xref: /trunk/main/svx/source/sdr/overlay/overlaybitmapex.cxx (revision 1ecadb572e7010ff3b3382ad9bf179dbc6efadbb)
1 /*************************************************************************
2  *
3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
4  *
5  * Copyright 2000, 2010 Oracle and/or its affiliates.
6  *
7  * OpenOffice.org - a multi-platform office productivity suite
8  *
9  * This file is part of OpenOffice.org.
10  *
11  * OpenOffice.org is free software: you can redistribute it and/or modify
12  * it under the terms of the GNU Lesser General Public License version 3
13  * only, as published by the Free Software Foundation.
14  *
15  * OpenOffice.org is distributed in the hope that it will be useful,
16  * but WITHOUT ANY WARRANTY; without even the implied warranty of
17  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
18  * GNU Lesser General Public License version 3 for more details
19  * (a copy is included in the LICENSE file that accompanied this code).
20  *
21  * You should have received a copy of the GNU Lesser General Public License
22  * version 3 along with OpenOffice.org.  If not, see
23  * <http://www.openoffice.org/license.html>
24  * for a copy of the LGPLv3 License.
25  *
26  ************************************************************************/
27 
28 // MARKER(update_precomp.py): autogen include statement, do not remove
29 #include "precompiled_svx.hxx"
30 #include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx>
31 #include <svx/sdr/overlay/overlaybitmapex.hxx>
32 #include <vcl/salbtype.hxx>
33 #include <vcl/outdev.hxx>
34 #include <basegfx/matrix/b2dhommatrix.hxx>
35 #include <svx/sdr/overlay/overlaytools.hxx>
36 
37 //////////////////////////////////////////////////////////////////////////////
38 
39 namespace sdr
40 {
41     namespace overlay
42     {
43         drawinglayer::primitive2d::Primitive2DSequence OverlayBitmapEx::createOverlayObjectPrimitive2DSequence()
44         {
45             drawinglayer::primitive2d::Primitive2DReference aReference(
46                 new drawinglayer::primitive2d::OverlayBitmapExPrimitive(
47                     getBitmapEx(),
48                     getBasePosition(),
49                     getCenterX(),
50                     getCenterY()));
51 
52             if(basegfx::fTools::more(mfAlpha, 0.0))
53             {
54                 const drawinglayer::primitive2d::Primitive2DSequence aNewTransPrimitiveVector(&aReference, 1L);
55                 aReference = drawinglayer::primitive2d::Primitive2DReference(
56                                 new drawinglayer::primitive2d::UnifiedTransparencePrimitive2D(aNewTransPrimitiveVector, mfAlpha));
57             }
58 
59             return drawinglayer::primitive2d::Primitive2DSequence(&aReference, 1);
60         }
61 
62         OverlayBitmapEx::OverlayBitmapEx(
63             const basegfx::B2DPoint& rBasePos,
64             const BitmapEx& rBitmapEx,
65             sal_uInt16 nCenX, sal_uInt16 nCenY, double fAlpha)
66         :   OverlayObjectWithBasePosition(rBasePos, Color(COL_WHITE)),
67             maBitmapEx(rBitmapEx),
68             mnCenterX(nCenX),
69             mnCenterY(nCenY),
70             mfAlpha(fAlpha)
71         {
72         }
73 
74         OverlayBitmapEx::~OverlayBitmapEx()
75         {
76         }
77 
78         void OverlayBitmapEx::setBitmapEx(const BitmapEx& rNew)
79         {
80             if(rNew != maBitmapEx)
81             {
82                 // remember new Bitmap
83                 maBitmapEx = rNew;
84 
85                 // register change (after change)
86                 objectChange();
87             }
88         }
89 
90         void OverlayBitmapEx::setCenterXY(sal_uInt16 nNewX, sal_uInt16 nNewY)
91         {
92             if(nNewX != mnCenterX || nNewY != mnCenterY)
93             {
94                 // remember new values
95                 if(nNewX != mnCenterX)
96                 {
97                     mnCenterX = nNewX;
98                 }
99 
100                 if(nNewY != mnCenterY)
101                 {
102                     mnCenterY = nNewY;
103                 }
104 
105                 // register change (after change)
106                 objectChange();
107             }
108         }
109     } // end of namespace overlay
110 } // end of namespace sdr
111 
112 //////////////////////////////////////////////////////////////////////////////
113 // eof
114