1 /************************************************************** 2 * 3 * Licensed to the Apache Software Foundation (ASF) under one 4 * or more contributor license agreements. See the NOTICE file 5 * distributed with this work for additional information 6 * regarding copyright ownership. The ASF licenses this file 7 * to you under the Apache License, Version 2.0 (the 8 * "License"); you may not use this file except in compliance 9 * with the License. You may obtain a copy of the License at 10 * 11 * http://www.apache.org/licenses/LICENSE-2.0 12 * 13 * Unless required by applicable law or agreed to in writing, 14 * software distributed under the License is distributed on an 15 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16 * KIND, either express or implied. See the License for the 17 * specific language governing permissions and limitations 18 * under the License. 19 * 20 *************************************************************/ 21 22 23 24 #ifndef _SDR_OVERLAY_OVERLAYPRIMITIVE2DSEQUENCEOBJECT_HXX 25 #define _SDR_OVERLAY_OVERLAYPRIMITIVE2DSEQUENCEOBJECT_HXX 26 27 #include <svx/sdr/overlay/overlayobject.hxx> 28 #include <drawinglayer/primitive2d/baseprimitive2d.hxx> 29 #include <basegfx/matrix/b2dhommatrix.hxx> 30 31 ////////////////////////////////////////////////////////////////////////////// 32 33 namespace sdr 34 { 35 namespace overlay 36 { 37 class SVX_DLLPUBLIC OverlayPrimitive2DSequenceObject : public OverlayObjectWithBasePosition 38 { 39 protected: 40 // the sequence of primitives to show 41 const drawinglayer::primitive2d::Primitive2DSequence maSequence; 42 43 // geometry creation for OverlayObject 44 virtual drawinglayer::primitive2d::Primitive2DSequence createOverlayObjectPrimitive2DSequence(); 45 46 private: 47 // internal helper to create a drawinglayer::geometry::ViewInformation2D 48 // using a OutputDevice and local knowledge 49 drawinglayer::geometry::ViewInformation2D impCreateViewInformation2D(OutputDevice& rOutputDevice) const; 50 51 public: 52 OverlayPrimitive2DSequenceObject(const drawinglayer::primitive2d::Primitive2DSequence& rSequence); 53 54 virtual ~OverlayPrimitive2DSequenceObject(); 55 56 // data read access getSequence() const57 const drawinglayer::primitive2d::Primitive2DSequence& getSequence() const { return maSequence; } 58 }; 59 } // end of namespace overlay 60 } // end of namespace sdr 61 62 ////////////////////////////////////////////////////////////////////////////// 63 64 #endif //_SDR_OVERLAY_OVERLAYPRIMITIVE2DSEQUENCEOBJECT_HXX 65 66 // eof 67