xref: /trunk/main/svx/source/dialog/dlgctrl.cxx (revision ca62e2c2083b5d0995f1245bad6c2edfb455fbec)
1 /**************************************************************
2  *
3  * Licensed to the Apache Software Foundation (ASF) under one
4  * or more contributor license agreements.  See the NOTICE file
5  * distributed with this work for additional information
6  * regarding copyright ownership.  The ASF licenses this file
7  * to you under the Apache License, Version 2.0 (the
8  * "License"); you may not use this file except in compliance
9  * with the License.  You may obtain a copy of the License at
10  *
11  *   http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing,
14  * software distributed under the License is distributed on an
15  * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
16  * KIND, either express or implied.  See the License for the
17  * specific language governing permissions and limitations
18  * under the License.
19  *
20  *************************************************************/
21 
22 
23 
24 // MARKER(update_precomp.py): autogen include statement, do not remove
25 #include "precompiled_svx.hxx"
26 
27 // include ---------------------------------------------------------------
28 #include <tools/shl.hxx>
29 #include <vcl/svapp.hxx>
30 #include <svx/xtable.hxx>
31 #include <svx/xpool.hxx>
32 #include <svx/dialogs.hrc>
33 #include <accessibility.hrc>
34 #include <svx/dlgctrl.hxx>
35 #include <svx/dialmgr.hxx>
36 #include <tools/poly.hxx>
37 #include <vcl/region.hxx>
38 #include <vcl/gradient.hxx>
39 #include <vcl/hatch.hxx>
40 // IAccessibility2 implementation 2009. ------
41 #ifndef _COM_SUN_STAR_ACCESSIBILITY_ACCESSIBLEEVENTOBJECT_HPP_
42 #include <com/sun/star/accessibility/AccessibleEventObject.hpp>
43 #endif
44 #ifndef _COM_SUN_STAR_ACCESSIBILITY_ACCESSIBLEEVENTID_HPP_
45 #include <com/sun/star/accessibility/AccessibleEventId.hpp>
46 #endif
47 #ifndef _COM_SUN_STAR_ACCESSIBILITY_ACCESSIBLESTATETYPE_HPP_
48 #include <com/sun/star/accessibility/AccessibleStateType.hpp>
49 #endif
50 #include "svxpixelctlaccessiblecontext.hxx"
51 // ------ IAccessibility2 implementation 2009.
52 #include <svtools/colorcfg.hxx>
53 #include <svxrectctaccessiblecontext.hxx>
54 #include <com/sun/star/lang/XUnoTunnel.hpp>
55 #include <basegfx/point/b2dpoint.hxx>
56 #include <basegfx/polygon/b2dpolygon.hxx>
57 #include <svx/svdorect.hxx>
58 #include <svx/svdmodel.hxx>
59 #include <svx/svdopath.hxx>
60 #include <svx/sdr/contact/objectcontactofobjlistpainter.hxx>
61 #include <svx/sdr/contact/displayinfo.hxx>
62 #include <vcl/bmpacc.hxx>
63 #include <svx/xbtmpit.hxx>
64 
65 #define OUTPUT_DRAWMODE_COLOR       (DRAWMODE_DEFAULT)
66 #define OUTPUT_DRAWMODE_CONTRAST    (DRAWMODE_SETTINGSLINE | DRAWMODE_SETTINGSFILL | DRAWMODE_SETTINGSTEXT | DRAWMODE_SETTINGSGRADIENT)
67 
68 using namespace ::com::sun::star::uno;
69 using namespace ::com::sun::star::lang;
70 using namespace ::com::sun::star::accessibility;
71 
72 
73 /*************************************************************************
74 |*
75 |*  Control zur Darstellung und Auswahl der Eckpunkte (und Mittelpunkt)
76 |*  eines Objekts
77 |*
78 \************************************************************************/
79 
80 Bitmap& SvxRectCtl::GetRectBitmap( void )
81 {
82     if( !pBitmap )
83         InitRectBitmap();
84 
85     return *pBitmap;
86 }
87 
88 SvxRectCtl::SvxRectCtl( Window* pParent, const ResId& rResId, RECT_POINT eRpt,
89                         sal_uInt16 nBorder, sal_uInt16 nCircle, CTL_STYLE eStyle ) :
90 
91     Control( pParent, rResId ),
92 
93     pAccContext ( NULL ),
94     nBorderWidth( nBorder ),
95     nRadius     ( nCircle),
96     eDefRP      ( eRpt ),
97     eCS         ( eStyle ),
98     pBitmap     ( NULL ),
99     m_nState    ( 0 ),
100     mbCompleteDisable(sal_False)
101 {
102     SetMapMode( MAP_100TH_MM );
103     Resize_Impl();
104 }
105 
106 // -----------------------------------------------------------------------
107 
108 SvxRectCtl::~SvxRectCtl()
109 {
110     delete pBitmap;
111 
112     if( pAccContext )
113         pAccContext->release();
114 }
115 
116 // -----------------------------------------------------------------------
117 void SvxRectCtl::Resize()
118 {
119     Resize_Impl();
120     Control::Resize();
121 }
122 
123 // -----------------------------------------------------------------------
124 
125 void SvxRectCtl::Resize_Impl()
126 {
127     aSize = GetOutputSize();
128 
129     switch( eCS )
130     {
131         case CS_RECT:
132         case CS_ANGLE:
133         case CS_SHADOW:
134             aPtLT = Point( 0 + nBorderWidth,  0 + nBorderWidth );
135             aPtMT = Point( aSize.Width() / 2, 0 + nBorderWidth );
136             aPtRT = Point( aSize.Width() - nBorderWidth, 0 + nBorderWidth );
137 
138             aPtLM = Point( 0 + nBorderWidth,  aSize.Height() / 2 );
139             aPtMM = Point( aSize.Width() / 2, aSize.Height() / 2 );
140             aPtRM = Point( aSize.Width() - nBorderWidth, aSize.Height() / 2 );
141 
142             aPtLB = Point( 0 + nBorderWidth,    aSize.Height() - nBorderWidth );
143             aPtMB = Point( aSize.Width() / 2,   aSize.Height() - nBorderWidth );
144             aPtRB = Point( aSize.Width() - nBorderWidth, aSize.Height() - nBorderWidth );
145         break;
146 
147         case CS_LINE:
148             aPtLT = Point( 0 + 3 * nBorderWidth,  0 + nBorderWidth );
149             aPtMT = Point( aSize.Width() / 2, 0 + nBorderWidth );
150             aPtRT = Point( aSize.Width() - 3 * nBorderWidth, 0 + nBorderWidth );
151 
152             aPtLM = Point( 0 + 3 * nBorderWidth,  aSize.Height() / 2 );
153             aPtMM = Point( aSize.Width() / 2, aSize.Height() / 2 );
154             aPtRM = Point( aSize.Width() - 3 * nBorderWidth, aSize.Height() / 2 );
155 
156             aPtLB = Point( 0 + 3 * nBorderWidth,    aSize.Height() - nBorderWidth );
157             aPtMB = Point( aSize.Width() / 2,   aSize.Height() - nBorderWidth );
158             aPtRB = Point( aSize.Width() - 3 * nBorderWidth, aSize.Height() - nBorderWidth );
159         break;
160     }
161     Reset();
162     InitSettings( sal_True, sal_True );
163 }
164 // -----------------------------------------------------------------------
165 
166 void SvxRectCtl::InitRectBitmap( void )
167 {
168     if( pBitmap )
169         delete pBitmap;
170 
171     const StyleSettings&    rStyles = Application::GetSettings().GetStyleSettings();
172     svtools::ColorConfig aColorConfig;
173 
174     pBitmap = new Bitmap( SVX_RES( RID_SVXCTRL_RECTBTNS ) );
175 
176     // set bitmap-colors
177     Color   aColorAry1[7];
178     Color   aColorAry2[7];
179     aColorAry1[0] = Color( 0xC0, 0xC0, 0xC0 );  // light-gray
180     aColorAry1[1] = Color( 0xFF, 0xFF, 0x00 );  // yellow
181     aColorAry1[2] = Color( 0xFF, 0xFF, 0xFF );  // white
182     aColorAry1[3] = Color( 0x80, 0x80, 0x80 );  // dark-gray
183     aColorAry1[4] = Color( 0x00, 0x00, 0x00 );  // black
184     aColorAry1[5] = Color( 0x00, 0xFF, 0x00 );  // green
185     aColorAry1[6] = Color( 0x00, 0x00, 0xFF );  // blue
186     aColorAry2[0] = rStyles.GetDialogColor();       // background
187     aColorAry2[1] = rStyles.GetWindowColor();
188     aColorAry2[2] = rStyles.GetLightColor();
189     aColorAry2[3] = rStyles.GetShadowColor();
190     aColorAry2[4] = rStyles.GetDarkShadowColor();
191     aColorAry2[5] = Color( aColorConfig.GetColorValue( svtools::FONTCOLOR ).nColor );
192     aColorAry2[6] = rStyles.GetDialogColor();
193 
194 #ifdef DBG_UTIL
195     static sal_Bool     bModify = sal_False;
196     sal_Bool&           rModify = bModify;
197     if( rModify )
198     {
199         static int      n = 0;
200         static sal_uInt8    r = 0xFF;
201         static sal_uInt8    g = 0x00;
202         static sal_uInt8    b = 0xFF;
203         int&            rn = n;
204         sal_uInt8&          rr = r;
205         sal_uInt8&          rg = g;
206         sal_uInt8&          rb = b;
207         aColorAry2[ rn ] = Color( rr, rg, rb );
208     }
209 #endif
210 
211     pBitmap->Replace( aColorAry1, aColorAry2, 7, NULL );
212 }
213 
214 // -----------------------------------------------------------------------
215 
216 void SvxRectCtl::InitSettings( sal_Bool bForeground, sal_Bool bBackground )
217 {
218     const StyleSettings& rStyleSettings = Application::GetSettings().GetStyleSettings();
219 
220     if( bForeground )
221     {
222         svtools::ColorConfig aColorConfig;
223         Color aTextColor( aColorConfig.GetColorValue( svtools::FONTCOLOR ).nColor );
224 
225         if ( IsControlForeground() )
226             aTextColor = GetControlForeground();
227         SetTextColor( aTextColor );
228     }
229 
230     if( bBackground )
231     {
232         if ( IsControlBackground() )
233             SetBackground( GetControlBackground() );
234         else
235             SetBackground( rStyleSettings.GetWindowColor() );
236     }
237 
238     delete pBitmap;
239     pBitmap = NULL;     // forces new creating of bitmap
240 
241     Invalidate();
242 }
243 
244 /*************************************************************************
245 |*
246 |*  Das angeklickte Rechteck (3 x 3) wird ermittelt und der Parent (Dialog)
247 |*  wird benachrichtigt, dass der Punkt geaendert wurde
248 |*
249 \************************************************************************/
250 
251 void SvxRectCtl::MouseButtonDown( const MouseEvent& rMEvt )
252 {
253     // #103516# CompletelyDisabled() added to have a disabled state for SvxRectCtl
254     if(!IsCompletelyDisabled())
255     {
256         Point aPtLast = aPtNew;
257 
258         aPtNew = GetApproxLogPtFromPixPt( rMEvt.GetPosPixel() );
259 
260         if( aPtNew == aPtMM && ( eCS == CS_SHADOW || eCS == CS_ANGLE ) )
261         {
262             aPtNew = aPtLast;
263         }
264         else
265         {
266             Invalidate( Rectangle( aPtLast - Point( nRadius, nRadius ),
267                                    aPtLast + Point( nRadius, nRadius ) ) );
268             Invalidate( Rectangle( aPtNew - Point( nRadius, nRadius ),
269                                    aPtNew + Point( nRadius, nRadius ) ) );
270             eRP = GetRPFromPoint( aPtNew );
271 
272             SetActualRP( eRP );
273 
274             if( WINDOW_TABPAGE == GetParent()->GetType() )
275                 ( (SvxTabPage*) GetParent() )->PointChanged( this, eRP );
276         }
277     }
278 }
279 
280 // -----------------------------------------------------------------------
281 
282 void SvxRectCtl::KeyInput( const KeyEvent& rKeyEvt )
283 {
284     // #103516# CompletelyDisabled() added to have a disabled state for SvxRectCtl
285     if(!IsCompletelyDisabled())
286     {
287         RECT_POINT eNewRP = eRP;
288         sal_Bool bUseMM = (eCS != CS_SHADOW) && (eCS != CS_ANGLE);
289 
290         switch( rKeyEvt.GetKeyCode().GetCode() )
291         {
292             case KEY_DOWN:
293             {
294                 if( !(m_nState & CS_NOVERT) )
295                     switch( eNewRP )
296                     {
297                         case RP_LT: eNewRP = RP_LM; break;
298                         case RP_MT: eNewRP = bUseMM ? RP_MM : RP_MB; break;
299                         case RP_RT: eNewRP = RP_RM; break;
300                         case RP_LM: eNewRP = RP_LB; break;
301                         case RP_MM: eNewRP = RP_MB; break;
302                         case RP_RM: eNewRP = RP_RB; break;
303                         default: ; //prevent warning
304                     }
305             }
306             break;
307             case KEY_UP:
308             {
309                 if( !(m_nState & CS_NOVERT) )
310                     switch( eNewRP )
311                     {
312                         case RP_LM: eNewRP = RP_LT; break;
313                         case RP_MM: eNewRP = RP_MT; break;
314                         case RP_RM: eNewRP = RP_RT; break;
315                         case RP_LB: eNewRP = RP_LM; break;
316                         case RP_MB: eNewRP = bUseMM ? RP_MM : RP_MT; break;
317                         case RP_RB: eNewRP = RP_RM; break;
318                         default: ; //prevent warning
319                     }
320             }
321             break;
322             case KEY_LEFT:
323             {
324                 if( !(m_nState & CS_NOHORZ) )
325                     switch( eNewRP )
326                     {
327                         case RP_MT: eNewRP = RP_LT; break;
328                         case RP_RT: eNewRP = RP_MT; break;
329                         case RP_MM: eNewRP = RP_LM; break;
330                         case RP_RM: eNewRP = bUseMM ? RP_MM : RP_LM; break;
331                         case RP_MB: eNewRP = RP_LB; break;
332                         case RP_RB: eNewRP = RP_MB; break;
333                         default: ; //prevent warning
334                     }
335             }
336             break;
337             case KEY_RIGHT:
338             {
339                 if( !(m_nState & CS_NOHORZ) )
340                     switch( eNewRP )
341                     {
342                         case RP_LT: eNewRP = RP_MT; break;
343                         case RP_MT: eNewRP = RP_RT; break;
344                         case RP_LM: eNewRP = bUseMM ? RP_MM : RP_RM; break;
345                         case RP_MM: eNewRP = RP_RM; break;
346                         case RP_LB: eNewRP = RP_MB; break;
347                         case RP_MB: eNewRP = RP_RB; break;
348                         default: ; //prevent warning
349                     }
350             }
351             break;
352             default:
353                 Control::KeyInput( rKeyEvt );
354                 return;
355         }
356         if( eNewRP != eRP )
357         {
358             SetActualRP( eNewRP );
359 
360             if( WINDOW_TABPAGE == GetParent()->GetType() )
361                 ( (SvxTabPage*) GetParent() )->PointChanged( this, eRP );
362 
363             SetFocusRect();
364         }
365     }
366 }
367 
368 // -----------------------------------------------------------------------
369 
370 void SvxRectCtl::StateChanged( StateChangedType nType )
371 {
372     if ( nType == STATE_CHANGE_CONTROLFOREGROUND )
373         InitSettings( sal_True, sal_False );
374     else if ( nType == STATE_CHANGE_CONTROLBACKGROUND )
375         InitSettings( sal_False, sal_True );
376 
377     Window::StateChanged( nType );
378 }
379 
380 // -----------------------------------------------------------------------
381 
382 void SvxRectCtl::DataChanged( const DataChangedEvent& rDCEvt )
383 {
384     if ( ( rDCEvt.GetType() == DATACHANGED_SETTINGS ) && ( rDCEvt.GetFlags() & SETTINGS_STYLE ) )
385         InitSettings( sal_True, sal_True );
386     else
387         Window::DataChanged( rDCEvt );
388 }
389 
390 /*************************************************************************
391 |*
392 |*  Zeichnet das Control (Rechteck mit 9 Kreisen)
393 |*
394 \************************************************************************/
395 
396 void SvxRectCtl::Paint( const Rectangle& )
397 {
398     Point   aPtDiff( PixelToLogic( Point( 1, 1 ) ) );
399 
400     const StyleSettings& rStyles = Application::GetSettings().GetStyleSettings();
401 
402     SetLineColor( rStyles.GetDialogColor() );
403     SetFillColor( rStyles.GetDialogColor() );
404     DrawRect( Rectangle( Point(0,0), GetOutputSize() ) );
405 
406     if( IsEnabled() )
407         SetLineColor( rStyles.GetLabelTextColor() );
408     else
409         SetLineColor( rStyles.GetShadowColor() );
410 
411     SetFillColor();
412 
413     switch( eCS )
414     {
415 
416         case CS_RECT:
417         case CS_SHADOW:
418             if( !IsEnabled() )
419             {
420                 Color aOldCol = GetLineColor();
421                 SetLineColor( rStyles.GetLightColor() );
422                 DrawRect( Rectangle( aPtLT + aPtDiff, aPtRB + aPtDiff ) );
423                 SetLineColor( aOldCol );
424             }
425             DrawRect( Rectangle( aPtLT, aPtRB ) );
426         break;
427 
428         case CS_LINE:
429             if( !IsEnabled() )
430             {
431                 Color aOldCol = GetLineColor();
432                 SetLineColor( rStyles.GetLightColor() );
433                 DrawLine( aPtLM - Point( 2 * nBorderWidth, 0) + aPtDiff,
434                           aPtRM + Point( 2 * nBorderWidth, 0 ) + aPtDiff );
435                 SetLineColor( aOldCol );
436             }
437             DrawLine( aPtLM - Point( 2 * nBorderWidth, 0),
438                       aPtRM + Point( 2 * nBorderWidth, 0 ) );
439         break;
440 
441         case CS_ANGLE:
442             if( !IsEnabled() )
443             {
444                 Color aOldCol = GetLineColor();
445                 SetLineColor( rStyles.GetLightColor() );
446                 DrawLine( aPtLT + aPtDiff, aPtRB + aPtDiff );
447                 DrawLine( aPtLB + aPtDiff, aPtRT + aPtDiff );
448                 DrawLine( aPtLM + aPtDiff, aPtRM + aPtDiff );
449                 DrawLine( aPtMT + aPtDiff, aPtMB + aPtDiff );
450                 SetLineColor( aOldCol );
451             }
452             DrawLine( aPtLT, aPtRB );
453             DrawLine( aPtLB, aPtRT );
454             DrawLine( aPtLM, aPtRM );
455             DrawLine( aPtMT, aPtMB );
456         break;
457 
458         default:
459             break;
460     }
461     SetFillColor( GetBackground().GetColor() );
462 
463     Size aBtnSize( 11, 11 );
464     Size aDstBtnSize(  PixelToLogic( aBtnSize ) );
465     Point aToCenter( aDstBtnSize.Width() >> 1, aDstBtnSize.Height() >> 1);
466     Point aBtnPnt1( IsEnabled()?0:22,0 );
467     Point aBtnPnt2( 11,0 );
468     Point aBtnPnt3( 22,0 );
469 
470     sal_Bool bNoHorz = (m_nState & CS_NOHORZ) != 0;
471     sal_Bool bNoVert = (m_nState & CS_NOVERT) != 0;
472 
473     Bitmap&         rBitmap = GetRectBitmap();
474 
475     // #103516# CompletelyDisabled() added to have a disabled state for SvxRectCtl
476     if(IsCompletelyDisabled())
477     {
478         DrawBitmap( aPtLT - aToCenter, aDstBtnSize, aBtnPnt3, aBtnSize, rBitmap );
479         DrawBitmap( aPtMT - aToCenter, aDstBtnSize, aBtnPnt3, aBtnSize, rBitmap );
480         DrawBitmap( aPtRT - aToCenter, aDstBtnSize, aBtnPnt3, aBtnSize, rBitmap );
481         DrawBitmap( aPtLM - aToCenter, aDstBtnSize, aBtnPnt3, aBtnSize, rBitmap );
482         if( eCS == CS_RECT || eCS == CS_LINE )
483             DrawBitmap( aPtMM - aToCenter, aDstBtnSize, aBtnPnt3, aBtnSize, rBitmap );
484         DrawBitmap( aPtRM - aToCenter, aDstBtnSize, aBtnPnt3, aBtnSize, rBitmap );
485         DrawBitmap( aPtLB - aToCenter, aDstBtnSize, aBtnPnt3, aBtnSize, rBitmap );
486         DrawBitmap( aPtMB - aToCenter, aDstBtnSize, aBtnPnt3, aBtnSize, rBitmap );
487         DrawBitmap( aPtRB - aToCenter, aDstBtnSize, aBtnPnt3, aBtnSize, rBitmap );
488     }
489     else
490     {
491         DrawBitmap( aPtLT - aToCenter, aDstBtnSize, (bNoHorz | bNoVert)?aBtnPnt3:aBtnPnt1, aBtnSize, rBitmap );
492         DrawBitmap( aPtMT - aToCenter, aDstBtnSize, bNoVert?aBtnPnt3:aBtnPnt1, aBtnSize, rBitmap );
493         DrawBitmap( aPtRT - aToCenter, aDstBtnSize, (bNoHorz | bNoVert)?aBtnPnt3:aBtnPnt1, aBtnSize, rBitmap );
494 
495         DrawBitmap( aPtLM - aToCenter, aDstBtnSize, bNoHorz?aBtnPnt3:aBtnPnt1, aBtnSize, rBitmap );
496 
497         // Mittelpunkt bei Rechteck und Linie
498         if( eCS == CS_RECT || eCS == CS_LINE )
499             DrawBitmap( aPtMM - aToCenter, aDstBtnSize, aBtnPnt1, aBtnSize, rBitmap );
500 
501         DrawBitmap( aPtRM - aToCenter, aDstBtnSize, bNoHorz?aBtnPnt3:aBtnPnt1, aBtnSize, rBitmap );
502 
503         DrawBitmap( aPtLB - aToCenter, aDstBtnSize, (bNoHorz | bNoVert)?aBtnPnt3:aBtnPnt1, aBtnSize, rBitmap );
504         DrawBitmap( aPtMB - aToCenter, aDstBtnSize, bNoVert?aBtnPnt3:aBtnPnt1, aBtnSize, rBitmap );
505         DrawBitmap( aPtRB - aToCenter, aDstBtnSize, (bNoHorz | bNoVert)?aBtnPnt3:aBtnPnt1, aBtnSize, rBitmap );
506     }
507 
508     // draw active button, avoid center pos for angle
509     // #103516# CompletelyDisabled() added to have a disabled state for SvxRectCtl
510     if(!IsCompletelyDisabled())
511     {
512         if( IsEnabled() && (eCS != CS_ANGLE || aPtNew != aPtMM) )
513         {
514             Point       aCenterPt( aPtNew );
515             aCenterPt -= aToCenter;
516 
517             DrawBitmap( aCenterPt, aDstBtnSize, aBtnPnt2, aBtnSize, rBitmap );
518         }
519     }
520 }
521 
522 /*************************************************************************
523 |*
524 |*  Konvertiert RECT_POINT in Point
525 |*
526 \************************************************************************/
527 
528 Point SvxRectCtl::GetPointFromRP( RECT_POINT _eRP) const
529 {
530     switch( _eRP )
531     {
532         case RP_LT: return aPtLT;
533         case RP_MT: return aPtMT;
534         case RP_RT: return aPtRT;
535         case RP_LM: return aPtLM;
536         case RP_MM: return aPtMM;
537         case RP_RM: return aPtRM;
538         case RP_LB: return aPtLB;
539         case RP_MB: return aPtMB;
540         case RP_RB: return aPtRB;
541     }
542     return( aPtMM ); // default
543 }
544 
545 
546 void SvxRectCtl::SetFocusRect( const Rectangle* pRect )
547 {
548     HideFocus();
549 
550     if( pRect )
551         ShowFocus( *pRect );
552     else
553         ShowFocus( CalculateFocusRectangle() );
554 }
555 
556 Point SvxRectCtl::SetActualRPWithoutInvalidate( RECT_POINT eNewRP )
557 {
558     Point aPtLast = aPtNew;
559     aPtNew = GetPointFromRP( eNewRP );
560 
561     if( (m_nState & CS_NOHORZ) != 0 )
562         aPtNew.X() = aPtMM.X();
563 
564     if( (m_nState & CS_NOVERT) != 0 )
565         aPtNew.Y() = aPtMM.Y();
566 
567     eNewRP = GetRPFromPoint( aPtNew );
568 
569     eDefRP = eNewRP;
570     eRP = eNewRP;
571 
572     return aPtLast;
573 }
574 
575 void SvxRectCtl::GetFocus()
576 {
577     SetFocusRect();
578     // IAccessibility2 implementation 2009. ------
579     //Solution: Send the accessible focused event
580     Control::GetFocus();
581     // Send accessibility event.
582     if(pAccContext)
583     {
584         pAccContext->FireChildFocus(GetActualRP());
585     }
586     // ------ IAccessibility2 implementation 2009.
587 }
588 
589 
590 void SvxRectCtl::LoseFocus()
591 {
592     HideFocus();
593 }
594 
595 
596 Point SvxRectCtl::GetApproxLogPtFromPixPt( const Point& rPt ) const
597 {
598     Point   aPt = PixelToLogic( rPt );
599     long    x;
600     long    y;
601 
602     if( ( m_nState & CS_NOHORZ ) == 0 )
603     {
604         if( aPt.X() < aSize.Width() / 3 )
605             x = aPtLT.X();
606         else if( aPt.X() < aSize.Width() * 2 / 3 )
607             x = aPtMM.X();
608         else
609             x = aPtRB.X();
610     }
611     else
612         x = aPtMM.X();
613 
614     if( ( m_nState & CS_NOVERT ) == 0 )
615     {
616         if( aPt.Y() < aSize.Height() / 3 )
617             y = aPtLT.Y();
618         else if( aPt.Y() < aSize.Height() * 2 / 3 )
619             y = aPtMM.Y();
620         else
621             y = aPtRB.Y();
622     }
623     else
624             y = aPtMM.Y();
625 
626     return Point( x, y );
627 }
628 
629 
630 /*************************************************************************
631 |*
632 |*  Konvertiert Point in RECT_POINT
633 |*
634 \************************************************************************/
635 
636 RECT_POINT SvxRectCtl::GetRPFromPoint( Point aPt ) const
637 {
638     if     ( aPt == aPtLT) return RP_LT;
639     else if( aPt == aPtMT) return RP_MT;
640     else if( aPt == aPtRT) return RP_RT;
641     else if( aPt == aPtLM) return RP_LM;
642     else if( aPt == aPtRM) return RP_RM;
643     else if( aPt == aPtLB) return RP_LB;
644     else if( aPt == aPtMB) return RP_MB;
645     else if( aPt == aPtRB) return RP_RB;
646 
647     else
648         return RP_MM; // default
649 }
650 
651 /*************************************************************************
652 |*
653 |*  Bewirkt den Ursprungszustand des Controls
654 |*
655 \************************************************************************/
656 
657 void SvxRectCtl::Reset()
658 {
659     aPtNew = GetPointFromRP( eDefRP );
660     eRP = eDefRP;
661     Invalidate();
662 }
663 
664 /*************************************************************************
665 |*
666 |*  Gibt den aktuell ausgewaehlten RECT_POINT zur�ck
667 |*
668 \************************************************************************/
669 
670 RECT_POINT SvxRectCtl::GetActualRP() const
671 {
672     return( eRP );
673 }
674 
675 /*************************************************************************
676 |*
677 |*  Gibt den aktuell ausgewaehlten RECT_POINT zur�ck
678 |*
679 \************************************************************************/
680 // IAccessibility2 implementation 2009. ------
681 void SvxRectCtl::SetActualRP( RECT_POINT eNewRP /* MT: , sal_Bool bFireFocus */ )
682 {
683     // MT: bFireFox as API parameter is ugly...
684     Point aPtLast( SetActualRPWithoutInvalidate( eNewRP ) );
685 
686     Invalidate( Rectangle( aPtLast - Point( nRadius, nRadius ), aPtLast + Point( nRadius, nRadius ) ) );
687     Invalidate( Rectangle( aPtNew - Point( nRadius, nRadius ), aPtNew + Point( nRadius, nRadius ) ) );
688 
689     // notify accessibility object about change
690     if( pAccContext )
691         pAccContext->selectChild( eNewRP /* MT, bFireFocus */ );
692 }
693 // ------ IAccessibility2 implementation 2009.
694 void SvxRectCtl::SetState( CTL_STATE nState )
695 {
696     m_nState = nState;
697 
698     Point aPtLast( GetPointFromRP( eRP ) );
699     Point _aPtNew( aPtLast );
700 
701     if( (m_nState & CS_NOHORZ) != 0 )
702         _aPtNew.X() = aPtMM.X();
703 
704     if( (m_nState & CS_NOVERT) != 0 )
705         _aPtNew.Y() = aPtMM.Y();
706 
707     eRP = GetRPFromPoint( _aPtNew );
708     Invalidate();
709 
710     if( WINDOW_TABPAGE == GetParent()->GetType() )
711         ( (SvxTabPage*) GetParent() )->PointChanged( this, eRP );
712 }
713 
714 sal_uInt8 SvxRectCtl::GetNumOfChilds( void ) const
715 {
716     return ( eCS == CS_ANGLE )? 8 : 9;
717 }
718 
719 Rectangle SvxRectCtl::CalculateFocusRectangle( void ) const
720 {
721     Size        aDstBtnSize( PixelToLogic( Size( 15, 15 ) ) );
722     return Rectangle( aPtNew - Point( aDstBtnSize.Width() >> 1, aDstBtnSize.Height() >> 1 ), aDstBtnSize );
723 }
724 
725 Rectangle SvxRectCtl::CalculateFocusRectangle( RECT_POINT eRectPoint ) const
726 {
727     Rectangle   aRet;
728     RECT_POINT  eOldRectPoint = GetActualRP();
729 
730     if( eOldRectPoint == eRectPoint )
731         aRet = CalculateFocusRectangle();
732     else
733     {
734         SvxRectCtl* pThis = const_cast< SvxRectCtl* >( this );
735 
736         pThis->SetActualRPWithoutInvalidate( eRectPoint );      // no invalidation because it's only temporary!
737         aRet = CalculateFocusRectangle();
738 
739         pThis->SetActualRPWithoutInvalidate( eOldRectPoint );   // no invalidation because nothing has changed!
740     }
741 
742     return aRet;
743 }
744 
745 Reference< XAccessible > SvxRectCtl::CreateAccessible()
746 {
747     Window*                     pParent = GetAccessibleParentWindow();
748 
749     DBG_ASSERT( pParent, "-SvxRectCtl::CreateAccessible(): No Parent!" );
750 
751     Reference< XAccessible >    xAccParent  = pParent->GetAccessible();
752     if( xAccParent.is() )
753     {
754         pAccContext = new SvxRectCtlAccessibleContext( xAccParent, *this );
755         pAccContext->acquire();
756 
757         SetActualRP( GetActualRP() );
758 
759         return pAccContext;
760     }
761     else
762         return Reference< XAccessible >();
763 }
764 
765 RECT_POINT SvxRectCtl::GetApproxRPFromPixPt( const ::com::sun::star::awt::Point& r ) const
766 {
767     return GetRPFromPoint( GetApproxLogPtFromPixPt( Point( r.X, r.Y ) ) );
768 }
769 
770 // #103516# CompletelyDisabled() added to have a disabled state for SvxRectCtl
771 void SvxRectCtl::DoCompletelyDisable(sal_Bool bNew)
772 {
773     mbCompleteDisable = bNew;
774     Invalidate();
775 }
776 
777 /*************************************************************************
778 |*
779 |* Konstruktor ohne Size-Parameter
780 |*
781 \************************************************************************/
782 
783 SvxAngleCtl::SvxAngleCtl( Window* pParent, const ResId& rResId ) :
784 
785     SvxRectCtl( pParent, rResId ),
786 
787     aFont( Application::GetSettings().GetStyleSettings().GetAppFont() )
788 {
789     aFontSize = Size( 250, 400 );
790     Initialize();
791 }
792 
793 /*************************************************************************
794 |*
795 |* Konstruktor mit Size-Parameter
796 |*
797 \************************************************************************/
798 
799 SvxAngleCtl::SvxAngleCtl( Window* pParent, const ResId& rResId, Size _aSize ) :
800 
801     SvxRectCtl( pParent, rResId ),
802 
803     aFont( Application::GetSettings().GetStyleSettings().GetAppFont() )
804 {
805     aFontSize = _aSize;
806     Initialize();
807 }
808 
809 /*************************************************************************
810 |*
811 |* Initialisierung
812 |*
813 \************************************************************************/
814 
815 void SvxAngleCtl::Initialize()
816 {
817     bPositive = sal_True;
818 
819     // aFont.SetName( "Helvetica" );
820     aFont.SetSize( aFontSize );
821     aFont.SetWeight( WEIGHT_NORMAL );
822     aFont.SetTransparent( sal_False );
823 
824     SetFont( aFont );
825 }
826 
827 /*************************************************************************
828 |*
829 |*  Zeichnet das (Mini-)Koordinatensystem
830 |*
831 \************************************************************************/
832 
833 void SvxAngleCtl::Paint( const Rectangle& )
834 {
835     SetLineColor( Color( COL_BLACK ) );     // PEN_DOT ???
836     DrawLine( aPtLT - Point( 0, 0), aPtRB + Point( 0, 0 ) );
837     DrawLine( aPtLB - Point( 0, 0), aPtRT + Point( 0, 0 ) );
838 
839     SetLineColor( Color( COL_BLACK ) );
840     DrawLine( aPtLM - Point( 0, 0), aPtRM + Point( 0, 0 ) );
841     DrawLine( aPtMT - Point( 0, 0), aPtMB + Point( 0, 0 ) );
842 
843     Point aDiff(aFontSize.Width() / 2, aFontSize.Height() / 2);
844 
845     DrawText( aPtLT - aDiff, UniString::CreateFromAscii(
846                              RTL_CONSTASCII_STRINGPARAM( "135" ) ) );
847     DrawText( aPtLM - aDiff, UniString::CreateFromAscii(
848                              RTL_CONSTASCII_STRINGPARAM( "180" ) ) );
849 
850     if ( bPositive )
851         DrawText( aPtLB - aDiff, UniString::CreateFromAscii(
852                                  RTL_CONSTASCII_STRINGPARAM( "225" ) ) );
853     else
854         DrawText( aPtLB - aDiff, UniString::CreateFromAscii(
855                                  RTL_CONSTASCII_STRINGPARAM( "-135" ) ) );
856 
857     aDiff.X() = aFontSize.Width();
858     DrawText( aPtMT - aDiff, UniString::CreateFromAscii(
859                              RTL_CONSTASCII_STRINGPARAM( "90" ) ) );
860     DrawText( aPtRT - aDiff, UniString::CreateFromAscii(
861                              RTL_CONSTASCII_STRINGPARAM( "45" ) ) );
862     aDiff.X() = aDiff .X() * 3 / 2;
863 
864     if ( bPositive )
865         DrawText( aPtMB - aDiff, UniString::CreateFromAscii(
866                                  RTL_CONSTASCII_STRINGPARAM( "270" ) ) );
867     else
868         DrawText( aPtMB - aDiff, UniString::CreateFromAscii(
869                                  RTL_CONSTASCII_STRINGPARAM( "-90" ) ) );
870 
871     DrawText( aPtRM - Point( 0, aDiff.Y() ), UniString::CreateFromAscii(
872                                              RTL_CONSTASCII_STRINGPARAM( "0" ) ) );
873     aDiff.X() = aFontSize.Width() * 2;
874 
875     if ( bPositive )
876         DrawText( aPtRB - aDiff, UniString::CreateFromAscii(
877                                  RTL_CONSTASCII_STRINGPARAM( "315" ) ) );
878     else
879         DrawText( aPtRB - aDiff, UniString::CreateFromAscii(
880                                  RTL_CONSTASCII_STRINGPARAM( "-45" ) ) );
881 }
882 
883 /*************************************************************************
884 |*
885 |*  Control zum Editieren von Bitmaps
886 |*
887 \************************************************************************/
888 // IAccessibility2 implementation 2009. ------
889 
890 ::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible > SvxPixelCtl::CreateAccessible()
891 {
892     if(!m_xAccess.is())
893     {
894         m_xAccess = m_pAccess =  new SvxPixelCtlAccessible(*this);
895     }
896     return m_xAccess;
897 }
898 
899 //Logic Pixel
900 long SvxPixelCtl::PointToIndex(const Point &aPt) const
901 {
902     sal_uInt16  nX, nY;
903 
904     nX = (sal_uInt16) ( aPt.X() * nLines / aRectSize.Width() );
905     nY = (sal_uInt16) ( aPt.Y() * nLines / aRectSize.Height() );
906 
907     return nX + nY * nLines ;
908 }
909 Point SvxPixelCtl::IndexToPoint(long nIndex) const
910 {
911     DBG_ASSERT(nIndex >= 0 && nIndex < nSquares ," Check Index");
912 
913     sal_uInt16 nXIndex = nIndex % nLines ;
914     sal_uInt16 nYIndex = sal_uInt16(nIndex / nLines) ;
915 
916     Point aPtTl;
917     aPtTl.Y() = aRectSize.Height() * nYIndex / nLines + 1;
918     aPtTl.X() = aRectSize.Width() * nXIndex / nLines + 1;
919 
920     return aPtTl;
921 }
922 long SvxPixelCtl::GetFoucsPosIndex() const
923 {
924     return aFocusPosition.getX() + aFocusPosition.getY() * nLines ;
925 }
926 long SvxPixelCtl::ShowPosition( const Point &pt)
927 {
928     Point aPt = PixelToLogic( pt );
929 
930     sal_uInt16  nX, nY;
931     nX = (sal_uInt16) ( aPt.X() * nLines / aRectSize.Width() );
932     nY = (sal_uInt16) ( aPt.Y() * nLines / aRectSize.Height() );
933 
934     ChangePixel( nX + nY * nLines );
935 
936     //Solution:Set new focus position and repaint
937     //Invalidate( Rectangle( aPtTl, aPtBr ) );
938     aFocusPosition.setX(nX);
939     aFocusPosition.setY(nY);
940     Invalidate(Rectangle(Point(0,0),aRectSize));
941 
942     if( WINDOW_TABPAGE == GetParent()->GetType() )
943         ( (SvxTabPage*) GetParent() )->PointChanged( this, RP_MM ); // RectPoint ist dummy
944 
945     return GetFoucsPosIndex();
946 
947 }
948 // ------ IAccessibility2 implementation 2009.
949 SvxPixelCtl::SvxPixelCtl( Window* pParent, const ResId& rResId, sal_uInt16 nNumber ) :
950                         Control     ( pParent, rResId ),
951                         nLines      ( nNumber ),
952                         bPaintable  ( sal_True )
953                         // IAccessibility2 implementation 2009. ------
954                         //Solution:Initialize it's value to Point(0,0)
955                         ,aFocusPosition(0,0)
956 {
957     // SetMapMode( MAP_100TH_MM );
958     aRectSize = GetOutputSize();
959 
960     SetPixelColor( Color( COL_BLACK ) );
961     SetBackgroundColor( Color( COL_WHITE ) );
962     SetLineColor( Application::GetSettings().GetStyleSettings().GetShadowColor() );
963 
964     nSquares = nLines * nLines;
965     pPixel = new sal_uInt16[ nSquares ];
966     rtl_zeroMemory(pPixel, nSquares * sizeof(sal_uInt16));
967     // IAccessibility2 implementation 2009. ------
968     m_pAccess=NULL;
969 }
970 
971 /*************************************************************************
972 |*
973 |*  Destruktor dealociert dyn. Array
974 |*
975 \************************************************************************/
976 
977 SvxPixelCtl::~SvxPixelCtl( )
978 {
979     delete []pPixel;
980 }
981 
982 /*************************************************************************
983 |*
984 |*  Wechselt die Vordergrund- ,bzw. Hintergrundfarbe
985 |*
986 \************************************************************************/
987 
988 void SvxPixelCtl::ChangePixel( sal_uInt16 nPixel )
989 {
990     if( *( pPixel + nPixel) == 0 )
991         *( pPixel + nPixel) = 1; // koennte erweitert werden auf mehrere Farben
992     else
993         *( pPixel + nPixel) = 0;
994 }
995 
996 /*************************************************************************
997 |*
998 |*  Das angeklickte Rechteck wird ermittelt um die Farbe zu wechseln
999 |*
1000 \************************************************************************/
1001 
1002 void SvxPixelCtl::MouseButtonDown( const MouseEvent& rMEvt )
1003 {
1004     // IAccessibility2 implementation 2009. ------
1005     //Point aPt = PixelToLogic( rMEvt.GetPosPixel() );
1006     //Point aPtTl, aPtBr;
1007     //sal_uInt16    nX, nY;
1008 
1009     //nX = (sal_uInt16) ( aPt.X() * nLines / aRectSize.Width() );
1010     //nY = (sal_uInt16) ( aPt.Y() * nLines / aRectSize.Height() );
1011 
1012     //ChangePixel( nX + nY * nLines );
1013 
1014     //aPtTl.X() = aRectSize.Width() * nX / nLines + 1;
1015     //aPtBr.X() = aRectSize.Width() * (nX + 1) / nLines - 1;
1016     //aPtTl.Y() = aRectSize.Height() * nY / nLines + 1;
1017     //aPtBr.Y() = aRectSize.Height() * (nY + 1) / nLines - 1;
1018 
1019     //Invalidate( Rectangle( aPtTl, aPtBr ) );
1020 
1021     //if( WINDOW_TABPAGE == GetParent()->GetType() )
1022     //  ( (SvxTabPage*) GetParent() )->PointChanged( this, RP_MM ); // RectPoint ist dummy
1023     //Solution:Grab focus when click in window
1024     if( !HasFocus() )
1025     {
1026         GrabFocus();
1027     }
1028     long nIndex = ShowPosition(rMEvt.GetPosPixel());
1029 
1030     if(m_pAccess)
1031     {
1032         m_pAccess->NotifyChild(nIndex,sal_True,sal_True);
1033     }
1034     // ------ IAccessibility2 implementation 2009.
1035 }
1036 
1037 /*************************************************************************
1038 |*
1039 |*  Zeichnet das Control (Rechteck mit 9 Kreisen)
1040 |*
1041 \************************************************************************/
1042 
1043 void SvxPixelCtl::Paint( const Rectangle& )
1044 {
1045     sal_uInt16  i, j, nTmp;
1046     Point   aPtTl, aPtBr;
1047 
1048     if( bPaintable )
1049     {
1050         // Linien Zeichnen
1051         Control::SetLineColor( aLineColor );
1052         for( i = 1; i < nLines; i++)
1053         {
1054             // horizontal
1055             nTmp = (sal_uInt16) ( aRectSize.Height() * i / nLines );
1056             DrawLine( Point( 0, nTmp ), Point( aRectSize.Width(), nTmp ) );
1057             // vertikal
1058             nTmp = (sal_uInt16) ( aRectSize.Width() * i / nLines );
1059             DrawLine( Point( nTmp, 0 ), Point( nTmp, aRectSize.Height() ) );
1060         }
1061 
1062         // Rechtecke (Quadrate) zeichnen
1063         Control::SetLineColor();
1064         sal_uInt16 nLastPixel = *pPixel ? 0 : 1;
1065 
1066         for( i = 0; i < nLines; i++)
1067         {
1068             aPtTl.Y() = aRectSize.Height() * i / nLines + 1;
1069             aPtBr.Y() = aRectSize.Height() * (i + 1) / nLines - 1;
1070 
1071             for( j = 0; j < nLines; j++)
1072             {
1073                 aPtTl.X() = aRectSize.Width() * j / nLines + 1;
1074                 aPtBr.X() = aRectSize.Width() * (j + 1) / nLines - 1;
1075 
1076                 if ( *( pPixel + i * nLines + j ) != nLastPixel )
1077                 {
1078                     nLastPixel = *( pPixel + i * nLines + j );
1079                     // Farbe wechseln: 0 -> Hintergrundfarbe
1080                     SetFillColor( nLastPixel ? aPixelColor : aBackgroundColor );
1081                 }
1082                 DrawRect( Rectangle( aPtTl, aPtBr ) );
1083             }
1084         }
1085         // IAccessibility2 implementation 2009. ------
1086         //Solution:Draw visual focus when has focus
1087         if( HasFocus() )
1088         {
1089             ShowFocus(implCalFocusRect(aFocusPosition));
1090         }
1091         // ------ IAccessibility2 implementation 2009.
1092     } // bPaintable
1093     else
1094     {
1095         SetBackground( Wallpaper( Color( COL_LIGHTGRAY ) ) );
1096         Control::SetLineColor( Color( COL_LIGHTRED ) );
1097         DrawLine( Point( 0, 0 ), Point( aRectSize.Width(), aRectSize.Height() ) );
1098         DrawLine( Point( 0, aRectSize.Height() ), Point( aRectSize.Width(), 0 ) );
1099     }
1100 }
1101 // IAccessibility2 implementation 2009. ------
1102 //Solution:Caculate visual focus rectangle via focus position
1103 Rectangle SvxPixelCtl::implCalFocusRect( const Point& aPosition )
1104 {
1105     long nLeft,nTop,nRight,nBottom;
1106     long i,j;
1107     i = aPosition.Y();
1108     j = aPosition.X();
1109     nLeft = aRectSize.Width() * j / nLines + 1;
1110     nRight = aRectSize.Width() * (j + 1) / nLines - 1;
1111     nTop = aRectSize.Height() * i / nLines + 1;
1112     nBottom = aRectSize.Height() * (i + 1) / nLines - 1;
1113     return Rectangle(nLeft,nTop,nRight,nBottom);
1114 }
1115 
1116 //Solution:Keyboard fucntion
1117 void SvxPixelCtl::KeyInput( const KeyEvent& rKEvt )
1118 {
1119     KeyCode aKeyCode = rKEvt.GetKeyCode();
1120     sal_uInt16 nCode = aKeyCode.GetCode();
1121     sal_Bool bIsMod = aKeyCode.IsShift() || aKeyCode.IsMod1() || aKeyCode.IsMod2();
1122 
1123     if( !bIsMod )
1124     {
1125         Point pRepaintPoint( aRectSize.Width() *( aFocusPosition.getX() - 1)/ nLines - 1,
1126                              aRectSize.Height() *( aFocusPosition.getY() - 1)/ nLines -1
1127                             );
1128         Size  mRepaintSize( aRectSize.Width() *3/ nLines + 2,aRectSize.Height() *3/ nLines + 2);
1129         Rectangle mRepaintRect( pRepaintPoint, mRepaintSize );
1130         sal_Bool bFocusPosChanged=sal_False;
1131         switch(nCode)
1132         {
1133             case KEY_LEFT:
1134                 if((aFocusPosition.getX() >= 1))
1135                 {
1136                     aFocusPosition.setX( aFocusPosition.getX() - 1 );
1137                     Invalidate(mRepaintRect);
1138                     bFocusPosChanged=sal_True;
1139                 }
1140                 break;
1141             case KEY_RIGHT:
1142                 if( aFocusPosition.getX() < (nLines - 1) )
1143                 {
1144                     aFocusPosition.setX( aFocusPosition.getX() + 1 );
1145                     Invalidate(mRepaintRect);
1146                     bFocusPosChanged=sal_True;
1147                 }
1148                 break;
1149             case KEY_UP:
1150                 if((aFocusPosition.getY() >= 1))
1151                 {
1152                     aFocusPosition.setY( aFocusPosition.getY() - 1 );
1153                     Invalidate(mRepaintRect);
1154                     bFocusPosChanged=sal_True;
1155                 }
1156                 break;
1157             case KEY_DOWN:
1158                 if( aFocusPosition.getY() < ( nLines - 1 ) )
1159                 {
1160                     aFocusPosition.setY( aFocusPosition.getY() + 1 );
1161                     Invalidate(mRepaintRect);
1162                     bFocusPosChanged=sal_True;
1163                 }
1164                 break;
1165             case KEY_SPACE:
1166                 ChangePixel( sal_uInt16(aFocusPosition.getX() + aFocusPosition.getY() * nLines) );
1167                 Invalidate( implCalFocusRect(aFocusPosition) );
1168                 break;
1169             default:
1170                 Control::KeyInput( rKEvt );
1171                 return;
1172         }
1173         if(m_xAccess.is())
1174         {
1175             long nIndex = GetFoucsPosIndex();
1176             switch(nCode)
1177             {
1178             case KEY_LEFT:
1179             case KEY_RIGHT:
1180             case KEY_UP:
1181             case KEY_DOWN:
1182                 if (bFocusPosChanged)
1183                 {
1184                     m_pAccess->NotifyChild(nIndex,sal_False,sal_False);
1185                 }
1186                 break;
1187             case KEY_SPACE:
1188                 m_pAccess->NotifyChild(nIndex,sal_False,sal_True);
1189                 break;
1190             default:
1191                 break;
1192             }
1193         }
1194     }
1195     else
1196     {
1197         Control::KeyInput( rKEvt );
1198     }
1199 }
1200 
1201 //Draw focus when get focus
1202 void SvxPixelCtl::GetFocus()
1203 {
1204     Invalidate(implCalFocusRect(aFocusPosition));
1205 
1206     if(m_pAccess)
1207     {
1208         m_pAccess->NotifyChild(GetFoucsPosIndex(),sal_True,sal_False);
1209     }
1210 
1211     Control::GetFocus();
1212 }
1213 
1214 //Hide focus when lose focus
1215 void SvxPixelCtl::LoseFocus()
1216 {
1217     HideFocus();
1218     if (m_pAccess)
1219     {
1220         m_pAccess->LoseFocus();
1221     }
1222     Control::LoseFocus();
1223 }
1224 // ------ IAccessibility2 implementation 2009.
1225 
1226 /*************************************************************************
1227 |*
1228 |*
1229 |*
1230 \************************************************************************/
1231 
1232 void SvxPixelCtl::SetXBitmap( const BitmapEx& rBitmapEx )
1233 {
1234     BitmapColor aBack;
1235     BitmapColor aFront;
1236 
1237     if(isHistorical8x8(rBitmapEx, aBack, aFront))
1238     {
1239         Bitmap aBitmap(rBitmapEx.GetBitmap());
1240         BitmapReadAccess* pRead = aBitmap.AcquireReadAccess();
1241 
1242         aBackgroundColor = aBack;
1243         aPixelColor = aFront;
1244 
1245         for(sal_uInt16 i(0); i < nSquares; i++)
1246         {
1247             const BitmapColor aColor(pRead->GetColor(i/8, i%8));
1248 
1249             if(aColor == aBack)
1250             {
1251                 *( pPixel + i ) = 0;
1252             }
1253             else
1254             {
1255                 *( pPixel + i ) = 1;
1256             }
1257         }
1258 
1259         aBitmap.ReleaseAccess(pRead);
1260     }
1261 }
1262 
1263 /*************************************************************************
1264 |*
1265 |*  Gibt ein bestimmtes Pixel zurueck
1266 |*
1267 \************************************************************************/
1268 
1269 sal_uInt16 SvxPixelCtl::GetBitmapPixel( const sal_uInt16 nPixel )
1270 {
1271     return( *( pPixel + nPixel ) );
1272 }
1273 
1274 /*************************************************************************
1275 |*
1276 |*  Bewirkt den Ursprungszustand des Controls
1277 |*
1278 \************************************************************************/
1279 
1280 void SvxPixelCtl::Reset()
1281 {
1282     // clear pixel area
1283     rtl_zeroMemory(pPixel, nSquares * sizeof(sal_uInt16));
1284     Invalidate();
1285 }
1286 
1287 /*************************************************************************
1288 |*
1289 |*  Ctor: BitmapCtl fuer SvxPixelCtl
1290 |*
1291 \************************************************************************/
1292 
1293 SvxBitmapCtl::SvxBitmapCtl( Window* /*pParent*/, const Size& rSize )
1294 {
1295     aSize = rSize;
1296     // aVD.SetOutputSizePixel( aSize );
1297 }
1298 
1299 /*************************************************************************
1300 |*
1301 |*  Dtor
1302 |*
1303 \************************************************************************/
1304 
1305 SvxBitmapCtl::~SvxBitmapCtl()
1306 {
1307 }
1308 
1309 /*************************************************************************
1310 |*
1311 |*  BitmapCtl:  Gibt die Bitmap zurueck
1312 |*
1313 \************************************************************************/
1314 
1315 BitmapEx SvxBitmapCtl::GetBitmapEx()
1316 {
1317     const Bitmap aRetval(createHistorical8x8FromArray(pBmpArray, aPixelColor, aBackgroundColor));
1318 
1319     return BitmapEx(aRetval);
1320 }
1321 
1322 /*************************************************************************
1323 |*
1324 |*  Fuellt die Listbox mit Farben und Strings
1325 |*
1326 \************************************************************************/
1327 
1328 void ColorLB::Fill( const XColorList* pColorTab )
1329 {
1330     long nCount = pColorTab->Count();
1331     XColorEntry* pEntry;
1332     SetUpdateMode( sal_False );
1333 
1334     for( long i = 0; i < nCount; i++ )
1335     {
1336         pEntry = pColorTab->GetColor( i );
1337         InsertEntry( pEntry->GetColor(), pEntry->GetName() );
1338     }
1339     SetUpdateMode( sal_True );
1340 }
1341 
1342 /************************************************************************/
1343 
1344 void ColorLB::Append( XColorEntry* pEntry, Bitmap* )
1345 {
1346     InsertEntry( pEntry->GetColor(), pEntry->GetName() );
1347 }
1348 
1349 /************************************************************************/
1350 
1351 void ColorLB::Modify( XColorEntry* pEntry, sal_uInt16 nPos, Bitmap*  )
1352 {
1353     RemoveEntry( nPos );
1354     InsertEntry( pEntry->GetColor(), pEntry->GetName(), nPos );
1355 }
1356 
1357 /*************************************************************************
1358 |*
1359 |*  Fuellt die Listbox mit Farben und Strings
1360 |*
1361 \************************************************************************/
1362 
1363 void FillAttrLB::Fill( const XColorList* pColorTab )
1364 {
1365     long nCount = pColorTab->Count();
1366     XColorEntry* pEntry;
1367     SetUpdateMode( sal_False );
1368 
1369     for( long i = 0; i < nCount; i++ )
1370     {
1371         pEntry = pColorTab->GetColor( i );
1372         InsertEntry( pEntry->GetColor(), pEntry->GetName() );
1373     }
1374     SetUpdateMode( sal_True );
1375 }
1376 
1377 /*************************************************************************
1378 |*
1379 |*  Fuellt die Listbox (vorlaeufig) mit Strings
1380 |*
1381 \************************************************************************/
1382 
1383 HatchingLB::HatchingLB( Window* pParent, ResId Id, sal_Bool bUserDraw /*= sal_True*/ )
1384 : ListBox( pParent, Id ),
1385   mpList ( NULL ),
1386   mbUserDraw( bUserDraw )
1387 {
1388     EnableUserDraw( mbUserDraw );
1389 }
1390 
1391 HatchingLB::HatchingLB( Window* pParent, WinBits aWB, sal_Bool bUserDraw /*= sal_True*/ )
1392 : ListBox( pParent, aWB ),
1393   mpList ( NULL ),
1394   mbUserDraw( bUserDraw )
1395 {
1396     EnableUserDraw( mbUserDraw );
1397 }
1398 
1399 void HatchingLB::Fill( const XHatchList* pList )
1400 {
1401     mpList = (XHatchList*)pList;
1402     XHatchEntry* pEntry;
1403     long nCount = pList->Count();
1404 
1405     SetUpdateMode( sal_False );
1406 
1407     if( mbUserDraw )
1408     {
1409         for( long i = 0; i < nCount; i++ )
1410             InsertEntry( pList->GetHatch( i )->GetName() );
1411     }
1412     else
1413     {
1414         for( long i = 0; i < nCount; i++ )
1415         {
1416             pEntry = pList->GetHatch( i );
1417             const Bitmap aBitmap = pList->GetUiBitmap( i );
1418             if( !aBitmap.IsEmpty() )
1419                 InsertEntry( pEntry->GetName(), aBitmap );
1420             else
1421                 InsertEntry( pEntry->GetName() );
1422         }
1423     }
1424 
1425     SetUpdateMode( sal_True );
1426 }
1427 
1428 void HatchingLB::UserDraw( const UserDrawEvent& rUDEvt )
1429 {
1430     if( mpList != NULL )
1431     {
1432         // Draw gradient with borderrectangle
1433         const Rectangle& rDrawRect = rUDEvt.GetRect();
1434         Rectangle aRect( rDrawRect.nLeft+1, rDrawRect.nTop+1, rDrawRect.nLeft+33, rDrawRect.nBottom-1 );
1435 
1436         sal_Int32 nId = rUDEvt.GetItemId();
1437         if( nId >= 0 && nId <= mpList->Count() )
1438         {
1439             OutputDevice* pDevice = rUDEvt.GetDevice();
1440 
1441             sal_uIntPtr nOldDrawMode = pDevice->GetDrawMode();
1442             pDevice->SetDrawMode( GetSettings().GetStyleSettings().GetHighContrastMode() ? OUTPUT_DRAWMODE_CONTRAST : OUTPUT_DRAWMODE_COLOR );
1443 
1444             const XHatch& rXHatch = mpList->GetHatch( rUDEvt.GetItemId() )->GetHatch();
1445             MapMode aMode( MAP_100TH_MM );
1446             Hatch aHatch( (HatchStyle) rXHatch.GetHatchStyle(),
1447                           rXHatch.GetColor(),
1448                           rUDEvt.GetDevice()->LogicToPixel( Point( rXHatch.GetDistance(), 0 ), aMode ).X(),
1449                           (sal_uInt16)rXHatch.GetAngle() );
1450             const Polygon aPolygon( aRect );
1451             const PolyPolygon aPolypoly( aPolygon );
1452             pDevice->DrawHatch( aPolypoly, aHatch );
1453 
1454             pDevice->SetLineColor( COL_BLACK );
1455             pDevice->SetFillColor();
1456             pDevice->DrawRect( aRect );
1457 
1458             pDevice->SetDrawMode( nOldDrawMode );
1459 
1460             // Draw name
1461             pDevice->DrawText( Point( aRect.nRight+7, aRect.nTop-1 ), mpList->GetHatch( rUDEvt.GetItemId() )->GetName() );
1462         }
1463     }
1464 }
1465 
1466 /************************************************************************/
1467 
1468 void HatchingLB::Append( XHatchEntry* pEntry, Bitmap* pBmp )
1469 {
1470     if( pBmp )
1471         InsertEntry( pEntry->GetName(), *pBmp );
1472     else
1473         InsertEntry( pEntry->GetName() );
1474 }
1475 
1476 /************************************************************************/
1477 
1478 void HatchingLB::Modify( XHatchEntry* pEntry, sal_uInt16 nPos, Bitmap* pBmp )
1479 {
1480     RemoveEntry( nPos );
1481 
1482     if( pBmp )
1483         InsertEntry( pEntry->GetName(), *pBmp, nPos );
1484     else
1485         InsertEntry( pEntry->GetName(), nPos );
1486 }
1487 
1488 /************************************************************************/
1489 
1490 void HatchingLB::SelectEntryByList( const XHatchList* pList, const String& rStr,
1491                                     const XHatch& rHatch, sal_uInt16 nDist )
1492 {
1493     long nCount = pList->Count();
1494     XHatchEntry* pEntry;
1495     sal_Bool bFound = sal_False;
1496     String aStr;
1497 
1498     long i;
1499     for( i = 0; i < nCount && !bFound; i++ )
1500     {
1501         pEntry = pList->GetHatch( i );
1502 
1503         aStr = pEntry->GetName();
1504 
1505         if( rStr == aStr && rHatch == pEntry->GetHatch() )
1506             bFound = sal_True;
1507     }
1508     if( bFound )
1509         SelectEntryPos( (sal_uInt16) ( i - 1 + nDist ) );
1510 }
1511 
1512 /*************************************************************************
1513 |*
1514 |*  Fuellt die Listbox (vorlaeufig) mit Strings
1515 |*
1516 \************************************************************************/
1517 
1518 void FillAttrLB::Fill( const XHatchList* pList )
1519 {
1520     long nCount = pList->Count();
1521     XHatchEntry* pEntry;
1522     ListBox::SetUpdateMode( sal_False );
1523 
1524     for( long i = 0; i < nCount; i++ )
1525     {
1526         pEntry = pList->GetHatch( i );
1527         const Bitmap aBitmap = pList->GetUiBitmap( i );
1528         if( !aBitmap.IsEmpty() )
1529             ListBox::InsertEntry( pEntry->GetName(), aBitmap );
1530         else
1531             InsertEntry( pEntry->GetName() );
1532     }
1533     ListBox::SetUpdateMode( sal_True );
1534 }
1535 
1536 /*************************************************************************
1537 |*
1538 |*  Fuellt die Listbox (vorlaeufig) mit Strings
1539 |*
1540 \************************************************************************/
1541 
1542 GradientLB::GradientLB( Window* pParent, ResId Id, sal_Bool bUserDraw /*= sal_True*/ )
1543 : ListBox( pParent, Id ),
1544   mpList(NULL),
1545   mbUserDraw( bUserDraw )
1546 {
1547     EnableUserDraw( mbUserDraw);
1548 }
1549 
1550 GradientLB::GradientLB( Window* pParent, WinBits aWB, sal_Bool bUserDraw /*= sal_True*/ )
1551 : ListBox( pParent, aWB ),
1552   mpList(NULL),
1553   mbUserDraw( bUserDraw )
1554 {
1555     EnableUserDraw( mbUserDraw );
1556 }
1557 
1558 void GradientLB::Fill( const XGradientList* pList )
1559 {
1560     mpList = (XGradientList*)pList;
1561     XGradientEntry* pEntry;
1562     long nCount = pList->Count();
1563 
1564     SetUpdateMode( sal_False );
1565 
1566     if( mbUserDraw )
1567     {
1568         for( long i = 0; i < nCount; i++ )
1569             InsertEntry( pList->GetGradient( i )->GetName() );
1570     }
1571     else
1572     {
1573         for( long i = 0; i < nCount; i++ )
1574         {
1575             pEntry = pList->GetGradient( i );
1576             const Bitmap aBitmap = pList->GetUiBitmap( i );
1577             if( !aBitmap.IsEmpty() )
1578                 InsertEntry( pEntry->GetName(), aBitmap );
1579             else
1580                 InsertEntry( pEntry->GetName() );
1581         }
1582     }
1583 
1584     SetUpdateMode( sal_True );
1585 }
1586 
1587 void GradientLB::UserDraw( const UserDrawEvent& rUDEvt )
1588 {
1589     if( mpList != NULL )
1590     {
1591         // Draw gradient with borderrectangle
1592         const Rectangle& rDrawRect = rUDEvt.GetRect();
1593         Rectangle aRect( rDrawRect.nLeft+1, rDrawRect.nTop+1, rDrawRect.nLeft+33, rDrawRect.nBottom-1 );
1594 
1595         sal_Int32 nId = rUDEvt.GetItemId();
1596         if( nId >= 0 && nId <= mpList->Count() )
1597         {
1598             OutputDevice* pDevice = rUDEvt.GetDevice();
1599 
1600             const XGradient& rXGrad = mpList->GetGradient( rUDEvt.GetItemId() )->GetGradient();
1601             Gradient aGradient( (GradientStyle) rXGrad.GetGradientStyle(), rXGrad.GetStartColor(), rXGrad.GetEndColor() );
1602             aGradient.SetAngle( (sal_uInt16)rXGrad.GetAngle() );
1603             aGradient.SetBorder( rXGrad.GetBorder() );
1604             aGradient.SetOfsX( rXGrad.GetXOffset() );
1605             aGradient.SetOfsY( rXGrad.GetYOffset() );
1606             aGradient.SetStartIntensity( rXGrad.GetStartIntens() );
1607             aGradient.SetEndIntensity( rXGrad.GetEndIntens() );
1608             aGradient.SetSteps( 255 );
1609 
1610             // #i76307# always paint the preview in LTR, because this is what the document does
1611             Window* pWin = dynamic_cast<Window*>(pDevice);
1612             if( pWin && pWin->IsRTLEnabled() && Application::GetSettings().GetLayoutRTL())
1613             {
1614                 long nWidth = pDevice->GetOutputSize().Width();
1615 
1616                 pWin->EnableRTL( sal_False );
1617 
1618                 Rectangle aMirrorRect( Point( nWidth - aRect.Left() - aRect.GetWidth(), aRect.Top() ),
1619                                        aRect.GetSize() );
1620 
1621                 pDevice->DrawGradient( aMirrorRect, aGradient );
1622 
1623                 pWin->EnableRTL( sal_True );
1624             }
1625             else
1626                 pDevice->DrawGradient( aRect, aGradient );
1627 
1628             pDevice->SetLineColor( COL_BLACK );
1629             pDevice->SetFillColor();
1630             pDevice->DrawRect( aRect );
1631 
1632             // Draw name
1633             pDevice->DrawText( Point( aRect.nRight+7, aRect.nTop-1 ), mpList->GetGradient( rUDEvt.GetItemId() )->GetName() );
1634         }
1635     }
1636 }
1637 
1638 /************************************************************************/
1639 
1640 void GradientLB::Append( XGradientEntry* pEntry, Bitmap* pBmp )
1641 {
1642     if( pBmp )
1643         InsertEntry( pEntry->GetName(), *pBmp );
1644     else
1645         InsertEntry( pEntry->GetName() );
1646 }
1647 
1648 /************************************************************************/
1649 
1650 void GradientLB::Modify( XGradientEntry* pEntry, sal_uInt16 nPos, Bitmap* pBmp )
1651 {
1652     RemoveEntry( nPos );
1653 
1654     if( pBmp )
1655         InsertEntry( pEntry->GetName(), *pBmp, nPos );
1656     else
1657         InsertEntry( pEntry->GetName(), nPos );
1658 }
1659 
1660 /************************************************************************/
1661 
1662 void GradientLB::SelectEntryByList( const XGradientList* pList, const String& rStr,
1663                                 const XGradient& rGradient, sal_uInt16 nDist )
1664 {
1665     long nCount = pList->Count();
1666     XGradientEntry* pEntry;
1667     sal_Bool bFound = sal_False;
1668     String aStr;
1669 
1670     long i;
1671     for( i = 0; i < nCount && !bFound; i++ )
1672     {
1673         pEntry = pList->GetGradient( i );
1674 
1675         aStr = pEntry->GetName();
1676 
1677         if( rStr == aStr && rGradient == pEntry->GetGradient() )
1678             bFound = sal_True;
1679     }
1680     if( bFound )
1681         SelectEntryPos( (sal_uInt16) ( i - 1 + nDist ) );
1682 }
1683 
1684 /*************************************************************************
1685 |*
1686 |*  Fuellt die Listbox (vorlaeufig) mit Strings
1687 |*
1688 \************************************************************************/
1689 
1690 void FillAttrLB::Fill( const XGradientList* pList )
1691 {
1692     long nCount = pList->Count();
1693     XGradientEntry* pEntry;
1694     ListBox::SetUpdateMode( sal_False );
1695 
1696     for( long i = 0; i < nCount; i++ )
1697     {
1698         pEntry = pList->GetGradient( i );
1699         const Bitmap aBitmap = pList->GetUiBitmap( i );
1700         if( !aBitmap.IsEmpty() )
1701             ListBox::InsertEntry( pEntry->GetName(), aBitmap );
1702         else
1703             InsertEntry( pEntry->GetName() );
1704     }
1705     ListBox::SetUpdateMode( sal_True );
1706 }
1707 
1708 /*************************************************************************
1709 |*
1710 |*  Konstruktor von BitmapLB
1711 |*
1712 \************************************************************************/
1713 
1714 BitmapLB::BitmapLB(Window* pParent, ResId Id, bool bUserDraw /*= false*/ )
1715 :   ListBox(pParent, Id),
1716     maVD(),
1717     maBitmapEx(),
1718     mpList(NULL),
1719     mbUserDraw(bUserDraw)
1720 {
1721     EnableUserDraw(mbUserDraw);
1722 }
1723 
1724 /************************************************************************/
1725 
1726 void BitmapLB::SetVirtualDevice(const Size& rSize)
1727 {
1728     maVD.SetOutputSizePixel(rSize);
1729 
1730     if(maBitmapEx.GetSizePixel().Width() > 8 || maBitmapEx.GetSizePixel().Height() > 8)
1731     {
1732         maVD.DrawBitmapEx(Point(0, 0), rSize, maBitmapEx);
1733     }
1734     else
1735     {
1736         const Size aBitmapSize(maBitmapEx.GetSizePixel());
1737 
1738         for(sal_Int32 y(0); y < rSize.Height(); y += aBitmapSize.Height())
1739         {
1740             for(sal_Int32 x(0); x < rSize.Width(); x += aBitmapSize.Width())
1741             {
1742                 maVD.DrawBitmapEx(
1743                     Point(x, y),
1744                     maBitmapEx);
1745             }
1746         }
1747     }
1748 }
1749 
1750 /************************************************************************/
1751 
1752 void BitmapLB::Fill(const XBitmapList* pList)
1753 {
1754     mpList = (XBitmapList*)pList;
1755     XBitmapEntry* pEntry;
1756     const long nCount(pList->Count());
1757 
1758     SetUpdateMode(false);
1759 
1760     if(mbUserDraw)
1761     {
1762         for(long i(0); i < nCount; i++)
1763         {
1764             InsertEntry(pList->GetBitmap(i)->GetName());
1765         }
1766     }
1767     else
1768     {
1769         for(long i(0); i < nCount; i++)
1770         {
1771             pEntry = pList->GetBitmap(i);
1772             maBitmapEx = pEntry->GetGraphicObject().GetGraphic().GetBitmapEx();
1773             const Size aSize(pList->getUiBitmapWidth(), pList->getUiBitmapHeight());
1774             SetVirtualDevice(aSize);
1775             InsertEntry(
1776                 pEntry->GetName(),
1777                 maVD.GetBitmap(Point(0, 0),
1778                 aSize));
1779         }
1780     }
1781 
1782     SetUpdateMode(true);
1783 }
1784 
1785 void BitmapLB::UserDraw(const UserDrawEvent& rUDEvt)
1786 {
1787     if(mpList)
1788     {
1789         // Draw bitmap
1790         const Rectangle& rDrawRect = rUDEvt.GetRect();
1791         const Rectangle aRect(rDrawRect.nLeft + 1, rDrawRect.nTop + 1, rDrawRect.nLeft + 33, rDrawRect.nBottom - 1);
1792         const sal_Int32 nId(rUDEvt.GetItemId());
1793 
1794         if(nId >= 0 && nId <= mpList->Count())
1795         {
1796             const Rectangle aClipRect(rDrawRect.nLeft + 1, rDrawRect.nTop + 1, rDrawRect.nRight - 1, rDrawRect.nBottom - 1);
1797             OutputDevice* pDevice = rUDEvt.GetDevice();
1798             pDevice->SetClipRegion(Region(aClipRect));
1799             maBitmapEx = mpList->GetBitmap(nId)->GetGraphicObject().GetGraphic().GetBitmapEx();
1800             long nPosBaseX = aRect.nLeft;
1801             long nPosBaseY = aRect.nTop;
1802 
1803             if(maBitmapEx.GetSizePixel().Width() > 8 || maBitmapEx.GetSizePixel().Height() > 8)
1804             {
1805                 pDevice->DrawBitmapEx(Point(nPosBaseX, nPosBaseY), Size(32, 16), maBitmapEx);
1806             }
1807             else
1808             {
1809                 pDevice->DrawBitmapEx(Point(nPosBaseX+ 0, nPosBaseY+0 ), maBitmapEx);
1810                 pDevice->DrawBitmapEx(Point(nPosBaseX+ 8, nPosBaseY+0 ), maBitmapEx);
1811                 pDevice->DrawBitmapEx(Point(nPosBaseX+16, nPosBaseY+0 ), maBitmapEx);
1812                 pDevice->DrawBitmapEx(Point(nPosBaseX+24, nPosBaseY+0 ), maBitmapEx);
1813                 pDevice->DrawBitmapEx(Point(nPosBaseX+ 0, nPosBaseY+8 ), maBitmapEx);
1814                 pDevice->DrawBitmapEx(Point(nPosBaseX+ 8, nPosBaseY+8 ), maBitmapEx);
1815                 pDevice->DrawBitmapEx(Point(nPosBaseX+16, nPosBaseY+8 ), maBitmapEx);
1816                 pDevice->DrawBitmapEx(Point(nPosBaseX+24, nPosBaseY+8 ), maBitmapEx);
1817             }
1818 
1819             pDevice->SetClipRegion();
1820 
1821             // Draw name
1822             pDevice->DrawText(Point(aRect.nRight + 7, aRect.nTop - 1), mpList->GetBitmap(nId)->GetName());
1823         }
1824     }
1825 }
1826 
1827 /************************************************************************/
1828 
1829 void BitmapLB::Append(const Size& rSize, const XBitmapEntry& rEntry, BitmapEx* pBmpEx)
1830 {
1831     if(pBmpEx)
1832     {
1833         maBitmapEx = rEntry.GetGraphicObject().GetGraphic().GetBitmapEx();
1834         SetVirtualDevice(rSize);
1835         InsertEntry(
1836             rEntry.GetName(),
1837             maVD.GetBitmap(Point(0, 0),
1838             rSize));
1839     }
1840     else
1841     {
1842         InsertEntry(rEntry.GetName());
1843     }
1844 }
1845 
1846 /************************************************************************/
1847 
1848 void BitmapLB::Modify(const Size& rSize, const XBitmapEntry& rEntry, sal_uInt16 nPos, BitmapEx* pBmpEx)
1849 {
1850     RemoveEntry(nPos);
1851 
1852     if(pBmpEx)
1853     {
1854         maBitmapEx = rEntry.GetGraphicObject().GetGraphic().GetBitmapEx();
1855         SetVirtualDevice(rSize);
1856         InsertEntry(
1857             rEntry.GetName(),
1858             maVD.GetBitmap(Point(0, 0), rSize),
1859             nPos);
1860     }
1861     else
1862     {
1863         InsertEntry(rEntry.GetName());
1864     }
1865 }
1866 
1867 /************************************************************************/
1868 
1869 void BitmapLB::SelectEntryByList(const XBitmapList* pList, const String& rStr)
1870 {
1871     const long nCount(pList->Count());
1872     XBitmapEntry* pEntry;
1873     bool bFound(false);
1874     long i(0);
1875 
1876     for(i = 0; i < nCount && !bFound; i++)
1877     {
1878         pEntry = pList->GetBitmap(i);
1879         const String aStr(pEntry->GetName());
1880 
1881         if(rStr == aStr)
1882         {
1883             bFound = true;
1884         }
1885     }
1886 
1887     if(bFound)
1888     {
1889         SelectEntryPos((sal_uInt16)(i - 1));
1890     }
1891 }
1892 
1893 /*************************************************************************
1894 |*
1895 |*  Konstruktor von FillAttrLB
1896 |*
1897 \************************************************************************/
1898 
1899 FillAttrLB::FillAttrLB( Window* pParent, ResId Id )
1900 :   ColorListBox(pParent, Id),
1901     maVD(),
1902     maBitmapEx()
1903 {
1904 }
1905 
1906 /************************************************************************/
1907 
1908 FillAttrLB::FillAttrLB(Window* pParent, WinBits aWB)
1909 :   ColorListBox(pParent, aWB)
1910 {
1911 }
1912 
1913 /************************************************************************/
1914 
1915 void FillAttrLB::SetVirtualDevice(const Size& rSize)
1916 {
1917     maVD.SetOutputSizePixel(rSize);
1918     maVD.Erase();
1919 
1920     if(maBitmapEx.GetSizePixel().Width() > 8 || maBitmapEx.GetSizePixel().Height() > 8)
1921     {
1922         maVD.DrawBitmapEx(Point(0, 0), rSize, maBitmapEx);
1923     }
1924     else
1925     {
1926         const Size aBitmapSize(maBitmapEx.GetSizePixel());
1927 
1928         for(sal_Int32 y(0); y < rSize.Height(); y += aBitmapSize.Height())
1929         {
1930             for(sal_Int32 x(0); x < rSize.Width(); x += aBitmapSize.Width())
1931             {
1932                 maVD.DrawBitmapEx(
1933                     Point(x, y),
1934                     maBitmapEx);
1935             }
1936         }
1937     }
1938 }
1939 
1940 /************************************************************************/
1941 
1942 void FillAttrLB::Fill(const XBitmapList* pList)
1943 {
1944     const long nCount(pList->Count());
1945     XBitmapEntry* pEntry;
1946 
1947     ListBox::SetUpdateMode(false);
1948 
1949     for(long i(0); i < nCount; i++)
1950     {
1951         pEntry = pList->GetBitmap( i );
1952         maBitmapEx = pEntry->GetGraphicObject().GetGraphic().GetBitmapEx();
1953         const Size aSize(pList->getUiBitmapWidth(), pList->getUiBitmapHeight());
1954         SetVirtualDevice(aSize);
1955         ListBox::InsertEntry(
1956             pEntry->GetName(),
1957             maVD.GetBitmap(Point(0, 0),
1958             aSize));
1959     }
1960 
1961     ListBox::SetUpdateMode(true);
1962 }
1963 
1964 /************************************************************************/
1965 
1966 void FillAttrLB::SelectEntryByList( const XBitmapList* pList, const String& rStr)
1967 {
1968     const long nCount(pList->Count());
1969     XBitmapEntry* pEntry;
1970     bool bFound(false);
1971     long i(0);
1972 
1973     for(i = 0; i < nCount && !bFound; i++)
1974     {
1975         pEntry = pList->GetBitmap(i);
1976         const String aStr(pEntry->GetName());
1977 
1978         if(rStr == aStr)
1979         {
1980             bFound = true;
1981         }
1982     }
1983 
1984     if(bFound)
1985     {
1986         SelectEntryPos((sal_uInt16)(i - 1));
1987     }
1988 }
1989 
1990 /*************************************************************************
1991 |*
1992 |*  Fuellt die Listbox (vorlaeufig) mit Strings
1993 |*
1994 \************************************************************************/
1995 
1996 void FillTypeLB::Fill()
1997 {
1998     SetUpdateMode( sal_False );
1999     InsertEntry( String( SVX_RES( RID_SVXSTR_INVISIBLE ) ) );
2000     InsertEntry( String( SVX_RES( RID_SVXSTR_COLOR ) ) );
2001     InsertEntry( String( SVX_RES( RID_SVXSTR_GRADIENT ) ) );
2002     InsertEntry( String( SVX_RES( RID_SVXSTR_HATCH ) ) );
2003     InsertEntry( String( SVX_RES( RID_SVXSTR_BITMAP ) ) );
2004     SetUpdateMode( sal_True );
2005 }
2006 
2007 /*************************************************************************
2008 |*
2009 |*  Fuellt die Listbox (vorlaeufig) mit Strings
2010 |*
2011 \************************************************************************/
2012 LineLB::LineLB(Window* pParent, ResId Id)
2013 :   ListBox(pParent, Id),
2014     mbAddStandardFields(true)
2015 {
2016 }
2017 
2018 LineLB::LineLB(Window* pParent, WinBits aWB)
2019 :   ListBox(pParent, aWB),
2020     mbAddStandardFields(true)
2021 {
2022 }
2023 
2024 LineLB::~LineLB()
2025 {
2026 }
2027 
2028 void LineLB::setAddStandardFields(bool bNew)
2029 {
2030     if(getAddStandardFields() != bNew)
2031     {
2032         mbAddStandardFields = bNew;
2033     }
2034 }
2035 
2036 void LineLB::Fill( const XDashList* pList )
2037 {
2038     Clear();
2039 
2040     if(getAddStandardFields())
2041     {
2042         // entry for 'none'
2043         InsertEntry(pList->GetStringForUiNoLine());
2044 
2045         // entry for solid line
2046         InsertEntry(pList->GetStringForUiSolidLine(), pList->GetBitmapForUISolidLine());
2047     }
2048 
2049     // entries for dashed lines
2050     long nCount = pList->Count();
2051     XDashEntry* pEntry;
2052     SetUpdateMode( sal_False );
2053 
2054     for( long i = 0; i < nCount; i++ )
2055     {
2056         pEntry = pList->GetDash( i );
2057         const Bitmap aBitmap = const_cast< XDashList* >(pList)->GetUiBitmap( i );
2058         if( !aBitmap.IsEmpty() )
2059         {
2060             InsertEntry( pEntry->GetName(), aBitmap );
2061             //delete pBitmap;
2062         }
2063         else
2064             InsertEntry( pEntry->GetName() );
2065     }
2066     SetUpdateMode( sal_True );
2067 }
2068 
2069 /************************************************************************/
2070 
2071 void LineLB::Append( XDashEntry* pEntry, const Bitmap* pBmp )
2072 {
2073     if( pBmp )
2074         InsertEntry( pEntry->GetName(), *pBmp );
2075     else
2076         InsertEntry( pEntry->GetName() );
2077 }
2078 
2079 /************************************************************************/
2080 
2081 void LineLB::Modify( XDashEntry* pEntry, sal_uInt16 nPos, const Bitmap* pBmp )
2082 {
2083     RemoveEntry( nPos );
2084 
2085     if( pBmp )
2086         InsertEntry( pEntry->GetName(), *pBmp, nPos );
2087     else
2088         InsertEntry( pEntry->GetName(), nPos );
2089 }
2090 
2091 /************************************************************************/
2092 
2093 void LineLB::SelectEntryByList( const XDashList* pList, const String& rStr,
2094                                 const XDash& rDash, sal_uInt16 nDist )
2095 {
2096     long nCount = pList->Count();
2097     XDashEntry* pEntry;
2098     sal_Bool bFound = sal_False;
2099     String aStr;
2100     XDash aDash;
2101 
2102     long i;
2103     for( i = 0; i < nCount && !bFound; i++ )
2104     {
2105         pEntry = pList->GetDash( i );
2106 
2107         aStr = pEntry->GetName();
2108         aDash = pEntry->GetDash();
2109 
2110         if( rStr == aStr && rDash == aDash )
2111             bFound = sal_True;
2112     }
2113     if( bFound )
2114         SelectEntryPos( (sal_uInt16) ( i - 1 + nDist ) );
2115 }
2116 
2117 /*************************************************************************
2118 |*
2119 |*  Fuellt die Listbox (vorlaeufig) mit Strings
2120 |*
2121 \************************************************************************/
2122 LineEndLB::LineEndLB( Window* pParent, ResId Id )
2123     : ListBox( pParent, Id )
2124 {
2125 }
2126 
2127 LineEndLB::LineEndLB( Window* pParent, WinBits aWB )
2128     : ListBox( pParent, aWB )
2129 {
2130 }
2131 
2132 LineEndLB::~LineEndLB(void)
2133 {
2134 }
2135 
2136 
2137 void LineEndLB::Fill( const XLineEndList* pList, sal_Bool bStart )
2138 {
2139     long nCount = pList->Count();
2140     XLineEndEntry* pEntry;
2141     VirtualDevice aVD;
2142     SetUpdateMode( sal_False );
2143 
2144     for( long i = 0; i < nCount; i++ )
2145     {
2146         pEntry = pList->GetLineEnd( i );
2147         const Bitmap aBitmap = const_cast< XLineEndList* >(pList)->GetUiBitmap( i );
2148         if( !aBitmap.IsEmpty() )
2149         {
2150             Size aBmpSize( aBitmap.GetSizePixel() );
2151             aVD.SetOutputSizePixel( aBmpSize, sal_False );
2152             aVD.DrawBitmap( Point(), aBitmap );
2153             InsertEntry( pEntry->GetName(),
2154                 aVD.GetBitmap( bStart ? Point() : Point( aBmpSize.Width() / 2, 0 ),
2155                     Size( aBmpSize.Width() / 2, aBmpSize.Height() ) ) );
2156             //delete pBitmap;
2157         }
2158         else
2159             InsertEntry( pEntry->GetName() );
2160     }
2161     SetUpdateMode( sal_True );
2162 }
2163 
2164 /************************************************************************/
2165 
2166 void LineEndLB::Append( XLineEndEntry* pEntry, const Bitmap* pBmp, sal_Bool bStart )
2167 {
2168     if( pBmp )
2169     {
2170         VirtualDevice aVD;
2171         Size aBmpSize( pBmp->GetSizePixel() );
2172 
2173         aVD.SetOutputSizePixel( aBmpSize, sal_False );
2174         aVD.DrawBitmap( Point(), *pBmp );
2175         InsertEntry( pEntry->GetName(),
2176             aVD.GetBitmap( bStart ? Point() : Point( aBmpSize.Width() / 2, 0 ),
2177                 Size( aBmpSize.Width() / 2, aBmpSize.Height() ) ) );
2178     }
2179     else
2180         InsertEntry( pEntry->GetName() );
2181 }
2182 
2183 /************************************************************************/
2184 
2185 void LineEndLB::Modify( XLineEndEntry* pEntry, sal_uInt16 nPos, const Bitmap* pBmp, sal_Bool bStart )
2186 {
2187     RemoveEntry( nPos );
2188 
2189     if( pBmp )
2190     {
2191         VirtualDevice aVD;
2192         Size aBmpSize( pBmp->GetSizePixel() );
2193 
2194         aVD.SetOutputSizePixel( aBmpSize, sal_False );
2195         aVD.DrawBitmap( Point(), *pBmp );
2196         InsertEntry( pEntry->GetName(),
2197             aVD.GetBitmap( bStart ? Point() : Point( aBmpSize.Width() / 2, 0 ),
2198                 Size( aBmpSize.Width() / 2, aBmpSize.Height() ) ), nPos );
2199     }
2200     else
2201         InsertEntry( pEntry->GetName(), nPos );
2202 }
2203 
2204 //////////////////////////////////////////////////////////////////////////////
2205 
2206 void SvxPreviewBase::InitSettings(bool bForeground, bool bBackground)
2207 {
2208     const StyleSettings& rStyleSettings = Application::GetSettings().GetStyleSettings();
2209 
2210     if(bForeground)
2211     {
2212         svtools::ColorConfig aColorConfig;
2213         Color aTextColor(aColorConfig.GetColorValue(svtools::FONTCOLOR).nColor);
2214 
2215         if(IsControlForeground())
2216         {
2217             aTextColor = GetControlForeground();
2218         }
2219 
2220         getBufferDevice().SetTextColor(aTextColor);
2221     }
2222 
2223     if(bBackground)
2224     {
2225         if(IsControlBackground())
2226         {
2227             getBufferDevice().SetBackground(GetControlBackground());
2228         }
2229         else
2230         {
2231             getBufferDevice().SetBackground(rStyleSettings.GetWindowColor());
2232         }
2233     }
2234 
2235     // do not paint background self, it gets painted buffered
2236     SetControlBackground();
2237     SetBackground();
2238 
2239     Invalidate();
2240 }
2241 
2242 SvxPreviewBase::SvxPreviewBase( Window* pParent, const ResId& rResId )
2243 :   Control( pParent, rResId ),
2244     mpModel( new SdrModel() ),
2245     mpBufferDevice( new VirtualDevice(*this) )
2246 {
2247     //  Draw the control's border as a flat thin black line.
2248     SetBorderStyle(WINDOW_BORDER_MONO);
2249     SetDrawMode( GetSettings().GetStyleSettings().GetHighContrastMode() ? OUTPUT_DRAWMODE_CONTRAST : OUTPUT_DRAWMODE_COLOR );
2250     SetMapMode(MAP_100TH_MM);
2251 
2252     // init model
2253     mpModel->GetItemPool().FreezeIdRanges();
2254 }
2255 
2256 SvxPreviewBase::~SvxPreviewBase()
2257 {
2258     delete mpModel;
2259     delete mpBufferDevice;
2260 }
2261 
2262 void SvxPreviewBase::LocalPrePaint()
2263 {
2264     // init BufferDevice
2265     if(mpBufferDevice->GetOutputSizePixel() != GetOutputSizePixel())
2266     {
2267         mpBufferDevice->SetDrawMode(GetDrawMode());
2268         mpBufferDevice->SetSettings(GetSettings());
2269         mpBufferDevice->SetAntialiasing(GetAntialiasing());
2270         mpBufferDevice->SetOutputSizePixel(GetOutputSizePixel());
2271         mpBufferDevice->SetMapMode(GetMapMode());
2272     }
2273 
2274     mpBufferDevice->Erase();
2275 }
2276 
2277 void SvxPreviewBase::LocalPostPaint()
2278 {
2279     // copy to front (in pixel mode)
2280     const bool bWasEnabledSrc(mpBufferDevice->IsMapModeEnabled());
2281     const bool bWasEnabledDst(IsMapModeEnabled());
2282     const Point aEmptyPoint;
2283 
2284     mpBufferDevice->EnableMapMode(false);
2285     EnableMapMode(false);
2286 
2287     DrawOutDev(
2288         aEmptyPoint, GetOutputSizePixel(),
2289         aEmptyPoint, GetOutputSizePixel(),
2290         *mpBufferDevice);
2291 
2292     mpBufferDevice->EnableMapMode(bWasEnabledSrc);
2293     EnableMapMode(bWasEnabledDst);
2294 }
2295 
2296 void SvxPreviewBase::StateChanged(StateChangedType nType)
2297 {
2298     Control::StateChanged(nType);
2299 
2300     if(STATE_CHANGE_CONTROLFOREGROUND == nType)
2301     {
2302         InitSettings(true, false);
2303     }
2304     else if(STATE_CHANGE_CONTROLBACKGROUND == nType)
2305     {
2306         InitSettings(false, true);
2307     }
2308 }
2309 
2310 void SvxPreviewBase::DataChanged(const DataChangedEvent& rDCEvt)
2311 {
2312     SetDrawMode(GetSettings().GetStyleSettings().GetHighContrastMode() ? OUTPUT_DRAWMODE_CONTRAST : OUTPUT_DRAWMODE_COLOR);
2313 
2314     if((DATACHANGED_SETTINGS == rDCEvt.GetType()) && (rDCEvt.GetFlags() & SETTINGS_STYLE))
2315     {
2316         InitSettings(true, true);
2317     }
2318     else
2319     {
2320         Control::DataChanged(rDCEvt);
2321     }
2322 }
2323 
2324 /*************************************************************************
2325 |*
2326 |*    SvxXLinePreview::SvxXLinePreview()
2327 |*
2328 *************************************************************************/
2329 
2330 SvxXLinePreview::SvxXLinePreview( Window* pParent, const ResId& rResId )
2331 :   SvxPreviewBase( pParent, rResId ),
2332     mpLineObjA( 0L ),
2333     mpLineObjB( 0L ),
2334     mpLineObjC( 0L ),
2335     mpGraphic( 0L ),
2336     mbWithSymbol( sal_False )
2337 {
2338     const Size aOutputSize(GetOutputSize());
2339     InitSettings( sal_True, sal_True );
2340 
2341     const sal_Int32 nDistance(500L);
2342     const sal_Int32 nAvailableLength(aOutputSize.Width() - (4 * nDistance));
2343 
2344     // create DrawObectA
2345     const sal_Int32 aYPosA(aOutputSize.Height() / 2);
2346     const basegfx::B2DPoint aPointA1( nDistance,  aYPosA);
2347     const basegfx::B2DPoint aPointA2( aPointA1.getX() + ((nAvailableLength * 14) / 20), aYPosA );
2348     basegfx::B2DPolygon aPolygonA;
2349     aPolygonA.append(aPointA1);
2350     aPolygonA.append(aPointA2);
2351     mpLineObjA = new SdrPathObj(OBJ_LINE, basegfx::B2DPolyPolygon(aPolygonA));
2352     mpLineObjA->SetModel(&getModel());
2353 
2354     // create DrawObectB
2355     const sal_Int32 aYPosB1((aOutputSize.Height() * 3) / 4);
2356     const sal_Int32 aYPosB2((aOutputSize.Height() * 1) / 4);
2357     const basegfx::B2DPoint aPointB1( aPointA2.getX() + nDistance,  aYPosB1);
2358     const basegfx::B2DPoint aPointB2( aPointB1.getX() + ((nAvailableLength * 2) / 20), aYPosB2 );
2359     const basegfx::B2DPoint aPointB3( aPointB2.getX() + ((nAvailableLength * 2) / 20), aYPosB1 );
2360     basegfx::B2DPolygon aPolygonB;
2361     aPolygonB.append(aPointB1);
2362     aPolygonB.append(aPointB2);
2363     aPolygonB.append(aPointB3);
2364     mpLineObjB = new SdrPathObj(OBJ_PLIN, basegfx::B2DPolyPolygon(aPolygonB));
2365     mpLineObjB->SetModel(&getModel());
2366 
2367     // create DrawObectC
2368     const basegfx::B2DPoint aPointC1( aPointB3.getX() + nDistance,  aYPosB1);
2369     const basegfx::B2DPoint aPointC2( aPointC1.getX() + ((nAvailableLength * 1) / 20), aYPosB2 );
2370     const basegfx::B2DPoint aPointC3( aPointC2.getX() + ((nAvailableLength * 1) / 20), aYPosB1 );
2371     basegfx::B2DPolygon aPolygonC;
2372     aPolygonC.append(aPointC1);
2373     aPolygonC.append(aPointC2);
2374     aPolygonC.append(aPointC3);
2375     mpLineObjC = new SdrPathObj(OBJ_PLIN, basegfx::B2DPolyPolygon(aPolygonC));
2376     mpLineObjC->SetModel(&getModel());
2377 }
2378 
2379 SvxXLinePreview::~SvxXLinePreview()
2380 {
2381     SdrObject::Free( mpLineObjA );
2382     SdrObject::Free( mpLineObjB );
2383     SdrObject::Free( mpLineObjC );
2384 }
2385 
2386 // -----------------------------------------------------------------------
2387 
2388 void SvxXLinePreview::SetSymbol(Graphic* p,const Size& s)
2389 {
2390     mpGraphic = p;
2391     maSymbolSize = s;
2392 }
2393 
2394 // -----------------------------------------------------------------------
2395 
2396 void SvxXLinePreview::ResizeSymbol(const Size& s)
2397 {
2398     if ( s != maSymbolSize )
2399     {
2400         maSymbolSize = s;
2401         Invalidate();
2402     }
2403 }
2404 
2405 // -----------------------------------------------------------------------
2406 
2407 void SvxXLinePreview::SetLineAttributes(const SfxItemSet& rItemSet)
2408 {
2409     // Set ItemSet at objects
2410     mpLineObjA->SetMergedItemSet(rItemSet);
2411 
2412     // At line joints, do not use arrows
2413     SfxItemSet aTempSet(rItemSet);
2414     aTempSet.ClearItem(XATTR_LINESTART);
2415     aTempSet.ClearItem(XATTR_LINEEND);
2416 
2417     mpLineObjB->SetMergedItemSet(aTempSet);
2418     mpLineObjC->SetMergedItemSet(aTempSet);
2419 }
2420 
2421 // -----------------------------------------------------------------------
2422 
2423 void SvxXLinePreview::Paint( const Rectangle& )
2424 {
2425     LocalPrePaint();
2426 
2427     // paint objects to buffer device
2428     sdr::contact::SdrObjectVector aObjectVector;
2429     aObjectVector.push_back(mpLineObjA);
2430     aObjectVector.push_back(mpLineObjB);
2431     aObjectVector.push_back(mpLineObjC);
2432 
2433     sdr::contact::ObjectContactOfObjListPainter aPainter(getBufferDevice(), aObjectVector, 0);
2434     sdr::contact::DisplayInfo aDisplayInfo;
2435 
2436     // do processing
2437     aPainter.ProcessDisplay(aDisplayInfo);
2438 
2439     if ( mbWithSymbol && mpGraphic )
2440     {
2441         const Size aOutputSize(GetOutputSize());
2442         Point aPos = Point( aOutputSize.Width() / 3, aOutputSize.Height() / 2 );
2443         aPos.X() -= maSymbolSize.Width() / 2;
2444         aPos.Y() -= maSymbolSize.Height() / 2;
2445         mpGraphic->Draw( &getBufferDevice(), aPos, maSymbolSize );
2446     }
2447 
2448     LocalPostPaint();
2449 }
2450 
2451 /*************************************************************************
2452 |*
2453 |*    SvxXRectPreview::SvxXRectPreview()
2454 |*
2455 *************************************************************************/
2456 
2457 SvxXRectPreview::SvxXRectPreview( Window* pParent, const ResId& rResId )
2458 :   SvxPreviewBase( pParent, rResId ),
2459     mpRectangleObject(0)
2460 {
2461     InitSettings(true, true);
2462 
2463     // create RectangleObject
2464     const Rectangle aObjectSize(Point(), GetOutputSize());
2465     mpRectangleObject = new SdrRectObj(aObjectSize);
2466     mpRectangleObject->SetModel(&getModel());
2467 }
2468 
2469 SvxXRectPreview::~SvxXRectPreview()
2470 {
2471     SdrObject::Free(mpRectangleObject);
2472 }
2473 
2474 void SvxXRectPreview::SetAttributes(const SfxItemSet& rItemSet)
2475 {
2476     mpRectangleObject->SetMergedItemSet(rItemSet, true);
2477     mpRectangleObject->SetMergedItem(XLineStyleItem(XLINE_NONE));
2478 }
2479 
2480 void SvxXRectPreview::Paint( const Rectangle& )
2481 {
2482     LocalPrePaint();
2483 
2484     sdr::contact::SdrObjectVector aObjectVector;
2485 
2486     aObjectVector.push_back(mpRectangleObject);
2487 
2488     sdr::contact::ObjectContactOfObjListPainter aPainter(getBufferDevice(), aObjectVector, 0);
2489     sdr::contact::DisplayInfo aDisplayInfo;
2490 
2491     aPainter.ProcessDisplay(aDisplayInfo);
2492 
2493     LocalPostPaint();
2494 }
2495 
2496 /*************************************************************************
2497 |*
2498 |*    SvxXShadowPreview::SvxXShadowPreview()
2499 |*
2500 *************************************************************************/
2501 
2502 SvxXShadowPreview::SvxXShadowPreview( Window* pParent, const ResId& rResId )
2503 :   SvxPreviewBase( pParent, rResId ),
2504     mpRectangleObject(0),
2505     mpRectangleShadow(0)
2506 {
2507     InitSettings(true, true);
2508 
2509     // prepare size
2510     Size aSize = GetOutputSize();
2511     aSize.Width() = aSize.Width() / 3;
2512     aSize.Height() = aSize.Height() / 3;
2513 
2514     // create RectangleObject
2515     const Rectangle aObjectSize( Point( aSize.Width(), aSize.Height() ), aSize );
2516     mpRectangleObject = new SdrRectObj(aObjectSize);
2517     mpRectangleObject->SetModel(&getModel());
2518 
2519     // create ShadowObject
2520     const Rectangle aShadowSize( Point( aSize.Width(), aSize.Height() ), aSize );
2521     mpRectangleShadow = new SdrRectObj(aShadowSize);
2522     mpRectangleShadow->SetModel(&getModel());
2523 }
2524 
2525 SvxXShadowPreview::~SvxXShadowPreview()
2526 {
2527     SdrObject::Free(mpRectangleObject);
2528     SdrObject::Free(mpRectangleShadow);
2529 }
2530 
2531 void SvxXShadowPreview::SetRectangleAttributes(const SfxItemSet& rItemSet)
2532 {
2533     mpRectangleObject->SetMergedItemSet(rItemSet, true);
2534     mpRectangleObject->SetMergedItem(XLineStyleItem(XLINE_NONE));
2535 }
2536 
2537 void SvxXShadowPreview::SetShadowAttributes(const SfxItemSet& rItemSet)
2538 {
2539     mpRectangleShadow->SetMergedItemSet(rItemSet, true);
2540     mpRectangleShadow->SetMergedItem(XLineStyleItem(XLINE_NONE));
2541 }
2542 
2543 void SvxXShadowPreview::SetShadowPosition(const Point& rPos)
2544 {
2545     Rectangle aObjectPosition(mpRectangleObject->GetSnapRect());
2546     aObjectPosition.Move(rPos.X(), rPos.Y());
2547     mpRectangleShadow->SetSnapRect(aObjectPosition);
2548 }
2549 
2550 void SvxXShadowPreview::Paint( const Rectangle& )
2551 {
2552     LocalPrePaint();
2553 
2554     sdr::contact::SdrObjectVector aObjectVector;
2555 
2556     aObjectVector.push_back(mpRectangleShadow);
2557     aObjectVector.push_back(mpRectangleObject);
2558 
2559     sdr::contact::ObjectContactOfObjListPainter aPainter(getBufferDevice(), aObjectVector, 0);
2560     sdr::contact::DisplayInfo aDisplayInfo;
2561 
2562     aPainter.ProcessDisplay(aDisplayInfo);
2563 
2564     LocalPostPaint();
2565 }
2566 
2567 // -----------------------------------------------------------------------
2568 // eof
2569