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27*cdf0e10cSrcweir 
28*cdf0e10cSrcweir #ifndef __FRAMEWORK_LOADENV_ACTIONLOCKGUARD_HXX_
29*cdf0e10cSrcweir #define __FRAMEWORK_LOADENV_ACTIONLOCKGUARD_HXX_
30*cdf0e10cSrcweir 
31*cdf0e10cSrcweir //_______________________________________________
32*cdf0e10cSrcweir // includes of own project
33*cdf0e10cSrcweir 
34*cdf0e10cSrcweir #include <threadhelp/threadhelpbase.hxx>
35*cdf0e10cSrcweir #include <threadhelp/resetableguard.hxx>
36*cdf0e10cSrcweir 
37*cdf0e10cSrcweir //_______________________________________________
38*cdf0e10cSrcweir // includes of uno interface
39*cdf0e10cSrcweir #include <com/sun/star/document/XActionLockable.hpp>
40*cdf0e10cSrcweir 
41*cdf0e10cSrcweir //_______________________________________________
42*cdf0e10cSrcweir // includes of an other project
43*cdf0e10cSrcweir 
44*cdf0e10cSrcweir //_______________________________________________
45*cdf0e10cSrcweir // namespace
46*cdf0e10cSrcweir 
47*cdf0e10cSrcweir namespace framework{
48*cdf0e10cSrcweir 
49*cdf0e10cSrcweir #ifndef css
50*cdf0e10cSrcweir namespace css = ::com::sun::star;
51*cdf0e10cSrcweir #endif
52*cdf0e10cSrcweir 
53*cdf0e10cSrcweir //_______________________________________________
54*cdf0e10cSrcweir // definitions
55*cdf0e10cSrcweir 
56*cdf0e10cSrcweir /** @short  implements a guard, which can use the interface
57*cdf0e10cSrcweir             <type scope="com::sun::star::document">XActionLockable</type>.
58*cdf0e10cSrcweir 
59*cdf0e10cSrcweir     @descr  This guard should be used to be shure, that any lock will be
60*cdf0e10cSrcweir             released. Otherwhise the locaked document can hinder the office on shutdown!
61*cdf0e10cSrcweir */
62*cdf0e10cSrcweir class ActionLockGuard : private ThreadHelpBase
63*cdf0e10cSrcweir {
64*cdf0e10cSrcweir     //-------------------------------------------
65*cdf0e10cSrcweir     // member
66*cdf0e10cSrcweir 
67*cdf0e10cSrcweir     private:
68*cdf0e10cSrcweir 
69*cdf0e10cSrcweir         /** @short  points to the object, which can be locked from outside. */
70*cdf0e10cSrcweir         css::uno::Reference< css::document::XActionLockable > m_xActionLock;
71*cdf0e10cSrcweir 
72*cdf0e10cSrcweir         /** @short  knows if a lock exists on the internal lock object
73*cdf0e10cSrcweir                     forced by this guard instance. */
74*cdf0e10cSrcweir         sal_Bool m_bActionLocked;
75*cdf0e10cSrcweir 
76*cdf0e10cSrcweir     //-------------------------------------------
77*cdf0e10cSrcweir     // interface
78*cdf0e10cSrcweir 
79*cdf0e10cSrcweir     public:
80*cdf0e10cSrcweir 
81*cdf0e10cSrcweir         //---------------------------------------
82*cdf0e10cSrcweir         /** @short  default ctor to initialize a "non working guard".
83*cdf0e10cSrcweir 
84*cdf0e10cSrcweir             @descr  That can be usefull in cases, where no resource still exists,
85*cdf0e10cSrcweir                     but will be available next time. Then this guard can be used
86*cdf0e10cSrcweir                     in a mode "use guard for more then one resources".
87*cdf0e10cSrcweir          */
88*cdf0e10cSrcweir         ActionLockGuard()
89*cdf0e10cSrcweir             : ThreadHelpBase (         )
90*cdf0e10cSrcweir             , m_bActionLocked(sal_False)
91*cdf0e10cSrcweir         {
92*cdf0e10cSrcweir         }
93*cdf0e10cSrcweir 
94*cdf0e10cSrcweir         //---------------------------------------
95*cdf0e10cSrcweir         /** @short  initialize new guard instance and lock the given resource immediatly.
96*cdf0e10cSrcweir 
97*cdf0e10cSrcweir             @param  xLock
98*cdf0e10cSrcweir                     points to the outside resource, which should be locked.
99*cdf0e10cSrcweir          */
100*cdf0e10cSrcweir         ActionLockGuard(const css::uno::Reference< css::document::XActionLockable >& xLock)
101*cdf0e10cSrcweir             : ThreadHelpBase (         )
102*cdf0e10cSrcweir             , m_bActionLocked(sal_False)
103*cdf0e10cSrcweir         {
104*cdf0e10cSrcweir             setResource(xLock);
105*cdf0e10cSrcweir         }
106*cdf0e10cSrcweir 
107*cdf0e10cSrcweir         //---------------------------------------
108*cdf0e10cSrcweir         /** @short  release this guard instance and make shure, that no lock
109*cdf0e10cSrcweir                     will exist afterwards on the internal wrapped resource.
110*cdf0e10cSrcweir          */
111*cdf0e10cSrcweir         virtual ~ActionLockGuard()
112*cdf0e10cSrcweir         {
113*cdf0e10cSrcweir             unlock();
114*cdf0e10cSrcweir         }
115*cdf0e10cSrcweir 
116*cdf0e10cSrcweir         //---------------------------------------
117*cdf0e10cSrcweir         /** @short  set a new resource for locking at this guard.
118*cdf0e10cSrcweir 
119*cdf0e10cSrcweir             @descr  This call will fail, if an internal resource already exists
120*cdf0e10cSrcweir                     and is currently locked.
121*cdf0e10cSrcweir 
122*cdf0e10cSrcweir             @param  xLock
123*cdf0e10cSrcweir                     points to the outside resource, which should be locked.
124*cdf0e10cSrcweir 
125*cdf0e10cSrcweir             @return sal_True, if new resource could be set and locked.
126*cdf0e10cSrcweir                     sal_False otherwhise.
127*cdf0e10cSrcweir          */
128*cdf0e10cSrcweir         virtual sal_Bool setResource(const css::uno::Reference< css::document::XActionLockable >& xLock)
129*cdf0e10cSrcweir         {
130*cdf0e10cSrcweir             // SAFE -> ..........................
131*cdf0e10cSrcweir             ResetableGuard aMutexLock(m_aLock);
132*cdf0e10cSrcweir 
133*cdf0e10cSrcweir             if (m_bActionLocked || !xLock.is())
134*cdf0e10cSrcweir                 return sal_False;
135*cdf0e10cSrcweir 
136*cdf0e10cSrcweir             m_xActionLock = xLock;
137*cdf0e10cSrcweir             m_xActionLock->addActionLock();
138*cdf0e10cSrcweir             m_bActionLocked = m_xActionLock->isActionLocked();
139*cdf0e10cSrcweir             // <- SAFE ..........................
140*cdf0e10cSrcweir 
141*cdf0e10cSrcweir             return sal_True;
142*cdf0e10cSrcweir         }
143*cdf0e10cSrcweir 
144*cdf0e10cSrcweir         //---------------------------------------
145*cdf0e10cSrcweir         /** @short  set a new resource for locking at this guard.
146*cdf0e10cSrcweir 
147*cdf0e10cSrcweir             @descr  This call will fail, if an internal resource already exists
148*cdf0e10cSrcweir                     and is currently locked.
149*cdf0e10cSrcweir 
150*cdf0e10cSrcweir             @param  xLock
151*cdf0e10cSrcweir                     points to the outside resource, which should be locked.
152*cdf0e10cSrcweir 
153*cdf0e10cSrcweir             @return sal_True, if new resource could be set and locked.
154*cdf0e10cSrcweir                     sal_False otherwhise.
155*cdf0e10cSrcweir          */
156*cdf0e10cSrcweir         virtual void freeResource()
157*cdf0e10cSrcweir         {
158*cdf0e10cSrcweir             // SAFE -> ..........................
159*cdf0e10cSrcweir             ResetableGuard aMutexLock(m_aLock);
160*cdf0e10cSrcweir 
161*cdf0e10cSrcweir             css::uno::Reference< css::document::XActionLockable > xLock   = m_xActionLock  ;
162*cdf0e10cSrcweir             sal_Bool                                              bLocked = m_bActionLocked;
163*cdf0e10cSrcweir 
164*cdf0e10cSrcweir             m_xActionLock.clear();
165*cdf0e10cSrcweir             m_bActionLocked = sal_False;
166*cdf0e10cSrcweir 
167*cdf0e10cSrcweir             aMutexLock.unlock();
168*cdf0e10cSrcweir             // <- SAFE ..........................
169*cdf0e10cSrcweir 
170*cdf0e10cSrcweir             if (bLocked && xLock.is())
171*cdf0e10cSrcweir                 xLock->removeActionLock();
172*cdf0e10cSrcweir         }
173*cdf0e10cSrcweir 
174*cdf0e10cSrcweir         //---------------------------------------
175*cdf0e10cSrcweir         /** @short  lock the internal wrapped resource, if its not already done. */
176*cdf0e10cSrcweir         virtual void lock()
177*cdf0e10cSrcweir         {
178*cdf0e10cSrcweir             // SAFE -> ..........................
179*cdf0e10cSrcweir             ResetableGuard aMutexLock(m_aLock);
180*cdf0e10cSrcweir 
181*cdf0e10cSrcweir             if (!m_bActionLocked && m_xActionLock.is())
182*cdf0e10cSrcweir             {
183*cdf0e10cSrcweir                 m_xActionLock->addActionLock();
184*cdf0e10cSrcweir                 m_bActionLocked = m_xActionLock->isActionLocked();
185*cdf0e10cSrcweir             }
186*cdf0e10cSrcweir             // <- SAFE ..........................
187*cdf0e10cSrcweir         }
188*cdf0e10cSrcweir 
189*cdf0e10cSrcweir         //---------------------------------------
190*cdf0e10cSrcweir         /** @short  unlock the internal wrapped resource, if its not already done. */
191*cdf0e10cSrcweir         virtual void unlock()
192*cdf0e10cSrcweir         {
193*cdf0e10cSrcweir             // SAFE -> ..........................
194*cdf0e10cSrcweir             ResetableGuard aMutexLock(m_aLock);
195*cdf0e10cSrcweir 
196*cdf0e10cSrcweir             if (m_bActionLocked && m_xActionLock.is())
197*cdf0e10cSrcweir             {
198*cdf0e10cSrcweir                 m_xActionLock->removeActionLock();
199*cdf0e10cSrcweir                 // dont check for any locks here ...
200*cdf0e10cSrcweir                 // May another guard use the same lock object :-(
201*cdf0e10cSrcweir                 m_bActionLocked = sal_False;
202*cdf0e10cSrcweir             }
203*cdf0e10cSrcweir             // <- SAFE ..........................
204*cdf0e10cSrcweir         }
205*cdf0e10cSrcweir };
206*cdf0e10cSrcweir 
207*cdf0e10cSrcweir } // namespace framework
208*cdf0e10cSrcweir 
209*cdf0e10cSrcweir #endif // __FRAMEWORK_LOADENV_ACTIONLOCKGUARD_HXX_
210