xref: /trunk/main/svx/source/engine3d/extrud3d.cxx (revision cdf0e10c4e3984b49a9502b011690b615761d4a3)
1*cdf0e10cSrcweir /*************************************************************************
2*cdf0e10cSrcweir  *
3*cdf0e10cSrcweir  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
4*cdf0e10cSrcweir  *
5*cdf0e10cSrcweir  * Copyright 2000, 2010 Oracle and/or its affiliates.
6*cdf0e10cSrcweir  *
7*cdf0e10cSrcweir  * OpenOffice.org - a multi-platform office productivity suite
8*cdf0e10cSrcweir  *
9*cdf0e10cSrcweir  * This file is part of OpenOffice.org.
10*cdf0e10cSrcweir  *
11*cdf0e10cSrcweir  * OpenOffice.org is free software: you can redistribute it and/or modify
12*cdf0e10cSrcweir  * it under the terms of the GNU Lesser General Public License version 3
13*cdf0e10cSrcweir  * only, as published by the Free Software Foundation.
14*cdf0e10cSrcweir  *
15*cdf0e10cSrcweir  * OpenOffice.org is distributed in the hope that it will be useful,
16*cdf0e10cSrcweir  * but WITHOUT ANY WARRANTY; without even the implied warranty of
17*cdf0e10cSrcweir  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
18*cdf0e10cSrcweir  * GNU Lesser General Public License version 3 for more details
19*cdf0e10cSrcweir  * (a copy is included in the LICENSE file that accompanied this code).
20*cdf0e10cSrcweir  *
21*cdf0e10cSrcweir  * You should have received a copy of the GNU Lesser General Public License
22*cdf0e10cSrcweir  * version 3 along with OpenOffice.org.  If not, see
23*cdf0e10cSrcweir  * <http://www.openoffice.org/license.html>
24*cdf0e10cSrcweir  * for a copy of the LGPLv3 License.
25*cdf0e10cSrcweir  *
26*cdf0e10cSrcweir  ************************************************************************/
27*cdf0e10cSrcweir 
28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
29*cdf0e10cSrcweir #include "precompiled_svx.hxx"
30*cdf0e10cSrcweir 
31*cdf0e10cSrcweir #include "svx/svdstr.hrc"
32*cdf0e10cSrcweir #include "svx/svdglob.hxx"
33*cdf0e10cSrcweir #include <svx/svdpage.hxx>
34*cdf0e10cSrcweir #include "svx/globl3d.hxx"
35*cdf0e10cSrcweir #include <svx/extrud3d.hxx>
36*cdf0e10cSrcweir #include <svx/scene3d.hxx>
37*cdf0e10cSrcweir 
38*cdf0e10cSrcweir #include <svx/svxids.hrc>
39*cdf0e10cSrcweir #include <svx/xpoly.hxx>
40*cdf0e10cSrcweir #include <svx/svdopath.hxx>
41*cdf0e10cSrcweir #include <svx/svdmodel.hxx>
42*cdf0e10cSrcweir #include <svx/svx3ditems.hxx>
43*cdf0e10cSrcweir #include <svx/sdr/properties/e3dextrudeproperties.hxx>
44*cdf0e10cSrcweir #include <svx/sdr/contact/viewcontactofe3dextrude.hxx>
45*cdf0e10cSrcweir #include <basegfx/polygon/b2dpolypolygontools.hxx>
46*cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygontools.hxx>
47*cdf0e10cSrcweir #include <basegfx/polygon/b3dpolygontools.hxx>
48*cdf0e10cSrcweir #include <basegfx/polygon/b3dpolypolygontools.hxx>
49*cdf0e10cSrcweir 
50*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
51*cdf0e10cSrcweir // #110094# DrawContact section
52*cdf0e10cSrcweir 
53*cdf0e10cSrcweir sdr::contact::ViewContact* E3dExtrudeObj::CreateObjectSpecificViewContact()
54*cdf0e10cSrcweir {
55*cdf0e10cSrcweir     return new sdr::contact::ViewContactOfE3dExtrude(*this);
56*cdf0e10cSrcweir }
57*cdf0e10cSrcweir 
58*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
59*cdf0e10cSrcweir 
60*cdf0e10cSrcweir sdr::properties::BaseProperties* E3dExtrudeObj::CreateObjectSpecificProperties()
61*cdf0e10cSrcweir {
62*cdf0e10cSrcweir     return new sdr::properties::E3dExtrudeProperties(*this);
63*cdf0e10cSrcweir }
64*cdf0e10cSrcweir 
65*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
66*cdf0e10cSrcweir 
67*cdf0e10cSrcweir TYPEINIT1(E3dExtrudeObj, E3dCompoundObject);
68*cdf0e10cSrcweir 
69*cdf0e10cSrcweir /*************************************************************************
70*cdf0e10cSrcweir |*
71*cdf0e10cSrcweir |* Konstruktor, erzeugt zwei Deckelflaechen-PolyPolygone und (PointCount-1)
72*cdf0e10cSrcweir |* Seitenflaechen-Rechtecke aus dem uebergebenen PolyPolygon
73*cdf0e10cSrcweir |*
74*cdf0e10cSrcweir \************************************************************************/
75*cdf0e10cSrcweir 
76*cdf0e10cSrcweir E3dExtrudeObj::E3dExtrudeObj(E3dDefaultAttributes& rDefault, const basegfx::B2DPolyPolygon& rPP, double fDepth)
77*cdf0e10cSrcweir :   E3dCompoundObject(rDefault),
78*cdf0e10cSrcweir     maExtrudePolygon(rPP)
79*cdf0e10cSrcweir {
80*cdf0e10cSrcweir     // since the old class PolyPolygon3D did mirror the given PolyPolygons in Y, do the same here
81*cdf0e10cSrcweir     basegfx::B2DHomMatrix aMirrorY;
82*cdf0e10cSrcweir     aMirrorY.scale(1.0, -1.0);
83*cdf0e10cSrcweir     maExtrudePolygon.transform(aMirrorY);
84*cdf0e10cSrcweir 
85*cdf0e10cSrcweir     // Defaults setzen
86*cdf0e10cSrcweir     SetDefaultAttributes(rDefault);
87*cdf0e10cSrcweir 
88*cdf0e10cSrcweir     // set extrude depth
89*cdf0e10cSrcweir     GetProperties().SetObjectItemDirect(Svx3DDepthItem((sal_uInt32)(fDepth + 0.5)));
90*cdf0e10cSrcweir }
91*cdf0e10cSrcweir 
92*cdf0e10cSrcweir E3dExtrudeObj::E3dExtrudeObj()
93*cdf0e10cSrcweir :   E3dCompoundObject()
94*cdf0e10cSrcweir {
95*cdf0e10cSrcweir     // Defaults setzen
96*cdf0e10cSrcweir     E3dDefaultAttributes aDefault;
97*cdf0e10cSrcweir     SetDefaultAttributes(aDefault);
98*cdf0e10cSrcweir }
99*cdf0e10cSrcweir 
100*cdf0e10cSrcweir void E3dExtrudeObj::SetDefaultAttributes(E3dDefaultAttributes& rDefault)
101*cdf0e10cSrcweir {
102*cdf0e10cSrcweir     GetProperties().SetObjectItemDirect(Svx3DSmoothNormalsItem(rDefault.GetDefaultExtrudeSmoothed()));
103*cdf0e10cSrcweir     GetProperties().SetObjectItemDirect(Svx3DSmoothLidsItem(rDefault.GetDefaultExtrudeSmoothFrontBack()));
104*cdf0e10cSrcweir     GetProperties().SetObjectItemDirect(Svx3DCharacterModeItem(rDefault.GetDefaultExtrudeCharacterMode()));
105*cdf0e10cSrcweir     GetProperties().SetObjectItemDirect(Svx3DCloseFrontItem(rDefault.GetDefaultExtrudeCloseFront()));
106*cdf0e10cSrcweir     GetProperties().SetObjectItemDirect(Svx3DCloseBackItem(rDefault.GetDefaultExtrudeCloseBack()));
107*cdf0e10cSrcweir 
108*cdf0e10cSrcweir     // Bei extrudes defaultmaessig StdTexture in X und Y
109*cdf0e10cSrcweir     GetProperties().SetObjectItemDirect(Svx3DTextureProjectionXItem(1));
110*cdf0e10cSrcweir     GetProperties().SetObjectItemDirect(Svx3DTextureProjectionYItem(1));
111*cdf0e10cSrcweir }
112*cdf0e10cSrcweir 
113*cdf0e10cSrcweir /*************************************************************************
114*cdf0e10cSrcweir |*
115*cdf0e10cSrcweir |* Identifier zurueckgeben
116*cdf0e10cSrcweir |*
117*cdf0e10cSrcweir \************************************************************************/
118*cdf0e10cSrcweir 
119*cdf0e10cSrcweir sal_uInt16 E3dExtrudeObj::GetObjIdentifier() const
120*cdf0e10cSrcweir {
121*cdf0e10cSrcweir     return E3D_EXTRUDEOBJ_ID;
122*cdf0e10cSrcweir }
123*cdf0e10cSrcweir 
124*cdf0e10cSrcweir /*************************************************************************
125*cdf0e10cSrcweir |*
126*cdf0e10cSrcweir |* Zuweisungsoperator
127*cdf0e10cSrcweir |*
128*cdf0e10cSrcweir \************************************************************************/
129*cdf0e10cSrcweir 
130*cdf0e10cSrcweir void E3dExtrudeObj::operator=(const SdrObject& rObj)
131*cdf0e10cSrcweir {
132*cdf0e10cSrcweir     // erstmal alle Childs kopieren
133*cdf0e10cSrcweir     E3dCompoundObject::operator=(rObj);
134*cdf0e10cSrcweir 
135*cdf0e10cSrcweir     // weitere Parameter kopieren
136*cdf0e10cSrcweir     const E3dExtrudeObj& r3DObj = (const E3dExtrudeObj&)rObj;
137*cdf0e10cSrcweir 
138*cdf0e10cSrcweir     maExtrudePolygon = r3DObj.maExtrudePolygon;
139*cdf0e10cSrcweir }
140*cdf0e10cSrcweir 
141*cdf0e10cSrcweir /*************************************************************************
142*cdf0e10cSrcweir |*
143*cdf0e10cSrcweir |* Lokale Parameter setzen mit Geometrieneuerzeugung
144*cdf0e10cSrcweir |*
145*cdf0e10cSrcweir \************************************************************************/
146*cdf0e10cSrcweir 
147*cdf0e10cSrcweir void E3dExtrudeObj::SetExtrudePolygon(const basegfx::B2DPolyPolygon &rNew)
148*cdf0e10cSrcweir {
149*cdf0e10cSrcweir     if(maExtrudePolygon != rNew)
150*cdf0e10cSrcweir     {
151*cdf0e10cSrcweir         maExtrudePolygon = rNew;
152*cdf0e10cSrcweir         ActionChanged();
153*cdf0e10cSrcweir     }
154*cdf0e10cSrcweir }
155*cdf0e10cSrcweir 
156*cdf0e10cSrcweir /*************************************************************************
157*cdf0e10cSrcweir |*
158*cdf0e10cSrcweir |* Get the name of the object (singular)
159*cdf0e10cSrcweir |*
160*cdf0e10cSrcweir \************************************************************************/
161*cdf0e10cSrcweir 
162*cdf0e10cSrcweir void E3dExtrudeObj::TakeObjNameSingul(XubString& rName) const
163*cdf0e10cSrcweir {
164*cdf0e10cSrcweir     rName=ImpGetResStr(STR_ObjNameSingulExtrude3d);
165*cdf0e10cSrcweir 
166*cdf0e10cSrcweir     String aName( GetName() );
167*cdf0e10cSrcweir     if(aName.Len())
168*cdf0e10cSrcweir     {
169*cdf0e10cSrcweir         rName += sal_Unicode(' ');
170*cdf0e10cSrcweir         rName += sal_Unicode('\'');
171*cdf0e10cSrcweir         rName += aName;
172*cdf0e10cSrcweir         rName += sal_Unicode('\'');
173*cdf0e10cSrcweir     }
174*cdf0e10cSrcweir }
175*cdf0e10cSrcweir 
176*cdf0e10cSrcweir /*************************************************************************
177*cdf0e10cSrcweir |*
178*cdf0e10cSrcweir |* Get the name of the object (plural)
179*cdf0e10cSrcweir |*
180*cdf0e10cSrcweir \************************************************************************/
181*cdf0e10cSrcweir 
182*cdf0e10cSrcweir void E3dExtrudeObj::TakeObjNamePlural(XubString& rName) const
183*cdf0e10cSrcweir {
184*cdf0e10cSrcweir     rName=ImpGetResStr(STR_ObjNamePluralExtrude3d);
185*cdf0e10cSrcweir }
186*cdf0e10cSrcweir 
187*cdf0e10cSrcweir /*************************************************************************
188*cdf0e10cSrcweir |*
189*cdf0e10cSrcweir |* Aufbrechen
190*cdf0e10cSrcweir |*
191*cdf0e10cSrcweir \************************************************************************/
192*cdf0e10cSrcweir 
193*cdf0e10cSrcweir sal_Bool E3dExtrudeObj::IsBreakObjPossible()
194*cdf0e10cSrcweir {
195*cdf0e10cSrcweir     return sal_True;
196*cdf0e10cSrcweir }
197*cdf0e10cSrcweir 
198*cdf0e10cSrcweir SdrAttrObj* E3dExtrudeObj::GetBreakObj()
199*cdf0e10cSrcweir {
200*cdf0e10cSrcweir     basegfx::B3DPolyPolygon aFrontSide;
201*cdf0e10cSrcweir     basegfx::B3DPolyPolygon aBackSide;
202*cdf0e10cSrcweir 
203*cdf0e10cSrcweir     if(maExtrudePolygon.count())
204*cdf0e10cSrcweir     {
205*cdf0e10cSrcweir         basegfx::B2DPolyPolygon aTemp(maExtrudePolygon);
206*cdf0e10cSrcweir         aTemp.removeDoublePoints();
207*cdf0e10cSrcweir         aTemp = basegfx::tools::correctOrientations(aTemp);
208*cdf0e10cSrcweir         const basegfx::B2VectorOrientation aOrient = basegfx::tools::getOrientation(aTemp.getB2DPolygon(0L));
209*cdf0e10cSrcweir 
210*cdf0e10cSrcweir         if(basegfx::ORIENTATION_POSITIVE == aOrient)
211*cdf0e10cSrcweir         {
212*cdf0e10cSrcweir             aTemp.flip();
213*cdf0e10cSrcweir         }
214*cdf0e10cSrcweir 
215*cdf0e10cSrcweir         aFrontSide = basegfx::tools::createB3DPolyPolygonFromB2DPolyPolygon(aTemp);
216*cdf0e10cSrcweir     }
217*cdf0e10cSrcweir 
218*cdf0e10cSrcweir     if(aFrontSide.count())
219*cdf0e10cSrcweir     {
220*cdf0e10cSrcweir         aBackSide = aFrontSide;
221*cdf0e10cSrcweir 
222*cdf0e10cSrcweir         if(GetExtrudeDepth())
223*cdf0e10cSrcweir         {
224*cdf0e10cSrcweir             basegfx::B3DHomMatrix aTransform;
225*cdf0e10cSrcweir 
226*cdf0e10cSrcweir             if(100 != GetPercentBackScale())
227*cdf0e10cSrcweir             {
228*cdf0e10cSrcweir                 // scale polygon from center
229*cdf0e10cSrcweir                 const double fScaleFactor(GetPercentBackScale() / 100.0);
230*cdf0e10cSrcweir                 const basegfx::B3DRange aPolyPolyRange(basegfx::tools::getRange(aBackSide));
231*cdf0e10cSrcweir                 const basegfx::B3DPoint aCenter(aPolyPolyRange.getCenter());
232*cdf0e10cSrcweir 
233*cdf0e10cSrcweir                 aTransform.translate(-aCenter.getX(), -aCenter.getY(), -aCenter.getZ());
234*cdf0e10cSrcweir                 aTransform.scale(fScaleFactor, fScaleFactor, fScaleFactor);
235*cdf0e10cSrcweir                 aTransform.translate(aCenter.getX(), aCenter.getY(), aCenter.getZ());
236*cdf0e10cSrcweir             }
237*cdf0e10cSrcweir 
238*cdf0e10cSrcweir             // translate by extrude depth
239*cdf0e10cSrcweir             aTransform.translate(0.0, 0.0, (double)GetExtrudeDepth());
240*cdf0e10cSrcweir 
241*cdf0e10cSrcweir             aBackSide.transform(aTransform);
242*cdf0e10cSrcweir         }
243*cdf0e10cSrcweir     }
244*cdf0e10cSrcweir 
245*cdf0e10cSrcweir     if(aBackSide.count())
246*cdf0e10cSrcweir     {
247*cdf0e10cSrcweir     // create PathObj
248*cdf0e10cSrcweir         basegfx::B2DPolyPolygon aPoly = TransformToScreenCoor(aBackSide);
249*cdf0e10cSrcweir         SdrPathObj* pPathObj = new SdrPathObj(OBJ_PLIN, aPoly);
250*cdf0e10cSrcweir 
251*cdf0e10cSrcweir         if(pPathObj)
252*cdf0e10cSrcweir         {
253*cdf0e10cSrcweir             SfxItemSet aSet(GetObjectItemSet());
254*cdf0e10cSrcweir             aSet.Put(XLineStyleItem(XLINE_SOLID));
255*cdf0e10cSrcweir             pPathObj->SetMergedItemSet(aSet);
256*cdf0e10cSrcweir         }
257*cdf0e10cSrcweir 
258*cdf0e10cSrcweir         return pPathObj;
259*cdf0e10cSrcweir     }
260*cdf0e10cSrcweir 
261*cdf0e10cSrcweir     return 0;
262*cdf0e10cSrcweir }
263*cdf0e10cSrcweir 
264*cdf0e10cSrcweir // eof
265