1*cdf0e10cSrcweir /************************************************************************* 2*cdf0e10cSrcweir * 3*cdf0e10cSrcweir * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4*cdf0e10cSrcweir * 5*cdf0e10cSrcweir * Copyright 2000, 2010 Oracle and/or its affiliates. 6*cdf0e10cSrcweir * 7*cdf0e10cSrcweir * OpenOffice.org - a multi-platform office productivity suite 8*cdf0e10cSrcweir * 9*cdf0e10cSrcweir * This file is part of OpenOffice.org. 10*cdf0e10cSrcweir * 11*cdf0e10cSrcweir * OpenOffice.org is free software: you can redistribute it and/or modify 12*cdf0e10cSrcweir * it under the terms of the GNU Lesser General Public License version 3 13*cdf0e10cSrcweir * only, as published by the Free Software Foundation. 14*cdf0e10cSrcweir * 15*cdf0e10cSrcweir * OpenOffice.org is distributed in the hope that it will be useful, 16*cdf0e10cSrcweir * but WITHOUT ANY WARRANTY; without even the implied warranty of 17*cdf0e10cSrcweir * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 18*cdf0e10cSrcweir * GNU Lesser General Public License version 3 for more details 19*cdf0e10cSrcweir * (a copy is included in the LICENSE file that accompanied this code). 20*cdf0e10cSrcweir * 21*cdf0e10cSrcweir * You should have received a copy of the GNU Lesser General Public License 22*cdf0e10cSrcweir * version 3 along with OpenOffice.org. If not, see 23*cdf0e10cSrcweir * <http://www.openoffice.org/license.html> 24*cdf0e10cSrcweir * for a copy of the LGPLv3 License. 25*cdf0e10cSrcweir * 26*cdf0e10cSrcweir ************************************************************************/ 27*cdf0e10cSrcweir 28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 29*cdf0e10cSrcweir #include "precompiled_svx.hxx" 30*cdf0e10cSrcweir #include <svx/svdpage.hxx> 31*cdf0e10cSrcweir #include "svx/globl3d.hxx" 32*cdf0e10cSrcweir #include <svx/polysc3d.hxx> 33*cdf0e10cSrcweir #include <svx/cube3d.hxx> 34*cdf0e10cSrcweir #include <svx/sphere3d.hxx> 35*cdf0e10cSrcweir #include <svx/extrud3d.hxx> 36*cdf0e10cSrcweir #include <svx/lathe3d.hxx> 37*cdf0e10cSrcweir #include <svx/polygn3d.hxx> 38*cdf0e10cSrcweir #include "svx/objfac3d.hxx" 39*cdf0e10cSrcweir #include <svx/svdobj.hxx> 40*cdf0e10cSrcweir 41*cdf0e10cSrcweir /************************************************************************* 42*cdf0e10cSrcweir |* 43*cdf0e10cSrcweir |* Konstruktor 44*cdf0e10cSrcweir |* 45*cdf0e10cSrcweir \************************************************************************/ 46*cdf0e10cSrcweir 47*cdf0e10cSrcweir static sal_Bool bInit = sal_False; 48*cdf0e10cSrcweir 49*cdf0e10cSrcweir E3dObjFactory::E3dObjFactory() 50*cdf0e10cSrcweir { 51*cdf0e10cSrcweir if ( !bInit ) 52*cdf0e10cSrcweir { 53*cdf0e10cSrcweir SdrObjFactory::InsertMakeObjectHdl(LINK(this, E3dObjFactory, MakeObject)); 54*cdf0e10cSrcweir bInit = sal_True; 55*cdf0e10cSrcweir } 56*cdf0e10cSrcweir } 57*cdf0e10cSrcweir 58*cdf0e10cSrcweir /************************************************************************* 59*cdf0e10cSrcweir |* 60*cdf0e10cSrcweir |* Destruktor 61*cdf0e10cSrcweir |* 62*cdf0e10cSrcweir \************************************************************************/ 63*cdf0e10cSrcweir 64*cdf0e10cSrcweir E3dObjFactory::~E3dObjFactory() 65*cdf0e10cSrcweir { 66*cdf0e10cSrcweir } 67*cdf0e10cSrcweir 68*cdf0e10cSrcweir /************************************************************************* 69*cdf0e10cSrcweir |* 70*cdf0e10cSrcweir |* Chart-interne Objekte erzeugen 71*cdf0e10cSrcweir |* 72*cdf0e10cSrcweir \************************************************************************/ 73*cdf0e10cSrcweir 74*cdf0e10cSrcweir IMPL_LINK( E3dObjFactory, MakeObject, SdrObjFactory*, pObjFactory) 75*cdf0e10cSrcweir { 76*cdf0e10cSrcweir if ( pObjFactory->nInventor == E3dInventor ) 77*cdf0e10cSrcweir { 78*cdf0e10cSrcweir switch ( pObjFactory->nIdentifier ) 79*cdf0e10cSrcweir { 80*cdf0e10cSrcweir case E3D_POLYSCENE_ID: 81*cdf0e10cSrcweir pObjFactory->pNewObj = new E3dPolyScene(); 82*cdf0e10cSrcweir break; 83*cdf0e10cSrcweir case E3D_POLYGONOBJ_ID : 84*cdf0e10cSrcweir pObjFactory->pNewObj = new E3dPolygonObj(); 85*cdf0e10cSrcweir break; 86*cdf0e10cSrcweir case E3D_CUBEOBJ_ID : 87*cdf0e10cSrcweir pObjFactory->pNewObj = new E3dCubeObj(); 88*cdf0e10cSrcweir break; 89*cdf0e10cSrcweir case E3D_SPHEREOBJ_ID: 90*cdf0e10cSrcweir // FG: ruft den dummy constructor, da dieser Aufruf nur beim Laden von Dokumenten erfolgt. 91*cdf0e10cSrcweir // die wirkliche Anzahkl Segmente wird aber erst nach dem Laden der Member festgelegt. 92*cdf0e10cSrcweir // dies hat zur Folge das die erste Kugel gleich wieder zerstoert wird, obwohl sie nie 93*cdf0e10cSrcweir // gebraucht worden ist. 94*cdf0e10cSrcweir pObjFactory->pNewObj = new E3dSphereObj(123); 95*cdf0e10cSrcweir break; 96*cdf0e10cSrcweir case E3D_EXTRUDEOBJ_ID: 97*cdf0e10cSrcweir pObjFactory->pNewObj = new E3dExtrudeObj(); 98*cdf0e10cSrcweir break; 99*cdf0e10cSrcweir case E3D_LATHEOBJ_ID: 100*cdf0e10cSrcweir pObjFactory->pNewObj = new E3dLatheObj(); 101*cdf0e10cSrcweir break; 102*cdf0e10cSrcweir case E3D_COMPOUNDOBJ_ID: 103*cdf0e10cSrcweir pObjFactory->pNewObj = new E3dCompoundObject(); 104*cdf0e10cSrcweir break; 105*cdf0e10cSrcweir } 106*cdf0e10cSrcweir } 107*cdf0e10cSrcweir return 0; 108*cdf0e10cSrcweir } 109*cdf0e10cSrcweir 110*cdf0e10cSrcweir 111