1*f6e50924SAndrew Rist /************************************************************** 2cdf0e10cSrcweir * 3*f6e50924SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 4*f6e50924SAndrew Rist * or more contributor license agreements. See the NOTICE file 5*f6e50924SAndrew Rist * distributed with this work for additional information 6*f6e50924SAndrew Rist * regarding copyright ownership. The ASF licenses this file 7*f6e50924SAndrew Rist * to you under the Apache License, Version 2.0 (the 8*f6e50924SAndrew Rist * "License"); you may not use this file except in compliance 9*f6e50924SAndrew Rist * with the License. You may obtain a copy of the License at 10cdf0e10cSrcweir * 11*f6e50924SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12cdf0e10cSrcweir * 13*f6e50924SAndrew Rist * Unless required by applicable law or agreed to in writing, 14*f6e50924SAndrew Rist * software distributed under the License is distributed on an 15*f6e50924SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16*f6e50924SAndrew Rist * KIND, either express or implied. See the License for the 17*f6e50924SAndrew Rist * specific language governing permissions and limitations 18*f6e50924SAndrew Rist * under the License. 19cdf0e10cSrcweir * 20*f6e50924SAndrew Rist *************************************************************/ 21*f6e50924SAndrew Rist 22*f6e50924SAndrew Rist 23cdf0e10cSrcweir 24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 25cdf0e10cSrcweir #include "precompiled_svx.hxx" 26cdf0e10cSrcweir #include <svx/svdpage.hxx> 27cdf0e10cSrcweir #include "svx/globl3d.hxx" 28cdf0e10cSrcweir #include <svx/polysc3d.hxx> 29cdf0e10cSrcweir #include <svx/cube3d.hxx> 30cdf0e10cSrcweir #include <svx/sphere3d.hxx> 31cdf0e10cSrcweir #include <svx/extrud3d.hxx> 32cdf0e10cSrcweir #include <svx/lathe3d.hxx> 33cdf0e10cSrcweir #include <svx/polygn3d.hxx> 34cdf0e10cSrcweir #include "svx/objfac3d.hxx" 35cdf0e10cSrcweir #include <svx/svdobj.hxx> 36cdf0e10cSrcweir 37cdf0e10cSrcweir /************************************************************************* 38cdf0e10cSrcweir |* 39cdf0e10cSrcweir |* Konstruktor 40cdf0e10cSrcweir |* 41cdf0e10cSrcweir \************************************************************************/ 42cdf0e10cSrcweir 43cdf0e10cSrcweir static sal_Bool bInit = sal_False; 44cdf0e10cSrcweir 45cdf0e10cSrcweir E3dObjFactory::E3dObjFactory() 46cdf0e10cSrcweir { 47cdf0e10cSrcweir if ( !bInit ) 48cdf0e10cSrcweir { 49cdf0e10cSrcweir SdrObjFactory::InsertMakeObjectHdl(LINK(this, E3dObjFactory, MakeObject)); 50cdf0e10cSrcweir bInit = sal_True; 51cdf0e10cSrcweir } 52cdf0e10cSrcweir } 53cdf0e10cSrcweir 54cdf0e10cSrcweir /************************************************************************* 55cdf0e10cSrcweir |* 56cdf0e10cSrcweir |* Destruktor 57cdf0e10cSrcweir |* 58cdf0e10cSrcweir \************************************************************************/ 59cdf0e10cSrcweir 60cdf0e10cSrcweir E3dObjFactory::~E3dObjFactory() 61cdf0e10cSrcweir { 62cdf0e10cSrcweir } 63cdf0e10cSrcweir 64cdf0e10cSrcweir /************************************************************************* 65cdf0e10cSrcweir |* 66cdf0e10cSrcweir |* Chart-interne Objekte erzeugen 67cdf0e10cSrcweir |* 68cdf0e10cSrcweir \************************************************************************/ 69cdf0e10cSrcweir 70cdf0e10cSrcweir IMPL_LINK( E3dObjFactory, MakeObject, SdrObjFactory*, pObjFactory) 71cdf0e10cSrcweir { 72cdf0e10cSrcweir if ( pObjFactory->nInventor == E3dInventor ) 73cdf0e10cSrcweir { 74cdf0e10cSrcweir switch ( pObjFactory->nIdentifier ) 75cdf0e10cSrcweir { 76cdf0e10cSrcweir case E3D_POLYSCENE_ID: 77cdf0e10cSrcweir pObjFactory->pNewObj = new E3dPolyScene(); 78cdf0e10cSrcweir break; 79cdf0e10cSrcweir case E3D_POLYGONOBJ_ID : 80cdf0e10cSrcweir pObjFactory->pNewObj = new E3dPolygonObj(); 81cdf0e10cSrcweir break; 82cdf0e10cSrcweir case E3D_CUBEOBJ_ID : 83cdf0e10cSrcweir pObjFactory->pNewObj = new E3dCubeObj(); 84cdf0e10cSrcweir break; 85cdf0e10cSrcweir case E3D_SPHEREOBJ_ID: 86cdf0e10cSrcweir // FG: ruft den dummy constructor, da dieser Aufruf nur beim Laden von Dokumenten erfolgt. 87cdf0e10cSrcweir // die wirkliche Anzahkl Segmente wird aber erst nach dem Laden der Member festgelegt. 88cdf0e10cSrcweir // dies hat zur Folge das die erste Kugel gleich wieder zerstoert wird, obwohl sie nie 89cdf0e10cSrcweir // gebraucht worden ist. 90cdf0e10cSrcweir pObjFactory->pNewObj = new E3dSphereObj(123); 91cdf0e10cSrcweir break; 92cdf0e10cSrcweir case E3D_EXTRUDEOBJ_ID: 93cdf0e10cSrcweir pObjFactory->pNewObj = new E3dExtrudeObj(); 94cdf0e10cSrcweir break; 95cdf0e10cSrcweir case E3D_LATHEOBJ_ID: 96cdf0e10cSrcweir pObjFactory->pNewObj = new E3dLatheObj(); 97cdf0e10cSrcweir break; 98cdf0e10cSrcweir case E3D_COMPOUNDOBJ_ID: 99cdf0e10cSrcweir pObjFactory->pNewObj = new E3dCompoundObject(); 100cdf0e10cSrcweir break; 101cdf0e10cSrcweir } 102cdf0e10cSrcweir } 103cdf0e10cSrcweir return 0; 104cdf0e10cSrcweir } 105cdf0e10cSrcweir 106cdf0e10cSrcweir 107