1*cdf0e10cSrcweir /************************************************************************* 2*cdf0e10cSrcweir * 3*cdf0e10cSrcweir * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4*cdf0e10cSrcweir * 5*cdf0e10cSrcweir * Copyright 2000, 2010 Oracle and/or its affiliates. 6*cdf0e10cSrcweir * 7*cdf0e10cSrcweir * OpenOffice.org - a multi-platform office productivity suite 8*cdf0e10cSrcweir * 9*cdf0e10cSrcweir * This file is part of OpenOffice.org. 10*cdf0e10cSrcweir * 11*cdf0e10cSrcweir * OpenOffice.org is free software: you can redistribute it and/or modify 12*cdf0e10cSrcweir * it under the terms of the GNU Lesser General Public License version 3 13*cdf0e10cSrcweir * only, as published by the Free Software Foundation. 14*cdf0e10cSrcweir * 15*cdf0e10cSrcweir * OpenOffice.org is distributed in the hope that it will be useful, 16*cdf0e10cSrcweir * but WITHOUT ANY WARRANTY; without even the implied warranty of 17*cdf0e10cSrcweir * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 18*cdf0e10cSrcweir * GNU Lesser General Public License version 3 for more details 19*cdf0e10cSrcweir * (a copy is included in the LICENSE file that accompanied this code). 20*cdf0e10cSrcweir * 21*cdf0e10cSrcweir * You should have received a copy of the GNU Lesser General Public License 22*cdf0e10cSrcweir * version 3 along with OpenOffice.org. If not, see 23*cdf0e10cSrcweir * <http://www.openoffice.org/license.html> 24*cdf0e10cSrcweir * for a copy of the LGPLv3 License. 25*cdf0e10cSrcweir * 26*cdf0e10cSrcweir ************************************************************************/ 27*cdf0e10cSrcweir 28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 29*cdf0e10cSrcweir #include "precompiled_svx.hxx" 30*cdf0e10cSrcweir 31*cdf0e10cSrcweir #include "svx/svdstr.hrc" 32*cdf0e10cSrcweir #include "svx/svdglob.hxx" 33*cdf0e10cSrcweir #include <tools/poly.hxx> 34*cdf0e10cSrcweir #include <svx/svdpage.hxx> 35*cdf0e10cSrcweir #include "svx/globl3d.hxx" 36*cdf0e10cSrcweir #include <svx/lathe3d.hxx> 37*cdf0e10cSrcweir #include <svx/xpoly.hxx> 38*cdf0e10cSrcweir #include <svx/svxids.hrc> 39*cdf0e10cSrcweir #include <svx/svdopath.hxx> 40*cdf0e10cSrcweir #include <svx/svdmodel.hxx> 41*cdf0e10cSrcweir #include <svx/svx3ditems.hxx> 42*cdf0e10cSrcweir #include <svx/sdr/properties/e3dlatheproperties.hxx> 43*cdf0e10cSrcweir #include <svx/sdr/contact/viewcontactofe3dlathe.hxx> 44*cdf0e10cSrcweir #include <basegfx/polygon/b2dpolypolygontools.hxx> 45*cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygontools.hxx> 46*cdf0e10cSrcweir #include <basegfx/matrix/b2dhommatrix.hxx> 47*cdf0e10cSrcweir 48*cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 49*cdf0e10cSrcweir // #110094# DrawContact section 50*cdf0e10cSrcweir 51*cdf0e10cSrcweir sdr::contact::ViewContact* E3dLatheObj::CreateObjectSpecificViewContact() 52*cdf0e10cSrcweir { 53*cdf0e10cSrcweir return new sdr::contact::ViewContactOfE3dLathe(*this); 54*cdf0e10cSrcweir } 55*cdf0e10cSrcweir 56*cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 57*cdf0e10cSrcweir 58*cdf0e10cSrcweir sdr::properties::BaseProperties* E3dLatheObj::CreateObjectSpecificProperties() 59*cdf0e10cSrcweir { 60*cdf0e10cSrcweir return new sdr::properties::E3dLatheProperties(*this); 61*cdf0e10cSrcweir } 62*cdf0e10cSrcweir 63*cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 64*cdf0e10cSrcweir 65*cdf0e10cSrcweir TYPEINIT1(E3dLatheObj, E3dCompoundObject); 66*cdf0e10cSrcweir 67*cdf0e10cSrcweir /************************************************************************* 68*cdf0e10cSrcweir |* 69*cdf0e10cSrcweir |* Konstruktor aus 3D-Polygon, Scale gibt den Umrechnungsfaktor fuer 70*cdf0e10cSrcweir |* die Koordinaten an 71*cdf0e10cSrcweir |* 72*cdf0e10cSrcweir \************************************************************************/ 73*cdf0e10cSrcweir 74*cdf0e10cSrcweir E3dLatheObj::E3dLatheObj(E3dDefaultAttributes& rDefault, const basegfx::B2DPolyPolygon rPoly2D) 75*cdf0e10cSrcweir : E3dCompoundObject(rDefault), 76*cdf0e10cSrcweir maPolyPoly2D(rPoly2D) 77*cdf0e10cSrcweir { 78*cdf0e10cSrcweir // since the old class PolyPolygon3D did mirror the given PolyPolygons in Y, do the same here 79*cdf0e10cSrcweir basegfx::B2DHomMatrix aMirrorY; 80*cdf0e10cSrcweir aMirrorY.scale(1.0, -1.0); 81*cdf0e10cSrcweir maPolyPoly2D.transform(aMirrorY); 82*cdf0e10cSrcweir 83*cdf0e10cSrcweir // Defaults setzen 84*cdf0e10cSrcweir SetDefaultAttributes(rDefault); 85*cdf0e10cSrcweir 86*cdf0e10cSrcweir // Ueberfluessige Punkte entfernen, insbesondere doppelte 87*cdf0e10cSrcweir // Start- und Endpunkte verhindern 88*cdf0e10cSrcweir maPolyPoly2D.removeDoublePoints(); 89*cdf0e10cSrcweir 90*cdf0e10cSrcweir if(maPolyPoly2D.count()) 91*cdf0e10cSrcweir { 92*cdf0e10cSrcweir const basegfx::B2DPolygon rPoly(maPolyPoly2D.getB2DPolygon(0L)); 93*cdf0e10cSrcweir sal_uInt32 nSegCnt(rPoly.count()); 94*cdf0e10cSrcweir 95*cdf0e10cSrcweir if(nSegCnt && !rPoly.isClosed()) 96*cdf0e10cSrcweir { 97*cdf0e10cSrcweir nSegCnt -= 1; 98*cdf0e10cSrcweir } 99*cdf0e10cSrcweir 100*cdf0e10cSrcweir GetProperties().SetObjectItemDirect(Svx3DVerticalSegmentsItem(nSegCnt)); 101*cdf0e10cSrcweir } 102*cdf0e10cSrcweir } 103*cdf0e10cSrcweir 104*cdf0e10cSrcweir /************************************************************************* 105*cdf0e10cSrcweir |* 106*cdf0e10cSrcweir |* Leer-Konstruktor 107*cdf0e10cSrcweir |* 108*cdf0e10cSrcweir \************************************************************************/ 109*cdf0e10cSrcweir 110*cdf0e10cSrcweir E3dLatheObj::E3dLatheObj() 111*cdf0e10cSrcweir : E3dCompoundObject() 112*cdf0e10cSrcweir { 113*cdf0e10cSrcweir // Defaults setzen 114*cdf0e10cSrcweir E3dDefaultAttributes aDefault; 115*cdf0e10cSrcweir SetDefaultAttributes(aDefault); 116*cdf0e10cSrcweir } 117*cdf0e10cSrcweir 118*cdf0e10cSrcweir void E3dLatheObj::SetDefaultAttributes(E3dDefaultAttributes& rDefault) 119*cdf0e10cSrcweir { 120*cdf0e10cSrcweir GetProperties().SetObjectItemDirect(Svx3DSmoothNormalsItem(rDefault.GetDefaultLatheSmoothed())); 121*cdf0e10cSrcweir GetProperties().SetObjectItemDirect(Svx3DSmoothLidsItem(rDefault.GetDefaultLatheSmoothFrontBack())); 122*cdf0e10cSrcweir GetProperties().SetObjectItemDirect(Svx3DCharacterModeItem(rDefault.GetDefaultLatheCharacterMode())); 123*cdf0e10cSrcweir GetProperties().SetObjectItemDirect(Svx3DCloseFrontItem(rDefault.GetDefaultLatheCloseFront())); 124*cdf0e10cSrcweir GetProperties().SetObjectItemDirect(Svx3DCloseBackItem(rDefault.GetDefaultLatheCloseBack())); 125*cdf0e10cSrcweir } 126*cdf0e10cSrcweir 127*cdf0e10cSrcweir /************************************************************************* 128*cdf0e10cSrcweir |* 129*cdf0e10cSrcweir |* Identifier zurueckgeben 130*cdf0e10cSrcweir |* 131*cdf0e10cSrcweir \************************************************************************/ 132*cdf0e10cSrcweir 133*cdf0e10cSrcweir sal_uInt16 E3dLatheObj::GetObjIdentifier() const 134*cdf0e10cSrcweir { 135*cdf0e10cSrcweir return E3D_LATHEOBJ_ID; 136*cdf0e10cSrcweir } 137*cdf0e10cSrcweir 138*cdf0e10cSrcweir /************************************************************************* 139*cdf0e10cSrcweir |* 140*cdf0e10cSrcweir |* Zuweisungsoperator 141*cdf0e10cSrcweir |* 142*cdf0e10cSrcweir \************************************************************************/ 143*cdf0e10cSrcweir 144*cdf0e10cSrcweir void E3dLatheObj::operator=(const SdrObject& rObj) 145*cdf0e10cSrcweir { 146*cdf0e10cSrcweir // erstmal alle Childs kopieren 147*cdf0e10cSrcweir E3dCompoundObject::operator=(rObj); 148*cdf0e10cSrcweir 149*cdf0e10cSrcweir // weitere Parameter kopieren 150*cdf0e10cSrcweir const E3dLatheObj& r3DObj = (const E3dLatheObj&)rObj; 151*cdf0e10cSrcweir 152*cdf0e10cSrcweir maPolyPoly2D = r3DObj.maPolyPoly2D; 153*cdf0e10cSrcweir } 154*cdf0e10cSrcweir 155*cdf0e10cSrcweir /************************************************************************* 156*cdf0e10cSrcweir |* 157*cdf0e10cSrcweir |* Wandle das Objekt in ein Gruppenobjekt bestehend aus n Polygonen 158*cdf0e10cSrcweir |* 159*cdf0e10cSrcweir \************************************************************************/ 160*cdf0e10cSrcweir 161*cdf0e10cSrcweir SdrObject *E3dLatheObj::DoConvertToPolyObj(sal_Bool /*bBezier*/) const 162*cdf0e10cSrcweir { 163*cdf0e10cSrcweir return NULL; 164*cdf0e10cSrcweir } 165*cdf0e10cSrcweir 166*cdf0e10cSrcweir /************************************************************************* 167*cdf0e10cSrcweir |* 168*cdf0e10cSrcweir |* Neue Segmentierung (Beschreibung siehe Header-File) 169*cdf0e10cSrcweir |* 170*cdf0e10cSrcweir \************************************************************************/ 171*cdf0e10cSrcweir 172*cdf0e10cSrcweir void E3dLatheObj::ReSegment(sal_uInt32 nHSegs, sal_uInt32 nVSegs) 173*cdf0e10cSrcweir { 174*cdf0e10cSrcweir if ((nHSegs != GetHorizontalSegments() || nVSegs != GetVerticalSegments()) && 175*cdf0e10cSrcweir (nHSegs != 0 || nVSegs != 0)) 176*cdf0e10cSrcweir { 177*cdf0e10cSrcweir GetProperties().SetObjectItemDirect(Svx3DHorizontalSegmentsItem(nHSegs)); 178*cdf0e10cSrcweir GetProperties().SetObjectItemDirect(Svx3DVerticalSegmentsItem(nVSegs)); 179*cdf0e10cSrcweir 180*cdf0e10cSrcweir ActionChanged(); 181*cdf0e10cSrcweir } 182*cdf0e10cSrcweir } 183*cdf0e10cSrcweir 184*cdf0e10cSrcweir /************************************************************************* 185*cdf0e10cSrcweir |* 186*cdf0e10cSrcweir |* Lokale Parameter setzen mit Geometrieneuerzeugung 187*cdf0e10cSrcweir |* 188*cdf0e10cSrcweir \************************************************************************/ 189*cdf0e10cSrcweir 190*cdf0e10cSrcweir void E3dLatheObj::SetPolyPoly2D(const basegfx::B2DPolyPolygon& rNew) 191*cdf0e10cSrcweir { 192*cdf0e10cSrcweir if(maPolyPoly2D != rNew) 193*cdf0e10cSrcweir { 194*cdf0e10cSrcweir maPolyPoly2D = rNew; 195*cdf0e10cSrcweir maPolyPoly2D.removeDoublePoints(); 196*cdf0e10cSrcweir 197*cdf0e10cSrcweir if(maPolyPoly2D.count()) 198*cdf0e10cSrcweir { 199*cdf0e10cSrcweir const basegfx::B2DPolygon rPoly(maPolyPoly2D.getB2DPolygon(0L)); 200*cdf0e10cSrcweir sal_uInt32 nSegCnt(rPoly.count()); 201*cdf0e10cSrcweir 202*cdf0e10cSrcweir if(nSegCnt && !rPoly.isClosed()) 203*cdf0e10cSrcweir { 204*cdf0e10cSrcweir nSegCnt -= 1; 205*cdf0e10cSrcweir } 206*cdf0e10cSrcweir 207*cdf0e10cSrcweir GetProperties().SetObjectItemDirect(Svx3DVerticalSegmentsItem(nSegCnt)); 208*cdf0e10cSrcweir } 209*cdf0e10cSrcweir 210*cdf0e10cSrcweir ActionChanged(); 211*cdf0e10cSrcweir } 212*cdf0e10cSrcweir } 213*cdf0e10cSrcweir 214*cdf0e10cSrcweir /************************************************************************* 215*cdf0e10cSrcweir |* 216*cdf0e10cSrcweir |* Get the name of the object (singular) 217*cdf0e10cSrcweir |* 218*cdf0e10cSrcweir \************************************************************************/ 219*cdf0e10cSrcweir 220*cdf0e10cSrcweir void E3dLatheObj::TakeObjNameSingul(XubString& rName) const 221*cdf0e10cSrcweir { 222*cdf0e10cSrcweir rName=ImpGetResStr(STR_ObjNameSingulLathe3d); 223*cdf0e10cSrcweir 224*cdf0e10cSrcweir String aName( GetName() ); 225*cdf0e10cSrcweir if(aName.Len()) 226*cdf0e10cSrcweir { 227*cdf0e10cSrcweir rName += sal_Unicode(' '); 228*cdf0e10cSrcweir rName += sal_Unicode('\''); 229*cdf0e10cSrcweir rName += aName; 230*cdf0e10cSrcweir rName += sal_Unicode('\''); 231*cdf0e10cSrcweir } 232*cdf0e10cSrcweir } 233*cdf0e10cSrcweir 234*cdf0e10cSrcweir /************************************************************************* 235*cdf0e10cSrcweir |* 236*cdf0e10cSrcweir |* Get the name of the object (plural) 237*cdf0e10cSrcweir |* 238*cdf0e10cSrcweir \************************************************************************/ 239*cdf0e10cSrcweir 240*cdf0e10cSrcweir void E3dLatheObj::TakeObjNamePlural(XubString& rName) const 241*cdf0e10cSrcweir { 242*cdf0e10cSrcweir rName=ImpGetResStr(STR_ObjNamePluralLathe3d); 243*cdf0e10cSrcweir } 244*cdf0e10cSrcweir 245*cdf0e10cSrcweir /************************************************************************* 246*cdf0e10cSrcweir |* 247*cdf0e10cSrcweir |* Aufbrechen 248*cdf0e10cSrcweir |* 249*cdf0e10cSrcweir \************************************************************************/ 250*cdf0e10cSrcweir 251*cdf0e10cSrcweir sal_Bool E3dLatheObj::IsBreakObjPossible() 252*cdf0e10cSrcweir { 253*cdf0e10cSrcweir return sal_True; 254*cdf0e10cSrcweir } 255*cdf0e10cSrcweir 256*cdf0e10cSrcweir SdrAttrObj* E3dLatheObj::GetBreakObj() 257*cdf0e10cSrcweir { 258*cdf0e10cSrcweir // create PathObj 259*cdf0e10cSrcweir basegfx::B3DPolyPolygon aLathePoly3D(basegfx::tools::createB3DPolyPolygonFromB2DPolyPolygon(maPolyPoly2D)); 260*cdf0e10cSrcweir basegfx::B2DPolyPolygon aTransPoly(TransformToScreenCoor(aLathePoly3D)); 261*cdf0e10cSrcweir SdrPathObj* pPathObj = new SdrPathObj(OBJ_PLIN, aTransPoly); 262*cdf0e10cSrcweir 263*cdf0e10cSrcweir if(pPathObj) 264*cdf0e10cSrcweir { 265*cdf0e10cSrcweir // Attribute setzen 266*cdf0e10cSrcweir SfxItemSet aSet(GetObjectItemSet()); 267*cdf0e10cSrcweir 268*cdf0e10cSrcweir // Linien aktivieren, um Objekt garantiert sichtbar zu machen 269*cdf0e10cSrcweir aSet.Put(XLineStyleItem(XLINE_SOLID)); 270*cdf0e10cSrcweir 271*cdf0e10cSrcweir pPathObj->SetMergedItemSet(aSet); 272*cdf0e10cSrcweir } 273*cdf0e10cSrcweir 274*cdf0e10cSrcweir return pPathObj; 275*cdf0e10cSrcweir } 276*cdf0e10cSrcweir 277*cdf0e10cSrcweir // eof 278