xref: /trunk/main/drawinglayer/source/processor3d/baseprocessor3d.cxx (revision cdf0e10c4e3984b49a9502b011690b615761d4a3)
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27 
28 // MARKER(update_precomp.py): autogen include statement, do not remove
29 #include "precompiled_drawinglayer.hxx"
30 
31 #include <drawinglayer/processor3d/baseprocessor3d.hxx>
32 
33 //////////////////////////////////////////////////////////////////////////////
34 
35 using namespace com::sun::star;
36 
37 //////////////////////////////////////////////////////////////////////////////
38 
39 namespace drawinglayer
40 {
41     namespace processor3d
42     {
43         void BaseProcessor3D::processBasePrimitive3D(const primitive3d::BasePrimitive3D& /*rCandidate*/)
44         {
45         }
46 
47         BaseProcessor3D::BaseProcessor3D(const geometry::ViewInformation3D& rViewInformation)
48         :   maViewInformation3D(rViewInformation)
49         {
50         }
51 
52         BaseProcessor3D::~BaseProcessor3D()
53         {
54         }
55 
56         void BaseProcessor3D::process(const primitive3d::Primitive3DSequence& rSource)
57         {
58             if(rSource.hasElements())
59             {
60                 const sal_Int32 nCount(rSource.getLength());
61 
62                 for(sal_Int32 a(0L); a < nCount; a++)
63                 {
64                     // get reference
65                     const primitive3d::Primitive3DReference xReference(rSource[a]);
66 
67                     if(xReference.is())
68                     {
69                         // try to cast to BasePrimitive3D implementation
70                         const primitive3d::BasePrimitive3D* pBasePrimitive = dynamic_cast< const primitive3d::BasePrimitive3D* >(xReference.get());
71 
72                         if(pBasePrimitive)
73                         {
74                             processBasePrimitive3D(*pBasePrimitive);
75                         }
76                         else
77                         {
78                             // unknown implementation, use UNO API call instead and process recursively
79                             const uno::Sequence< beans::PropertyValue >& rViewParameters(getViewInformation3D().getViewInformationSequence());
80                             process(xReference->getDecomposition(rViewParameters));
81                         }
82                     }
83                 }
84             }
85         }
86     } // end of namespace processor3d
87 } // end of namespace drawinglayer
88 
89 //////////////////////////////////////////////////////////////////////////////
90 
91 namespace drawinglayer
92 {
93     namespace processor3d
94     {
95         CollectingProcessor3D::CollectingProcessor3D(const geometry::ViewInformation3D& rViewInformation)
96         :   BaseProcessor3D(rViewInformation),
97             maPrimitive3DSequence()
98         {
99         }
100 
101         CollectingProcessor3D::~CollectingProcessor3D()
102         {
103         }
104 
105         void CollectingProcessor3D::process(const primitive3d::Primitive3DSequence& rSource)
106         {
107             // accept everything
108             primitive3d::appendPrimitive3DSequenceToPrimitive3DSequence(maPrimitive3DSequence, rSource);
109         }
110     } // end of namespace processor3d
111 } // end of namespace drawinglayer
112 
113 //////////////////////////////////////////////////////////////////////////////
114 // eof
115