1*f6e50924SAndrew Rist /************************************************************** 2cdf0e10cSrcweir * 3*f6e50924SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 4*f6e50924SAndrew Rist * or more contributor license agreements. See the NOTICE file 5*f6e50924SAndrew Rist * distributed with this work for additional information 6*f6e50924SAndrew Rist * regarding copyright ownership. The ASF licenses this file 7*f6e50924SAndrew Rist * to you under the Apache License, Version 2.0 (the 8*f6e50924SAndrew Rist * "License"); you may not use this file except in compliance 9*f6e50924SAndrew Rist * with the License. You may obtain a copy of the License at 10cdf0e10cSrcweir * 11*f6e50924SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12cdf0e10cSrcweir * 13*f6e50924SAndrew Rist * Unless required by applicable law or agreed to in writing, 14*f6e50924SAndrew Rist * software distributed under the License is distributed on an 15*f6e50924SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16*f6e50924SAndrew Rist * KIND, either express or implied. See the License for the 17*f6e50924SAndrew Rist * specific language governing permissions and limitations 18*f6e50924SAndrew Rist * under the License. 19cdf0e10cSrcweir * 20*f6e50924SAndrew Rist *************************************************************/ 21*f6e50924SAndrew Rist 22*f6e50924SAndrew Rist 23cdf0e10cSrcweir 24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 25cdf0e10cSrcweir #include "precompiled_svx.hxx" 26cdf0e10cSrcweir 27cdf0e10cSrcweir #include "svx/svdstr.hrc" 28cdf0e10cSrcweir #include "svx/svdglob.hxx" 29cdf0e10cSrcweir #include <svx/svdmodel.hxx> 30cdf0e10cSrcweir #include <svx/svdpage.hxx> 31cdf0e10cSrcweir #include "svx/globl3d.hxx" 32cdf0e10cSrcweir #include <svx/sphere3d.hxx> 33cdf0e10cSrcweir 34cdf0e10cSrcweir #include <svx/svxids.hrc> 35cdf0e10cSrcweir #include <svx/svx3ditems.hxx> 36cdf0e10cSrcweir #include <svx/sdr/properties/e3dsphereproperties.hxx> 37cdf0e10cSrcweir #include <basegfx/vector/b3dvector.hxx> 38cdf0e10cSrcweir #include <basegfx/point/b3dpoint.hxx> 39cdf0e10cSrcweir #include <svx/sdr/contact/viewcontactofe3dsphere.hxx> 40cdf0e10cSrcweir #include <basegfx/polygon/b3dpolygon.hxx> 41cdf0e10cSrcweir 42cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 43cdf0e10cSrcweir // #110094# DrawContact section 44cdf0e10cSrcweir 45cdf0e10cSrcweir sdr::contact::ViewContact* E3dSphereObj::CreateObjectSpecificViewContact() 46cdf0e10cSrcweir { 47cdf0e10cSrcweir return new sdr::contact::ViewContactOfE3dSphere(*this); 48cdf0e10cSrcweir } 49cdf0e10cSrcweir 50cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 51cdf0e10cSrcweir 52cdf0e10cSrcweir sdr::properties::BaseProperties* E3dSphereObj::CreateObjectSpecificProperties() 53cdf0e10cSrcweir { 54cdf0e10cSrcweir return new sdr::properties::E3dSphereProperties(*this); 55cdf0e10cSrcweir } 56cdf0e10cSrcweir 57cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 58cdf0e10cSrcweir 59cdf0e10cSrcweir TYPEINIT1(E3dSphereObj, E3dCompoundObject); 60cdf0e10cSrcweir 61cdf0e10cSrcweir /************************************************************************* 62cdf0e10cSrcweir |* 63cdf0e10cSrcweir |* Kugel aus Polygonfacetten nach Laengen und Breitengrad aufbauen 64cdf0e10cSrcweir |* 65cdf0e10cSrcweir \************************************************************************/ 66cdf0e10cSrcweir 67cdf0e10cSrcweir E3dSphereObj::E3dSphereObj(E3dDefaultAttributes& rDefault, const basegfx::B3DPoint& rCenter, const basegfx::B3DVector& r3DSize) 68cdf0e10cSrcweir : E3dCompoundObject(rDefault) 69cdf0e10cSrcweir { 70cdf0e10cSrcweir // Defaults setzen 71cdf0e10cSrcweir SetDefaultAttributes(rDefault); 72cdf0e10cSrcweir 73cdf0e10cSrcweir // Uebergebene drueberbuegeln 74cdf0e10cSrcweir aCenter = rCenter; 75cdf0e10cSrcweir aSize = r3DSize; 76cdf0e10cSrcweir } 77cdf0e10cSrcweir 78cdf0e10cSrcweir E3dSphereObj::E3dSphereObj() 79cdf0e10cSrcweir : E3dCompoundObject() 80cdf0e10cSrcweir { 81cdf0e10cSrcweir // Defaults setzen 82cdf0e10cSrcweir E3dDefaultAttributes aDefault; 83cdf0e10cSrcweir SetDefaultAttributes(aDefault); 84cdf0e10cSrcweir } 85cdf0e10cSrcweir 86cdf0e10cSrcweir /************************************************************************* 87cdf0e10cSrcweir |* 88cdf0e10cSrcweir |* Kugel erzeugen ohne die Polygone darin zu erzeugen 89cdf0e10cSrcweir |* 90cdf0e10cSrcweir \************************************************************************/ 91cdf0e10cSrcweir 92cdf0e10cSrcweir // FG: Dieser Aufruf erfolgt von der 3D-Object Factory (objfac3d.cxx) und zwar ausschliesslich beim 93cdf0e10cSrcweir // laden von Dokumenten. Hier braucht man keinen CreateSphere-Aufruf, denn die wirkliche 94cdf0e10cSrcweir // Anzahl Segmente ist ja noch nicht bekannt. Dies war bis zum 10.2.97 ein (kleines) 95cdf0e10cSrcweir // Speicherleck. 96cdf0e10cSrcweir E3dSphereObj::E3dSphereObj(int /*dummy*/) // den Parameter braucht es um unterscheiden zu koennen, welcher 97cdf0e10cSrcweir { // der beiden Konstruktoren gemeint ist. Der obige halt per Default 98cdf0e10cSrcweir // Defaults setzen 99cdf0e10cSrcweir E3dDefaultAttributes aDefault; 100cdf0e10cSrcweir SetDefaultAttributes(aDefault); 101cdf0e10cSrcweir } 102cdf0e10cSrcweir 103cdf0e10cSrcweir void E3dSphereObj::SetDefaultAttributes(E3dDefaultAttributes& rDefault) 104cdf0e10cSrcweir { 105cdf0e10cSrcweir // Defaults setzen 106cdf0e10cSrcweir aCenter = rDefault.GetDefaultSphereCenter(); 107cdf0e10cSrcweir aSize = rDefault.GetDefaultSphereSize(); 108cdf0e10cSrcweir } 109cdf0e10cSrcweir 110cdf0e10cSrcweir /************************************************************************* 111cdf0e10cSrcweir |* 112cdf0e10cSrcweir |* Identifier zurueckgeben 113cdf0e10cSrcweir |* 114cdf0e10cSrcweir \************************************************************************/ 115cdf0e10cSrcweir 116cdf0e10cSrcweir sal_uInt16 E3dSphereObj::GetObjIdentifier() const 117cdf0e10cSrcweir { 118cdf0e10cSrcweir return E3D_SPHEREOBJ_ID; 119cdf0e10cSrcweir } 120cdf0e10cSrcweir 121cdf0e10cSrcweir /************************************************************************* 122cdf0e10cSrcweir |* 123cdf0e10cSrcweir |* Wandle das Objekt in ein Gruppenobjekt bestehend aus n Polygonen 124cdf0e10cSrcweir |* 125cdf0e10cSrcweir \************************************************************************/ 126cdf0e10cSrcweir 127a5258243SPedro Giffuni SdrObject *E3dSphereObj::DoConvertToPolyObj(sal_Bool /*bBezier*/, bool /*bAddText*/) const 128cdf0e10cSrcweir { 129cdf0e10cSrcweir return NULL; 130cdf0e10cSrcweir } 131cdf0e10cSrcweir 132cdf0e10cSrcweir /************************************************************************* 133cdf0e10cSrcweir |* 134cdf0e10cSrcweir |* Leer-Konstruktor 135cdf0e10cSrcweir |* 136cdf0e10cSrcweir \************************************************************************/ 137cdf0e10cSrcweir 138cdf0e10cSrcweir void E3dSphereObj::ReSegment(sal_uInt32 nHSegs, sal_uInt32 nVSegs) 139cdf0e10cSrcweir { 140cdf0e10cSrcweir if((nHSegs != GetHorizontalSegments() || nVSegs != GetVerticalSegments()) && (nHSegs != 0 || nVSegs != 0)) 141cdf0e10cSrcweir { 142cdf0e10cSrcweir GetProperties().SetObjectItemDirect(Svx3DHorizontalSegmentsItem(nHSegs)); 143cdf0e10cSrcweir GetProperties().SetObjectItemDirect(Svx3DVerticalSegmentsItem(nVSegs)); 144cdf0e10cSrcweir 145cdf0e10cSrcweir ActionChanged(); 146cdf0e10cSrcweir } 147cdf0e10cSrcweir } 148cdf0e10cSrcweir 149cdf0e10cSrcweir /************************************************************************* 150cdf0e10cSrcweir |* 151cdf0e10cSrcweir |* Zuweisungsoperator 152cdf0e10cSrcweir |* 153cdf0e10cSrcweir \************************************************************************/ 154cdf0e10cSrcweir 155cdf0e10cSrcweir void E3dSphereObj::operator=(const SdrObject& rObj) 156cdf0e10cSrcweir { 157cdf0e10cSrcweir // erstmal alle Childs kopieren 158cdf0e10cSrcweir E3dCompoundObject::operator=(rObj); 159cdf0e10cSrcweir 160cdf0e10cSrcweir // weitere Parameter kopieren 161cdf0e10cSrcweir const E3dSphereObj& r3DObj = (const E3dSphereObj&) rObj; 162cdf0e10cSrcweir 163cdf0e10cSrcweir aCenter = r3DObj.aCenter; 164cdf0e10cSrcweir aSize = r3DObj.aSize; 165cdf0e10cSrcweir } 166cdf0e10cSrcweir 167cdf0e10cSrcweir /************************************************************************* 168cdf0e10cSrcweir |* 169cdf0e10cSrcweir |* Lokale Parameter setzen mit Geometrieneuerzeugung 170cdf0e10cSrcweir |* 171cdf0e10cSrcweir \************************************************************************/ 172cdf0e10cSrcweir 173cdf0e10cSrcweir void E3dSphereObj::SetCenter(const basegfx::B3DPoint& rNew) 174cdf0e10cSrcweir { 175cdf0e10cSrcweir if(aCenter != rNew) 176cdf0e10cSrcweir { 177cdf0e10cSrcweir aCenter = rNew; 178cdf0e10cSrcweir ActionChanged(); 179cdf0e10cSrcweir } 180cdf0e10cSrcweir } 181cdf0e10cSrcweir 182cdf0e10cSrcweir void E3dSphereObj::SetSize(const basegfx::B3DVector& rNew) 183cdf0e10cSrcweir { 184cdf0e10cSrcweir if(aSize != rNew) 185cdf0e10cSrcweir { 186cdf0e10cSrcweir aSize = rNew; 187cdf0e10cSrcweir ActionChanged(); 188cdf0e10cSrcweir } 189cdf0e10cSrcweir } 190cdf0e10cSrcweir 191cdf0e10cSrcweir /************************************************************************* 192cdf0e10cSrcweir |* 193cdf0e10cSrcweir |* Get the name of the object (singular) 194cdf0e10cSrcweir |* 195cdf0e10cSrcweir \************************************************************************/ 196cdf0e10cSrcweir 197cdf0e10cSrcweir void E3dSphereObj::TakeObjNameSingul(XubString& rName) const 198cdf0e10cSrcweir { 199cdf0e10cSrcweir rName=ImpGetResStr(STR_ObjNameSingulSphere3d); 200cdf0e10cSrcweir 201cdf0e10cSrcweir String aName( GetName() ); 202cdf0e10cSrcweir if(aName.Len()) 203cdf0e10cSrcweir { 204cdf0e10cSrcweir rName += sal_Unicode(' '); 205cdf0e10cSrcweir rName += sal_Unicode('\''); 206cdf0e10cSrcweir rName += aName; 207cdf0e10cSrcweir rName += sal_Unicode('\''); 208cdf0e10cSrcweir } 209cdf0e10cSrcweir } 210cdf0e10cSrcweir 211cdf0e10cSrcweir /************************************************************************* 212cdf0e10cSrcweir |* 213cdf0e10cSrcweir |* Get the name of the object (plural) 214cdf0e10cSrcweir |* 215cdf0e10cSrcweir \************************************************************************/ 216cdf0e10cSrcweir 217cdf0e10cSrcweir void E3dSphereObj::TakeObjNamePlural(XubString& rName) const 218cdf0e10cSrcweir { 219cdf0e10cSrcweir rName=ImpGetResStr(STR_ObjNamePluralSphere3d); 220cdf0e10cSrcweir } 221cdf0e10cSrcweir 222cdf0e10cSrcweir // eof 223