xref: /trunk/main/dtrans/source/win32/dnd/globals.cxx (revision 1ecadb572e7010ff3b3382ad9bf179dbc6efadbb)
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27 
28 // MARKER(update_precomp.py): autogen include statement, do not remove
29 #include "precompiled_dtrans.hxx"
30 #include <com/sun/star/datatransfer/dnd/DNDConstants.hpp>
31 
32 #include "globals.hxx"
33 
34 //--> TRA
35 #include <com/sun/star/datatransfer/XTransferable.hpp>
36 
37 // used as shortcut when drag-source and drop-target are the same
38 ::com::sun::star::uno::Reference< ::com::sun::star::datatransfer::XTransferable > g_XTransferable;
39 
40 //<-- TRA
41 
42 using namespace com::sun::star::datatransfer::dnd::DNDConstants;
43 
44 sal_Int8 dndOleKeysToAction( DWORD grfKeyState, sal_Int8 nSourceActions)
45 {
46     sal_Int8 ret= 0;
47 
48     // no MK_ALT, MK_CONTROL, MK_SHIFT
49     if( !(grfKeyState & MK_CONTROL) &&
50         !(grfKeyState & MK_ALT)    &&
51         !(grfKeyState & MK_RBUTTON) &&
52         !(grfKeyState & MK_SHIFT))
53     {
54         if( nSourceActions & ACTION_MOVE )
55         {
56             ret= ACTION_DEFAULT | ACTION_MOVE;
57         }
58 
59         else if( nSourceActions & ACTION_COPY )
60         {
61             ret= ACTION_COPY;
62         }
63 
64         else if( nSourceActions & ACTION_LINK )
65         {
66             ret= ACTION_LINK;
67         }
68 
69         else
70             ret = 0;
71     }
72     else if( grfKeyState & MK_SHIFT &&
73             !(grfKeyState & MK_CONTROL))
74     {
75         ret= ACTION_MOVE;
76     }
77     else if ( grfKeyState & MK_CONTROL &&
78               !(grfKeyState & MK_SHIFT) )
79     {
80         ret= ACTION_COPY;
81     }
82     else if ( grfKeyState & MK_CONTROL &&
83               grfKeyState & MK_SHIFT)
84     {
85         ret= ACTION_LINK;
86     }
87     else if ( grfKeyState & MK_RBUTTON |
88               grfKeyState & MK_ALT)
89     {
90         ret= ACTION_COPY_OR_MOVE | ACTION_LINK;
91     }
92     return ret;
93 }
94 
95 
96 sal_Int8 dndOleDropEffectsToActions( DWORD dwEffect)
97 {
98     sal_Int8 ret= ACTION_NONE;
99     if( dwEffect & DROPEFFECT_COPY)
100         ret |= ACTION_COPY;
101     if( dwEffect & DROPEFFECT_MOVE)
102         ret |= ACTION_MOVE;
103     if( dwEffect & DROPEFFECT_LINK)
104         ret |= ACTION_LINK;
105 
106     return ret;
107 }
108 
109 DWORD dndActionsToDropEffects( sal_Int8 actions)
110 {
111     DWORD ret= DROPEFFECT_NONE;
112     if( actions & ACTION_MOVE)
113         ret |= DROPEFFECT_MOVE;
114     if( actions & ACTION_COPY)
115         ret |= DROPEFFECT_COPY;
116     if( actions & ACTION_LINK)
117         ret |= DROPEFFECT_LINK;
118     if( actions & ACTION_DEFAULT)
119         ret |= DROPEFFECT_COPY;
120     return ret;
121 }
122 
123 DWORD dndActionsToSingleDropEffect( sal_Int8 actions)
124 {
125     DWORD effects= dndActionsToDropEffects( actions);
126 
127     sal_Int8 countEffect= 0;
128 
129     if( effects & DROPEFFECT_MOVE)
130         countEffect++;
131     if( effects & DROPEFFECT_COPY)
132         countEffect++;
133     if( effects & DROPEFFECT_LINK)
134         countEffect++;
135 
136     // DROPEFFECT_MOVE is the default effect
137     DWORD retVal= countEffect > 1 ? DROPEFFECT_MOVE : effects;
138     return retVal;
139 }
140