xref: /trunk/main/svx/source/sdr/primitive2d/sdrellipseprimitive2d.cxx (revision a893be29343ee97512d484e6e8fefa91df2b44cb)
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21 
22 
23 
24 #include "precompiled_svx.hxx"
25 #include <svx/sdr/primitive2d/sdrellipseprimitive2d.hxx>
26 #include <basegfx/polygon/b2dpolygon.hxx>
27 #include <basegfx/polygon/b2dpolygontools.hxx>
28 #include <svx/sdr/primitive2d/sdrdecompositiontools.hxx>
29 #include <drawinglayer/primitive2d/groupprimitive2d.hxx>
30 #include <svx/sdr/primitive2d/svx_primitivetypes2d.hxx>
31 #include <basegfx/color/bcolor.hxx>
32 #include <basegfx/matrix/b2dhommatrixtools.hxx>
33 #include <drawinglayer/primitive2d/sdrdecompositiontools2d.hxx>
34 
35 //////////////////////////////////////////////////////////////////////////////
36 
37 using namespace com::sun::star;
38 
39 //////////////////////////////////////////////////////////////////////////////
40 
41 namespace drawinglayer
42 {
43     namespace primitive2d
44     {
45         Primitive2DSequence SdrEllipsePrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const
46         {
47             Primitive2DSequence aRetval;
48 
49             // create unit outline polygon
50             // Do use createPolygonFromUnitCircle, but let create from first quadrant to mimic old geometry creation.
51             // This is needed to have the same look when stroke is used since the polygon start point defines the
52             // stroke start, too.
53             basegfx::B2DPolygon aUnitOutline(basegfx::tools::createPolygonFromUnitCircle(1));
54 
55             // scale and move UnitEllipse to UnitObject (-1,-1 1,1) -> (0,0 1,1)
56             const basegfx::B2DHomMatrix aUnitCorrectionMatrix(
57                 basegfx::tools::createScaleTranslateB2DHomMatrix(0.5, 0.5, 0.5, 0.5));
58 
59             // apply to the geometry
60             aUnitOutline.transform(aUnitCorrectionMatrix);
61 
62             // add fill
63             if(!getSdrLFSTAttribute().getFill().isDefault())
64             {
65                 basegfx::B2DPolyPolygon aTransformed(aUnitOutline);
66 
67                 aTransformed.transform(getTransform());
68                 appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
69                     createPolyPolygonFillPrimitive(
70                         aTransformed,
71                         getSdrLFSTAttribute().getFill(),
72                         getSdrLFSTAttribute().getFillFloatTransGradient()));
73             }
74 
75             // add line
76             if(getSdrLFSTAttribute().getLine().isDefault())
77             {
78                 // create invisible line for HitTest/BoundRect
79                 appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
80                     createHiddenGeometryPrimitives2D(
81                         false,
82                         basegfx::B2DPolyPolygon(aUnitOutline),
83                         getTransform()));
84             }
85             else
86             {
87                 basegfx::B2DPolygon aTransformed(aUnitOutline);
88 
89                 aTransformed.transform(getTransform());
90                 appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
91                     createPolygonLinePrimitive(
92                         aTransformed,
93                         getSdrLFSTAttribute().getLine(),
94                         attribute::SdrLineStartEndAttribute()));
95             }
96 
97             // add text
98             if(!getSdrLFSTAttribute().getText().isDefault())
99             {
100                 appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
101                     createTextPrimitive(
102                         basegfx::B2DPolyPolygon(aUnitOutline),
103                         getTransform(),
104                         getSdrLFSTAttribute().getText(),
105                         getSdrLFSTAttribute().getLine(),
106                         false,
107                         false,
108                         false));
109             }
110 
111             // add shadow
112             if(!getSdrLFSTAttribute().getShadow().isDefault())
113             {
114                 aRetval = createEmbeddedShadowPrimitive(
115                     aRetval,
116                     getSdrLFSTAttribute().getShadow());
117             }
118 
119             return aRetval;
120         }
121 
122         SdrEllipsePrimitive2D::SdrEllipsePrimitive2D(
123             const basegfx::B2DHomMatrix& rTransform,
124             const attribute::SdrLineFillShadowTextAttribute& rSdrLFSTAttribute)
125         :   BufferedDecompositionPrimitive2D(),
126             maTransform(rTransform),
127             maSdrLFSTAttribute(rSdrLFSTAttribute)
128         {
129         }
130 
131         bool SdrEllipsePrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
132         {
133             if(BufferedDecompositionPrimitive2D::operator==(rPrimitive))
134             {
135                 const SdrEllipsePrimitive2D& rCompare = (SdrEllipsePrimitive2D&)rPrimitive;
136 
137                 return (getTransform() == rCompare.getTransform()
138                     && getSdrLFSTAttribute() == rCompare.getSdrLFSTAttribute());
139             }
140 
141             return false;
142         }
143 
144         // provide unique ID
145         ImplPrimitrive2DIDBlock(SdrEllipsePrimitive2D, PRIMITIVE2D_ID_SDRELLIPSEPRIMITIVE2D)
146 
147     } // end of namespace primitive2d
148 } // end of namespace drawinglayer
149 
150 //////////////////////////////////////////////////////////////////////////////
151 
152 namespace drawinglayer
153 {
154     namespace primitive2d
155     {
156         Primitive2DSequence SdrEllipseSegmentPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const
157         {
158             Primitive2DSequence aRetval;
159 
160             // create unit outline polygon
161             basegfx::B2DPolygon aUnitOutline(basegfx::tools::createPolygonFromUnitEllipseSegment(mfStartAngle, mfEndAngle));
162 
163             if(mbCloseSegment)
164             {
165                 if(mbCloseUsingCenter)
166                 {
167                     // for compatibility, insert the center point at polygon start to get the same
168                     // line stroking pattern as the old painting mechanisms.
169                     aUnitOutline.insert(0L, basegfx::B2DPoint(0.0, 0.0));
170                 }
171 
172                 aUnitOutline.setClosed(true);
173             }
174 
175             // move and scale UnitEllipse to UnitObject (-1,-1 1,1) -> (0,0 1,1)
176             const basegfx::B2DHomMatrix aUnitCorrectionMatrix(
177                 basegfx::tools::createScaleTranslateB2DHomMatrix(0.5, 0.5, 0.5, 0.5));
178 
179             // apply to the geometry
180             aUnitOutline.transform(aUnitCorrectionMatrix);
181 
182             // add fill
183             if(!getSdrLFSTAttribute().getFill().isDefault() && aUnitOutline.isClosed())
184             {
185                 basegfx::B2DPolyPolygon aTransformed(aUnitOutline);
186 
187                 aTransformed.transform(getTransform());
188                 appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
189                     createPolyPolygonFillPrimitive(
190                         aTransformed,
191                         getSdrLFSTAttribute().getFill(),
192                         getSdrLFSTAttribute().getFillFloatTransGradient()));
193             }
194 
195             // add line
196             if(getSdrLFSTAttribute().getLine().isDefault())
197             {
198                 // create invisible line for HitTest/BoundRect
199                 appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
200                     createHiddenGeometryPrimitives2D(
201                         false,
202                         basegfx::B2DPolyPolygon(aUnitOutline),
203                         getTransform()));
204             }
205             else
206             {
207                 basegfx::B2DPolygon aTransformed(aUnitOutline);
208 
209                 aTransformed.transform(getTransform());
210                 appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
211                     createPolygonLinePrimitive(
212                         aTransformed,
213                         getSdrLFSTAttribute().getLine(),
214                         getSdrLFSTAttribute().getLineStartEnd()));
215             }
216 
217             // add text
218             if(!getSdrLFSTAttribute().getText().isDefault())
219             {
220                 appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
221                     createTextPrimitive(
222                         basegfx::B2DPolyPolygon(aUnitOutline),
223                         getTransform(),
224                         getSdrLFSTAttribute().getText(),
225                         getSdrLFSTAttribute().getLine(),
226                         false,
227                         false,
228                         false));
229             }
230 
231             // add shadow
232             if(!getSdrLFSTAttribute().getShadow().isDefault())
233             {
234                 aRetval = createEmbeddedShadowPrimitive(
235                     aRetval,
236                     getSdrLFSTAttribute().getShadow());
237             }
238 
239             return aRetval;
240         }
241 
242         SdrEllipseSegmentPrimitive2D::SdrEllipseSegmentPrimitive2D(
243             const basegfx::B2DHomMatrix& rTransform,
244             const attribute::SdrLineFillShadowTextAttribute& rSdrLFSTAttribute,
245             double fStartAngle,
246             double fEndAngle,
247             bool bCloseSegment,
248             bool bCloseUsingCenter)
249         :   SdrEllipsePrimitive2D(rTransform, rSdrLFSTAttribute),
250             mfStartAngle(fStartAngle),
251             mfEndAngle(fEndAngle),
252             mbCloseSegment(bCloseSegment),
253             mbCloseUsingCenter(bCloseUsingCenter)
254         {
255         }
256 
257         bool SdrEllipseSegmentPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
258         {
259             if(SdrEllipsePrimitive2D::operator==(rPrimitive))
260             {
261                 const SdrEllipseSegmentPrimitive2D& rCompare = (SdrEllipseSegmentPrimitive2D&)rPrimitive;
262 
263                 if( mfStartAngle == rCompare.mfStartAngle
264                     && mfEndAngle == rCompare.mfEndAngle
265                     && mbCloseSegment == rCompare.mbCloseSegment
266                     && mbCloseUsingCenter == rCompare.mbCloseUsingCenter)
267                 {
268                     return true;
269                 }
270             }
271 
272             return false;
273         }
274 
275         // provide unique ID
276         ImplPrimitrive2DIDBlock(SdrEllipseSegmentPrimitive2D, PRIMITIVE2D_ID_SDRELLIPSESEGMENTPRIMITIVE2D)
277 
278     } // end of namespace primitive2d
279 } // end of namespace drawinglayer
280 
281 //////////////////////////////////////////////////////////////////////////////
282 // eof
283