1*f6e50924SAndrew Rist /************************************************************** 2cdf0e10cSrcweir * 3*f6e50924SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 4*f6e50924SAndrew Rist * or more contributor license agreements. See the NOTICE file 5*f6e50924SAndrew Rist * distributed with this work for additional information 6*f6e50924SAndrew Rist * regarding copyright ownership. The ASF licenses this file 7*f6e50924SAndrew Rist * to you under the Apache License, Version 2.0 (the 8*f6e50924SAndrew Rist * "License"); you may not use this file except in compliance 9*f6e50924SAndrew Rist * with the License. You may obtain a copy of the License at 10cdf0e10cSrcweir * 11*f6e50924SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12cdf0e10cSrcweir * 13*f6e50924SAndrew Rist * Unless required by applicable law or agreed to in writing, 14*f6e50924SAndrew Rist * software distributed under the License is distributed on an 15*f6e50924SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16*f6e50924SAndrew Rist * KIND, either express or implied. See the License for the 17*f6e50924SAndrew Rist * specific language governing permissions and limitations 18*f6e50924SAndrew Rist * under the License. 19cdf0e10cSrcweir * 20*f6e50924SAndrew Rist *************************************************************/ 21*f6e50924SAndrew Rist 22*f6e50924SAndrew Rist 23cdf0e10cSrcweir 24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 25cdf0e10cSrcweir #include "precompiled_svx.hxx" 26cdf0e10cSrcweir 27cdf0e10cSrcweir #include <tools/shl.hxx> 28cdf0e10cSrcweir #include "svx/svditer.hxx" 29cdf0e10cSrcweir #include <svx/svdpool.hxx> 30cdf0e10cSrcweir #include <svx/svdmodel.hxx> 31cdf0e10cSrcweir #include <svx/svxids.hrc> 32cdf0e10cSrcweir #include <svx/xtable.hxx> 33cdf0e10cSrcweir #include <svx/fmview.hxx> 34cdf0e10cSrcweir #include <svx/dialogs.hrc> 35cdf0e10cSrcweir #include <svx/dialmgr.hxx> 36cdf0e10cSrcweir #include "svx/globl3d.hxx" 37cdf0e10cSrcweir #include <svx/obj3d.hxx> 38cdf0e10cSrcweir #include <svx/polysc3d.hxx> 39cdf0e10cSrcweir #include <svx/e3ditem.hxx> 40cdf0e10cSrcweir #include <editeng/colritem.hxx> 41cdf0e10cSrcweir #include <svx/lathe3d.hxx> 42cdf0e10cSrcweir #include <svx/sphere3d.hxx> 43cdf0e10cSrcweir #include <svx/extrud3d.hxx> 44cdf0e10cSrcweir #include <svx/e3dundo.hxx> 45cdf0e10cSrcweir #include <svx/view3d.hxx> 46cdf0e10cSrcweir #include <svx/cube3d.hxx> 47cdf0e10cSrcweir #include <svx/xflclit.hxx> 48cdf0e10cSrcweir #include <svx/svdogrp.hxx> 49cdf0e10cSrcweir #include <svx/e3dsceneupdater.hxx> 50cdf0e10cSrcweir 51cdf0e10cSrcweir /************************************************************************* 52cdf0e10cSrcweir |* 53cdf0e10cSrcweir |* Konvertierung in Polygone 54cdf0e10cSrcweir |* 55cdf0e10cSrcweir \************************************************************************/ 56cdf0e10cSrcweir 57cdf0e10cSrcweir void E3dView::ConvertMarkedToPolyObj(sal_Bool bLineToArea) 58cdf0e10cSrcweir { 59cdf0e10cSrcweir SdrObject* pNewObj = NULL; 60cdf0e10cSrcweir 61cdf0e10cSrcweir if (GetMarkedObjectCount() == 1) 62cdf0e10cSrcweir { 63cdf0e10cSrcweir SdrObject* pObj = GetMarkedObjectByIndex(0); 64cdf0e10cSrcweir 65cdf0e10cSrcweir if (pObj && pObj->ISA(E3dPolyScene)) 66cdf0e10cSrcweir { 67cdf0e10cSrcweir sal_Bool bBezier = sal_False; 68cdf0e10cSrcweir pNewObj = ((E3dPolyScene*) pObj)->ConvertToPolyObj(bBezier, bLineToArea); 69cdf0e10cSrcweir 70cdf0e10cSrcweir if (pNewObj) 71cdf0e10cSrcweir { 72cdf0e10cSrcweir BegUndo(SVX_RESSTR(RID_SVX_3D_UNDO_EXTRUDE)); 73cdf0e10cSrcweir ReplaceObjectAtView(pObj, *GetSdrPageView(), pNewObj); 74cdf0e10cSrcweir EndUndo(); 75cdf0e10cSrcweir } 76cdf0e10cSrcweir } 77cdf0e10cSrcweir } 78cdf0e10cSrcweir 79cdf0e10cSrcweir if (!pNewObj) 80cdf0e10cSrcweir { 81cdf0e10cSrcweir SdrView::ConvertMarkedToPolyObj(bLineToArea); 82cdf0e10cSrcweir } 83cdf0e10cSrcweir } 84cdf0e10cSrcweir 85cdf0e10cSrcweir /************************************************************************* 86cdf0e10cSrcweir |* 87cdf0e10cSrcweir |* Get3DAttributes 88cdf0e10cSrcweir |* 89cdf0e10cSrcweir \************************************************************************/ 90cdf0e10cSrcweir 91cdf0e10cSrcweir void Imp_E3dView_InorderRun3DObjects(const SdrObject* pObj, sal_uInt32& rMask) 92cdf0e10cSrcweir { 93cdf0e10cSrcweir if(pObj->ISA(E3dLatheObj)) 94cdf0e10cSrcweir { 95cdf0e10cSrcweir rMask |= 0x0001; 96cdf0e10cSrcweir } 97cdf0e10cSrcweir else if(pObj->ISA(E3dExtrudeObj)) 98cdf0e10cSrcweir { 99cdf0e10cSrcweir rMask |= 0x0002; 100cdf0e10cSrcweir } 101cdf0e10cSrcweir else if(pObj->ISA(E3dSphereObj)) 102cdf0e10cSrcweir { 103cdf0e10cSrcweir rMask |= 0x0004; 104cdf0e10cSrcweir } 105cdf0e10cSrcweir else if(pObj->ISA(E3dCubeObj)) 106cdf0e10cSrcweir { 107cdf0e10cSrcweir rMask |= 0x0008; 108cdf0e10cSrcweir } 109cdf0e10cSrcweir else if(pObj->IsGroupObject()) 110cdf0e10cSrcweir { 111cdf0e10cSrcweir SdrObjList* pList = pObj->GetSubList(); 112cdf0e10cSrcweir for(sal_uInt32 a(0); a < pList->GetObjCount(); a++) 113cdf0e10cSrcweir Imp_E3dView_InorderRun3DObjects(pList->GetObj(a), rMask); 114cdf0e10cSrcweir } 115cdf0e10cSrcweir } 116cdf0e10cSrcweir 117cdf0e10cSrcweir SfxItemSet E3dView::Get3DAttributes(E3dScene* pInScene, sal_Bool /*bOnly3DAttr*/) const 118cdf0e10cSrcweir { 119cdf0e10cSrcweir // ItemSet mit entspr. Bereich anlegen 120cdf0e10cSrcweir SfxItemSet aSet( 121cdf0e10cSrcweir pMod->GetItemPool(), 122cdf0e10cSrcweir SDRATTR_START, SDRATTR_END, 123cdf0e10cSrcweir SID_ATTR_3D_INTERN, SID_ATTR_3D_INTERN, 124cdf0e10cSrcweir 0, 0); 125cdf0e10cSrcweir 126cdf0e10cSrcweir sal_uInt32 nSelectedItems(0L); 127cdf0e10cSrcweir 128cdf0e10cSrcweir if(pInScene) 129cdf0e10cSrcweir { 130cdf0e10cSrcweir // special scene 131cdf0e10cSrcweir aSet.Put(pInScene->GetMergedItemSet()); 132cdf0e10cSrcweir } 133cdf0e10cSrcweir else 134cdf0e10cSrcweir { 135cdf0e10cSrcweir // get attributes from all selected objects 136cdf0e10cSrcweir MergeAttrFromMarked(aSet, sal_False); 137cdf0e10cSrcweir 138cdf0e10cSrcweir // calc flags for SID_ATTR_3D_INTERN 139cdf0e10cSrcweir const SdrMarkList& rMarkList = GetMarkedObjectList(); 140cdf0e10cSrcweir sal_uInt32 nMarkCnt(rMarkList.GetMarkCount()); 141cdf0e10cSrcweir 142cdf0e10cSrcweir for(sal_uInt32 a(0); a < nMarkCnt; a++) 143cdf0e10cSrcweir { 144cdf0e10cSrcweir SdrObject* pObj = GetMarkedObjectByIndex(a); 145cdf0e10cSrcweir Imp_E3dView_InorderRun3DObjects(pObj, nSelectedItems); 146cdf0e10cSrcweir } 147cdf0e10cSrcweir } 148cdf0e10cSrcweir 149cdf0e10cSrcweir // setze SID_ATTR_3D_INTERN auf den Status der selektierten Objekte 150cdf0e10cSrcweir aSet.Put(SfxUInt32Item(SID_ATTR_3D_INTERN, nSelectedItems)); 151cdf0e10cSrcweir 152cdf0e10cSrcweir // DefaultValues pflegen 153cdf0e10cSrcweir if(!nSelectedItems && !pInScene) 154cdf0e10cSrcweir { 155cdf0e10cSrcweir // Defaults holen und hinzufuegen 156cdf0e10cSrcweir SfxItemSet aDefaultSet(pMod->GetItemPool(), SDRATTR_3D_FIRST, SDRATTR_3D_LAST); 157cdf0e10cSrcweir GetAttributes(aDefaultSet); 158cdf0e10cSrcweir aSet.Put(aDefaultSet); 159cdf0e10cSrcweir 160cdf0e10cSrcweir // ... aber keine Linien fuer 3D 161cdf0e10cSrcweir aSet.Put(XLineStyleItem (XLINE_NONE)); 162cdf0e10cSrcweir 163cdf0e10cSrcweir // #84061# new defaults for distance and focal length 164cdf0e10cSrcweir aSet.Put(Svx3DDistanceItem(100)); 165cdf0e10cSrcweir aSet.Put(Svx3DFocalLengthItem(10000)); 166cdf0e10cSrcweir } 167cdf0e10cSrcweir 168cdf0e10cSrcweir // ItemSet zurueckgeben 169cdf0e10cSrcweir return(aSet); 170cdf0e10cSrcweir } 171cdf0e10cSrcweir 172cdf0e10cSrcweir /************************************************************************* 173cdf0e10cSrcweir |* 174cdf0e10cSrcweir |* Set3DAttributes: 175cdf0e10cSrcweir |* 176cdf0e10cSrcweir \************************************************************************/ 177cdf0e10cSrcweir 178cdf0e10cSrcweir void E3dView::Set3DAttributes( const SfxItemSet& rAttr, E3dScene* pInScene, sal_Bool bReplaceAll) 179cdf0e10cSrcweir { 180cdf0e10cSrcweir sal_uInt32 nSelectedItems(0L); 181cdf0e10cSrcweir 182cdf0e10cSrcweir if(pInScene) 183cdf0e10cSrcweir { 184cdf0e10cSrcweir //pInScene->SetItemSetAndBroadcast(rAttr, bReplaceAll); 185cdf0e10cSrcweir pInScene->SetMergedItemSetAndBroadcast(rAttr, bReplaceAll); 186cdf0e10cSrcweir } 187cdf0e10cSrcweir else 188cdf0e10cSrcweir { 189cdf0e10cSrcweir // #i94832# removed usage of E3DModifySceneSnapRectUpdater here. 190cdf0e10cSrcweir // They are not needed here, they are already handled in SetAttrToMarked 191cdf0e10cSrcweir 192cdf0e10cSrcweir // set at selected objects 193cdf0e10cSrcweir SetAttrToMarked(rAttr, bReplaceAll); 194cdf0e10cSrcweir 195cdf0e10cSrcweir // old run 196cdf0e10cSrcweir const SdrMarkList& rMarkList = GetMarkedObjectList(); 197cdf0e10cSrcweir const sal_uInt32 nMarkCnt(rMarkList.GetMarkCount()); 198cdf0e10cSrcweir 199cdf0e10cSrcweir for(sal_uInt32 a(0); a < nMarkCnt; a++) 200cdf0e10cSrcweir { 201cdf0e10cSrcweir SdrObject* pObj = GetMarkedObjectByIndex(a); 202cdf0e10cSrcweir Imp_E3dView_InorderRun3DObjects(pObj, nSelectedItems); 203cdf0e10cSrcweir } 204cdf0e10cSrcweir } 205cdf0e10cSrcweir 206cdf0e10cSrcweir // DefaultValues pflegen 207cdf0e10cSrcweir if(!nSelectedItems && !pInScene) 208cdf0e10cSrcweir { 209cdf0e10cSrcweir // Defaults setzen 210cdf0e10cSrcweir SfxItemSet aDefaultSet(pMod->GetItemPool(), SDRATTR_3D_FIRST, SDRATTR_3D_LAST); 211cdf0e10cSrcweir aDefaultSet.Put(rAttr); 212cdf0e10cSrcweir SetAttributes(aDefaultSet); 213cdf0e10cSrcweir 214cdf0e10cSrcweir } 215cdf0e10cSrcweir } 216cdf0e10cSrcweir 217cdf0e10cSrcweir double E3dView::GetDefaultCamPosZ() 218cdf0e10cSrcweir { 219cdf0e10cSrcweir return (double)((const SfxUInt32Item&)pMod->GetItemPool().GetDefaultItem(SDRATTR_3DSCENE_DISTANCE)).GetValue(); 220cdf0e10cSrcweir } 221cdf0e10cSrcweir 222cdf0e10cSrcweir double E3dView::GetDefaultCamFocal() 223cdf0e10cSrcweir { 224cdf0e10cSrcweir return (double)((const SfxUInt32Item&)pMod->GetItemPool().GetDefaultItem(SDRATTR_3DSCENE_FOCAL_LENGTH)).GetValue(); 225cdf0e10cSrcweir } 226cdf0e10cSrcweir 227