1*b3f79822SAndrew Rist /************************************************************** 2cdf0e10cSrcweir * 3*b3f79822SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 4*b3f79822SAndrew Rist * or more contributor license agreements. See the NOTICE file 5*b3f79822SAndrew Rist * distributed with this work for additional information 6*b3f79822SAndrew Rist * regarding copyright ownership. The ASF licenses this file 7*b3f79822SAndrew Rist * to you under the Apache License, Version 2.0 (the 8*b3f79822SAndrew Rist * "License"); you may not use this file except in compliance 9*b3f79822SAndrew Rist * with the License. You may obtain a copy of the License at 10cdf0e10cSrcweir * 11*b3f79822SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12cdf0e10cSrcweir * 13*b3f79822SAndrew Rist * Unless required by applicable law or agreed to in writing, 14*b3f79822SAndrew Rist * software distributed under the License is distributed on an 15*b3f79822SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16*b3f79822SAndrew Rist * KIND, either express or implied. See the License for the 17*b3f79822SAndrew Rist * specific language governing permissions and limitations 18*b3f79822SAndrew Rist * under the License. 19cdf0e10cSrcweir * 20*b3f79822SAndrew Rist *************************************************************/ 21*b3f79822SAndrew Rist 22*b3f79822SAndrew Rist 23cdf0e10cSrcweir 24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 25cdf0e10cSrcweir #include "precompiled_sc.hxx" 26cdf0e10cSrcweir 27cdf0e10cSrcweir #include <editeng/outliner.hxx> 28cdf0e10cSrcweir #include <editeng/outlobj.hxx> 29cdf0e10cSrcweir #include <svx/svdotext.hxx> 30cdf0e10cSrcweir #include <svx/svdouno.hxx> 31cdf0e10cSrcweir #include <sfx2/dispatch.hxx> 32cdf0e10cSrcweir 33cdf0e10cSrcweir #include "fuconstr.hxx" 34cdf0e10cSrcweir #include "fudraw.hxx" 35cdf0e10cSrcweir #include "tabvwsh.hxx" 36cdf0e10cSrcweir #include "futext.hxx" 37cdf0e10cSrcweir #include "sc.hrc" 38cdf0e10cSrcweir #include "drawview.hxx" 39cdf0e10cSrcweir 40cdf0e10cSrcweir // Maximal erlaubte Mausbewegung um noch Drag&Drop zu starten 41cdf0e10cSrcweir //! fusel,fuconstr,futext - zusammenfassen! 42cdf0e10cSrcweir #define SC_MAXDRAGMOVE 3 43cdf0e10cSrcweir 44cdf0e10cSrcweir //------------------------------------------------------------------------ 45cdf0e10cSrcweir 46cdf0e10cSrcweir /************************************************************************* 47cdf0e10cSrcweir |* 48cdf0e10cSrcweir |* Konstruktor 49cdf0e10cSrcweir |* 50cdf0e10cSrcweir \************************************************************************/ 51cdf0e10cSrcweir 52cdf0e10cSrcweir FuConstruct::FuConstruct(ScTabViewShell* pViewSh, Window* pWin, ScDrawView* pViewP, 53cdf0e10cSrcweir SdrModel* pDoc, SfxRequest& rReq) : 54cdf0e10cSrcweir FuDraw(pViewSh, pWin, pViewP, pDoc, rReq) 55cdf0e10cSrcweir { 56cdf0e10cSrcweir } 57cdf0e10cSrcweir 58cdf0e10cSrcweir /************************************************************************* 59cdf0e10cSrcweir |* 60cdf0e10cSrcweir |* Destruktor 61cdf0e10cSrcweir |* 62cdf0e10cSrcweir \************************************************************************/ 63cdf0e10cSrcweir 64cdf0e10cSrcweir FuConstruct::~FuConstruct() 65cdf0e10cSrcweir { 66cdf0e10cSrcweir } 67cdf0e10cSrcweir 68cdf0e10cSrcweir sal_uInt8 FuConstruct::Command(const CommandEvent& rCEvt) 69cdf0e10cSrcweir { 70cdf0e10cSrcweir // special code for non-VCL OS2/UNX removed 71cdf0e10cSrcweir 72cdf0e10cSrcweir return FuDraw::Command( rCEvt ); 73cdf0e10cSrcweir } 74cdf0e10cSrcweir 75cdf0e10cSrcweir /************************************************************************* 76cdf0e10cSrcweir |* 77cdf0e10cSrcweir |* MouseButtonDown-event 78cdf0e10cSrcweir |* 79cdf0e10cSrcweir \************************************************************************/ 80cdf0e10cSrcweir 81cdf0e10cSrcweir sal_Bool __EXPORT FuConstruct::MouseButtonDown(const MouseEvent& rMEvt) 82cdf0e10cSrcweir { 83cdf0e10cSrcweir // #95491# remember button state for creation of own MouseEvents 84cdf0e10cSrcweir SetMouseButtonCode(rMEvt.GetButtons()); 85cdf0e10cSrcweir 86cdf0e10cSrcweir sal_Bool bReturn = FuDraw::MouseButtonDown(rMEvt); 87cdf0e10cSrcweir 88cdf0e10cSrcweir if ( pView->IsAction() ) 89cdf0e10cSrcweir { 90cdf0e10cSrcweir if ( rMEvt.IsRight() ) 91cdf0e10cSrcweir pView->BckAction(); 92cdf0e10cSrcweir return sal_True; 93cdf0e10cSrcweir } 94cdf0e10cSrcweir 95cdf0e10cSrcweir aDragTimer.Start(); 96cdf0e10cSrcweir 97cdf0e10cSrcweir aMDPos = pWindow->PixelToLogic( rMEvt.GetPosPixel() ); 98cdf0e10cSrcweir 99cdf0e10cSrcweir if ( rMEvt.IsLeft() ) 100cdf0e10cSrcweir { 101cdf0e10cSrcweir pWindow->CaptureMouse(); 102cdf0e10cSrcweir 103cdf0e10cSrcweir SdrHdl* pHdl = pView->PickHandle(aMDPos); 104cdf0e10cSrcweir 105cdf0e10cSrcweir if ( pHdl != NULL || pView->IsMarkedHit(aMDPos) ) 106cdf0e10cSrcweir { 107cdf0e10cSrcweir pView->BegDragObj(aMDPos, (OutputDevice*) NULL, pHdl, 1); 108cdf0e10cSrcweir bReturn = sal_True; 109cdf0e10cSrcweir } 110cdf0e10cSrcweir else if ( pView->AreObjectsMarked() ) 111cdf0e10cSrcweir { 112cdf0e10cSrcweir pView->UnmarkAll(); 113cdf0e10cSrcweir bReturn = sal_True; 114cdf0e10cSrcweir } 115cdf0e10cSrcweir } 116cdf0e10cSrcweir 117cdf0e10cSrcweir bIsInDragMode = sal_False; 118cdf0e10cSrcweir 119cdf0e10cSrcweir return bReturn; 120cdf0e10cSrcweir } 121cdf0e10cSrcweir 122cdf0e10cSrcweir /************************************************************************* 123cdf0e10cSrcweir |* 124cdf0e10cSrcweir |* MouseMove-event 125cdf0e10cSrcweir |* 126cdf0e10cSrcweir \************************************************************************/ 127cdf0e10cSrcweir 128cdf0e10cSrcweir sal_Bool __EXPORT FuConstruct::MouseMove(const MouseEvent& rMEvt) 129cdf0e10cSrcweir { 130cdf0e10cSrcweir FuDraw::MouseMove(rMEvt); 131cdf0e10cSrcweir 132cdf0e10cSrcweir if (aDragTimer.IsActive() ) 133cdf0e10cSrcweir { 134cdf0e10cSrcweir Point aOldPixel = pWindow->LogicToPixel( aMDPos ); 135cdf0e10cSrcweir Point aNewPixel = rMEvt.GetPosPixel(); 136cdf0e10cSrcweir if ( Abs( aOldPixel.X() - aNewPixel.X() ) > SC_MAXDRAGMOVE || 137cdf0e10cSrcweir Abs( aOldPixel.Y() - aNewPixel.Y() ) > SC_MAXDRAGMOVE ) 138cdf0e10cSrcweir aDragTimer.Stop(); 139cdf0e10cSrcweir } 140cdf0e10cSrcweir 141cdf0e10cSrcweir Point aPix(rMEvt.GetPosPixel()); 142cdf0e10cSrcweir Point aPnt( pWindow->PixelToLogic(aPix) ); 143cdf0e10cSrcweir 144cdf0e10cSrcweir if ( pView->IsAction() ) 145cdf0e10cSrcweir { 146cdf0e10cSrcweir ForceScroll(aPix); 147cdf0e10cSrcweir pView->MovAction(aPnt); 148cdf0e10cSrcweir } 149cdf0e10cSrcweir else 150cdf0e10cSrcweir { 151cdf0e10cSrcweir SdrHdl* pHdl=pView->PickHandle(aPnt); 152cdf0e10cSrcweir 153cdf0e10cSrcweir if ( pHdl != NULL ) 154cdf0e10cSrcweir { 155cdf0e10cSrcweir pViewShell->SetActivePointer(pHdl->GetPointer()); 156cdf0e10cSrcweir } 157cdf0e10cSrcweir else if ( pView->IsMarkedHit(aPnt) ) 158cdf0e10cSrcweir { 159cdf0e10cSrcweir pViewShell->SetActivePointer(Pointer(POINTER_MOVE)); 160cdf0e10cSrcweir } 161cdf0e10cSrcweir else 162cdf0e10cSrcweir { 163cdf0e10cSrcweir pViewShell->SetActivePointer( aNewPointer ); 164cdf0e10cSrcweir } 165cdf0e10cSrcweir } 166cdf0e10cSrcweir return sal_True; 167cdf0e10cSrcweir } 168cdf0e10cSrcweir 169cdf0e10cSrcweir /************************************************************************* 170cdf0e10cSrcweir |* 171cdf0e10cSrcweir |* MouseButtonUp-event 172cdf0e10cSrcweir |* 173cdf0e10cSrcweir \************************************************************************/ 174cdf0e10cSrcweir 175cdf0e10cSrcweir sal_Bool __EXPORT FuConstruct::MouseButtonUp(const MouseEvent& rMEvt) 176cdf0e10cSrcweir { 177cdf0e10cSrcweir // #95491# remember button state for creation of own MouseEvents 178cdf0e10cSrcweir SetMouseButtonCode(rMEvt.GetButtons()); 179cdf0e10cSrcweir 180cdf0e10cSrcweir sal_Bool bReturn = SimpleMouseButtonUp( rMEvt ); 181cdf0e10cSrcweir 182cdf0e10cSrcweir // Doppelklick auf Textobjekt? (->fusel) 183cdf0e10cSrcweir 184cdf0e10cSrcweir sal_uInt16 nClicks = rMEvt.GetClicks(); 185cdf0e10cSrcweir if ( nClicks == 2 && rMEvt.IsLeft() ) 186cdf0e10cSrcweir { 187cdf0e10cSrcweir if ( pView->AreObjectsMarked() ) 188cdf0e10cSrcweir { 189cdf0e10cSrcweir const SdrMarkList& rMarkList = pView->GetMarkedObjectList(); 190cdf0e10cSrcweir if (rMarkList.GetMarkCount() == 1) 191cdf0e10cSrcweir { 192cdf0e10cSrcweir SdrMark* pMark = rMarkList.GetMark(0); 193cdf0e10cSrcweir SdrObject* pObj = pMark->GetMarkedSdrObj(); 194cdf0e10cSrcweir 195cdf0e10cSrcweir // #49458# bei Uno-Controls nicht in Textmodus 196cdf0e10cSrcweir if ( pObj->ISA(SdrTextObj) && !pObj->ISA(SdrUnoObj) ) 197cdf0e10cSrcweir { 198cdf0e10cSrcweir OutlinerParaObject* pOPO = pObj->GetOutlinerParaObject(); 199cdf0e10cSrcweir sal_Bool bVertical = ( pOPO && pOPO->IsVertical() ); 200cdf0e10cSrcweir sal_uInt16 nTextSlotId = bVertical ? SID_DRAW_TEXT_VERTICAL : SID_DRAW_TEXT; 201cdf0e10cSrcweir 202cdf0e10cSrcweir pViewShell->GetViewData()->GetDispatcher(). 203cdf0e10cSrcweir Execute(nTextSlotId, SFX_CALLMODE_SLOT | SFX_CALLMODE_RECORD); 204cdf0e10cSrcweir 205cdf0e10cSrcweir // jetzt den erzeugten FuText holen und in den EditModus setzen 206cdf0e10cSrcweir FuPoor* pPoor = pViewShell->GetViewData()->GetView()->GetDrawFuncPtr(); 207cdf0e10cSrcweir if ( pPoor && pPoor->GetSlotID() == nTextSlotId ) // hat keine RTTI 208cdf0e10cSrcweir { 209cdf0e10cSrcweir FuText* pText = (FuText*)pPoor; 210cdf0e10cSrcweir Point aMousePixel = rMEvt.GetPosPixel(); 211cdf0e10cSrcweir pText->SetInEditMode( pObj, &aMousePixel ); 212cdf0e10cSrcweir } 213cdf0e10cSrcweir bReturn = sal_True; 214cdf0e10cSrcweir } 215cdf0e10cSrcweir } 216cdf0e10cSrcweir } 217cdf0e10cSrcweir } 218cdf0e10cSrcweir 219cdf0e10cSrcweir FuDraw::MouseButtonUp(rMEvt); 220cdf0e10cSrcweir 221cdf0e10cSrcweir return bReturn; 222cdf0e10cSrcweir } 223cdf0e10cSrcweir 224cdf0e10cSrcweir // SimpleMouseButtonUp - ohne Test auf Doppelklick 225cdf0e10cSrcweir 226cdf0e10cSrcweir sal_Bool FuConstruct::SimpleMouseButtonUp(const MouseEvent& rMEvt) 227cdf0e10cSrcweir { 228cdf0e10cSrcweir sal_Bool bReturn = sal_True; 229cdf0e10cSrcweir 230cdf0e10cSrcweir if (aDragTimer.IsActive() ) 231cdf0e10cSrcweir { 232cdf0e10cSrcweir aDragTimer.Stop(); 233cdf0e10cSrcweir } 234cdf0e10cSrcweir 235cdf0e10cSrcweir Point aPnt( pWindow->PixelToLogic( rMEvt.GetPosPixel() ) ); 236cdf0e10cSrcweir 237cdf0e10cSrcweir if ( pView->IsDragObj() ) 238cdf0e10cSrcweir pView->EndDragObj( rMEvt.IsMod1() ); 239cdf0e10cSrcweir 240cdf0e10cSrcweir else if ( pView->IsMarkObj() ) 241cdf0e10cSrcweir pView->EndMarkObj(); 242cdf0e10cSrcweir 243cdf0e10cSrcweir else bReturn = sal_False; 244cdf0e10cSrcweir 245cdf0e10cSrcweir if ( !pView->IsAction() ) 246cdf0e10cSrcweir { 247cdf0e10cSrcweir pWindow->ReleaseMouse(); 248cdf0e10cSrcweir 249cdf0e10cSrcweir if ( !pView->AreObjectsMarked() && rMEvt.GetClicks() < 2 ) 250cdf0e10cSrcweir { 251cdf0e10cSrcweir pView->MarkObj(aPnt, -2, sal_False, rMEvt.IsMod1()); 252cdf0e10cSrcweir 253cdf0e10cSrcweir SfxDispatcher& rDisp = pViewShell->GetViewData()->GetDispatcher(); 254cdf0e10cSrcweir if ( pView->AreObjectsMarked() ) 255cdf0e10cSrcweir rDisp.Execute(SID_OBJECT_SELECT, SFX_CALLMODE_SLOT | SFX_CALLMODE_RECORD); 256cdf0e10cSrcweir else 257cdf0e10cSrcweir rDisp.Execute(aSfxRequest.GetSlot(), SFX_CALLMODE_SLOT | SFX_CALLMODE_RECORD); 258cdf0e10cSrcweir } 259cdf0e10cSrcweir } 260cdf0e10cSrcweir 261cdf0e10cSrcweir return bReturn; 262cdf0e10cSrcweir } 263cdf0e10cSrcweir 264cdf0e10cSrcweir /************************************************************************* 265cdf0e10cSrcweir |* 266cdf0e10cSrcweir |* Tastaturereignisse bearbeiten 267cdf0e10cSrcweir |* 268cdf0e10cSrcweir |* Wird ein KeyEvent bearbeitet, so ist der Return-Wert sal_True, andernfalls 269cdf0e10cSrcweir |* FALSE. 270cdf0e10cSrcweir |* 271cdf0e10cSrcweir \************************************************************************/ 272cdf0e10cSrcweir 273cdf0e10cSrcweir sal_Bool __EXPORT FuConstruct::KeyInput(const KeyEvent& rKEvt) 274cdf0e10cSrcweir { 275cdf0e10cSrcweir sal_Bool bReturn = sal_False; 276cdf0e10cSrcweir 277cdf0e10cSrcweir switch ( rKEvt.GetKeyCode().GetCode() ) 278cdf0e10cSrcweir { 279cdf0e10cSrcweir case KEY_ESCAPE: 280cdf0e10cSrcweir if ( pView->IsAction() ) 281cdf0e10cSrcweir { 282cdf0e10cSrcweir pView->BrkAction(); 283cdf0e10cSrcweir pWindow->ReleaseMouse(); 284cdf0e10cSrcweir bReturn = sal_True; 285cdf0e10cSrcweir } 286cdf0e10cSrcweir else // Zeichenmodus beenden 287cdf0e10cSrcweir { 288cdf0e10cSrcweir pViewShell->GetViewData()->GetDispatcher(). 289cdf0e10cSrcweir Execute(aSfxRequest.GetSlot(), SFX_CALLMODE_SLOT | SFX_CALLMODE_RECORD); 290cdf0e10cSrcweir } 291cdf0e10cSrcweir break; 292cdf0e10cSrcweir 293cdf0e10cSrcweir case KEY_DELETE: 294cdf0e10cSrcweir pView->DeleteMarked(); 295cdf0e10cSrcweir bReturn = sal_True; 296cdf0e10cSrcweir break; 297cdf0e10cSrcweir } 298cdf0e10cSrcweir 299cdf0e10cSrcweir if ( !bReturn ) 300cdf0e10cSrcweir { 301cdf0e10cSrcweir bReturn = FuDraw::KeyInput(rKEvt); 302cdf0e10cSrcweir } 303cdf0e10cSrcweir 304cdf0e10cSrcweir return(bReturn); 305cdf0e10cSrcweir } 306cdf0e10cSrcweir 307cdf0e10cSrcweir /************************************************************************* 308cdf0e10cSrcweir |* 309cdf0e10cSrcweir |* Function aktivieren 310cdf0e10cSrcweir |* 311cdf0e10cSrcweir \************************************************************************/ 312cdf0e10cSrcweir 313cdf0e10cSrcweir void FuConstruct::Activate() 314cdf0e10cSrcweir { 315cdf0e10cSrcweir FuDraw::Activate(); 316cdf0e10cSrcweir } 317cdf0e10cSrcweir 318cdf0e10cSrcweir /************************************************************************* 319cdf0e10cSrcweir |* 320cdf0e10cSrcweir |* Function deaktivieren 321cdf0e10cSrcweir |* 322cdf0e10cSrcweir \************************************************************************/ 323cdf0e10cSrcweir 324cdf0e10cSrcweir void FuConstruct::Deactivate() 325cdf0e10cSrcweir { 326cdf0e10cSrcweir FuDraw::Deactivate(); 327cdf0e10cSrcweir } 328cdf0e10cSrcweir 329cdf0e10cSrcweir 330cdf0e10cSrcweir 331cdf0e10cSrcweir 332