170f497fbSAndrew Rist /************************************************************** 2cdf0e10cSrcweir * 370f497fbSAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 470f497fbSAndrew Rist * or more contributor license agreements. See the NOTICE file 570f497fbSAndrew Rist * distributed with this work for additional information 670f497fbSAndrew Rist * regarding copyright ownership. The ASF licenses this file 770f497fbSAndrew Rist * to you under the Apache License, Version 2.0 (the 870f497fbSAndrew Rist * "License"); you may not use this file except in compliance 970f497fbSAndrew Rist * with the License. You may obtain a copy of the License at 10cdf0e10cSrcweir * 1170f497fbSAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12cdf0e10cSrcweir * 1370f497fbSAndrew Rist * Unless required by applicable law or agreed to in writing, 1470f497fbSAndrew Rist * software distributed under the License is distributed on an 1570f497fbSAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 1670f497fbSAndrew Rist * KIND, either express or implied. See the License for the 1770f497fbSAndrew Rist * specific language governing permissions and limitations 1870f497fbSAndrew Rist * under the License. 19cdf0e10cSrcweir * 2070f497fbSAndrew Rist *************************************************************/ 2170f497fbSAndrew Rist 22cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 23cdf0e10cSrcweir #include "precompiled_slideshow.hxx" 24cdf0e10cSrcweir 25cdf0e10cSrcweir #include <hslcolor.hxx> 26cdf0e10cSrcweir #include <rgbcolor.hxx> 27cdf0e10cSrcweir 28cdf0e10cSrcweir #include <basegfx/numeric/ftools.hxx> 29cdf0e10cSrcweir 30cdf0e10cSrcweir #include <cmath> // for fmod 31cdf0e10cSrcweir #include <algorithm> 32cdf0e10cSrcweir 33cdf0e10cSrcweir namespace slideshow 34cdf0e10cSrcweir { 35cdf0e10cSrcweir namespace internal 36cdf0e10cSrcweir { 37cdf0e10cSrcweir namespace 38cdf0e10cSrcweir { 39cdf0e10cSrcweir // helper functions 40cdf0e10cSrcweir // ================ 41cdf0e10cSrcweir getMagic(double nLuminance,double nSaturation)42cdf0e10cSrcweir double getMagic( double nLuminance, double nSaturation ) 43cdf0e10cSrcweir { 44cdf0e10cSrcweir if( nLuminance <= 0.5 ) 45cdf0e10cSrcweir return nLuminance*(1.0 + nSaturation); 46cdf0e10cSrcweir else 47cdf0e10cSrcweir return nLuminance + nSaturation - nLuminance*nSaturation; 48cdf0e10cSrcweir } 49cdf0e10cSrcweir rgb2hsl(double nRed,double nGreen,double nBlue)50cdf0e10cSrcweir HSLColor::HSLTriple rgb2hsl( double nRed, double nGreen, double nBlue ) 51cdf0e10cSrcweir { 52cdf0e10cSrcweir // r,g,b in [0,1], h in [0,360] and s,l in [0,1] 53cdf0e10cSrcweir HSLColor::HSLTriple aRes; 54cdf0e10cSrcweir 55cdf0e10cSrcweir const double nMax( ::std::max(nRed,::std::max(nGreen, nBlue)) ); 56cdf0e10cSrcweir const double nMin( ::std::min(nRed,::std::min(nGreen, nBlue)) ); 57cdf0e10cSrcweir 58cdf0e10cSrcweir const double nDelta( nMax - nMin ); 59cdf0e10cSrcweir 60cdf0e10cSrcweir aRes.mnLuminance = (nMax + nMin) / 2.0; 61cdf0e10cSrcweir 62cdf0e10cSrcweir if( ::basegfx::fTools::equalZero( nDelta ) ) 63cdf0e10cSrcweir { 64cdf0e10cSrcweir aRes.mnSaturation = 0.0; 65cdf0e10cSrcweir 66cdf0e10cSrcweir // hue undefined (achromatic case) 67cdf0e10cSrcweir aRes.mnHue = 0.0; 68cdf0e10cSrcweir } 69cdf0e10cSrcweir else 70cdf0e10cSrcweir { 71cdf0e10cSrcweir aRes.mnSaturation = aRes.mnLuminance > 0.5 ? 72cdf0e10cSrcweir nDelta/(2.0-nMax-nMin) : 73cdf0e10cSrcweir nDelta/(nMax + nMin); 74cdf0e10cSrcweir 75cdf0e10cSrcweir if( nRed == nMax ) 76cdf0e10cSrcweir aRes.mnHue = (nGreen - nBlue)/nDelta; 77cdf0e10cSrcweir else if( nGreen == nMax ) 78cdf0e10cSrcweir aRes.mnHue = 2.0 + (nBlue - nRed)/nDelta; 79cdf0e10cSrcweir else if( nBlue == nMax ) 80cdf0e10cSrcweir aRes.mnHue = 4.0 + (nRed - nGreen)/nDelta; 81cdf0e10cSrcweir 82cdf0e10cSrcweir aRes.mnHue *= 60.0; 83cdf0e10cSrcweir 84cdf0e10cSrcweir if( aRes.mnHue < 0.0 ) 85cdf0e10cSrcweir aRes.mnHue += 360.0; 86cdf0e10cSrcweir } 87cdf0e10cSrcweir 88cdf0e10cSrcweir return aRes; 89cdf0e10cSrcweir } 90cdf0e10cSrcweir hsl2rgbHelper(double nValue1,double nValue2,double nHue)91cdf0e10cSrcweir double hsl2rgbHelper( double nValue1, double nValue2, double nHue ) 92cdf0e10cSrcweir { 93cdf0e10cSrcweir // clamp hue to [0,360] 94cdf0e10cSrcweir nHue = fmod( nHue, 360.0 ); 95cdf0e10cSrcweir 96cdf0e10cSrcweir // cope with wrap-arounds 97cdf0e10cSrcweir if( nHue < 0.0 ) 98cdf0e10cSrcweir nHue += 360.0; 99cdf0e10cSrcweir 100cdf0e10cSrcweir if( nHue < 60.0 ) 101cdf0e10cSrcweir return nValue1 + (nValue2 - nValue1)*nHue/60.0; 102cdf0e10cSrcweir else if( nHue < 180.0 ) 103cdf0e10cSrcweir return nValue2; 104cdf0e10cSrcweir else if( nHue < 240.0 ) 105cdf0e10cSrcweir return nValue1 + (nValue2 - nValue1)*(240.0 - nHue)/60.0; 106cdf0e10cSrcweir else 107cdf0e10cSrcweir return nValue1; 108cdf0e10cSrcweir } 109cdf0e10cSrcweir hsl2rgb(double nHue,double nSaturation,double nLuminance)110cdf0e10cSrcweir RGBColor::RGBTriple hsl2rgb( double nHue, double nSaturation, double nLuminance ) 111cdf0e10cSrcweir { 112cdf0e10cSrcweir if( ::basegfx::fTools::equalZero( nSaturation ) ) 113cdf0e10cSrcweir return RGBColor::RGBTriple(0.0, 0.0, nLuminance ); 114cdf0e10cSrcweir 115cdf0e10cSrcweir const double nVal1( getMagic(nLuminance, nSaturation) ); 116cdf0e10cSrcweir const double nVal2( 2.0*nLuminance - nVal1 ); 117cdf0e10cSrcweir 118cdf0e10cSrcweir RGBColor::RGBTriple aRes; 119cdf0e10cSrcweir 120cdf0e10cSrcweir aRes.mnRed = hsl2rgbHelper( nVal2, 121cdf0e10cSrcweir nVal1, 122cdf0e10cSrcweir nHue + 120.0 ); 123cdf0e10cSrcweir aRes.mnGreen = hsl2rgbHelper( nVal2, 124cdf0e10cSrcweir nVal1, 125cdf0e10cSrcweir nHue ); 126cdf0e10cSrcweir aRes.mnBlue = hsl2rgbHelper( nVal2, 127cdf0e10cSrcweir nVal1, 128cdf0e10cSrcweir nHue - 120.0 ); 129cdf0e10cSrcweir 130cdf0e10cSrcweir return aRes; 131cdf0e10cSrcweir } 132cdf0e10cSrcweir 133*d3e5b9daSmseidel // Truncate range of value to [0,1] truncateRangeStd(double nVal)134cdf0e10cSrcweir double truncateRangeStd( double nVal ) 135cdf0e10cSrcweir { 136cdf0e10cSrcweir return ::std::max( 0.0, 137cdf0e10cSrcweir ::std::min( 1.0, 138cdf0e10cSrcweir nVal ) ); 139cdf0e10cSrcweir } 140cdf0e10cSrcweir 141*d3e5b9daSmseidel // Truncate range of value to [0,360] truncateRangeHue(double nVal)142cdf0e10cSrcweir double truncateRangeHue( double nVal ) 143cdf0e10cSrcweir { 144cdf0e10cSrcweir return ::std::max( 0.0, 145cdf0e10cSrcweir ::std::min( 360.0, 146cdf0e10cSrcweir nVal ) ); 147cdf0e10cSrcweir } 148cdf0e10cSrcweir 149*d3e5b9daSmseidel // convert RGB color to sal_uInt8, truncate range appropriately before colorToInt(double nCol)150cdf0e10cSrcweir sal_uInt8 colorToInt( double nCol ) 151cdf0e10cSrcweir { 152cdf0e10cSrcweir return static_cast< sal_uInt8 >( 153cdf0e10cSrcweir ::basegfx::fround( truncateRangeStd( nCol ) * 255.0 ) ); 154cdf0e10cSrcweir } 155cdf0e10cSrcweir } 156cdf0e10cSrcweir 157cdf0e10cSrcweir 158cdf0e10cSrcweir // HSLColor 159cdf0e10cSrcweir // =============================================== 160cdf0e10cSrcweir HSLTriple()161cdf0e10cSrcweir HSLColor::HSLTriple::HSLTriple() : 162cdf0e10cSrcweir mnHue(), 163cdf0e10cSrcweir mnSaturation(), 164cdf0e10cSrcweir mnLuminance() 165cdf0e10cSrcweir { 166cdf0e10cSrcweir } 167cdf0e10cSrcweir HSLTriple(double nHue,double nSaturation,double nLuminance)168cdf0e10cSrcweir HSLColor::HSLTriple::HSLTriple( double nHue, double nSaturation, double nLuminance ) : 169cdf0e10cSrcweir mnHue( nHue ), 170cdf0e10cSrcweir mnSaturation( nSaturation ), 171cdf0e10cSrcweir mnLuminance( nLuminance ) 172cdf0e10cSrcweir { 173cdf0e10cSrcweir } 174cdf0e10cSrcweir HSLColor()175cdf0e10cSrcweir HSLColor::HSLColor() : 176cdf0e10cSrcweir maHSLTriple( 0.0, 0.0, 0.0 ), 177cdf0e10cSrcweir mnMagicValue( getMagic( maHSLTriple.mnLuminance, 178cdf0e10cSrcweir maHSLTriple.mnSaturation ) ) 179cdf0e10cSrcweir { 180cdf0e10cSrcweir } 181cdf0e10cSrcweir HSLColor(::cppcanvas::Color::IntSRGBA nRGBColor)182cdf0e10cSrcweir HSLColor::HSLColor( ::cppcanvas::Color::IntSRGBA nRGBColor ) : 183cdf0e10cSrcweir maHSLTriple( rgb2hsl( ::cppcanvas::getRed( nRGBColor ) / 255.0, 184cdf0e10cSrcweir ::cppcanvas::getGreen( nRGBColor ) / 255.0, 185cdf0e10cSrcweir ::cppcanvas::getBlue( nRGBColor ) / 255.0 ) ), 186cdf0e10cSrcweir mnMagicValue( getMagic( maHSLTriple.mnLuminance, 187cdf0e10cSrcweir maHSLTriple.mnSaturation ) ) 188cdf0e10cSrcweir { 189cdf0e10cSrcweir } 190cdf0e10cSrcweir HSLColor(double nHue,double nSaturation,double nLuminance)191cdf0e10cSrcweir HSLColor::HSLColor( double nHue, double nSaturation, double nLuminance ) : 192cdf0e10cSrcweir maHSLTriple( nHue, nSaturation, nLuminance ), 193cdf0e10cSrcweir mnMagicValue( getMagic( maHSLTriple.mnLuminance, 194cdf0e10cSrcweir maHSLTriple.mnSaturation ) ) 195cdf0e10cSrcweir { 196cdf0e10cSrcweir } 197cdf0e10cSrcweir HSLColor(const RGBColor & rColor)198cdf0e10cSrcweir HSLColor::HSLColor( const RGBColor& rColor ) : 199cdf0e10cSrcweir maHSLTriple( rgb2hsl( truncateRangeStd( rColor.getRed() ), 200cdf0e10cSrcweir truncateRangeStd( rColor.getGreen() ), 201cdf0e10cSrcweir truncateRangeStd( rColor.getBlue() ) ) ), 202cdf0e10cSrcweir mnMagicValue( getMagic( maHSLTriple.mnLuminance, 203cdf0e10cSrcweir maHSLTriple.mnSaturation ) ) 204cdf0e10cSrcweir { 205cdf0e10cSrcweir } 206cdf0e10cSrcweir getHue() const207cdf0e10cSrcweir double HSLColor::getHue() const 208cdf0e10cSrcweir { 209cdf0e10cSrcweir return maHSLTriple.mnHue; 210cdf0e10cSrcweir } 211cdf0e10cSrcweir getSaturation() const212cdf0e10cSrcweir double HSLColor::getSaturation() const 213cdf0e10cSrcweir { 214cdf0e10cSrcweir return maHSLTriple.mnSaturation; 215cdf0e10cSrcweir } 216cdf0e10cSrcweir getLuminance() const217cdf0e10cSrcweir double HSLColor::getLuminance() const 218cdf0e10cSrcweir { 219cdf0e10cSrcweir return maHSLTriple.mnLuminance; 220cdf0e10cSrcweir } 221cdf0e10cSrcweir getRed() const222cdf0e10cSrcweir double HSLColor::getRed() const 223cdf0e10cSrcweir { 224cdf0e10cSrcweir if( ::basegfx::fTools::equalZero( getSaturation() ) ) 225cdf0e10cSrcweir return getLuminance(); 226cdf0e10cSrcweir 227cdf0e10cSrcweir return hsl2rgbHelper( 2.0*getLuminance() - mnMagicValue, 228cdf0e10cSrcweir mnMagicValue, 229cdf0e10cSrcweir getHue() + 120.0 ); 230cdf0e10cSrcweir } 231cdf0e10cSrcweir getGreen() const232cdf0e10cSrcweir double HSLColor::getGreen() const 233cdf0e10cSrcweir { 234cdf0e10cSrcweir if( ::basegfx::fTools::equalZero( getSaturation() ) ) 235cdf0e10cSrcweir return getLuminance(); 236cdf0e10cSrcweir 237cdf0e10cSrcweir return hsl2rgbHelper( 2.0*getLuminance() - mnMagicValue, 238cdf0e10cSrcweir mnMagicValue, 239cdf0e10cSrcweir getHue() ); 240cdf0e10cSrcweir } 241cdf0e10cSrcweir getBlue() const242cdf0e10cSrcweir double HSLColor::getBlue() const 243cdf0e10cSrcweir { 244cdf0e10cSrcweir if( ::basegfx::fTools::equalZero( getSaturation() ) ) 245cdf0e10cSrcweir return getLuminance(); 246cdf0e10cSrcweir 247cdf0e10cSrcweir return hsl2rgbHelper( 2.0*getLuminance() - mnMagicValue, 248cdf0e10cSrcweir mnMagicValue, 249cdf0e10cSrcweir getHue() - 120.0 ); 250cdf0e10cSrcweir } 251cdf0e10cSrcweir getRGBColor() const252cdf0e10cSrcweir RGBColor HSLColor::getRGBColor() const 253cdf0e10cSrcweir { 254cdf0e10cSrcweir RGBColor::RGBTriple aColor( hsl2rgb( getHue(), 255cdf0e10cSrcweir getSaturation(), 256cdf0e10cSrcweir getLuminance() ) ); 257cdf0e10cSrcweir return RGBColor( aColor.mnRed, aColor.mnGreen, aColor.mnBlue ); 258cdf0e10cSrcweir } 259cdf0e10cSrcweir RGBColor(const RGBColor & rLHS)260cdf0e10cSrcweir RGBColor::RGBColor(const RGBColor& rLHS) 261cdf0e10cSrcweir { 262cdf0e10cSrcweir maRGBTriple.mnRed = rLHS.getRed(); 263cdf0e10cSrcweir maRGBTriple.mnGreen = rLHS.getGreen(); 264cdf0e10cSrcweir maRGBTriple.mnBlue = rLHS.getBlue(); 265cdf0e10cSrcweir } 266cdf0e10cSrcweir operator =(const RGBColor & rLHS)267cdf0e10cSrcweir RGBColor& RGBColor::operator=( const RGBColor& rLHS ){ 268cdf0e10cSrcweir 269cdf0e10cSrcweir maRGBTriple.mnRed = rLHS.getRed(); 270cdf0e10cSrcweir maRGBTriple.mnGreen = rLHS.getGreen(); 271cdf0e10cSrcweir maRGBTriple.mnBlue = rLHS.getBlue(); 272cdf0e10cSrcweir return *this; 273cdf0e10cSrcweir } 274cdf0e10cSrcweir operator +(const HSLColor & rLHS,const HSLColor & rRHS)275cdf0e10cSrcweir HSLColor operator+( const HSLColor& rLHS, const HSLColor& rRHS ) 276cdf0e10cSrcweir { 277cdf0e10cSrcweir return HSLColor( rLHS.getHue() + rRHS.getHue(), 278cdf0e10cSrcweir rLHS.getSaturation() + rRHS.getSaturation(), 279cdf0e10cSrcweir rLHS.getLuminance() + rRHS.getLuminance() ); 280cdf0e10cSrcweir } 281cdf0e10cSrcweir operator *(const HSLColor & rLHS,const HSLColor & rRHS)282cdf0e10cSrcweir HSLColor operator*( const HSLColor& rLHS, const HSLColor& rRHS ) 283cdf0e10cSrcweir { 284cdf0e10cSrcweir return HSLColor( rLHS.getHue() * rRHS.getHue(), 285cdf0e10cSrcweir rLHS.getSaturation() * rRHS.getSaturation(), 286cdf0e10cSrcweir rLHS.getLuminance() * rRHS.getLuminance() ); 287cdf0e10cSrcweir } 288cdf0e10cSrcweir operator *(double nFactor,const HSLColor & rRHS)289cdf0e10cSrcweir HSLColor operator*( double nFactor, const HSLColor& rRHS ) 290cdf0e10cSrcweir { 291cdf0e10cSrcweir return HSLColor( nFactor * rRHS.getHue(), 292cdf0e10cSrcweir nFactor * rRHS.getSaturation(), 293cdf0e10cSrcweir nFactor * rRHS.getLuminance() ); 294cdf0e10cSrcweir } 295cdf0e10cSrcweir interpolate(const HSLColor & rFrom,const HSLColor & rTo,double t,bool bCCW)296cdf0e10cSrcweir HSLColor interpolate( const HSLColor& rFrom, const HSLColor& rTo, double t, bool bCCW ) 297cdf0e10cSrcweir { 298cdf0e10cSrcweir const double nFromHue( rFrom.getHue() ); 299cdf0e10cSrcweir const double nToHue ( rTo.getHue() ); 300cdf0e10cSrcweir 301cdf0e10cSrcweir double nHue=0.0; 302cdf0e10cSrcweir 303cdf0e10cSrcweir if( nFromHue <= nToHue && !bCCW ) 304cdf0e10cSrcweir { 305cdf0e10cSrcweir // interpolate hue clockwise. That is, hue starts at 306cdf0e10cSrcweir // high values and ends at low ones. Therefore, we 307cdf0e10cSrcweir // must 'cross' the 360 degrees and start at low 308cdf0e10cSrcweir // values again (imagine the hues to lie on the 309cdf0e10cSrcweir // circle, where values above 360 degrees are mapped 310cdf0e10cSrcweir // back to [0,360)). 311cdf0e10cSrcweir nHue = (1.0-t)*(nFromHue + 360.0) + t*nToHue; 312cdf0e10cSrcweir } 313cdf0e10cSrcweir else if( nFromHue > nToHue && bCCW ) 314cdf0e10cSrcweir { 315cdf0e10cSrcweir // interpolate hue counter-clockwise. That is, hue 316cdf0e10cSrcweir // starts at high values and ends at low 317cdf0e10cSrcweir // ones. Therefore, we must 'cross' the 360 degrees 318cdf0e10cSrcweir // and start at low values again (imagine the hues to 319cdf0e10cSrcweir // lie on the circle, where values above 360 degrees 320cdf0e10cSrcweir // are mapped back to [0,360)). 321cdf0e10cSrcweir nHue = (1.0-t)*nFromHue + t*(nToHue + 360.0); 322cdf0e10cSrcweir } 323cdf0e10cSrcweir else 324cdf0e10cSrcweir { 325cdf0e10cSrcweir // interpolate hue counter-clockwise. That is, hue 326cdf0e10cSrcweir // starts at low values and ends at high ones (imagine 327cdf0e10cSrcweir // the hue value as degrees on a circle, with 328cdf0e10cSrcweir // increasing values going counter-clockwise) 329cdf0e10cSrcweir nHue = (1.0-t)*nFromHue + t*nToHue; 330cdf0e10cSrcweir } 331cdf0e10cSrcweir 332cdf0e10cSrcweir return HSLColor( nHue, 333cdf0e10cSrcweir (1.0-t)*rFrom.getSaturation() + t*rTo.getSaturation(), 334cdf0e10cSrcweir (1.0-t)*rFrom.getLuminance() + t*rTo.getLuminance() ); 335cdf0e10cSrcweir } 336cdf0e10cSrcweir 337cdf0e10cSrcweir 338cdf0e10cSrcweir // RGBColor 339cdf0e10cSrcweir // =============================================== 340cdf0e10cSrcweir 341cdf0e10cSrcweir RGBTriple()342cdf0e10cSrcweir RGBColor::RGBTriple::RGBTriple() : 343cdf0e10cSrcweir mnRed(), 344cdf0e10cSrcweir mnGreen(), 345cdf0e10cSrcweir mnBlue() 346cdf0e10cSrcweir { 347cdf0e10cSrcweir } 348cdf0e10cSrcweir RGBTriple(double nRed,double nGreen,double nBlue)349cdf0e10cSrcweir RGBColor::RGBTriple::RGBTriple( double nRed, double nGreen, double nBlue ) : 350cdf0e10cSrcweir mnRed( nRed ), 351cdf0e10cSrcweir mnGreen( nGreen ), 352cdf0e10cSrcweir mnBlue( nBlue ) 353cdf0e10cSrcweir { 354cdf0e10cSrcweir } 355cdf0e10cSrcweir RGBColor()356cdf0e10cSrcweir RGBColor::RGBColor() : 357cdf0e10cSrcweir maRGBTriple( 0.0, 0.0, 0.0 ) 358cdf0e10cSrcweir { 359cdf0e10cSrcweir } 360cdf0e10cSrcweir RGBColor(::cppcanvas::Color::IntSRGBA nRGBColor)361cdf0e10cSrcweir RGBColor::RGBColor( ::cppcanvas::Color::IntSRGBA nRGBColor ) : 362cdf0e10cSrcweir maRGBTriple( ::cppcanvas::getRed( nRGBColor ) / 255.0, 363cdf0e10cSrcweir ::cppcanvas::getGreen( nRGBColor ) / 255.0, 364cdf0e10cSrcweir ::cppcanvas::getBlue( nRGBColor ) / 255.0 ) 365cdf0e10cSrcweir { 366cdf0e10cSrcweir } 367cdf0e10cSrcweir RGBColor(double nRed,double nGreen,double nBlue)368cdf0e10cSrcweir RGBColor::RGBColor( double nRed, double nGreen, double nBlue ) : 369cdf0e10cSrcweir maRGBTriple( nRed, nGreen, nBlue ) 370cdf0e10cSrcweir { 371cdf0e10cSrcweir } 372cdf0e10cSrcweir RGBColor(const HSLColor & rColor)373cdf0e10cSrcweir RGBColor::RGBColor( const HSLColor& rColor ) : 374cdf0e10cSrcweir maRGBTriple( hsl2rgb( truncateRangeHue( rColor.getHue() ), 375cdf0e10cSrcweir truncateRangeStd( rColor.getSaturation() ), 376cdf0e10cSrcweir truncateRangeStd( rColor.getLuminance() ) ) ) 377cdf0e10cSrcweir { 378cdf0e10cSrcweir } 379cdf0e10cSrcweir getHue() const380cdf0e10cSrcweir double RGBColor::getHue() const 381cdf0e10cSrcweir { 382cdf0e10cSrcweir return rgb2hsl( getRed(), 383cdf0e10cSrcweir getGreen(), 384cdf0e10cSrcweir getBlue() ).mnHue; 385cdf0e10cSrcweir } 386cdf0e10cSrcweir getSaturation() const387cdf0e10cSrcweir double RGBColor::getSaturation() const 388cdf0e10cSrcweir { 389cdf0e10cSrcweir return rgb2hsl( getRed(), 390cdf0e10cSrcweir getGreen(), 391cdf0e10cSrcweir getBlue() ).mnSaturation; 392cdf0e10cSrcweir } 393cdf0e10cSrcweir getLuminance() const394cdf0e10cSrcweir double RGBColor::getLuminance() const 395cdf0e10cSrcweir { 396cdf0e10cSrcweir return rgb2hsl( getRed(), 397cdf0e10cSrcweir getGreen(), 398cdf0e10cSrcweir getBlue() ).mnLuminance; 399cdf0e10cSrcweir } 400cdf0e10cSrcweir getRed() const401cdf0e10cSrcweir double RGBColor::getRed() const 402cdf0e10cSrcweir { 403cdf0e10cSrcweir return maRGBTriple.mnRed; 404cdf0e10cSrcweir } 405cdf0e10cSrcweir getGreen() const406cdf0e10cSrcweir double RGBColor::getGreen() const 407cdf0e10cSrcweir { 408cdf0e10cSrcweir return maRGBTriple.mnGreen; 409cdf0e10cSrcweir } 410cdf0e10cSrcweir getBlue() const411cdf0e10cSrcweir double RGBColor::getBlue() const 412cdf0e10cSrcweir { 413cdf0e10cSrcweir return maRGBTriple.mnBlue; 414cdf0e10cSrcweir } 415cdf0e10cSrcweir getHSLColor() const416cdf0e10cSrcweir HSLColor RGBColor::getHSLColor() const 417cdf0e10cSrcweir { 418cdf0e10cSrcweir HSLColor::HSLTriple aColor( rgb2hsl( getRed(), 419cdf0e10cSrcweir getGreen(), 420cdf0e10cSrcweir getBlue() ) ); 421cdf0e10cSrcweir return HSLColor( aColor.mnHue, aColor.mnSaturation, aColor.mnLuminance ); 422cdf0e10cSrcweir } 423cdf0e10cSrcweir getIntegerColor() const424cdf0e10cSrcweir ::cppcanvas::Color::IntSRGBA RGBColor::getIntegerColor() const 425cdf0e10cSrcweir { 426cdf0e10cSrcweir return ::cppcanvas::makeColor( colorToInt( getRed() ), 427cdf0e10cSrcweir colorToInt( getGreen() ), 428cdf0e10cSrcweir colorToInt( getBlue() ), 429cdf0e10cSrcweir 255 ); 430cdf0e10cSrcweir } 431cdf0e10cSrcweir operator +(const RGBColor & rLHS,const RGBColor & rRHS)432cdf0e10cSrcweir RGBColor operator+( const RGBColor& rLHS, const RGBColor& rRHS ) 433cdf0e10cSrcweir { 434cdf0e10cSrcweir return RGBColor( rLHS.getRed() + rRHS.getRed(), 435cdf0e10cSrcweir rLHS.getGreen() + rRHS.getGreen(), 436cdf0e10cSrcweir rLHS.getBlue() + rRHS.getBlue() ); 437cdf0e10cSrcweir } 438cdf0e10cSrcweir operator *(const RGBColor & rLHS,const RGBColor & rRHS)439cdf0e10cSrcweir RGBColor operator*( const RGBColor& rLHS, const RGBColor& rRHS ) 440cdf0e10cSrcweir { 441cdf0e10cSrcweir return RGBColor( rLHS.getRed() * rRHS.getRed(), 442cdf0e10cSrcweir rLHS.getGreen() * rRHS.getGreen(), 443cdf0e10cSrcweir rLHS.getBlue() * rRHS.getBlue() ); 444cdf0e10cSrcweir } 445cdf0e10cSrcweir operator *(double nFactor,const RGBColor & rRHS)446cdf0e10cSrcweir RGBColor operator*( double nFactor, const RGBColor& rRHS ) 447cdf0e10cSrcweir { 448cdf0e10cSrcweir return RGBColor( nFactor * rRHS.getRed(), 449cdf0e10cSrcweir nFactor * rRHS.getGreen(), 450cdf0e10cSrcweir nFactor * rRHS.getBlue() ); 451cdf0e10cSrcweir } 452cdf0e10cSrcweir interpolate(const RGBColor & rFrom,const RGBColor & rTo,double t)453cdf0e10cSrcweir RGBColor interpolate( const RGBColor& rFrom, const RGBColor& rTo, double t ) 454cdf0e10cSrcweir { 455cdf0e10cSrcweir return RGBColor( (1.0-t)*rFrom.getRed() + t*rTo.getRed(), 456cdf0e10cSrcweir (1.0-t)*rFrom.getGreen() + t*rTo.getGreen(), 457cdf0e10cSrcweir (1.0-t)*rFrom.getBlue() + t*rTo.getBlue() ); 458cdf0e10cSrcweir } 459cdf0e10cSrcweir } 460cdf0e10cSrcweir } 461*d3e5b9daSmseidel 462*d3e5b9daSmseidel /* vim: set noet sw=4 ts=4: */ 463