xref: /trunk/main/drawinglayer/source/processor2d/vclhelperbufferdevice.cxx (revision cdf0e10c4e3984b49a9502b011690b615761d4a3)
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27 
28 // MARKER(update_precomp.py): autogen include statement, do not remove
29 #include "precompiled_drawinglayer.hxx"
30 
31 #include <vclhelperbufferdevice.hxx>
32 #include <basegfx/range/b2drange.hxx>
33 #include <vcl/bitmapex.hxx>
34 #include <basegfx/matrix/b2dhommatrix.hxx>
35 #include <tools/stream.hxx>
36 
37 //////////////////////////////////////////////////////////////////////////////
38 // support for rendering Bitmap and BitmapEx contents
39 
40 namespace drawinglayer
41 {
42     impBufferDevice::impBufferDevice(
43         OutputDevice& rOutDev,
44         const basegfx::B2DRange& rRange,
45         bool bAddOffsetToMapping)
46     :   mrOutDev(rOutDev),
47         maContent(rOutDev),
48         mpMask(0L),
49         mpAlpha(0L)
50     {
51         basegfx::B2DRange aRangePixel(rRange);
52         aRangePixel.transform(rOutDev.GetViewTransformation());
53         const Rectangle aRectPixel(
54             (sal_Int32)floor(aRangePixel.getMinX()), (sal_Int32)floor(aRangePixel.getMinY()),
55             (sal_Int32)ceil(aRangePixel.getMaxX()), (sal_Int32)ceil(aRangePixel.getMaxY()));
56         const Point aEmptyPoint;
57         maDestPixel = Rectangle(aEmptyPoint, rOutDev.GetOutputSizePixel());
58         maDestPixel.Intersection(aRectPixel);
59 
60         if(isVisible())
61         {
62             maContent.SetOutputSizePixel(maDestPixel.GetSize(), false);
63 
64             // #i93485# assert when copying from window to VDev is used
65             OSL_ENSURE(rOutDev.GetOutDevType() != OUTDEV_WINDOW,
66                 "impBufferDevice render helper: Copying from Window to VDev, this should be avoided (!)");
67 
68             const bool bWasEnabledSrc(rOutDev.IsMapModeEnabled());
69             rOutDev.EnableMapMode(false);
70             maContent.DrawOutDev(aEmptyPoint, maDestPixel.GetSize(), maDestPixel.TopLeft(), maDestPixel.GetSize(), rOutDev);
71             rOutDev.EnableMapMode(bWasEnabledSrc);
72 
73             MapMode aNewMapMode(rOutDev.GetMapMode());
74 
75             if(bAddOffsetToMapping)
76             {
77                 const Point aLogicTopLeft(rOutDev.PixelToLogic(maDestPixel.TopLeft()));
78                 aNewMapMode.SetOrigin(Point(-aLogicTopLeft.X(), -aLogicTopLeft.Y()));
79             }
80 
81             maContent.SetMapMode(aNewMapMode);
82 
83             // copy AA flag for new target
84             maContent.SetAntialiasing(mrOutDev.GetAntialiasing());
85         }
86     }
87 
88     impBufferDevice::~impBufferDevice()
89     {
90         delete mpMask;
91         delete mpAlpha;
92     }
93 
94     void impBufferDevice::paint(double fTrans)
95     {
96         const Point aEmptyPoint;
97         const Size aSizePixel(maContent.GetOutputSizePixel());
98         const bool bWasEnabledDst(mrOutDev.IsMapModeEnabled());
99         static bool bDoSaveForVisualControl(false);
100 
101         mrOutDev.EnableMapMode(false);
102         maContent.EnableMapMode(false);
103         Bitmap aContent(maContent.GetBitmap(aEmptyPoint, aSizePixel));
104 
105         if(bDoSaveForVisualControl)
106         {
107             SvFileStream aNew((const String&)String(ByteString( "c:\\content.bmp" ), RTL_TEXTENCODING_UTF8), STREAM_WRITE|STREAM_TRUNC);
108             aNew << aContent;
109         }
110 
111         if(mpAlpha)
112         {
113             mpAlpha->EnableMapMode(false);
114             const AlphaMask aAlphaMask(mpAlpha->GetBitmap(aEmptyPoint, aSizePixel));
115 
116             if(bDoSaveForVisualControl)
117             {
118                 SvFileStream aNew((const String&)String(ByteString( "c:\\transparence.bmp" ), RTL_TEXTENCODING_UTF8), STREAM_WRITE|STREAM_TRUNC);
119                 aNew << aAlphaMask.GetBitmap();
120             }
121 
122             mrOutDev.DrawBitmapEx(maDestPixel.TopLeft(), BitmapEx(aContent, aAlphaMask));
123         }
124         else if(mpMask)
125         {
126             mpMask->EnableMapMode(false);
127             const Bitmap aMask(mpMask->GetBitmap(aEmptyPoint, aSizePixel));
128 
129             if(bDoSaveForVisualControl)
130             {
131                 SvFileStream aNew((const String&)String(ByteString( "c:\\mask.bmp" ), RTL_TEXTENCODING_UTF8), STREAM_WRITE|STREAM_TRUNC);
132                 aNew << aMask;
133             }
134 
135             mrOutDev.DrawBitmapEx(maDestPixel.TopLeft(), BitmapEx(aContent, aMask));
136         }
137         else if(0.0 != fTrans)
138         {
139             sal_uInt8 nMaskValue((sal_uInt8)basegfx::fround(fTrans * 255.0));
140             const AlphaMask aAlphaMask(aSizePixel, &nMaskValue);
141             mrOutDev.DrawBitmapEx(maDestPixel.TopLeft(), BitmapEx(aContent, aAlphaMask));
142         }
143         else
144         {
145             mrOutDev.DrawBitmap(maDestPixel.TopLeft(), aContent);
146         }
147 
148         mrOutDev.EnableMapMode(bWasEnabledDst);
149     }
150 
151     VirtualDevice& impBufferDevice::getMask()
152     {
153         if(!mpMask)
154         {
155             mpMask = new VirtualDevice(mrOutDev, 1);
156             mpMask->SetOutputSizePixel(maDestPixel.GetSize(), true);
157             mpMask->SetMapMode(maContent.GetMapMode());
158 
159             // do NOT copy AA flag for mask!
160         }
161 
162         return *mpMask;
163     }
164 
165     VirtualDevice& impBufferDevice::getTransparence()
166     {
167         if(!mpAlpha)
168         {
169             mpAlpha = new VirtualDevice();
170             mpAlpha->SetOutputSizePixel(maDestPixel.GetSize(), true);
171             mpAlpha->SetMapMode(maContent.GetMapMode());
172 
173             // copy AA flag for new target; masking needs to be smooth
174             mpAlpha->SetAntialiasing(maContent.GetAntialiasing());
175         }
176 
177         return *mpAlpha;
178     }
179 } // end of namespace drawinglayer
180 
181 //////////////////////////////////////////////////////////////////////////////
182 // eof
183