1*cdf0e10cSrcweir /************************************************************************* 2*cdf0e10cSrcweir * 3*cdf0e10cSrcweir * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4*cdf0e10cSrcweir * 5*cdf0e10cSrcweir * Copyright 2000, 2010 Oracle and/or its affiliates. 6*cdf0e10cSrcweir * 7*cdf0e10cSrcweir * OpenOffice.org - a multi-platform office productivity suite 8*cdf0e10cSrcweir * 9*cdf0e10cSrcweir * This file is part of OpenOffice.org. 10*cdf0e10cSrcweir * 11*cdf0e10cSrcweir * OpenOffice.org is free software: you can redistribute it and/or modify 12*cdf0e10cSrcweir * it under the terms of the GNU Lesser General Public License version 3 13*cdf0e10cSrcweir * only, as published by the Free Software Foundation. 14*cdf0e10cSrcweir * 15*cdf0e10cSrcweir * OpenOffice.org is distributed in the hope that it will be useful, 16*cdf0e10cSrcweir * but WITHOUT ANY WARRANTY; without even the implied warranty of 17*cdf0e10cSrcweir * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 18*cdf0e10cSrcweir * GNU Lesser General Public License version 3 for more details 19*cdf0e10cSrcweir * (a copy is included in the LICENSE file that accompanied this code). 20*cdf0e10cSrcweir * 21*cdf0e10cSrcweir * You should have received a copy of the GNU Lesser General Public License 22*cdf0e10cSrcweir * version 3 along with OpenOffice.org. If not, see 23*cdf0e10cSrcweir * <http://www.openoffice.org/license.html> 24*cdf0e10cSrcweir * for a copy of the LGPLv3 License. 25*cdf0e10cSrcweir * 26*cdf0e10cSrcweir ************************************************************************/ 27*cdf0e10cSrcweir 28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 29*cdf0e10cSrcweir #include "precompiled_sc.hxx" 30*cdf0e10cSrcweir 31*cdf0e10cSrcweir #include <sfx2/dispatch.hxx> 32*cdf0e10cSrcweir #include <sfx2/viewfrm.hxx> 33*cdf0e10cSrcweir 34*cdf0e10cSrcweir #include "fumark.hxx" 35*cdf0e10cSrcweir #include "sc.hrc" 36*cdf0e10cSrcweir #include "tabvwsh.hxx" 37*cdf0e10cSrcweir #include "scmod.hxx" 38*cdf0e10cSrcweir #include "reffact.hxx" 39*cdf0e10cSrcweir #include "document.hxx" 40*cdf0e10cSrcweir #include "scresid.hxx" 41*cdf0e10cSrcweir #include "drawview.hxx" 42*cdf0e10cSrcweir 43*cdf0e10cSrcweir //------------------------------------------------------------------ 44*cdf0e10cSrcweir 45*cdf0e10cSrcweir /************************************************************************* 46*cdf0e10cSrcweir |* 47*cdf0e10cSrcweir |* Funktion zum Aufziehen eines Rechtecks 48*cdf0e10cSrcweir |* 49*cdf0e10cSrcweir \************************************************************************/ 50*cdf0e10cSrcweir 51*cdf0e10cSrcweir FuMarkRect::FuMarkRect(ScTabViewShell* pViewSh, Window* pWin, ScDrawView* pViewP, 52*cdf0e10cSrcweir SdrModel* pDoc, SfxRequest& rReq) : 53*cdf0e10cSrcweir FuPoor(pViewSh, pWin, pViewP, pDoc, rReq), 54*cdf0e10cSrcweir bVisible(sal_False), 55*cdf0e10cSrcweir bStartDrag(sal_False) 56*cdf0e10cSrcweir { 57*cdf0e10cSrcweir } 58*cdf0e10cSrcweir 59*cdf0e10cSrcweir /************************************************************************* 60*cdf0e10cSrcweir |* 61*cdf0e10cSrcweir |* Destruktor 62*cdf0e10cSrcweir |* 63*cdf0e10cSrcweir \************************************************************************/ 64*cdf0e10cSrcweir 65*cdf0e10cSrcweir FuMarkRect::~FuMarkRect() 66*cdf0e10cSrcweir { 67*cdf0e10cSrcweir } 68*cdf0e10cSrcweir 69*cdf0e10cSrcweir /************************************************************************* 70*cdf0e10cSrcweir |* 71*cdf0e10cSrcweir |* MouseButtonDown-event 72*cdf0e10cSrcweir |* 73*cdf0e10cSrcweir \************************************************************************/ 74*cdf0e10cSrcweir 75*cdf0e10cSrcweir sal_Bool FuMarkRect::MouseButtonDown(const MouseEvent& rMEvt) 76*cdf0e10cSrcweir { 77*cdf0e10cSrcweir // #95491# remember button state for creation of own MouseEvents 78*cdf0e10cSrcweir SetMouseButtonCode(rMEvt.GetButtons()); 79*cdf0e10cSrcweir 80*cdf0e10cSrcweir pWindow->CaptureMouse(); 81*cdf0e10cSrcweir pView->UnmarkAll(); // der Einheitlichkeit halber und wegen #50558# 82*cdf0e10cSrcweir bStartDrag = sal_True; 83*cdf0e10cSrcweir 84*cdf0e10cSrcweir aBeginPos = pWindow->PixelToLogic( rMEvt.GetPosPixel() ); 85*cdf0e10cSrcweir aZoomRect = Rectangle( aBeginPos, Size() ); 86*cdf0e10cSrcweir return sal_True; 87*cdf0e10cSrcweir } 88*cdf0e10cSrcweir 89*cdf0e10cSrcweir /************************************************************************* 90*cdf0e10cSrcweir |* 91*cdf0e10cSrcweir |* MouseMove-event 92*cdf0e10cSrcweir |* 93*cdf0e10cSrcweir \************************************************************************/ 94*cdf0e10cSrcweir 95*cdf0e10cSrcweir sal_Bool FuMarkRect::MouseMove(const MouseEvent& rMEvt) 96*cdf0e10cSrcweir { 97*cdf0e10cSrcweir if ( bStartDrag ) 98*cdf0e10cSrcweir { 99*cdf0e10cSrcweir if ( bVisible ) 100*cdf0e10cSrcweir pViewShell->DrawMarkRect(aZoomRect); 101*cdf0e10cSrcweir Point aPixPos= rMEvt.GetPosPixel(); 102*cdf0e10cSrcweir ForceScroll(aPixPos); 103*cdf0e10cSrcweir 104*cdf0e10cSrcweir Point aEndPos = pWindow->PixelToLogic(aPixPos); 105*cdf0e10cSrcweir Rectangle aRect(aBeginPos, aEndPos); 106*cdf0e10cSrcweir aZoomRect = aRect; 107*cdf0e10cSrcweir aZoomRect.Justify(); 108*cdf0e10cSrcweir pViewShell->DrawMarkRect(aZoomRect); 109*cdf0e10cSrcweir bVisible = sal_True; 110*cdf0e10cSrcweir } 111*cdf0e10cSrcweir 112*cdf0e10cSrcweir ForcePointer(&rMEvt); 113*cdf0e10cSrcweir 114*cdf0e10cSrcweir return bStartDrag; 115*cdf0e10cSrcweir } 116*cdf0e10cSrcweir 117*cdf0e10cSrcweir /************************************************************************* 118*cdf0e10cSrcweir |* 119*cdf0e10cSrcweir |* MouseButtonUp-event 120*cdf0e10cSrcweir |* 121*cdf0e10cSrcweir \************************************************************************/ 122*cdf0e10cSrcweir 123*cdf0e10cSrcweir sal_Bool FuMarkRect::MouseButtonUp(const MouseEvent& rMEvt) 124*cdf0e10cSrcweir { 125*cdf0e10cSrcweir // #95491# remember button state for creation of own MouseEvents 126*cdf0e10cSrcweir SetMouseButtonCode(rMEvt.GetButtons()); 127*cdf0e10cSrcweir 128*cdf0e10cSrcweir if ( bVisible ) 129*cdf0e10cSrcweir { 130*cdf0e10cSrcweir // Hide ZoomRect 131*cdf0e10cSrcweir pViewShell->DrawMarkRect(aZoomRect); 132*cdf0e10cSrcweir bVisible = sal_False; 133*cdf0e10cSrcweir } 134*cdf0e10cSrcweir 135*cdf0e10cSrcweir Size aZoomSizePixel = pWindow->LogicToPixel(aZoomRect).GetSize(); 136*cdf0e10cSrcweir 137*cdf0e10cSrcweir sal_uInt16 nMinMove = pView->GetMinMoveDistancePixel(); 138*cdf0e10cSrcweir if ( aZoomSizePixel.Width() < nMinMove || aZoomSizePixel.Height() < nMinMove ) 139*cdf0e10cSrcweir { 140*cdf0e10cSrcweir // Klick auf der Stelle 141*cdf0e10cSrcweir 142*cdf0e10cSrcweir aZoomRect.SetSize(Size()); // dann ganz leer 143*cdf0e10cSrcweir } 144*cdf0e10cSrcweir 145*cdf0e10cSrcweir bStartDrag = sal_False; 146*cdf0e10cSrcweir pWindow->ReleaseMouse(); 147*cdf0e10cSrcweir 148*cdf0e10cSrcweir pViewShell->GetViewData()->GetDispatcher(). 149*cdf0e10cSrcweir Execute(aSfxRequest.GetSlot(), SFX_CALLMODE_SYNCHRON | SFX_CALLMODE_RECORD); 150*cdf0e10cSrcweir 151*cdf0e10cSrcweir // Daten an der View merken 152*cdf0e10cSrcweir 153*cdf0e10cSrcweir pViewShell->SetChartArea( aSourceRange, aZoomRect ); 154*cdf0e10cSrcweir 155*cdf0e10cSrcweir // Chart-Dialog starten: 156*cdf0e10cSrcweir 157*cdf0e10cSrcweir // sal_uInt16 nId = ScChartDlgWrapper::GetChildWindowId(); 158*cdf0e10cSrcweir // SfxChildWindow* pWnd = pViewShell->GetViewFrame()->GetChildWindow( nId ); 159*cdf0e10cSrcweir // SC_MOD()->SetRefDialog( nId, pWnd ? sal_False : sal_True ); 160*cdf0e10cSrcweir 161*cdf0e10cSrcweir return sal_True; 162*cdf0e10cSrcweir } 163*cdf0e10cSrcweir 164*cdf0e10cSrcweir /************************************************************************* 165*cdf0e10cSrcweir |* 166*cdf0e10cSrcweir |* Command-event 167*cdf0e10cSrcweir |* 168*cdf0e10cSrcweir \************************************************************************/ 169*cdf0e10cSrcweir 170*cdf0e10cSrcweir sal_uInt8 FuMarkRect::Command(const CommandEvent& rCEvt) 171*cdf0e10cSrcweir { 172*cdf0e10cSrcweir if ( COMMAND_STARTDRAG == rCEvt.GetCommand() ) 173*cdf0e10cSrcweir { 174*cdf0e10cSrcweir // #29877# nicht anfangen, auf der Tabelle rumzudraggen, 175*cdf0e10cSrcweir // aber Maus-Status nicht zuruecksetzen 176*cdf0e10cSrcweir return SC_CMD_IGNORE; 177*cdf0e10cSrcweir } 178*cdf0e10cSrcweir else 179*cdf0e10cSrcweir return FuPoor::Command(rCEvt); 180*cdf0e10cSrcweir } 181*cdf0e10cSrcweir 182*cdf0e10cSrcweir /************************************************************************* 183*cdf0e10cSrcweir |* 184*cdf0e10cSrcweir |* Tastaturereignisse bearbeiten 185*cdf0e10cSrcweir |* 186*cdf0e10cSrcweir |* Wird ein KeyEvent bearbeitet, so ist der Return-Wert sal_True, andernfalls 187*cdf0e10cSrcweir |* FALSE. 188*cdf0e10cSrcweir |* 189*cdf0e10cSrcweir \************************************************************************/ 190*cdf0e10cSrcweir 191*cdf0e10cSrcweir sal_Bool FuMarkRect::KeyInput(const KeyEvent& rKEvt) 192*cdf0e10cSrcweir { 193*cdf0e10cSrcweir sal_Bool bReturn = sal_False; 194*cdf0e10cSrcweir 195*cdf0e10cSrcweir switch ( rKEvt.GetKeyCode().GetCode() ) 196*cdf0e10cSrcweir { 197*cdf0e10cSrcweir case KEY_ESCAPE: 198*cdf0e10cSrcweir // beenden 199*cdf0e10cSrcweir pViewShell->GetViewData()->GetDispatcher(). 200*cdf0e10cSrcweir Execute(aSfxRequest.GetSlot(), SFX_CALLMODE_SLOT | SFX_CALLMODE_RECORD); 201*cdf0e10cSrcweir bReturn = sal_True; 202*cdf0e10cSrcweir break; 203*cdf0e10cSrcweir } 204*cdf0e10cSrcweir 205*cdf0e10cSrcweir if (!bReturn) 206*cdf0e10cSrcweir { 207*cdf0e10cSrcweir bReturn = FuPoor::KeyInput(rKEvt); 208*cdf0e10cSrcweir } 209*cdf0e10cSrcweir 210*cdf0e10cSrcweir return (bReturn); 211*cdf0e10cSrcweir } 212*cdf0e10cSrcweir 213*cdf0e10cSrcweir /************************************************************************* 214*cdf0e10cSrcweir |* 215*cdf0e10cSrcweir |* Vor dem Scrollen Selektionsdarstellung ausblenden 216*cdf0e10cSrcweir |* 217*cdf0e10cSrcweir \************************************************************************/ 218*cdf0e10cSrcweir 219*cdf0e10cSrcweir void FuMarkRect::ScrollStart() 220*cdf0e10cSrcweir { 221*cdf0e10cSrcweir } 222*cdf0e10cSrcweir 223*cdf0e10cSrcweir /************************************************************************* 224*cdf0e10cSrcweir |* 225*cdf0e10cSrcweir |* Nach dem Scrollen Selektionsdarstellung wieder anzeigen 226*cdf0e10cSrcweir |* 227*cdf0e10cSrcweir \************************************************************************/ 228*cdf0e10cSrcweir 229*cdf0e10cSrcweir void FuMarkRect::ScrollEnd() 230*cdf0e10cSrcweir { 231*cdf0e10cSrcweir } 232*cdf0e10cSrcweir 233*cdf0e10cSrcweir /************************************************************************* 234*cdf0e10cSrcweir |* 235*cdf0e10cSrcweir |* Function aktivieren 236*cdf0e10cSrcweir |* 237*cdf0e10cSrcweir \************************************************************************/ 238*cdf0e10cSrcweir 239*cdf0e10cSrcweir void FuMarkRect::Activate() 240*cdf0e10cSrcweir { 241*cdf0e10cSrcweir FuPoor::Activate(); 242*cdf0e10cSrcweir 243*cdf0e10cSrcweir // Markierung merken, bevor evtl. Tabelle umgeschaltet wird 244*cdf0e10cSrcweir 245*cdf0e10cSrcweir ScViewData* pViewData = pViewShell->GetViewData(); 246*cdf0e10cSrcweir ScMarkData& rMark = pViewData->GetMarkData(); 247*cdf0e10cSrcweir 248*cdf0e10cSrcweir if ( !rMark.IsMultiMarked() && !rMark.IsMarked() ) 249*cdf0e10cSrcweir pViewShell->MarkDataArea( sal_True ); 250*cdf0e10cSrcweir 251*cdf0e10cSrcweir pViewData->GetMultiArea( aSourceRange ); // Mehrfachselektion erlaubt 252*cdf0e10cSrcweir 253*cdf0e10cSrcweir // pViewShell->Unmark(); 254*cdf0e10cSrcweir 255*cdf0e10cSrcweir ForcePointer(NULL); 256*cdf0e10cSrcweir } 257*cdf0e10cSrcweir 258*cdf0e10cSrcweir /************************************************************************* 259*cdf0e10cSrcweir |* 260*cdf0e10cSrcweir |* Function deaktivieren 261*cdf0e10cSrcweir |* 262*cdf0e10cSrcweir \************************************************************************/ 263*cdf0e10cSrcweir 264*cdf0e10cSrcweir void FuMarkRect::Deactivate() 265*cdf0e10cSrcweir { 266*cdf0e10cSrcweir FuPoor::Deactivate(); 267*cdf0e10cSrcweir 268*cdf0e10cSrcweir if (bVisible) 269*cdf0e10cSrcweir { 270*cdf0e10cSrcweir // Hide ZoomRect 271*cdf0e10cSrcweir pViewShell->DrawMarkRect(aZoomRect); 272*cdf0e10cSrcweir bVisible = sal_False; 273*cdf0e10cSrcweir bStartDrag = sal_False; 274*cdf0e10cSrcweir } 275*cdf0e10cSrcweir } 276*cdf0e10cSrcweir 277*cdf0e10cSrcweir /************************************************************************* 278*cdf0e10cSrcweir |* 279*cdf0e10cSrcweir |* Maus-Pointer umschalten 280*cdf0e10cSrcweir |* 281*cdf0e10cSrcweir \************************************************************************/ 282*cdf0e10cSrcweir 283*cdf0e10cSrcweir void FuMarkRect::ForcePointer(const MouseEvent* /* pMEvt */) 284*cdf0e10cSrcweir { 285*cdf0e10cSrcweir pViewShell->SetActivePointer( Pointer( POINTER_CHART ) ); 286*cdf0e10cSrcweir } 287*cdf0e10cSrcweir 288*cdf0e10cSrcweir 289*cdf0e10cSrcweir 290*cdf0e10cSrcweir 291