xref: /trunk/main/svx/source/sdr/contact/viewcontactofsdrrectobj.cxx (revision 1ecadb572e7010ff3b3382ad9bf179dbc6efadbb)
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27 
28 // MARKER(update_precomp.py): autogen include statement, do not remove
29 #include "precompiled_svx.hxx"
30 
31 #include <svx/sdr/contact/viewcontactofsdrrectobj.hxx>
32 #include <svx/svdorect.hxx>
33 #include <svx/sdr/primitive2d/sdrattributecreator.hxx>
34 #include <svx/sdr/primitive2d/sdrrectangleprimitive2d.hxx>
35 #include <svl/itemset.hxx>
36 #include <svx/sdr/primitive2d/sdrprimitivetools.hxx>
37 #include <basegfx/matrix/b2dhommatrixtools.hxx>
38 #include <svx/svdmodel.hxx>
39 
40 //////////////////////////////////////////////////////////////////////////////
41 
42 namespace sdr
43 {
44     namespace contact
45     {
46         ViewContactOfSdrRectObj::ViewContactOfSdrRectObj(SdrRectObj& rRectObj)
47         :   ViewContactOfTextObj(rRectObj)
48         {
49         }
50 
51         ViewContactOfSdrRectObj::~ViewContactOfSdrRectObj()
52         {
53         }
54 
55         drawinglayer::primitive2d::Primitive2DSequence ViewContactOfSdrRectObj::createViewIndependentPrimitive2DSequence() const
56         {
57             const SfxItemSet& rItemSet = GetRectObj().GetMergedItemSet();
58             const drawinglayer::attribute::SdrLineFillShadowTextAttribute aAttribute(
59                 drawinglayer::primitive2d::createNewSdrLineFillShadowTextAttribute(
60                     rItemSet,
61                     GetRectObj().getText(0)));
62 
63             // take unrotated snap rect (direct model data) for position and size
64             const Rectangle& rRectangle = GetRectObj().GetGeoRect();
65             const ::basegfx::B2DRange aObjectRange(
66                 rRectangle.Left(), rRectangle.Top(),
67                 rRectangle.Right(), rRectangle.Bottom());
68             const GeoStat& rGeoStat(GetRectObj().GetGeoStat());
69 
70             // fill object matrix
71             basegfx::B2DHomMatrix aObjectMatrix(basegfx::tools::createScaleShearXRotateTranslateB2DHomMatrix(
72                 aObjectRange.getWidth(), aObjectRange.getHeight(),
73                 rGeoStat.nShearWink ? tan((36000 - rGeoStat.nShearWink) * F_PI18000) : 0.0,
74                 rGeoStat.nDrehWink ? (36000 - rGeoStat.nDrehWink) * F_PI18000 : 0.0,
75                 aObjectRange.getMinX(), aObjectRange.getMinY()));
76 
77             // calculate corner radius
78             sal_uInt32 nCornerRadius(((SdrEckenradiusItem&)(rItemSet.Get(SDRATTR_ECKENRADIUS))).GetValue());
79             double fCornerRadiusX;
80             double fCornerRadiusY;
81             drawinglayer::primitive2d::calculateRelativeCornerRadius(nCornerRadius, aObjectRange, fCornerRadiusX, fCornerRadiusY);
82 
83             // #i105856# use knowledge about pickthrough from the model
84             const bool bPickThroughTransparentTextFrames(
85                 GetRectObj().GetModel() && GetRectObj().GetModel()->IsPickThroughTransparentTextFrames());
86 
87             // create primitive. Always create primitives to allow the decomposition of
88             // SdrRectanglePrimitive2D to create needed invisible elements for HitTest and/or BoundRect
89             const drawinglayer::primitive2d::Primitive2DReference xReference(
90                 new drawinglayer::primitive2d::SdrRectanglePrimitive2D(
91                     aObjectMatrix,
92                     aAttribute,
93                     fCornerRadiusX,
94                     fCornerRadiusY,
95                     // #i105856# use fill for HitTest when TextFrame and not PickThrough
96                     GetRectObj().IsTextFrame() && !bPickThroughTransparentTextFrames));
97 
98             return drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1);
99         }
100     } // end of namespace contact
101 } // end of namespace sdr
102 
103 //////////////////////////////////////////////////////////////////////////////
104 // eof
105