xref: /trunk/main/svx/source/sdr/overlay/overlayselection.cxx (revision 1ecadb572e7010ff3b3382ad9bf179dbc6efadbb)
1 /*************************************************************************
2  *
3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
4  *
5  * Copyright 2000, 2010 Oracle and/or its affiliates.
6  *
7  * OpenOffice.org - a multi-platform office productivity suite
8  *
9  * This file is part of OpenOffice.org.
10  *
11  * OpenOffice.org is free software: you can redistribute it and/or modify
12  * it under the terms of the GNU Lesser General Public License version 3
13  * only, as published by the Free Software Foundation.
14  *
15  * OpenOffice.org is distributed in the hope that it will be useful,
16  * but WITHOUT ANY WARRANTY; without even the implied warranty of
17  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
18  * GNU Lesser General Public License version 3 for more details
19  * (a copy is included in the LICENSE file that accompanied this code).
20  *
21  * You should have received a copy of the GNU Lesser General Public License
22  * version 3 along with OpenOffice.org.  If not, see
23  * <http://www.openoffice.org/license.html>
24  * for a copy of the LGPLv3 License.
25  *
26  ************************************************************************/
27 
28 // MARKER(update_precomp.py): autogen include statement, do not remove
29 #include "precompiled_svx.hxx"
30 #include <svx/sdr/overlay/overlayselection.hxx>
31 #include <basegfx/polygon/b2dpolygontools.hxx>
32 #include <basegfx/polygon/b2dpolygon.hxx>
33 #include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx>
34 #include <svtools/optionsdrawinglayer.hxx>
35 #include <vcl/svapp.hxx>
36 #include <vcl/outdev.hxx>
37 #include <drawinglayer/primitive2d/invertprimitive2d.hxx>
38 #include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx>
39 #include <basegfx/polygon/b2dpolypolygoncutter.hxx>
40 #include <svx/sdr/overlay/overlaymanager.hxx>
41 
42 //////////////////////////////////////////////////////////////////////////////
43 
44 namespace sdr
45 {
46     namespace overlay
47     {
48         // combine rages geometrically to a single, ORed polygon
49         basegfx::B2DPolyPolygon impCombineRangesToPolyPolygon(const std::vector< basegfx::B2DRange >& rRanges)
50         {
51             const sal_uInt32 nCount(rRanges.size());
52             basegfx::B2DPolyPolygon aRetval;
53 
54             for(sal_uInt32 a(0); a < nCount; a++)
55             {
56                 const basegfx::B2DPolygon aDiscretePolygon(basegfx::tools::createPolygonFromRect(rRanges[a]));
57 
58                 if(0 == a)
59                 {
60                     aRetval.append(aDiscretePolygon);
61                 }
62                 else
63                 {
64                     aRetval = basegfx::tools::solvePolygonOperationOr(aRetval, basegfx::B2DPolyPolygon(aDiscretePolygon));
65                 }
66             }
67 
68             return aRetval;
69         }
70 
71         // check if wanted type OVERLAY_TRANSPARENT or OVERLAY_SOLID
72         // is possible. If not, fallback to invert mode (classic mode)
73         OverlayType impCheckPossibleOverlayType(OverlayType aOverlayType)
74         {
75             if(OVERLAY_INVERT != aOverlayType)
76             {
77                 const SvtOptionsDrawinglayer aSvtOptionsDrawinglayer;
78 
79                 if(!aSvtOptionsDrawinglayer.IsTransparentSelection())
80                 {
81                     // not possible when switched off by user
82                     return OVERLAY_INVERT;
83                 }
84                 else
85                 {
86                     const OutputDevice *pOut = Application::GetDefaultDevice();
87 
88                     if(pOut->GetSettings().GetStyleSettings().GetHighContrastMode())
89                     {
90                         // not possible when in high contrast mode
91                         return  OVERLAY_INVERT;
92                     }
93 
94                     if(!pOut->supportsOperation(OutDevSupport_TransparentRect))
95                     {
96                         // not possible when no fast transparence paint is supported on the system
97                         return OVERLAY_INVERT;
98                     }
99                 }
100             }
101 
102             return aOverlayType;
103         }
104 
105         drawinglayer::primitive2d::Primitive2DSequence OverlaySelection::createOverlayObjectPrimitive2DSequence()
106         {
107             drawinglayer::primitive2d::Primitive2DSequence aRetval;
108             const sal_uInt32 nCount(getRanges().size());
109 
110             if(nCount)
111             {
112                 // create range primitives
113                 const bool bInvert(OVERLAY_INVERT == maLastOverlayType);
114                 basegfx::BColor aRGBColor(getBaseColor().getBColor());
115                 aRetval.realloc(nCount);
116 
117                 if(bInvert)
118                 {
119                     // force color to white for invert to get a full invert
120                     aRGBColor = basegfx::BColor(1.0, 1.0, 1.0);
121                 }
122 
123                 for(sal_uInt32 a(0);a < nCount; a++)
124                 {
125                     const basegfx::B2DPolygon aPolygon(basegfx::tools::createPolygonFromRect(maRanges[a]));
126                     aRetval[a] = drawinglayer::primitive2d::Primitive2DReference(
127                         new drawinglayer::primitive2d::PolyPolygonColorPrimitive2D(
128                             basegfx::B2DPolyPolygon(aPolygon),
129                             aRGBColor));
130                 }
131 
132                 if(bInvert)
133                 {
134                     // embed all in invert primitive
135                     const drawinglayer::primitive2d::Primitive2DReference aInvert(
136                         new drawinglayer::primitive2d::InvertPrimitive2D(
137                             aRetval));
138                     aRetval = drawinglayer::primitive2d::Primitive2DSequence(&aInvert, 1);
139                 }
140                 else if(OVERLAY_TRANSPARENT == maLastOverlayType)
141                 {
142                     // embed all rectangles in transparent paint
143                     const double fTransparence(mnLastTransparence / 100.0);
144                     const drawinglayer::primitive2d::Primitive2DReference aUnifiedTransparence(
145                         new drawinglayer::primitive2d::UnifiedTransparencePrimitive2D(
146                             aRetval,
147                             fTransparence));
148 
149                     if(getBorder())
150                     {
151                         const basegfx::B2DPolyPolygon aPolyPolygon(impCombineRangesToPolyPolygon(getRanges()));
152                         const drawinglayer::primitive2d::Primitive2DReference aSelectionOutline(
153                             new drawinglayer::primitive2d::PolyPolygonHairlinePrimitive2D(
154                                 aPolyPolygon,
155                                 aRGBColor));
156 
157                         // add both to result
158                         aRetval.realloc(2);
159                         aRetval[0] = aUnifiedTransparence;
160                         aRetval[1] = aSelectionOutline;
161                     }
162                     else
163                     {
164                         // just add transparent part
165                         aRetval = drawinglayer::primitive2d::Primitive2DSequence(&aUnifiedTransparence, 1);
166                     }
167                 }
168             }
169 
170             return aRetval;
171         }
172 
173         OverlaySelection::OverlaySelection(
174             OverlayType eType,
175             const Color& rColor,
176             const std::vector< basegfx::B2DRange >& rRanges,
177             bool bBorder)
178         :   OverlayObject(rColor),
179             meOverlayType(eType),
180             maRanges(rRanges),
181             maLastOverlayType(eType),
182             mnLastTransparence(0),
183             mbBorder(bBorder)
184         {
185             // no AA for selection overlays
186             allowAntiAliase(false);
187         }
188 
189         OverlaySelection::~OverlaySelection()
190         {
191             if(getOverlayManager())
192             {
193                 getOverlayManager()->remove(*this);
194             }
195         }
196 
197         drawinglayer::primitive2d::Primitive2DSequence OverlaySelection::getOverlayObjectPrimitive2DSequence() const
198         {
199             // get current values
200             const OverlayType aNewOverlayType(impCheckPossibleOverlayType(meOverlayType));
201             const SvtOptionsDrawinglayer aSvtOptionsDrawinglayer;
202             const sal_uInt16 nNewTransparence(aSvtOptionsDrawinglayer.GetTransparentSelectionPercent());
203 
204             if(getPrimitive2DSequence().hasElements())
205             {
206                 if(aNewOverlayType != maLastOverlayType
207                     || nNewTransparence != mnLastTransparence)
208                 {
209                     // conditions of last local decomposition have changed, delete
210                     const_cast< OverlaySelection* >(this)->setPrimitive2DSequence(drawinglayer::primitive2d::Primitive2DSequence());
211                 }
212             }
213 
214             if(!getPrimitive2DSequence().hasElements())
215             {
216                 // remember new values
217                 const_cast< OverlaySelection* >(this)->maLastOverlayType = aNewOverlayType;
218                 const_cast< OverlaySelection* >(this)->mnLastTransparence = nNewTransparence;
219             }
220 
221             // call base implementation
222             return OverlayObject::getOverlayObjectPrimitive2DSequence();
223         }
224 
225         void OverlaySelection::setRanges(const std::vector< basegfx::B2DRange >& rNew)
226         {
227             if(rNew != maRanges)
228             {
229                 maRanges = rNew;
230                 objectChange();
231             }
232         }
233     } // end of namespace overlay
234 } // end of namespace sdr
235 
236 //////////////////////////////////////////////////////////////////////////////
237 // eof
238