xref: /trunk/main/sc/source/ui/drawfunc/fuconstr.cxx (revision cf6516809c57e1bb0a940545cca99cdad54d4ce2)
1*b3f79822SAndrew Rist /**************************************************************
2cdf0e10cSrcweir  *
3*b3f79822SAndrew Rist  * Licensed to the Apache Software Foundation (ASF) under one
4*b3f79822SAndrew Rist  * or more contributor license agreements.  See the NOTICE file
5*b3f79822SAndrew Rist  * distributed with this work for additional information
6*b3f79822SAndrew Rist  * regarding copyright ownership.  The ASF licenses this file
7*b3f79822SAndrew Rist  * to you under the Apache License, Version 2.0 (the
8*b3f79822SAndrew Rist  * "License"); you may not use this file except in compliance
9*b3f79822SAndrew Rist  * with the License.  You may obtain a copy of the License at
10cdf0e10cSrcweir  *
11*b3f79822SAndrew Rist  *   http://www.apache.org/licenses/LICENSE-2.0
12cdf0e10cSrcweir  *
13*b3f79822SAndrew Rist  * Unless required by applicable law or agreed to in writing,
14*b3f79822SAndrew Rist  * software distributed under the License is distributed on an
15*b3f79822SAndrew Rist  * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
16*b3f79822SAndrew Rist  * KIND, either express or implied.  See the License for the
17*b3f79822SAndrew Rist  * specific language governing permissions and limitations
18*b3f79822SAndrew Rist  * under the License.
19cdf0e10cSrcweir  *
20*b3f79822SAndrew Rist  *************************************************************/
21*b3f79822SAndrew Rist 
22*b3f79822SAndrew Rist 
23cdf0e10cSrcweir 
24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
25cdf0e10cSrcweir #include "precompiled_sc.hxx"
26cdf0e10cSrcweir 
27cdf0e10cSrcweir #include <editeng/outliner.hxx>
28cdf0e10cSrcweir #include <editeng/outlobj.hxx>
29cdf0e10cSrcweir #include <svx/svdotext.hxx>
30cdf0e10cSrcweir #include <svx/svdouno.hxx>
31cdf0e10cSrcweir #include <sfx2/dispatch.hxx>
32cdf0e10cSrcweir 
33cdf0e10cSrcweir #include "fuconstr.hxx"
34cdf0e10cSrcweir #include "fudraw.hxx"
35cdf0e10cSrcweir #include "tabvwsh.hxx"
36cdf0e10cSrcweir #include "futext.hxx"
37cdf0e10cSrcweir #include "sc.hrc"
38cdf0e10cSrcweir #include "drawview.hxx"
39cdf0e10cSrcweir 
40cdf0e10cSrcweir //  Maximal erlaubte Mausbewegung um noch Drag&Drop zu starten
41cdf0e10cSrcweir //! fusel,fuconstr,futext - zusammenfassen!
42cdf0e10cSrcweir #define SC_MAXDRAGMOVE  3
43cdf0e10cSrcweir 
44cdf0e10cSrcweir //------------------------------------------------------------------------
45cdf0e10cSrcweir 
46cdf0e10cSrcweir /*************************************************************************
47cdf0e10cSrcweir |*
48cdf0e10cSrcweir |* Konstruktor
49cdf0e10cSrcweir |*
50cdf0e10cSrcweir \************************************************************************/
51cdf0e10cSrcweir 
FuConstruct(ScTabViewShell * pViewSh,Window * pWin,ScDrawView * pViewP,SdrModel * pDoc,SfxRequest & rReq)52cdf0e10cSrcweir FuConstruct::FuConstruct(ScTabViewShell* pViewSh, Window* pWin, ScDrawView* pViewP,
53cdf0e10cSrcweir                    SdrModel* pDoc, SfxRequest& rReq) :
54cdf0e10cSrcweir     FuDraw(pViewSh, pWin, pViewP, pDoc, rReq)
55cdf0e10cSrcweir {
56cdf0e10cSrcweir }
57cdf0e10cSrcweir 
58cdf0e10cSrcweir /*************************************************************************
59cdf0e10cSrcweir |*
60cdf0e10cSrcweir |* Destruktor
61cdf0e10cSrcweir |*
62cdf0e10cSrcweir \************************************************************************/
63cdf0e10cSrcweir 
~FuConstruct()64cdf0e10cSrcweir FuConstruct::~FuConstruct()
65cdf0e10cSrcweir {
66cdf0e10cSrcweir }
67cdf0e10cSrcweir 
Command(const CommandEvent & rCEvt)68cdf0e10cSrcweir sal_uInt8 FuConstruct::Command(const CommandEvent& rCEvt)
69cdf0e10cSrcweir {
70cdf0e10cSrcweir     //  special code for non-VCL OS2/UNX removed
71cdf0e10cSrcweir 
72cdf0e10cSrcweir     return FuDraw::Command( rCEvt );
73cdf0e10cSrcweir }
74cdf0e10cSrcweir 
75cdf0e10cSrcweir /*************************************************************************
76cdf0e10cSrcweir |*
77cdf0e10cSrcweir |* MouseButtonDown-event
78cdf0e10cSrcweir |*
79cdf0e10cSrcweir \************************************************************************/
80cdf0e10cSrcweir 
MouseButtonDown(const MouseEvent & rMEvt)81cdf0e10cSrcweir sal_Bool __EXPORT FuConstruct::MouseButtonDown(const MouseEvent& rMEvt)
82cdf0e10cSrcweir {
83cdf0e10cSrcweir     // #95491# remember button state for creation of own MouseEvents
84cdf0e10cSrcweir     SetMouseButtonCode(rMEvt.GetButtons());
85cdf0e10cSrcweir 
86cdf0e10cSrcweir     sal_Bool bReturn = FuDraw::MouseButtonDown(rMEvt);
87cdf0e10cSrcweir 
88cdf0e10cSrcweir     if ( pView->IsAction() )
89cdf0e10cSrcweir     {
90cdf0e10cSrcweir         if ( rMEvt.IsRight() )
91cdf0e10cSrcweir             pView->BckAction();
92cdf0e10cSrcweir         return sal_True;
93cdf0e10cSrcweir     }
94cdf0e10cSrcweir 
95cdf0e10cSrcweir     aDragTimer.Start();
96cdf0e10cSrcweir 
97cdf0e10cSrcweir     aMDPos = pWindow->PixelToLogic( rMEvt.GetPosPixel() );
98cdf0e10cSrcweir 
99cdf0e10cSrcweir     if ( rMEvt.IsLeft() )
100cdf0e10cSrcweir     {
101cdf0e10cSrcweir         pWindow->CaptureMouse();
102cdf0e10cSrcweir 
103cdf0e10cSrcweir         SdrHdl* pHdl = pView->PickHandle(aMDPos);
104cdf0e10cSrcweir 
105cdf0e10cSrcweir         if ( pHdl != NULL || pView->IsMarkedHit(aMDPos) )
106cdf0e10cSrcweir         {
107cdf0e10cSrcweir             pView->BegDragObj(aMDPos, (OutputDevice*) NULL, pHdl, 1);
108cdf0e10cSrcweir             bReturn = sal_True;
109cdf0e10cSrcweir         }
110cdf0e10cSrcweir         else if ( pView->AreObjectsMarked() )
111cdf0e10cSrcweir         {
112cdf0e10cSrcweir             pView->UnmarkAll();
113cdf0e10cSrcweir             bReturn = sal_True;
114cdf0e10cSrcweir         }
115cdf0e10cSrcweir     }
116cdf0e10cSrcweir 
117cdf0e10cSrcweir     bIsInDragMode = sal_False;
118cdf0e10cSrcweir 
119cdf0e10cSrcweir     return bReturn;
120cdf0e10cSrcweir }
121cdf0e10cSrcweir 
122cdf0e10cSrcweir /*************************************************************************
123cdf0e10cSrcweir |*
124cdf0e10cSrcweir |* MouseMove-event
125cdf0e10cSrcweir |*
126cdf0e10cSrcweir \************************************************************************/
127cdf0e10cSrcweir 
MouseMove(const MouseEvent & rMEvt)128cdf0e10cSrcweir sal_Bool __EXPORT FuConstruct::MouseMove(const MouseEvent& rMEvt)
129cdf0e10cSrcweir {
130cdf0e10cSrcweir     FuDraw::MouseMove(rMEvt);
131cdf0e10cSrcweir 
132cdf0e10cSrcweir     if (aDragTimer.IsActive() )
133cdf0e10cSrcweir     {
134cdf0e10cSrcweir         Point aOldPixel = pWindow->LogicToPixel( aMDPos );
135cdf0e10cSrcweir         Point aNewPixel = rMEvt.GetPosPixel();
136cdf0e10cSrcweir         if ( Abs( aOldPixel.X() - aNewPixel.X() ) > SC_MAXDRAGMOVE ||
137cdf0e10cSrcweir              Abs( aOldPixel.Y() - aNewPixel.Y() ) > SC_MAXDRAGMOVE )
138cdf0e10cSrcweir             aDragTimer.Stop();
139cdf0e10cSrcweir     }
140cdf0e10cSrcweir 
141cdf0e10cSrcweir     Point aPix(rMEvt.GetPosPixel());
142cdf0e10cSrcweir     Point aPnt( pWindow->PixelToLogic(aPix) );
143cdf0e10cSrcweir 
144cdf0e10cSrcweir     if ( pView->IsAction() )
145cdf0e10cSrcweir     {
146cdf0e10cSrcweir         ForceScroll(aPix);
147cdf0e10cSrcweir         pView->MovAction(aPnt);
148cdf0e10cSrcweir     }
149cdf0e10cSrcweir     else
150cdf0e10cSrcweir     {
151cdf0e10cSrcweir         SdrHdl* pHdl=pView->PickHandle(aPnt);
152cdf0e10cSrcweir 
153cdf0e10cSrcweir         if ( pHdl != NULL )
154cdf0e10cSrcweir         {
155cdf0e10cSrcweir             pViewShell->SetActivePointer(pHdl->GetPointer());
156cdf0e10cSrcweir         }
157cdf0e10cSrcweir         else if ( pView->IsMarkedHit(aPnt) )
158cdf0e10cSrcweir         {
159cdf0e10cSrcweir             pViewShell->SetActivePointer(Pointer(POINTER_MOVE));
160cdf0e10cSrcweir         }
161cdf0e10cSrcweir         else
162cdf0e10cSrcweir         {
163cdf0e10cSrcweir             pViewShell->SetActivePointer( aNewPointer );
164cdf0e10cSrcweir         }
165cdf0e10cSrcweir     }
166cdf0e10cSrcweir     return sal_True;
167cdf0e10cSrcweir }
168cdf0e10cSrcweir 
169cdf0e10cSrcweir /*************************************************************************
170cdf0e10cSrcweir |*
171cdf0e10cSrcweir |* MouseButtonUp-event
172cdf0e10cSrcweir |*
173cdf0e10cSrcweir \************************************************************************/
174cdf0e10cSrcweir 
MouseButtonUp(const MouseEvent & rMEvt)175cdf0e10cSrcweir sal_Bool __EXPORT FuConstruct::MouseButtonUp(const MouseEvent& rMEvt)
176cdf0e10cSrcweir {
177cdf0e10cSrcweir     // #95491# remember button state for creation of own MouseEvents
178cdf0e10cSrcweir     SetMouseButtonCode(rMEvt.GetButtons());
179cdf0e10cSrcweir 
180cdf0e10cSrcweir     sal_Bool bReturn = SimpleMouseButtonUp( rMEvt );
181cdf0e10cSrcweir 
182cdf0e10cSrcweir     //      Doppelklick auf Textobjekt? (->fusel)
183cdf0e10cSrcweir 
184cdf0e10cSrcweir     sal_uInt16 nClicks = rMEvt.GetClicks();
185cdf0e10cSrcweir     if ( nClicks == 2 && rMEvt.IsLeft() )
186cdf0e10cSrcweir     {
187cdf0e10cSrcweir         if ( pView->AreObjectsMarked() )
188cdf0e10cSrcweir         {
189cdf0e10cSrcweir             const SdrMarkList& rMarkList = pView->GetMarkedObjectList();
190cdf0e10cSrcweir             if (rMarkList.GetMarkCount() == 1)
191cdf0e10cSrcweir             {
192cdf0e10cSrcweir                 SdrMark* pMark = rMarkList.GetMark(0);
193cdf0e10cSrcweir                 SdrObject* pObj = pMark->GetMarkedSdrObj();
194cdf0e10cSrcweir 
195cdf0e10cSrcweir                 //  #49458# bei Uno-Controls nicht in Textmodus
196cdf0e10cSrcweir                 if ( pObj->ISA(SdrTextObj) && !pObj->ISA(SdrUnoObj) )
197cdf0e10cSrcweir                 {
198cdf0e10cSrcweir                     OutlinerParaObject* pOPO = pObj->GetOutlinerParaObject();
199cdf0e10cSrcweir                     sal_Bool bVertical = ( pOPO && pOPO->IsVertical() );
200cdf0e10cSrcweir                     sal_uInt16 nTextSlotId = bVertical ? SID_DRAW_TEXT_VERTICAL : SID_DRAW_TEXT;
201cdf0e10cSrcweir 
202cdf0e10cSrcweir                     pViewShell->GetViewData()->GetDispatcher().
203cdf0e10cSrcweir                         Execute(nTextSlotId, SFX_CALLMODE_SLOT | SFX_CALLMODE_RECORD);
204cdf0e10cSrcweir 
205cdf0e10cSrcweir                     // jetzt den erzeugten FuText holen und in den EditModus setzen
206cdf0e10cSrcweir                     FuPoor* pPoor = pViewShell->GetViewData()->GetView()->GetDrawFuncPtr();
207cdf0e10cSrcweir                     if ( pPoor && pPoor->GetSlotID() == nTextSlotId )    // hat keine RTTI
208cdf0e10cSrcweir                     {
209cdf0e10cSrcweir                         FuText* pText = (FuText*)pPoor;
210cdf0e10cSrcweir                         Point aMousePixel = rMEvt.GetPosPixel();
211cdf0e10cSrcweir                         pText->SetInEditMode( pObj, &aMousePixel );
212cdf0e10cSrcweir                     }
213cdf0e10cSrcweir                     bReturn = sal_True;
214cdf0e10cSrcweir                 }
215cdf0e10cSrcweir             }
216cdf0e10cSrcweir         }
217cdf0e10cSrcweir     }
218cdf0e10cSrcweir 
219cdf0e10cSrcweir     FuDraw::MouseButtonUp(rMEvt);
220cdf0e10cSrcweir 
221cdf0e10cSrcweir     return bReturn;
222cdf0e10cSrcweir }
223cdf0e10cSrcweir 
224cdf0e10cSrcweir //      SimpleMouseButtonUp - ohne Test auf Doppelklick
225cdf0e10cSrcweir 
SimpleMouseButtonUp(const MouseEvent & rMEvt)226cdf0e10cSrcweir sal_Bool FuConstruct::SimpleMouseButtonUp(const MouseEvent& rMEvt)
227cdf0e10cSrcweir {
228cdf0e10cSrcweir     sal_Bool    bReturn = sal_True;
229cdf0e10cSrcweir 
230cdf0e10cSrcweir     if (aDragTimer.IsActive() )
231cdf0e10cSrcweir     {
232cdf0e10cSrcweir         aDragTimer.Stop();
233cdf0e10cSrcweir     }
234cdf0e10cSrcweir 
235cdf0e10cSrcweir     Point   aPnt( pWindow->PixelToLogic( rMEvt.GetPosPixel() ) );
236cdf0e10cSrcweir 
237cdf0e10cSrcweir     if ( pView->IsDragObj() )
238cdf0e10cSrcweir          pView->EndDragObj( rMEvt.IsMod1() );
239cdf0e10cSrcweir 
240cdf0e10cSrcweir     else if ( pView->IsMarkObj() )
241cdf0e10cSrcweir         pView->EndMarkObj();
242cdf0e10cSrcweir 
243cdf0e10cSrcweir     else bReturn = sal_False;
244cdf0e10cSrcweir 
245cdf0e10cSrcweir     if ( !pView->IsAction() )
246cdf0e10cSrcweir     {
247cdf0e10cSrcweir         pWindow->ReleaseMouse();
248cdf0e10cSrcweir 
249cdf0e10cSrcweir         if ( !pView->AreObjectsMarked() && rMEvt.GetClicks() < 2 )
250cdf0e10cSrcweir         {
251cdf0e10cSrcweir             pView->MarkObj(aPnt, -2, sal_False, rMEvt.IsMod1());
252cdf0e10cSrcweir 
253cdf0e10cSrcweir             SfxDispatcher& rDisp = pViewShell->GetViewData()->GetDispatcher();
254cdf0e10cSrcweir             if ( pView->AreObjectsMarked() )
255cdf0e10cSrcweir                 rDisp.Execute(SID_OBJECT_SELECT, SFX_CALLMODE_SLOT | SFX_CALLMODE_RECORD);
256cdf0e10cSrcweir             else
257cdf0e10cSrcweir                 rDisp.Execute(aSfxRequest.GetSlot(), SFX_CALLMODE_SLOT | SFX_CALLMODE_RECORD);
258cdf0e10cSrcweir         }
259cdf0e10cSrcweir     }
260cdf0e10cSrcweir 
261cdf0e10cSrcweir     return bReturn;
262cdf0e10cSrcweir }
263cdf0e10cSrcweir 
264cdf0e10cSrcweir /*************************************************************************
265cdf0e10cSrcweir |*
266cdf0e10cSrcweir |* Tastaturereignisse bearbeiten
267cdf0e10cSrcweir |*
268cdf0e10cSrcweir |* Wird ein KeyEvent bearbeitet, so ist der Return-Wert sal_True, andernfalls
269cdf0e10cSrcweir |* FALSE.
270cdf0e10cSrcweir |*
271cdf0e10cSrcweir \************************************************************************/
272cdf0e10cSrcweir 
KeyInput(const KeyEvent & rKEvt)273cdf0e10cSrcweir sal_Bool __EXPORT FuConstruct::KeyInput(const KeyEvent& rKEvt)
274cdf0e10cSrcweir {
275cdf0e10cSrcweir     sal_Bool bReturn = sal_False;
276cdf0e10cSrcweir 
277cdf0e10cSrcweir     switch ( rKEvt.GetKeyCode().GetCode() )
278cdf0e10cSrcweir     {
279cdf0e10cSrcweir         case KEY_ESCAPE:
280cdf0e10cSrcweir             if ( pView->IsAction() )
281cdf0e10cSrcweir             {
282cdf0e10cSrcweir                 pView->BrkAction();
283cdf0e10cSrcweir                 pWindow->ReleaseMouse();
284cdf0e10cSrcweir                 bReturn = sal_True;
285cdf0e10cSrcweir             }
286cdf0e10cSrcweir             else                            // Zeichenmodus beenden
287cdf0e10cSrcweir             {
288cdf0e10cSrcweir                 pViewShell->GetViewData()->GetDispatcher().
289cdf0e10cSrcweir                     Execute(aSfxRequest.GetSlot(), SFX_CALLMODE_SLOT | SFX_CALLMODE_RECORD);
290cdf0e10cSrcweir             }
291cdf0e10cSrcweir             break;
292cdf0e10cSrcweir 
293cdf0e10cSrcweir         case KEY_DELETE:
294cdf0e10cSrcweir             pView->DeleteMarked();
295cdf0e10cSrcweir             bReturn = sal_True;
296cdf0e10cSrcweir             break;
297cdf0e10cSrcweir     }
298cdf0e10cSrcweir 
299cdf0e10cSrcweir     if ( !bReturn )
300cdf0e10cSrcweir     {
301cdf0e10cSrcweir         bReturn = FuDraw::KeyInput(rKEvt);
302cdf0e10cSrcweir     }
303cdf0e10cSrcweir 
304cdf0e10cSrcweir     return(bReturn);
305cdf0e10cSrcweir }
306cdf0e10cSrcweir 
307cdf0e10cSrcweir /*************************************************************************
308cdf0e10cSrcweir |*
309cdf0e10cSrcweir |* Function aktivieren
310cdf0e10cSrcweir |*
311cdf0e10cSrcweir \************************************************************************/
312cdf0e10cSrcweir 
Activate()313cdf0e10cSrcweir void FuConstruct::Activate()
314cdf0e10cSrcweir {
315cdf0e10cSrcweir     FuDraw::Activate();
316cdf0e10cSrcweir }
317cdf0e10cSrcweir 
318cdf0e10cSrcweir /*************************************************************************
319cdf0e10cSrcweir |*
320cdf0e10cSrcweir |* Function deaktivieren
321cdf0e10cSrcweir |*
322cdf0e10cSrcweir \************************************************************************/
323cdf0e10cSrcweir 
Deactivate()324cdf0e10cSrcweir void FuConstruct::Deactivate()
325cdf0e10cSrcweir {
326cdf0e10cSrcweir     FuDraw::Deactivate();
327cdf0e10cSrcweir }
328