xref: /trunk/main/framework/inc/macros/debug/event.hxx (revision 1ecadb572e7010ff3b3382ad9bf179dbc6efadbb)
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27 
28 #ifndef __FRAMEWORK_MACROS_DEBUG_EVENT_HXX_
29 #define __FRAMEWORK_MACROS_DEBUG_EVENT_HXX_
30 
31 //*************************************************************************************************************
32 //  special macros for event handling
33 //*************************************************************************************************************
34 
35 #ifdef  ENABLE_EVENTDEBUG
36 
37     //_________________________________________________________________________________________________________________
38     //  includes
39     //_________________________________________________________________________________________________________________
40 
41     #ifndef _RTL_STRBUF_HXX_
42     #include <rtl/strbuf.hxx>
43     #endif
44 
45     /*_____________________________________________________________________________________________________________
46         LOGFILE_EVENTDEBUG
47 
48         For follow macros we need a special log file. If user forget to specify anyone, we must do it for him!
49     _____________________________________________________________________________________________________________*/
50 
51     #ifndef LOGFILE_EVENTDEBUG
52         #define LOGFILE_EVENTDEBUG                                                                                                      \
53                     "events.log"
54     #endif
55 
56     /*_____________________________________________________________________________________________________________
57         LOG_FRAMEACTIONEVENT( SFRAMETYPE, SFRAMENAME, AFRAMEACTION )
58 
59         Use this macro to print debug informations about sending of events to listener for controling right order.
60         ( Use new scope in macro to declare sBuffer more then on time in same "parentscope"! )
61     _____________________________________________________________________________________________________________*/
62 
63     #define LOG_FRAMEACTIONEVENT( SFRAMETYPE, SFRAMENAME, AFRAMEACTION )                                                                \
64                 {                                                                                                                       \
65                     ::rtl::OStringBuffer sBuffer(1024);                                                                                 \
66                     sBuffer.append( "[ "                );                                                                              \
67                     sBuffer.append( SFRAMETYPE          );                                                                              \
68                     sBuffer.append( " ] \""             );                                                                              \
69                     sBuffer.append( U2B( SFRAMENAME )   );                                                                              \
70                     sBuffer.append( "\" send event \""  );                                                                              \
71                     switch( AFRAMEACTION )                                                                                              \
72                     {                                                                                                                   \
73                         case ::com::sun::star::frame::FrameAction_COMPONENT_ATTACHED    :   sBuffer.append("COMPONENT ATTACHED"     );  \
74                                                                                             break;                                      \
75                         case ::com::sun::star::frame::FrameAction_COMPONENT_DETACHING   :   sBuffer.append("COMPONENT DETACHING"    );  \
76                                                                                             break;                                      \
77                         case ::com::sun::star::frame::FrameAction_COMPONENT_REATTACHED  :   sBuffer.append("COMPONENT REATTACHED"   );  \
78                                                                                             break;                                      \
79                         case ::com::sun::star::frame::FrameAction_FRAME_ACTIVATED       :   sBuffer.append("FRAME ACTIVATED"        );  \
80                                                                                             break;                                      \
81                         case ::com::sun::star::frame::FrameAction_FRAME_DEACTIVATING    :   sBuffer.append("FRAME DEACTIVATING"     );  \
82                                                                                             break;                                      \
83                         case ::com::sun::star::frame::FrameAction_CONTEXT_CHANGED       :   sBuffer.append("CONTEXT CHANGED"        );  \
84                                                                                             break;                                      \
85                         case ::com::sun::star::frame::FrameAction_FRAME_UI_ACTIVATED    :   sBuffer.append("FRAME UI ACTIVATED"     );  \
86                                                                                             break;                                      \
87                         case ::com::sun::star::frame::FrameAction_FRAME_UI_DEACTIVATING :   sBuffer.append("FRAME UI DEACTIVATING"  );  \
88                                                                                             break;                                      \
89                         case ::com::sun::star::frame::FrameAction_MAKE_FIXED_SIZE       :   sBuffer.append("MAKE_FIXED_SIZE"        );  \
90                                                                                             break;                                      \
91                         default:    sBuffer.append("... ERROR: invalid FrameAction detected!"   );                                      \
92                                     break;                                                                                              \
93                     }                                                                                                                   \
94                     sBuffer.append( " ... event to listener.\n\n" );                                                                    \
95                     WRITE_LOGFILE( LOGFILE_EVENTDEBUG, sBuffer.makeStringAndClear() )                                                   \
96                 }
97 
98     /*_____________________________________________________________________________________________________________
99         LOG_FRAMEACTIONEVENT( SFRAMETYPE, SFRAMENAME )
100 
101         These macro log information about sending of dispose events to listener.
102         ( Use new scope in macro to declare sBuffer more then on time in same "parentscope"! )
103     _____________________________________________________________________________________________________________*/
104 
105     #define LOG_DISPOSEEVENT( SFRAMETYPE, SFRAMENAME )                                                                                  \
106                 {                                                                                                                       \
107                     ::rtl::OStringBuffer sBuffer(1024);                                                                                 \
108                     sBuffer.append( "[ "                                    );                                                          \
109                     sBuffer.append( SFRAMETYPE                              );                                                          \
110                     sBuffer.append( " ] \""                                 );                                                          \
111                     sBuffer.append( U2B( SFRAMENAME )                       );                                                          \
112                     sBuffer.append( "\" send dispose event to listener.\n\n");                                                          \
113                     WRITE_LOGFILE( LOGFILE_EVENTDEBUG, sBuffer.makeStringAndClear() )                                                   \
114                 }
115 
116 #else   // #ifdef ENABLE_EVENTDEBUG
117 
118     /*_____________________________________________________________________________________________________________
119         If right testmode is'nt set - implements these macros empty!
120     _____________________________________________________________________________________________________________*/
121 
122     #undef  LOGFILE_EVENTDEBUG
123     #define LOG_FRAMEACTIONEVENT( SFRAMETYPE, SFRAMENAME, AFRAMEACTION )
124     #define LOG_DISPOSEEVENT( SFRAMETYPE, SFRAMENAME )
125 
126 #endif  // #ifdef ENABLE_EVENTDEBUG
127 
128 //*****************************************************************************************************************
129 //  end of file
130 //*****************************************************************************************************************
131 
132 #endif  // #ifndef __FRAMEWORK_MACROS_DEBUG_EVENT_HXX_
133