xref: /trunk/main/sd/source/ui/inc/fucon3d.hxx (revision cdf0e10c4e3984b49a9502b011690b615761d4a3)
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27*cdf0e10cSrcweir 
28*cdf0e10cSrcweir #ifndef SD_FU_CONSTRUCT_3D_OBJECT_HXX
29*cdf0e10cSrcweir #define SD_FU_CONSTRUCT_3D_OBJECT_HXX
30*cdf0e10cSrcweir 
31*cdf0e10cSrcweir #include "fuconstr.hxx"
32*cdf0e10cSrcweir 
33*cdf0e10cSrcweir class E3dCompoundObject;
34*cdf0e10cSrcweir class E3dScene;
35*cdf0e10cSrcweir class SdDrawDocument;
36*cdf0e10cSrcweir class SfxRequest;
37*cdf0e10cSrcweir 
38*cdf0e10cSrcweir namespace sd {
39*cdf0e10cSrcweir 
40*cdf0e10cSrcweir class FuConstruct3dObject
41*cdf0e10cSrcweir     : public FuConstruct
42*cdf0e10cSrcweir {
43*cdf0e10cSrcweir public:
44*cdf0e10cSrcweir     TYPEINFO();
45*cdf0e10cSrcweir 
46*cdf0e10cSrcweir     static FunctionReference Create( ViewShell* pViewSh, ::sd::Window* pWin, ::sd::View* pView, SdDrawDocument* pDoc, SfxRequest& rReq, bool bPermanent );
47*cdf0e10cSrcweir     virtual void DoExecute( SfxRequest& rReq );
48*cdf0e10cSrcweir 
49*cdf0e10cSrcweir     // Mouse- & Key-Events
50*cdf0e10cSrcweir     virtual sal_Bool KeyInput(const KeyEvent& rKEvt);
51*cdf0e10cSrcweir     virtual sal_Bool MouseMove(const MouseEvent& rMEvt);
52*cdf0e10cSrcweir     virtual sal_Bool MouseButtonUp(const MouseEvent& rMEvt);
53*cdf0e10cSrcweir     virtual sal_Bool MouseButtonDown(const MouseEvent& rMEvt);
54*cdf0e10cSrcweir 
55*cdf0e10cSrcweir     virtual void Activate();           // Function aktivieren
56*cdf0e10cSrcweir     virtual void Deactivate();         // Function deaktivieren
57*cdf0e10cSrcweir 
58*cdf0e10cSrcweir     // #97016#
59*cdf0e10cSrcweir     virtual SdrObject* CreateDefaultObject(const sal_uInt16 nID, const Rectangle& rRectangle);
60*cdf0e10cSrcweir 
61*cdf0e10cSrcweir private:
62*cdf0e10cSrcweir     FuConstruct3dObject (
63*cdf0e10cSrcweir         ViewShell* pViewSh,
64*cdf0e10cSrcweir         ::sd::Window* pWin,
65*cdf0e10cSrcweir         ::sd::View* pView,
66*cdf0e10cSrcweir         SdDrawDocument* pDoc,
67*cdf0e10cSrcweir         SfxRequest& rReq);
68*cdf0e10cSrcweir 
69*cdf0e10cSrcweir     // #97016#
70*cdf0e10cSrcweir     void ImpPrepareBasic3DShape(E3dCompoundObject* p3DObj, E3dScene *pScene);
71*cdf0e10cSrcweir     E3dCompoundObject* ImpCreateBasic3DShape();
72*cdf0e10cSrcweir };
73*cdf0e10cSrcweir 
74*cdf0e10cSrcweir } // end of namespace sd
75*cdf0e10cSrcweir 
76*cdf0e10cSrcweir #endif
77*cdf0e10cSrcweir 
78