xref: /trunk/main/sal/inc/systools/win32/SyncObjects.hxx (revision cdf0e10c4e3984b49a9502b011690b615761d4a3)
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27 
28 
29 #ifndef _SYNCOBJECTS_HXX_
30 #define _SYNCOBJECTS_HXX_
31 
32 //------------------------------------------------------------------------
33 // includes
34 //------------------------------------------------------------------------
35 
36 #include <windows.h>
37 
38 //------------------------------------------------------------------------
39 // a simple helper template for automatic locking/unlocking
40 //------------------------------------------------------------------------
41 
42 template< class LOCK >
43 class CLockGuard
44 {
45 public:
46     CLockGuard( LOCK* aLock ) :
47         m_pLock( aLock )
48     {
49         m_pLock->Lock( );
50     }
51 
52     ~CLockGuard( )
53     {
54         m_pLock->Unlock( );
55     }
56 
57 private:
58     LOCK* m_pLock;
59 };
60 
61 //------------------------------------------------------------------------
62 // a interface base class for different locking sub classes
63 //------------------------------------------------------------------------
64 
65 class CSyncObject
66 {
67 public:
68     virtual ~CSyncObject( ) = 0;
69 
70     virtual int Lock( )     = 0;
71     virtual int Unlock( )   = 0;
72 };
73 
74 //------------------------------------------------------------------------
75 // if no synchronization is necessary this class will be used
76 // declaring the functions as inline safes runtime overhead
77 //------------------------------------------------------------------------
78 
79 class CNullLock
80 {
81 public:
82     inline virtual ~CNullLock ( ) {};
83     inline virtual int Lock( )    {};
84     inline virtual int Unlock()   {};
85 };
86 
87 //------------------------------------------------------------------------
88 // a minimal wrapper for a win32 critical section
89 //------------------------------------------------------------------------
90 
91 class CCriticalSection : public CSyncObject
92 {
93 public:
94     CCriticalSection( );
95     virtual ~CCriticalSection( );
96 
97     // both functions return always 0
98     // because the win32 critsec functions
99     // don't return any return code
100     virtual int Lock( );
101     virtual int Unlock( );
102 
103 private:
104     CRITICAL_SECTION m_critSec;
105 };
106 
107 
108 typedef CLockGuard< CSyncObject > SyncObjLockGuard_t;
109 
110 #endif
111