODING_UTF8), STREAM_WRITE|STREAM_TRUNC);
128cdf0e10cSrcweir                 aNew << aMask;
129cdf0e10cSrcweir             }
130cdf0e10cSrcweir 
131cdf0e10cSrcweir             mrOutDev.DrawBitmapEx(maDestPixel.TopLeft(), BitmapEx(aContent, aMask));
132cdf0e10cSrcweir         }
133cdf0e10cSrcweir         else if(0.0 != fTrans)
134cdf0e10cSrcweir         {
135cdf0e10cSrcweir             sal_uInt8 nMaskValue((sal_uInt8)basegfx::fround(fTrans * 255.0));
136cdf0e10cSrcweir             const AlphaMask aAlphaMask(aSizePixel, &nMaskValue);
137cdf0e10cSrcweir             mrOutDev.DrawBitmapEx(maDestPixel.TopLeft(), BitmapEx(aContent, aAlphaMask));
138cdf0e10cSrcweir         }
139cdf0e10cSrcweir         else
140cdf0e10cSrcweir         {
141cdf0e10cSrcweir             mrOutDev.DrawBitmap(maDestPixel.TopLeft(), aContent);
142cdf0e10cSrcweir         }
143cdf0e10cSrcweir 
144cdf0e10cSrcweir         mrOutDev.EnableMapMode(bWasEnabledDst);
145cdf0e10cSrcweir     }
146cdf0e10cSrcweir 
147cdf0e10cSrcweir     VirtualDevice& impBufferDevice::getMask()
148cdf0e10cSrcweir     {
149cdf0e10cSrcweir         if(!mpMask)
150cdf0e10cSrcweir         {
151cdf0e10cSrcweir             mpMask = new VirtualDevice(mrOutDev, 1);
152cdf0e10cSrcweir             mpMask->SetOutputSizePixel(maDestPixel.GetSize(), true);
153cdf0e10cSrcweir             mpMask->SetMapMode(maContent.GetMapMode());
154cdf0e10cSrcweir 
155cdf0e10cSrcweir             // do NOT copy AA flag for mask!
156cdf0e10cSrcweir         }
157cdf0e10cSrcweir 
158cdf0e10cSrcweir         return *mpMask;
159cdf0e10cSrcweir     }
160cdf0e10cSrcweir 
161cdf0e10cSrcweir     VirtualDevice& impBufferDevice::getTransparence()
162cdf0e10cSrcweir     {
163cdf0e10cSrcweir         if(!mpAlpha)
164cdf0e10cSrcweir         {
165cdf0e10cSrcweir             mpAlpha = new VirtualDevice();
166cdf0e10cSrcweir             mpAlpha->SetOutputSizePixel(maDestPixel.GetSize(), true);
167cdf0e10cSrcweir             mpAlpha->SetMapMode(maContent.GetMapMode());
168cdf0e10cSrcweir 
169cdf0e10cSrcweir             // copy AA flag for new target; masking needs to be smooth
170cdf0e10cSrcweir             mpAlpha->SetAntialiasing(maContent.GetAntialiasing());
171cdf0e10cSrcweir         }
172cdf0e10cSrcweir 
173cdf0e10cSrcweir         return *mpAlpha;
174cdf0e10cSrcweir     }
175cdf0e10cSrcweir } // end of namespace drawinglayer
176cdf0e10cSrcweir 
177cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
178cdf0e10cSrcweir // eof
179