xref: /trunk/main/svx/source/engine3d/sphere3d.cxx (revision cdf0e10c4e3984b49a9502b011690b615761d4a3)
1*cdf0e10cSrcweir /*************************************************************************
2*cdf0e10cSrcweir  *
3*cdf0e10cSrcweir  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
4*cdf0e10cSrcweir  *
5*cdf0e10cSrcweir  * Copyright 2000, 2010 Oracle and/or its affiliates.
6*cdf0e10cSrcweir  *
7*cdf0e10cSrcweir  * OpenOffice.org - a multi-platform office productivity suite
8*cdf0e10cSrcweir  *
9*cdf0e10cSrcweir  * This file is part of OpenOffice.org.
10*cdf0e10cSrcweir  *
11*cdf0e10cSrcweir  * OpenOffice.org is free software: you can redistribute it and/or modify
12*cdf0e10cSrcweir  * it under the terms of the GNU Lesser General Public License version 3
13*cdf0e10cSrcweir  * only, as published by the Free Software Foundation.
14*cdf0e10cSrcweir  *
15*cdf0e10cSrcweir  * OpenOffice.org is distributed in the hope that it will be useful,
16*cdf0e10cSrcweir  * but WITHOUT ANY WARRANTY; without even the implied warranty of
17*cdf0e10cSrcweir  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
18*cdf0e10cSrcweir  * GNU Lesser General Public License version 3 for more details
19*cdf0e10cSrcweir  * (a copy is included in the LICENSE file that accompanied this code).
20*cdf0e10cSrcweir  *
21*cdf0e10cSrcweir  * You should have received a copy of the GNU Lesser General Public License
22*cdf0e10cSrcweir  * version 3 along with OpenOffice.org.  If not, see
23*cdf0e10cSrcweir  * <http://www.openoffice.org/license.html>
24*cdf0e10cSrcweir  * for a copy of the LGPLv3 License.
25*cdf0e10cSrcweir  *
26*cdf0e10cSrcweir  ************************************************************************/
27*cdf0e10cSrcweir 
28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
29*cdf0e10cSrcweir #include "precompiled_svx.hxx"
30*cdf0e10cSrcweir 
31*cdf0e10cSrcweir #include "svx/svdstr.hrc"
32*cdf0e10cSrcweir #include "svx/svdglob.hxx"
33*cdf0e10cSrcweir #include <svx/svdmodel.hxx>
34*cdf0e10cSrcweir #include <svx/svdpage.hxx>
35*cdf0e10cSrcweir #include "svx/globl3d.hxx"
36*cdf0e10cSrcweir #include <svx/sphere3d.hxx>
37*cdf0e10cSrcweir 
38*cdf0e10cSrcweir #include <svx/svxids.hrc>
39*cdf0e10cSrcweir #include <svx/svx3ditems.hxx>
40*cdf0e10cSrcweir #include <svx/sdr/properties/e3dsphereproperties.hxx>
41*cdf0e10cSrcweir #include <basegfx/vector/b3dvector.hxx>
42*cdf0e10cSrcweir #include <basegfx/point/b3dpoint.hxx>
43*cdf0e10cSrcweir #include <svx/sdr/contact/viewcontactofe3dsphere.hxx>
44*cdf0e10cSrcweir #include <basegfx/polygon/b3dpolygon.hxx>
45*cdf0e10cSrcweir 
46*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
47*cdf0e10cSrcweir // #110094# DrawContact section
48*cdf0e10cSrcweir 
49*cdf0e10cSrcweir sdr::contact::ViewContact* E3dSphereObj::CreateObjectSpecificViewContact()
50*cdf0e10cSrcweir {
51*cdf0e10cSrcweir     return new sdr::contact::ViewContactOfE3dSphere(*this);
52*cdf0e10cSrcweir }
53*cdf0e10cSrcweir 
54*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
55*cdf0e10cSrcweir 
56*cdf0e10cSrcweir sdr::properties::BaseProperties* E3dSphereObj::CreateObjectSpecificProperties()
57*cdf0e10cSrcweir {
58*cdf0e10cSrcweir     return new sdr::properties::E3dSphereProperties(*this);
59*cdf0e10cSrcweir }
60*cdf0e10cSrcweir 
61*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
62*cdf0e10cSrcweir 
63*cdf0e10cSrcweir TYPEINIT1(E3dSphereObj, E3dCompoundObject);
64*cdf0e10cSrcweir 
65*cdf0e10cSrcweir /*************************************************************************
66*cdf0e10cSrcweir |*
67*cdf0e10cSrcweir |* Kugel aus Polygonfacetten nach Laengen und Breitengrad aufbauen
68*cdf0e10cSrcweir |*
69*cdf0e10cSrcweir \************************************************************************/
70*cdf0e10cSrcweir 
71*cdf0e10cSrcweir E3dSphereObj::E3dSphereObj(E3dDefaultAttributes& rDefault, const basegfx::B3DPoint& rCenter, const basegfx::B3DVector& r3DSize)
72*cdf0e10cSrcweir :   E3dCompoundObject(rDefault)
73*cdf0e10cSrcweir {
74*cdf0e10cSrcweir     // Defaults setzen
75*cdf0e10cSrcweir     SetDefaultAttributes(rDefault);
76*cdf0e10cSrcweir 
77*cdf0e10cSrcweir     // Uebergebene drueberbuegeln
78*cdf0e10cSrcweir     aCenter = rCenter;
79*cdf0e10cSrcweir     aSize = r3DSize;
80*cdf0e10cSrcweir }
81*cdf0e10cSrcweir 
82*cdf0e10cSrcweir E3dSphereObj::E3dSphereObj()
83*cdf0e10cSrcweir :   E3dCompoundObject()
84*cdf0e10cSrcweir {
85*cdf0e10cSrcweir     // Defaults setzen
86*cdf0e10cSrcweir     E3dDefaultAttributes aDefault;
87*cdf0e10cSrcweir     SetDefaultAttributes(aDefault);
88*cdf0e10cSrcweir }
89*cdf0e10cSrcweir 
90*cdf0e10cSrcweir /*************************************************************************
91*cdf0e10cSrcweir |*
92*cdf0e10cSrcweir |* Kugel erzeugen ohne die Polygone darin zu erzeugen
93*cdf0e10cSrcweir |*
94*cdf0e10cSrcweir \************************************************************************/
95*cdf0e10cSrcweir 
96*cdf0e10cSrcweir // FG: Dieser Aufruf erfolgt von der 3D-Object Factory (objfac3d.cxx) und zwar ausschliesslich beim
97*cdf0e10cSrcweir //     laden von Dokumenten. Hier braucht man keinen CreateSphere-Aufruf, denn die wirkliche
98*cdf0e10cSrcweir //     Anzahl Segmente ist ja noch nicht bekannt. Dies war bis zum 10.2.97 ein (kleines)
99*cdf0e10cSrcweir //     Speicherleck.
100*cdf0e10cSrcweir E3dSphereObj::E3dSphereObj(int /*dummy*/) // den Parameter braucht es um unterscheiden zu koennen, welcher
101*cdf0e10cSrcweir {                                     // der beiden Konstruktoren gemeint ist. Der obige halt per Default
102*cdf0e10cSrcweir     // Defaults setzen
103*cdf0e10cSrcweir     E3dDefaultAttributes aDefault;
104*cdf0e10cSrcweir     SetDefaultAttributes(aDefault);
105*cdf0e10cSrcweir }
106*cdf0e10cSrcweir 
107*cdf0e10cSrcweir void E3dSphereObj::SetDefaultAttributes(E3dDefaultAttributes& rDefault)
108*cdf0e10cSrcweir {
109*cdf0e10cSrcweir     // Defaults setzen
110*cdf0e10cSrcweir     aCenter = rDefault.GetDefaultSphereCenter();
111*cdf0e10cSrcweir     aSize = rDefault.GetDefaultSphereSize();
112*cdf0e10cSrcweir }
113*cdf0e10cSrcweir 
114*cdf0e10cSrcweir /*************************************************************************
115*cdf0e10cSrcweir |*
116*cdf0e10cSrcweir |* Identifier zurueckgeben
117*cdf0e10cSrcweir |*
118*cdf0e10cSrcweir \************************************************************************/
119*cdf0e10cSrcweir 
120*cdf0e10cSrcweir sal_uInt16 E3dSphereObj::GetObjIdentifier() const
121*cdf0e10cSrcweir {
122*cdf0e10cSrcweir     return E3D_SPHEREOBJ_ID;
123*cdf0e10cSrcweir }
124*cdf0e10cSrcweir 
125*cdf0e10cSrcweir /*************************************************************************
126*cdf0e10cSrcweir |*
127*cdf0e10cSrcweir |* Wandle das Objekt in ein Gruppenobjekt bestehend aus n Polygonen
128*cdf0e10cSrcweir |*
129*cdf0e10cSrcweir \************************************************************************/
130*cdf0e10cSrcweir 
131*cdf0e10cSrcweir SdrObject *E3dSphereObj::DoConvertToPolyObj(sal_Bool /*bBezier*/) const
132*cdf0e10cSrcweir {
133*cdf0e10cSrcweir     return NULL;
134*cdf0e10cSrcweir }
135*cdf0e10cSrcweir 
136*cdf0e10cSrcweir /*************************************************************************
137*cdf0e10cSrcweir |*
138*cdf0e10cSrcweir |* Leer-Konstruktor
139*cdf0e10cSrcweir |*
140*cdf0e10cSrcweir \************************************************************************/
141*cdf0e10cSrcweir 
142*cdf0e10cSrcweir void E3dSphereObj::ReSegment(sal_uInt32 nHSegs, sal_uInt32 nVSegs)
143*cdf0e10cSrcweir {
144*cdf0e10cSrcweir     if((nHSegs != GetHorizontalSegments() || nVSegs != GetVerticalSegments()) && (nHSegs != 0 || nVSegs != 0))
145*cdf0e10cSrcweir     {
146*cdf0e10cSrcweir         GetProperties().SetObjectItemDirect(Svx3DHorizontalSegmentsItem(nHSegs));
147*cdf0e10cSrcweir         GetProperties().SetObjectItemDirect(Svx3DVerticalSegmentsItem(nVSegs));
148*cdf0e10cSrcweir 
149*cdf0e10cSrcweir         ActionChanged();
150*cdf0e10cSrcweir     }
151*cdf0e10cSrcweir }
152*cdf0e10cSrcweir 
153*cdf0e10cSrcweir /*************************************************************************
154*cdf0e10cSrcweir |*
155*cdf0e10cSrcweir |* Zuweisungsoperator
156*cdf0e10cSrcweir |*
157*cdf0e10cSrcweir \************************************************************************/
158*cdf0e10cSrcweir 
159*cdf0e10cSrcweir void E3dSphereObj::operator=(const SdrObject& rObj)
160*cdf0e10cSrcweir {
161*cdf0e10cSrcweir     // erstmal alle Childs kopieren
162*cdf0e10cSrcweir     E3dCompoundObject::operator=(rObj);
163*cdf0e10cSrcweir 
164*cdf0e10cSrcweir     // weitere Parameter kopieren
165*cdf0e10cSrcweir     const E3dSphereObj& r3DObj = (const E3dSphereObj&) rObj;
166*cdf0e10cSrcweir 
167*cdf0e10cSrcweir     aCenter       = r3DObj.aCenter;
168*cdf0e10cSrcweir     aSize         = r3DObj.aSize;
169*cdf0e10cSrcweir }
170*cdf0e10cSrcweir 
171*cdf0e10cSrcweir /*************************************************************************
172*cdf0e10cSrcweir |*
173*cdf0e10cSrcweir |* Lokale Parameter setzen mit Geometrieneuerzeugung
174*cdf0e10cSrcweir |*
175*cdf0e10cSrcweir \************************************************************************/
176*cdf0e10cSrcweir 
177*cdf0e10cSrcweir void E3dSphereObj::SetCenter(const basegfx::B3DPoint& rNew)
178*cdf0e10cSrcweir {
179*cdf0e10cSrcweir     if(aCenter != rNew)
180*cdf0e10cSrcweir     {
181*cdf0e10cSrcweir         aCenter = rNew;
182*cdf0e10cSrcweir         ActionChanged();
183*cdf0e10cSrcweir     }
184*cdf0e10cSrcweir }
185*cdf0e10cSrcweir 
186*cdf0e10cSrcweir void E3dSphereObj::SetSize(const basegfx::B3DVector& rNew)
187*cdf0e10cSrcweir {
188*cdf0e10cSrcweir     if(aSize != rNew)
189*cdf0e10cSrcweir     {
190*cdf0e10cSrcweir         aSize = rNew;
191*cdf0e10cSrcweir         ActionChanged();
192*cdf0e10cSrcweir     }
193*cdf0e10cSrcweir }
194*cdf0e10cSrcweir 
195*cdf0e10cSrcweir /*************************************************************************
196*cdf0e10cSrcweir |*
197*cdf0e10cSrcweir |* Get the name of the object (singular)
198*cdf0e10cSrcweir |*
199*cdf0e10cSrcweir \************************************************************************/
200*cdf0e10cSrcweir 
201*cdf0e10cSrcweir void E3dSphereObj::TakeObjNameSingul(XubString& rName) const
202*cdf0e10cSrcweir {
203*cdf0e10cSrcweir     rName=ImpGetResStr(STR_ObjNameSingulSphere3d);
204*cdf0e10cSrcweir 
205*cdf0e10cSrcweir     String aName( GetName() );
206*cdf0e10cSrcweir     if(aName.Len())
207*cdf0e10cSrcweir     {
208*cdf0e10cSrcweir         rName += sal_Unicode(' ');
209*cdf0e10cSrcweir         rName += sal_Unicode('\'');
210*cdf0e10cSrcweir         rName += aName;
211*cdf0e10cSrcweir         rName += sal_Unicode('\'');
212*cdf0e10cSrcweir     }
213*cdf0e10cSrcweir }
214*cdf0e10cSrcweir 
215*cdf0e10cSrcweir /*************************************************************************
216*cdf0e10cSrcweir |*
217*cdf0e10cSrcweir |* Get the name of the object (plural)
218*cdf0e10cSrcweir |*
219*cdf0e10cSrcweir \************************************************************************/
220*cdf0e10cSrcweir 
221*cdf0e10cSrcweir void E3dSphereObj::TakeObjNamePlural(XubString& rName) const
222*cdf0e10cSrcweir {
223*cdf0e10cSrcweir     rName=ImpGetResStr(STR_ObjNamePluralSphere3d);
224*cdf0e10cSrcweir }
225*cdf0e10cSrcweir 
226*cdf0e10cSrcweir // eof
227